335 lines
9.4 KiB
C
335 lines
9.4 KiB
C
/*
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* Server-side socket communication functions
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/uio.h>
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#include <unistd.h>
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#include "config.h"
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#include "server.h"
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#include "server/object.h"
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/* Some versions of glibc don't define this */
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#ifndef SCM_RIGHTS
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#define SCM_RIGHTS 1
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#endif
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/* client state */
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enum state
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{
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RUNNING, /* running normally */
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SENDING, /* sending us a request */
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WAITING, /* waiting for us to reply */
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READING /* reading our reply */
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};
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/* client structure */
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struct client
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{
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enum state state; /* client state */
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unsigned int seq; /* current sequence number */
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struct header head; /* current msg header */
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char *data; /* current msg data */
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int count; /* bytes sent/received so far */
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int pass_fd; /* fd to pass to and from the client */
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struct thread *self; /* client thread (opaque pointer) */
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};
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/* exit code passed to remove_client */
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#define OUT_OF_MEMORY -1
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#define BROKEN_PIPE -2
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#define PROTOCOL_ERROR -3
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/* signal a client protocol error */
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static void protocol_error( int client_fd, const char *err, ... )
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{
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va_list args;
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va_start( args, err );
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fprintf( stderr, "Protocol error:%d: ", client_fd );
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vfprintf( stderr, err, args );
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va_end( args );
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}
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/* send a message to a client that is ready to receive something */
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static void do_write( struct client *client, int client_fd )
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{
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struct iovec vec[2];
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS,
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client->pass_fd };
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#endif
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struct msghdr msghdr = { NULL, 0, vec, 2, };
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int ret;
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/* make sure we have something to send */
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assert( client->count < client->head.len );
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/* make sure the client is listening */
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assert( client->state == READING );
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if (client->count < sizeof(client->head))
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{
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vec[0].iov_base = (char *)&client->head + client->count;
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vec[0].iov_len = sizeof(client->head) - client->count;
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vec[1].iov_base = client->data;
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vec[1].iov_len = client->head.len - sizeof(client->head);
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}
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else
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{
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vec[0].iov_base = client->data + client->count - sizeof(client->head);
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vec[0].iov_len = client->head.len - client->count;
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msghdr.msg_iovlen = 1;
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}
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if (client->pass_fd != -1) /* we have an fd to send */
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{
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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msghdr.msg_accrights = (void *)&client->pass_fd;
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msghdr.msg_accrightslen = sizeof(client->pass_fd);
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#else
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msghdr.msg_control = &cmsg;
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msghdr.msg_controllen = sizeof(cmsg);
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#endif
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}
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ret = sendmsg( client_fd, &msghdr, 0 );
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if (ret == -1)
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{
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if (errno != EPIPE) perror("sendmsg");
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remove_client( client_fd, BROKEN_PIPE );
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return;
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}
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if (client->pass_fd != -1) /* We sent the fd, now we can close it */
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{
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close( client->pass_fd );
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client->pass_fd = -1;
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}
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if ((client->count += ret) < client->head.len) return;
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/* we have finished with this message */
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if (client->data) free( client->data );
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client->data = NULL;
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client->count = 0;
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client->state = RUNNING;
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client->seq++;
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set_select_events( client_fd, READ_EVENT );
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}
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/* read a message from a client that has something to say */
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static void do_read( struct client *client, int client_fd )
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{
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struct iovec vec;
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int pass_fd = -1;
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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struct msghdr msghdr = { NULL, 0, &vec, 1, (void*)&pass_fd, sizeof(int) };
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#else
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struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
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struct msghdr msghdr = { NULL, 0, &vec, 1, &cmsg, sizeof(cmsg), 0 };
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#endif
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int ret;
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if (client->count < sizeof(client->head))
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{
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vec.iov_base = (char *)&client->head + client->count;
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vec.iov_len = sizeof(client->head) - client->count;
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}
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else
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{
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if (!client->data &&
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!(client->data = malloc(client->head.len-sizeof(client->head))))
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{
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remove_client( client_fd, OUT_OF_MEMORY );
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return;
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}
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vec.iov_base = client->data + client->count - sizeof(client->head);
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vec.iov_len = client->head.len - client->count;
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}
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ret = recvmsg( client_fd, &msghdr, 0 );
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if (ret == -1)
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{
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perror("recvmsg");
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remove_client( client_fd, BROKEN_PIPE );
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return;
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}
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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pass_fd = cmsg.fd;
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#endif
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if (pass_fd != -1)
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{
