Sweden-Number/win32/console.c

1542 lines
45 KiB
C

/*
* Win32 kernel functions
*
* Copyright 1995 Martin von Loewis and Cameron Heide
* Copyright 1997 Karl Garrison
* Copyright 1998 John Richardson
* Copyright 1998 Marcus Meissner
*/
/* FIXME:
* - completely lacks SCREENBUFFER interface
* - No abstraction for something other than xterm
* - Key input needs proper scancodes/virtualkeycodes
* - win32 syncs deadlock for infinite waits
*/
#include <stdlib.h>
#include <unistd.h>
#include <termios.h>
#include <strings.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/errno.h>
#include <signal.h>
#include <assert.h>
#include "windows.h"
#include "k32obj.h"
#include "file.h"
#include "process.h"
#include "winerror.h"
#include "wincon.h"
#include "heap.h"
#include "debug.h"
/* The CONSOLE kernel32 Object */
typedef struct _CONSOLE {
K32OBJ header;
DWORD mode;
CONSOLE_CURSOR_INFO cinfo;
int master; /* xterm side of pty */
int infd,outfd;
int pid; /* xterm's pid, -1 if no xterm */
LPSTR title; /* title of console */
INPUT_RECORD *irs; /* buffered input records */
int nrofirs;/* nr of buffered input records */
} CONSOLE;
static void CONSOLE_AddWait(K32OBJ *ptr, DWORD thread_id);
static void CONSOLE_RemoveWait(K32OBJ *ptr, DWORD thread_id);
static BOOL32 CONSOLE_Satisfied(K32OBJ *ptr, DWORD thread_id);
static BOOL32 CONSOLE_Signaled(K32OBJ *ptr, DWORD thread_id);
static void CONSOLE_Destroy( K32OBJ *obj );
static BOOL32 CONSOLE_Write(K32OBJ *ptr, LPCVOID lpBuffer,
DWORD nNumberOfChars, LPDWORD lpNumberOfChars,
LPOVERLAPPED lpOverlapped);
static BOOL32 CONSOLE_Read(K32OBJ *ptr, LPVOID lpBuffer,
DWORD nNumberOfChars, LPDWORD lpNumberOfChars,
LPOVERLAPPED lpOverlapped);
const K32OBJ_OPS CONSOLE_Ops =
{
CONSOLE_Signaled, /* signaled */
CONSOLE_Satisfied, /* satisfied */
CONSOLE_AddWait, /* add_wait */
CONSOLE_RemoveWait, /* remove_wait */
CONSOLE_Read, /* read */
CONSOLE_Write, /* write */
CONSOLE_Destroy /* destroy */
};
/***********************************************************************
* CONSOLE_Destroy
*/
static void CONSOLE_Destroy(K32OBJ *obj)
{
CONSOLE *console = (CONSOLE *)obj;
assert(obj->type == K32OBJ_CONSOLE);
obj->type = K32OBJ_UNKNOWN;
if (console->title)
HeapFree( SystemHeap, 0, console->title );
console->title = NULL;
/* if there is a xterm, kill it. */
if (console->pid != -1)
kill(console->pid, SIGTERM);
HeapFree(SystemHeap, 0, console);
}
/***********************************************************************
* CONSOLE_Read
*
* NOTES
* lpOverlapped is ignored
*/
static BOOL32 CONSOLE_Read(K32OBJ *ptr, LPVOID lpBuffer, DWORD nNumberOfChars,
LPDWORD lpNumberOfChars, LPOVERLAPPED lpOverlapped)
{
CONSOLE *console = (CONSOLE *)ptr;
int result;
TRACE(console, "%p %p %ld\n", ptr, lpBuffer, nNumberOfChars);
*lpNumberOfChars = 0;
if ((result = read(console->infd, lpBuffer, nNumberOfChars)) == -1) {
FILE_SetDosError();
return FALSE;
}
*lpNumberOfChars = result;
return TRUE;
}
/***********************************************************************
* CONSOLE_Write
*
* NOTES
* lpOverlapped is ignored
*/
static BOOL32 CONSOLE_Write(K32OBJ *ptr, LPCVOID lpBuffer,
DWORD nNumberOfChars,
LPDWORD lpNumberOfChars, LPOVERLAPPED lpOverlapped)
{
CONSOLE *console = (CONSOLE *)ptr;
int result;
TRACE(console, "%p %p %ld\n", ptr, lpBuffer, nNumberOfChars);
*lpNumberOfChars = 0;
/*
* I assume this loop around EAGAIN is here because
* win32 doesn't have interrupted system calls
*/
for (;;)
{
result = write(console->outfd, lpBuffer, nNumberOfChars);
if (result != -1) {
*lpNumberOfChars = result;
return TRUE;
}
if (errno != EINTR) {
FILE_SetDosError();
return FALSE;
}
}
}
/****************************************************************************
* CONSOLE_add_input_record [internal]
*
* Adds an INPUT_RECORD to the CONSOLEs input queue.
