Sweden-Number/dlls/gdi32/tests
Paul Gofman 3ee036245b gdi32: Add a semi-stub for D3DKMTOpenAdapterFromDeviceName().
Fixes non functional setting page in Resident Evil Village.

Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-23 18:16:14 +02:00
..
Makefile.in gdi32: Add a semi-stub for D3DKMTOpenAdapterFromDeviceName(). 2021-09-23 18:16:14 +02:00
bitmap.c
brush.c gdi32: Reimplement CreateBrushIndirect on top of other brush constructors. 2021-08-25 18:28:20 +02:00
clipping.c gdi32: Use NtGdiGetRandomRgn for GetClipRgn. 2021-09-02 21:57:38 +02:00
dc.c gdi32: Use NtGdiGetDeviceCaps for GetDeviceCaps implementation. 2021-07-30 14:27:38 +02:00
dib.c
driver.c gdi32: Add a semi-stub for D3DKMTOpenAdapterFromDeviceName(). 2021-09-23 18:16:14 +02:00
font.c gdi32/tests: Use winetest_debug to silence noisy traces. 2021-08-26 21:49:09 +02:00
gdiobj.c gdi32: Use shifted values for NTGDI_OBJ_* constants. 2021-09-03 21:43:03 +02:00
generated.c
icm.c
mapping.c gdi32: Support MWT_SET in NtGdiModifyWorldTransform. 2021-08-13 14:15:18 +02:00
metafile.c gdi32/tests: Add GdiTransparentBlt tests. 2021-09-10 20:22:12 +02:00
palette.c gdi32: Use NtGdiDoPalette for GetSystemPaletteEntries. 2021-08-16 18:38:56 +02:00
path.c
pen.c gdi32: Use NtGdiExtCreatePen for ExtCreatePen. 2021-08-31 15:48:22 +02:00
resource.rc
vertical.sfd
vertical.ttf
wine_langnames.sfd
wine_langnames.ttf
wine_langnames2.sfd
wine_langnames2.ttf
wine_langnames3.sfd
wine_langnames3.ttf
wine_longname.sfd
wine_longname.ttf
wine_nul.sfd
wine_nul.ttf
wine_test.sfd
wine_test.ttf
wine_ttfnames.sfd
wine_ttfnames.ttf
wine_ttfnames_bold.sfd
wine_ttfnames_bold.ttf
wine_vdmx.sfd
wine_vdmx.ttf