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/* can only receive one fd per message */
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if (client->pass_fd != -1) close( client->pass_fd );
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client->pass_fd = pass_fd;
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}
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else if (!ret) /* closed pipe */
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{
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remove_client( client_fd, BROKEN_PIPE );
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return;
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}
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if (client->state == RUNNING) client->state = SENDING;
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assert( client->state == SENDING );
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client->count += ret;
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/* received the complete header yet? */
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if (client->count < sizeof(client->head)) return;
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/* sanity checks */
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if (client->head.seq != client->seq)
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{
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protocol_error( client_fd, "bad sequence %08x instead of %08x\n",
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client->head.seq, client->seq );
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remove_client( client_fd, PROTOCOL_ERROR );
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return;
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}
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if ((client->head.len < sizeof(client->head)) ||
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(client->head.len > MAX_MSG_LENGTH + sizeof(client->head)))
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{
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protocol_error( client_fd, "bad header length %08x\n",
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client->head.len );
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remove_client( client_fd, PROTOCOL_ERROR );
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return;
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}
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/* received the whole message? */
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if (client->count == client->head.len)
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{
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/* done reading the data, call the callback function */
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int len = client->head.len - sizeof(client->head);
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char *data = client->data;
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int passed_fd = client->pass_fd;
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enum request type = client->head.type;
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/* clear the info now, as the client may be deleted by the callback */
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client->head.len = 0;
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client->head.type = 0;
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client->count = 0;
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client->data = NULL;
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client->pass_fd = -1;
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client->state = WAITING;
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client->seq++;
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call_req_handler( client->self, type, data, len, passed_fd );
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if (passed_fd != -1) close( passed_fd );
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if (data) free( data );
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}
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}
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/* handle a client timeout */
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static void client_timeout( int client_fd, void *private )
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{
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struct client *client = (struct client *)private;
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set_select_timeout( client_fd, 0 ); /* Remove the timeout */
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call_timeout_handler( client->self );
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}
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/* handle a client event */
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static void client_event( int client_fd, int event, void *private )
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{
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struct client *client = (struct client *)private;
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if (event & WRITE_EVENT)
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do_write( client, client_fd );
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if (event & READ_EVENT)
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do_read( client, client_fd );
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}
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static const struct select_ops client_ops =
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{
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client_event,
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client_timeout
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};
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/*******************************************************************/
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/* server-side exported functions */
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/* add a client */
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int add_client( int client_fd, struct thread *self )
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{
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struct client *client = malloc( sizeof(*client) );
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if (!client) return -1;
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client->state = RUNNING;
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client->seq = 0;
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client->head.len = 0;
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client->head.type = 0;
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client->count = 0;
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client->data = NULL;
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client->self = self;
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client->pass_fd = -1;
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if (add_select_user( client_fd, READ_EVENT, &client_ops, client ) == -1)
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{
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free( client );
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return -1;
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}
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return client_fd;
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}
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/* remove a client */
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void remove_client( int client_fd, int exit_code )
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{
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struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
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assert( client );
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call_kill_handler( client->self, exit_code );
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remove_select_user( client_fd );
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close( client_fd );
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/* Purge messages */
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if (client->data) free( client->data );
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if (client->pass_fd != -1) close( client->pass_fd );
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free( client );
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}
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/* send a reply to a client */
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int send_reply_v( int client_fd, int type, int pass_fd,
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struct iovec *vec, int veclen )
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{
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int i;
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unsigned int len;
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char *p;
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struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
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assert( client );
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assert( client->state == WAITING );
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assert( !client->data );
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if (debug_level) trace_reply( client->self, type, pass_fd, vec, veclen );
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for (i = len = 0; i < veclen; i++) len += vec[i].iov_len;
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assert( len < MAX_MSG_LENGTH );
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if (len && !(client->data = malloc( len ))) return -1;
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client->count = 0;
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client->head.len = len + sizeof(client->head);
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client->head.type = type;
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client->head.seq = client->seq;
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client->pass_fd = pass_fd;
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for (i = 0, p = client->data; i < veclen; i++)
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{
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memcpy( p, vec[i].iov_base, vec[i].iov_len );
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p += vec[i].iov_len;
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}
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client->state = READING;
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set_select_events( client_fd, WRITE_EVENT );
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return 0;
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}
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