*/
static void
CONSOLE_add_input_record(CONSOLE *console,INPUT_RECORD *inp) {
console->irs = HeapReAlloc(GetProcessHeap(),0,console->irs,sizeof(INPUT_RECORD)*(console->nrofirs+1));
console->irs[console->nrofirs++]=*inp;
}
/****************************************************************************
* XTERM_string_to_IR [internal]
*
* Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
* queue. Does translation of vt100 style function keys and xterm-mouse clicks.
*/
static void
CONSOLE_string_to_IR(CONSOLE *console,unsigned char *buf,int len) {
int j,k;
INPUT_RECORD ir;
for (j=0;j<len;j++) {
unsigned char inchar = buf[j];
if (inchar!=27) { /* no escape -> 'normal' keyboard event */
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.wVirtualKeyCode = 0xdead; /* FIXME */
ir.Event.KeyEvent.wVirtualScanCode = 0xf0ad; /* FIXME */
ir.Event.KeyEvent.dwControlKeyState = 0;
if (inchar & 0x80) {
ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
inchar &= ~0x80;
}
if (inchar>='A' && inchar <='Z') {
ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
inchar = inchar-'A'+'a';
}
if (inchar=='\n') {
ir.Event.KeyEvent.wVirtualScanCode= 0x1c;
ir.Event.KeyEvent.uChar.AsciiChar = '\r';
} else {
ir.Event.KeyEvent.uChar.AsciiChar = inchar;
}
CONSOLE_add_input_record(console,&ir);
ir.Event.KeyEvent.bKeyDown = 0;
CONSOLE_add_input_record(console,&ir);
continue;
}
/* inchar is ESC */
if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.wVirtualKeyCode = 0xdead; /* FIXME */
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.wVirtualScanCode = 0x01;
ir.Event.KeyEvent.uChar.AsciiChar = 27;
CONSOLE_add_input_record(console,&ir);
ir.Event.KeyEvent.bKeyDown = 0;
CONSOLE_add_input_record(console,&ir);
continue;
}
for (k=j;k<len;k++) {
if (((buf[k]>='A') && (buf[k]<='Z')) ||
((buf[k]>='a') && (buf[k]<='z')) ||
(buf[k]=='~')
)
break;
}
if (k<len) {
int subid,scancode=0;
ir.EventType = 1; /* Key_event */
ir.Event.KeyEvent.bKeyDown = 1;
ir.Event.KeyEvent.wRepeatCount = 0;
ir.Event.KeyEvent.dwControlKeyState = 0;
ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
ir.Event.KeyEvent.uChar.AsciiChar = 0;
switch (buf[k]) {
case '~':
sscanf(&buf[j+2],"%d",&subid);
switch (subid) {
case 2:/*INS */scancode = 0xe052;break;
case 3:/*DEL */scancode = 0xe053;break;
case 6:/*PGDW*/scancode = 0xe051;break;
case 5:/*PGUP*/scancode = 0xe049;break;
case 11:/*F1 */scancode = 0x003b;break;
case 12:/*F2 */scancode = 0x003c;break;
case 13:/*F3 */scancode = 0x003d;break;
case 14:/*F4 */scancode = 0x003e;break;
case 15:/*F5 */scancode = 0x003f;break;
case 17:/*F6 */scancode = 0x0040;break;
case 18:/*F7 */scancode = 0x0041;break;
case 19:/*F8 */scancode = 0x0042;break;
case 20:/*F9 */scancode = 0x0043;break;
case 21:/*F10 */scancode = 0x0044;break;
case 23:/*F11 */scancode = 0x00d9;break;
case 24:/*F12 */scancode = 0x00da;break;
/* FIXME: Shift-Fx */
default:
FIXME(console,"parse ESC[%d~\n",subid);
break;
}
break;
case 'A': /* Cursor Up */scancode = 0xe048;break;
case 'B': /* Cursor Down */scancode = 0xe050;break;
case 'D': /* Cursor Left */scancode = 0xe04b;break;
case 'C': /* Cursor Right */scancode = 0xe04d;break;
case 'F': /* End */scancode = 0xe04f;break;
case 'H': /* Home */scancode = 0xe047;break;
case 'M':
/* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
* Release (ESCM#<x+'!'><y+'!'>
*/
if (k<len-3) {
ir.EventType = MOUSE_EVENT;
ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!';
ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!';
if (buf[k+1]=='#')
ir.Event.MouseEvent.dwButtonState = 0;
else
ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
CONSOLE_add_input_record(console,&ir);
j=k+3;
}
break;
}
if (scancode) {
ir.Event.KeyEvent.wVirtualScanCode = scancode;
CONSOLE_add_input_record(console,&ir);
ir.Event.KeyEvent.bKeyDown = 0;
CONSOLE_add_input_record(console,&ir);
j=k;
continue;
}
}
}
}
/****************************************************************************
* CONSOLE_get_input (internal)
*
* Reads (nonblocking) as much input events as possible and stores them
* in an internal queue.
* (not necessarily XTERM dependend, but UNIX filedescriptor...)
*/
static void
CONSOLE_get_input(CONSOLE *console) {
char *buf = HeapAlloc(GetProcessHeap(),0,1);
int len = 0;
while (1) {
fd_set infds;
DWORD res;
struct timeval tv;
char inchar;
FD_ZERO(&infds);
FD_SET(console->infd,&infds);
memset(&tv,0,sizeof(tv));
if (select(console->infd+1,&infds,NULL,NULL,&tv)<1)
break; /* no input there */
if (!FD_ISSET(console->infd,&infds))
break;
if (!CONSOLE_Read((K32OBJ*)console,&inchar,1,&res,NULL))
break;
buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
buf[len++]=inchar;
}
CONSOLE_string_to_IR(console,buf,len);
HeapFree(GetProcessHeap(),0,buf);
}
/****************************************************************************
* CONSOLE_drain_input (internal)
*
* Drains 'n' console input events from the queue.
*/
static void
CONSOLE_drain_input(CONSOLE *console,int n) {
assert(n<=console->nrofirs);
if (n) {
console->nrofirs-=n;
memcpy( &console->irs[0],
&console->irs[n],
console->nrofirs*sizeof(INPUT_RECORD)
);
console->irs = HeapReAlloc(
GetProcessHeap(),
0,
console->irs,
console->nrofirs*sizeof(INPUT_RECORD)
);
}
}
/***********************************************************************
* CONSOLE_Signaled [internal]
*
* Checks if we can read something. (Hmm, what about writing ?)
*/
static BOOL32
CONSOLE_Signaled(K32OBJ *ptr,DWORD tid) {
CONSOLE *console =(CONSOLE*)ptr;
if (ptr->type!= K32OBJ_CONSOLE)
return FALSE;
CONSOLE_get_input(console);
return console->nrofirs!=0;
}
/***********************************************************************
* CONSOLE_AddWait [internal]
*
* Add thread to our waitqueue (so we can signal it if we have input).
*/
static void CONSOLE_AddWait(K32OBJ *ptr, DWORD thread_id)
{
WARN(console,"(),stub. Expect hang.\n");
return;
}
/***********************************************************************
* CONSOLE_AddWait [internal]
*
* Remove thread from our waitqueue.
*/
static void CONSOLE_RemoveWait(K32OBJ *ptr, DWORD thread_id)
{
TRACE(console,"(),stub\n");
return;
}
/***********************************************************************
* CONSOLE_Satisfied [internal]
*
* Condition from last Signaled is satisfied and will be used now.
*/
static BOOL32 CONSOLE_Satisfied(K32OBJ *ptr, DWORD thread_id)
{
TRACE(console,"(),stub\n");
return TRUE;
}
/******************************************************************************
* SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
*
* PARAMS
* func [I] Address of handler function
* add [I] Handler to add or remove
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*
* CHANGED
* James Sutherland (JamesSutherland@gmx.de)
* Added global variables console_ignore_ctrl_c and handlers[]
* Does not yet do any error checking, or set LastError if failed.
* This doesn't yet matter, since these handlers are not yet called...!
*/
static unsigned int console_ignore_ctrl_c = 0;
static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
BOOL32 WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL32 add )
{
unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
unsigned int done = 0;
FIXME(console, "(%p,%i) - no error checking or testing yet\n", func, add);
if (!func)
{
console_ignore_ctrl_c = add;
return TRUE;
}
if (add)
{
for (;alloc_loop--;)
if (!handlers[alloc_loop] && !done)
{
handlers[alloc_loop] = func;
done++;
}
if (!done)
FIXME(console, "Out of space on CtrlHandler table\n");
return(done);
}
else
{
for (;alloc_loop--;)
if (handlers[alloc_loop] == func && !done)
{
handlers[alloc_loop] = 0;
done++;
}
if (!done)
WARN(console, "Attempt to remove non-installed CtrlHandler %p\n",
func);
return (done);
}
return (done);
}
/******************************************************************************
* GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
*
* PARAMS
* dwCtrlEvent [I] Type of event
* dwProcessGroupID [I] Process group ID to send event to
*
* NOTES
* Doesn't yet work...!
*
* RETURNS
* Success: True
* Failure: False (and *should* [but doesn't] set LastError)
*/
BOOL32 WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
DWORD dwProcessGroupID )
{
if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
{
ERR( console, "invalid event %d for PGID %ld\n",
(unsigned short)dwCtrlEvent, dwProcessGroupID );
return FALSE;
}
if (dwProcessGroupID == GetCurrentProcessId() )
{
FIXME( console, "Attempt to send event %d to self - stub\n",
(unsigned short)dwCtrlEvent );
return FALSE;
}
FIXME( console,"event %d to external PGID %ld - not implemented yet\n",
(unsigned short)dwCtrlEvent, dwProcessGroupID );
return FALSE;
}
/******************************************************************************
* CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
*
* PARAMS
* dwDesiredAccess [I] Access flag
* dwShareMode [I] Buffer share mode
* sa [I] Security attributes
* dwFlags [I] Type of buffer to create
* lpScreenBufferData [I] Reserved
*
* NOTES
* Should call SetLastError
*
* RETURNS
* Success: Handle to new console screen buffer
* Failure: INVALID_HANDLE_VALUE
*/
HANDLE32 WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
DWORD dwFlags, LPVOID lpScreenBufferData )
{
FIXME(console, "(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
dwShareMode, sa, dwFlags, lpScreenBufferData);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return INVALID_HANDLE_VALUE32;
}
/***********************************************************************
* GetConsoleScreenBufferInfo (KERNEL32.190)
*/
BOOL32 WINAPI GetConsoleScreenBufferInfo( HANDLE32 hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO csbi )
{
csbi->dwSize.x = 80;
csbi->dwSize.y = 24;
csbi->dwCursorPosition.x = 0;
csbi->dwCursorPosition.y = 0;
csbi->wAttributes = 0;
csbi->srWindow.Left = 0;
csbi->srWindow.Right = 79;
csbi->srWindow.Top = 0;
csbi->srWindow.Bottom = 23;
csbi->dwMaximumWindowSize.x = 80;
csbi->dwMaximumWindowSize.y = 24;
return TRUE;
}
/******************************************************************************
* SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleActiveScreenBuffer(
HANDLE32 hConsoleOutput) /* [in] Handle to console screen buffer */
{
FIXME(console, "(%x): stub\n", hConsoleOutput);
return FALSE;
}
/***********************************************************************
* GetLargestConsoleWindowSize (KERNEL32.226)
*/
DWORD WINAPI GetLargestConsoleWindowSize( HANDLE32 hConsoleOutput )
{
return (DWORD)MAKELONG(80,24);
}
/***********************************************************************
* FreeConsole (KERNEL32.267)
*/
BOOL32 WINAPI FreeConsole(VOID)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
SYSTEM_LOCK();
console = (CONSOLE *)pdb->console;
if (console == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
HANDLE_CloseAll( pdb, &console->header );
K32OBJ_DecCount( &console->header );
pdb->console = NULL;
SYSTEM_UNLOCK();
return TRUE;
}
/**
* It looks like the openpty that comes with glibc in RedHat 5.0
* is buggy (second call returns what looks like a dup of 0 and 1
* instead of a new pty), this is a generic replacement.
*/
static int CONSOLE_openpty(CONSOLE *console, char *name,
struct termios *term, struct winsize *winsize)
{
int fdm, fds;
char *ptr1, *ptr2;
char pts_name[512];
strcpy (pts_name, "/dev/ptyXY");
for (ptr1 = "pqrstuvwxyzPQRST"; *ptr1 != 0; ptr1++) {
pts_name[8] = *ptr1;
for (ptr2 = "0123456789abcdef"; *ptr2 != 0; ptr2++) {
pts_name[9] = *ptr2;
if ((fdm = open(pts_name, O_RDWR)) < 0) {
if (errno == ENOENT)
return -1;
else
continue;
}
pts_name[5] = 't';
if ((fds = open(pts_name, O_RDWR)) < 0) {
pts_name[5] = 'p';
continue;
}
console->master = fdm;
console->infd = console->outfd = fds;
if (term != NULL)
tcsetattr(console->infd, TCSANOW, term);
if (winsize != NULL)
ioctl(console->outfd, TIOCSWINSZ, winsize);
if (name != NULL)
strcpy(name, pts_name);
return fds;
}
}
return -1;
}
/*************************************************************************
* CONSOLE_make_complex [internal]
*
* Turns a CONSOLE kernel object into a complex one.
* (switches from output/input using the terminal where WINE was started to
* its own xterm).
*
* This makes simple commandline tools pipeable, while complex commandline
* tools work without getting messed up by debugoutput.
*
* All other functions should work indedependend from this call.
*
* To test for complex console: pid == -1 -> simple, otherwise complex.
*/
static BOOL32 CONSOLE_make_complex(CONSOLE *console)
{
struct termios term;
char buf[30];
char c = '\0';
int status = 0;
int i,xpid;
DWORD xlen;
if (console->pid != -1)
return TRUE; /* already complex */
MSG("Console: Making console complex (creating an xterm)...\n");
if (tcgetattr(0, &term) < 0) return FALSE;
term.c_lflag = ~(ECHO|ICANON);
if (CONSOLE_openpty(console, NULL, &term, NULL) < 0) return FALSE;
if ((xpid=fork()) == 0) {
tcsetattr(console->infd, TCSADRAIN, &term);
sprintf(buf, "-Sxx%d", console->master);
/* "-fn vga" for VGA font. Harmless if vga is not present:
* xterm: unable to open font "vga", trying "fixed"....
*/
execlp("xterm", "xterm", buf, "-fn","vga",NULL);
ERR(console, "error creating AllocConsole xterm\n");
exit(1);
}
console->pid = xpid;
/* most xterms like to print their window ID when used with -S;
* read it and continue before the user has a chance...
*/
for (i=0; c!='\n'; (status=read(console->infd, &c, 1)), i++) {
if (status == -1 && c == '\0') {
/* wait for xterm to be created */
usleep(100);
}
if (i > 10000) {
ERR(console, "can't read xterm WID\n");
kill(console->pid, SIGKILL);
return FALSE;
}
}
/* enable mouseclicks */
sprintf(buf,"%c[?1001s%c[?1000h",27,27);
CONSOLE_Write(&console->header,buf,strlen(buf),&xlen,NULL);
return TRUE;
}
/***********************************************************************
* CONSOLE_GetConsoleHandle
* returns a 16-bit style console handle
* note: only called from _lopen
*/
HFILE32 CONSOLE_GetConsoleHandle(VOID)
{
PDB32 *pdb = PROCESS_Current();
HFILE32 handle = HFILE_ERROR32;
SYSTEM_LOCK();
if (pdb->console != NULL) {
CONSOLE *console = (CONSOLE *)pdb->console;
handle = (HFILE32)HANDLE_Alloc(pdb, &console->header, 0, TRUE, -1);
}
SYSTEM_UNLOCK();
return handle;
}
/***********************************************************************
* AllocConsole (KERNEL32.103)
*
* creates an xterm with a pty to our program
*/
BOOL32 WINAPI AllocConsole(VOID)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
HANDLE32 hIn, hOut, hErr;
SYSTEM_LOCK(); /* FIXME: really only need to lock the process */
SetLastError(ERROR_CANNOT_MAKE); /* this might not be the right
error, but it's a good guess :) */
console = (CONSOLE *)pdb->console;
/* don't create a console if we already have one */
if (console != NULL) {
SetLastError(ERROR_ACCESS_DENIED);
SYSTEM_UNLOCK();
return FALSE;
}
if (!(console = (CONSOLE*)HeapAlloc( SystemHeap, 0, sizeof(*console))))
{
SYSTEM_UNLOCK();
return FALSE;
}
console->header.type = K32OBJ_CONSOLE;
console->header.refcount = 1;
console->pid = -1;
console->title = NULL;
console->nrofirs = 0;
console->irs = HeapAlloc(GetProcessHeap(),0,1);;
console->mode = ENABLE_PROCESSED_INPUT
| ENABLE_LINE_INPUT
| ENABLE_ECHO_INPUT;
/* FIXME: we shouldn't probably use hardcoded UNIX values here. */
console->infd = 0;
console->outfd = 1;
if ((hIn = HANDLE_Alloc(pdb,&console->header, 0, TRUE,-1)) == INVALID_HANDLE_VALUE32)
{
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
if ((hOut = HANDLE_Alloc(pdb,&console->header, 0, TRUE,-1)) == INVALID_HANDLE_VALUE32)
{
CloseHandle(hIn);
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
if ((hErr = HANDLE_Alloc(pdb,&console->header, 0, TRUE,-1)) == INVALID_HANDLE_VALUE32)
{
CloseHandle(hIn);
CloseHandle(hOut);
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
if (pdb->console) K32OBJ_DecCount( pdb->console );
pdb->console = (K32OBJ *)console;
K32OBJ_IncCount( pdb->console );
/* NT resets the STD_*_HANDLEs on console alloc */
SetStdHandle(STD_INPUT_HANDLE, hIn);
SetStdHandle(STD_OUTPUT_HANDLE, hOut);
SetStdHandle(STD_ERROR_HANDLE, hErr);
SetLastError(ERROR_SUCCESS);
SYSTEM_UNLOCK();
SetConsoleTitle32A("Wine Console");
return TRUE;
}
/******************************************************************************
* GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
*
* RETURNS
* Code page code
*/
UINT32 WINAPI GetConsoleCP(VOID)
{
return GetACP();
}
/***********************************************************************
* GetConsoleOutputCP (KERNEL32.189)
*/
UINT32 WINAPI GetConsoleOutputCP(VOID)
{
return GetConsoleCP();
}
/***********************************************************************
* GetConsoleMode (KERNEL32.188)
*/
BOOL32 WINAPI GetConsoleMode(HANDLE32 hcon,LPDWORD mode)
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,%p), no console handle passed!\n",hcon,mode);
return FALSE;
}
*mode = console->mode;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/******************************************************************************
* SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
*
* PARAMS
* hcon [I] Handle to console input or screen buffer
* mode [I] Input or output mode to set
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleMode( HANDLE32 hcon, DWORD mode )
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,%ld), no console handle passed!\n",hcon,mode);
return FALSE;
}
FIXME(console,"(0x%08x,0x%08lx): stub\n",hcon,mode);
console->mode = mode;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* GetConsoleTitleA (KERNEL32.191)
*/
DWORD WINAPI GetConsoleTitle32A(LPSTR title,DWORD size)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console= (CONSOLE *)pdb->console;
if(console && console->title) {
lstrcpyn32A(title,console->title,size);
return strlen(title);
}
return 0;
}
/******************************************************************************
* GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
*
* PARAMS
* title [O] Address of buffer for title
* size [I] Size of buffer
*
* RETURNS
* Success: Length of string copied
* Failure: 0
*/
DWORD WINAPI GetConsoleTitle32W( LPWSTR title, DWORD size )
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console= (CONSOLE *)pdb->console;
if(console && console->title)
{
lstrcpynAtoW(title,console->title,size);
return (lstrlen32W(title));
}
return 0;
}
/***********************************************************************
* WriteConsoleA (KERNEL32.729)
*/
BOOL32 WINAPI WriteConsole32A( HANDLE32 hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
/* FIXME: should I check if this is a console handle? */
return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, NULL);
}
/***********************************************************************
* WriteConsoleOutputA (KERNEL32.732)
*/
BOOL32 WINAPI WriteConsoleOutput32A( HANDLE32 hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpWriteRegion)
{
int i,j,off=0,lastattr=-1;
char buffer[20];
DWORD res;
const int colormap[8] = {
0,4,2,6,
1,5,3,7,
};
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hConsoleOutput, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,...): no console handle!\n",hConsoleOutput);
return FALSE;
}
CONSOLE_make_complex(console);
TRACE(console,"wr: top = %d, bottom=%d, left=%d,right=%d\n",
lpWriteRegion->Top,
lpWriteRegion->Bottom,
lpWriteRegion->Left,
lpWriteRegion->Right
);
for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
sprintf(buffer,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
WriteFile(hConsoleOutput,buffer,strlen(buffer),&res,NULL);
if (lastattr != lpBuffer[off].Attributes) {
lastattr = lpBuffer[off].Attributes;
sprintf(buffer,"%c[0;%s3%d;4%dm",
27,
(lastattr & FOREGROUND_INTENSITY)?"1;":"",
colormap[lastattr&7],
colormap[(lastattr&0x70)>>4]
);
/* FIXME: BACKGROUND_INTENSITY */
WriteFile(hConsoleOutput,buffer,strlen(buffer),&res,NULL);
}
for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++)
WriteFile(hConsoleOutput,&(lpBuffer[off++].Char.AsciiChar),1,&res,NULL);
}
sprintf(buffer,"%c[0m",27);
WriteFile(hConsoleOutput,buffer,strlen(buffer),&res,NULL);
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* WriteConsoleW (KERNEL32.577)
*/
BOOL32 WINAPI WriteConsole32W( HANDLE32 hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
BOOL32 ret;
LPSTR xstring=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite );
lstrcpynWtoA( xstring, lpBuffer,nNumberOfCharsToWrite);
/* FIXME: should I check if this is a console handle? */
ret= WriteFile(hConsoleOutput, xstring, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, NULL);
HeapFree( GetProcessHeap(), 0, xstring );
return ret;
}
/***********************************************************************
* ReadConsoleA (KERNEL32.419)
*/
BOOL32 WINAPI ReadConsole32A( HANDLE32 hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hConsoleInput, K32OBJ_CONSOLE, 0, NULL);
int i,charsread = 0;
LPSTR xbuf = (LPSTR)lpBuffer;
if (!console) {
SetLastError(ERROR_INVALID_HANDLE);
FIXME(console,"(%d,...), no console handle!\n",hConsoleInput);
return FALSE;
}
TRACE(console,"(%d,%p,%ld,%p,%p)\n",
hConsoleInput,lpBuffer,nNumberOfCharsToRead,
lpNumberOfCharsRead,lpReserved
);
CONSOLE_get_input(console);
/* FIXME: should this drain everything from the input queue and just
* put the keypresses in the buffer? Needs further thought.
*/
for (i=0;(i<console->nrofirs)&&(charsread<nNumberOfCharsToRead);i++) {
if (console->irs[i].EventType != KEY_EVENT)
continue;
if (!console->irs[i].Event.KeyEvent.bKeyDown)
continue;
*xbuf++ = console->irs[i].Event.KeyEvent.uChar.AsciiChar;
nNumberOfCharsToRead--;
}
CONSOLE_drain_input(console,i);
if (lpNumberOfCharsRead)
*lpNumberOfCharsRead = charsread;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* ReadConsoleW (KERNEL32.427)
*/
BOOL32 WINAPI ReadConsole32W( HANDLE32 hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
BOOL32 ret;
LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
ret = ReadConsole32A(
hConsoleInput,
buf,
nNumberOfCharsToRead,
lpNumberOfCharsRead,
lpReserved
);
if (ret)
lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
HeapFree( GetProcessHeap(), 0, buf );
return ret;
}
/******************************************************************************
* ReadConsoleInputA [KERNEL32.569] Reads data from a console
*
* PARAMS
* hConsoleInput [I] Handle to console input buffer
* lpBuffer [O] Address of buffer for read data
* nLength [I] Number of records to read
* lpNumberOfEventsRead [O] Address of number of records read
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI ReadConsoleInput32A(HANDLE32 hConsoleInput,
LPINPUT_RECORD lpBuffer,
DWORD nLength, LPDWORD lpNumberOfEventsRead)
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hConsoleInput, K32OBJ_CONSOLE, 0, NULL);
TRACE(console, "(%d,%p,%ld,%p)\n",hConsoleInput, lpBuffer, nLength,
lpNumberOfEventsRead);
if (!console) {
FIXME(console, "(%d,%p,%ld,%p), No console handle!\n",hConsoleInput,
lpBuffer, nLength, lpNumberOfEventsRead);
return FALSE;
}
CONSOLE_get_input(console);
if (nLength>console->nrofirs)
nLength = console->nrofirs;
memcpy(lpBuffer,console->irs,sizeof(INPUT_RECORD)*nLength);
if (lpNumberOfEventsRead)
*lpNumberOfEventsRead = nLength;
CONSOLE_drain_input(console,nLength);
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* SetConsoleTitle32A (KERNEL32.476)
*
* Sets the console title.
*
* We do not necessarily need to create a complex console for that,
* but should remember the title and set it on creation of the latter.
* (not fixed at this time).
*/
BOOL32 WINAPI SetConsoleTitle32A(LPCSTR title)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
DWORD written;
char titleformat[]="\033]2;%s\a"; /*this should work for xterms*/
LPSTR titlestring;
BOOL32 ret=FALSE;
TRACE(console,"(%s)\n",title);
console = (CONSOLE *)pdb->console;
if (!console)
return FALSE;
if(console->title) /* Free old title, if there is one */
HeapFree( SystemHeap, 0, console->title );
console->title = (LPSTR)HeapAlloc(SystemHeap, 0,strlen(title)+1);
if(console->title) strcpy(console->title,title);
titlestring = HeapAlloc(GetProcessHeap(), 0,strlen(title)+strlen(titleformat)+1);
if (!titlestring) {
K32OBJ_DecCount(&console->header);
return FALSE;
}
sprintf(titlestring,titleformat,title);
/* FIXME: hmm, should use WriteFile probably... */
CONSOLE_Write(&console->header,titlestring,strlen(titlestring),&written,NULL);
if (written == strlen(titlestring))
ret =TRUE;
HeapFree( GetProcessHeap(), 0, titlestring );
K32OBJ_DecCount(&console->header);
return ret;
}
/******************************************************************************
* SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
*
* PARAMS
* title [I] Address of new title
*
* NOTES
* This should not be calling the A version
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleTitle32W( LPCWSTR title )
{
BOOL32 ret;
LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
ret = SetConsoleTitle32A(titleA);
HeapFree( GetProcessHeap(), 0, titleA );
return ret;
}
/***********************************************************************
* FlushConsoleInputBuffer (KERNEL32.132)
*/
BOOL32 WINAPI FlushConsoleInputBuffer(HANDLE32 hConsoleInput)
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hConsoleInput, K32OBJ_CONSOLE, 0, NULL);
if (!console)
return FALSE;
CONSOLE_drain_input(console,console->nrofirs);
K32OBJ_DecCount(&console->header);
return TRUE;
}
/******************************************************************************
* SetConsoleCursorPosition [KERNEL32.627]
* Sets the cursor position in console
*
* PARAMS
* hConsoleOutput [I] Handle of console screen buffer
* dwCursorPosition [I] New cursor position coordinates
*
* RETURNS STD
*/
BOOL32 WINAPI SetConsoleCursorPosition( HANDLE32 hcon, COORD pos )
{
char xbuf[20];
DWORD xlen;
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,...), no console handle!\n",hcon);
return FALSE;
}
CONSOLE_make_complex(console);
TRACE(console, "%d (%dx%d)\n", hcon, pos.x , pos.y );
/* x are columns, y rows */
sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1);
/* FIXME: store internal if we start using own console buffers */
WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* GetNumberOfConsoleInputEvents (KERNEL32.246)
*/
BOOL32 WINAPI GetNumberOfConsoleInputEvents(HANDLE32 hcon,LPDWORD nrofevents)
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,%p), no console handle!\n",hcon,nrofevents);
return FALSE;
}
CONSOLE_get_input(console);
*nrofevents = console->nrofirs;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* GetNumberOfConsoleMouseButtons (KERNEL32.358)
*/
BOOL32 WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
{
FIXME(console,"(%p): stub\n", nrofbuttons);
*nrofbuttons = 2;
return TRUE;
}
/***********************************************************************
* PeekConsoleInputA (KERNEL32.550)
*
* Gets 'cInRecords' first events (or less) from input queue.
*
* Does not need a complex console.
*/
BOOL32 WINAPI PeekConsoleInput32A(HANDLE32 hConsoleInput,
LPINPUT_RECORD pirBuffer,
DWORD cInRecords,
LPDWORD lpcRead)
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hConsoleInput, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console,"(%d,%p,%ld,%p), No console handle passed!\n",hConsoleInput, pirBuffer, cInRecords, lpcRead);
return FALSE;
}
TRACE(console,"(%d,%p,%ld,%p)\n",hConsoleInput, pirBuffer, cInRecords, lpcRead);
CONSOLE_get_input(console);
if (cInRecords>console->nrofirs)
cInRecords = console->nrofirs;
if (pirBuffer)
memcpy(pirBuffer,console->irs,cInRecords*sizeof(INPUT_RECORD));
if (lpcRead)
*lpcRead = cInRecords;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/***********************************************************************
* PeekConsoleInputW (KERNEL32.551)
*/
BOOL32 WINAPI PeekConsoleInput32W(HANDLE32 hConsoleInput,
LPINPUT_RECORD pirBuffer,
DWORD cInRecords,
LPDWORD lpcRead)
{
/* FIXME: Hmm. Fix this if we get UNICODE input. */
return PeekConsoleInput32A(hConsoleInput,pirBuffer,cInRecords,lpcRead);
}
/******************************************************************************
* GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
*
* PARAMS
* hcon [I] Handle to console screen buffer
* cinfo [O] Address of cursor information
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI GetConsoleCursorInfo32( HANDLE32 hcon,
LPCONSOLE_CURSOR_INFO cinfo )
{
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
if (!console) {
FIXME(console, "(%x,%p), no console handle!\n", hcon, cinfo);
return FALSE;
}
TRACE(console, "(%x,%p)\n", hcon, cinfo);
if (!cinfo)
return FALSE;
*cinfo = console->cinfo;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/******************************************************************************
* SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleCursorInfo32(
HANDLE32 hcon, /* [in] Handle to console screen buffer */
LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
{
char buf[8];
DWORD xlen;
CONSOLE *console = (CONSOLE*)HANDLE_GetObjPtr( PROCESS_Current(), hcon, K32OBJ_CONSOLE, 0, NULL);
TRACE(console, "(%x,%ld,%i): stub\n", hcon,cinfo->dwSize,cinfo->bVisible);
if (!console)
return FALSE;
CONSOLE_make_complex(console);
sprintf(buf,"%c[?25%c",27,cinfo->bVisible?'h':'l');
WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
console->cinfo = *cinfo;
K32OBJ_DecCount(&console->header);
return TRUE;
}
/******************************************************************************
* SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleWindowInfo(
HANDLE32 hcon, /* [in] Handle to console screen buffer */
BOOL32 bAbsolute, /* [in] Coordinate type flag */
LPSMALL_RECT window) /* [in] Address of new window rectangle */
{
FIXME(console, "(%x,%d,%p): stub\n", hcon, bAbsolute, window);
return TRUE;
}
/******************************************************************************
* SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
*
* Sets the foreground and background color attributes of characters
* written to the screen buffer.
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleTextAttribute32(HANDLE32 hConsoleOutput,WORD wAttr)
{
const int colormap[8] = {
0,4,2,6,
1,5,3,7,
};
DWORD xlen;
char buffer[20];
sprintf(buffer,"%c[0;%s3%d;4%dm",
27,
(wAttr & FOREGROUND_INTENSITY)?"1;":"",
colormap[wAttr&7],
colormap[(wAttr&0x70)>>4]
);
WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
return TRUE;
}
/******************************************************************************
* SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
*
* PARAMS
* hConsoleOutput [I] Handle to console screen buffer
* dwSize [I] New size in character rows and cols
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleScreenBufferSize( HANDLE32 hConsoleOutput,
COORD dwSize )
{
FIXME(console, "(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterA [KERNEL32.242]
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputCharacterA(
HANDLE32 hConsoleOutput,
BYTE cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
long count;
DWORD xlen;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
for(count=0;count<nLength;count++)
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputCharacterW(HANDLE32 hConsoleOutput,
WCHAR cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
long count;
DWORD xlen;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
/* FIXME: not quite correct ... but the lower part of UNICODE char comes
* first
*/
for(count=0;count<nLength;count++)
WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* wAttribute [I] Color attribute to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumAttrsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputAttribute( HANDLE32 hConsoleOutput,
WORD wAttribute, DWORD nLength, COORD dwCoord,
LPDWORD lpNumAttrsWritten)
{
FIXME(console, "(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
*lpNumAttrsWritten = nLength;
return TRUE;
}
/******************************************************************************
* ReadConsoleOutputCharacter32A [KERNEL32.573]
*
* BUGS
* Unimplemented
*/
BOOL32 WINAPI ReadConsoleOutputCharacter32A(HANDLE32 hConsoleOutput,
LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
{
FIXME(console, "(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
dword,coord.x,coord.y,lpdword);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/******************************************************************************
* ScrollConsoleScreenBuffer [KERNEL32.612]
*
* BUGS
* Unimplemented
*/
BOOL32 WINAPI ScrollConsoleScreenBuffer( HANDLE32 hConsoleOutput,
LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
COORD dwDestOrigin, LPCHAR_INFO lpFill)
{
FIXME(console, "(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}