365 lines
15 KiB
C
365 lines
15 KiB
C
/*
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* Copyright (C) 2008 Stefan Dösinger(for CodeWeavers)
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* Copyright (C) 2010 Louis Lenders
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like
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* how to obtain them. For testing rendering with extended functions use visual.c
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*/
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#define COBJMACROS
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#include "wine/test.h"
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#include "winuser.h"
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#include "wingdi.h"
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#include <initguid.h>
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#include <d3d9.h>
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static HMODULE d3d9_handle = 0;
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static BOOL (WINAPI *pEnumDisplaySettingsExA)(LPCSTR, DWORD, DEVMODEA *, DWORD);
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static LONG (WINAPI *pChangeDisplaySettingsExA)(LPCSTR, LPDEVMODE, HWND, DWORD, LPVOID);
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static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
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static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
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static HWND create_window(void)
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{
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WNDCLASS wc = {0};
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HWND ret;
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wc.lpfnWndProc = DefWindowProc;
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wc.lpszClassName = "d3d9_test_wc";
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RegisterClass(&wc);
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ret = CreateWindow("d3d9_test_wc", "d3d9_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
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return ret;
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}
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static ULONG getref(IUnknown *obj) {
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IUnknown_AddRef(obj);
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return IUnknown_Release(obj);
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}
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static void test_qi_base_to_ex(void)
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{
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IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
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IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
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IDirect3DDevice9 *device;
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IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
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HRESULT hr;
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HWND window = create_window();
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D3DPRESENT_PARAMETERS present_parameters;
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if (!d3d9)
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{
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skip("Direct3D9 is not available\n");
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return;
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}
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hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex);
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ok(hr == E_NOINTERFACE,
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"IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n",
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hr);
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ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex);
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if(d3d9ex) IDirect3D9Ex_Release(d3d9ex);
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memset(&present_parameters, 0, sizeof(present_parameters));
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present_parameters.Windowed = TRUE;
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present_parameters.hDeviceWindow = window;
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present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
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present_parameters.BackBufferWidth = 640;
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present_parameters.BackBufferHeight = 480;
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present_parameters.EnableAutoDepthStencil = FALSE;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
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hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
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if(FAILED(hr)) {
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skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
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goto out;
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}
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hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
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ok(hr == E_NOINTERFACE,
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"IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n",
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hr);
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ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx);
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if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
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IDirect3DDevice9_Release(device);
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out:
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IDirect3D9_Release(d3d9);
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DestroyWindow(window);
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}
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static void test_qi_ex_to_base(void)
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{
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IDirect3D9 *d3d9 = (void *) 0xdeadbeef;
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IDirect3D9Ex *d3d9ex;
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IDirect3DDevice9 *device;
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IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
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HRESULT hr;
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HWND window = create_window();
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D3DPRESENT_PARAMETERS present_parameters;
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ULONG ref;
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hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
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ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr);
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if(FAILED(hr)) {
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skip("Direct3D9Ex is not available\n");
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goto out;
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}
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hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9);
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ok(hr == D3D_OK,
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"IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n",
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hr);
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ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef,
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"QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9);
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ref = getref((IUnknown *) d3d9ex);
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ok(ref == 2, "IDirect3D9Ex refcount is %d, expected 2\n", ref);
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ref = getref((IUnknown *) d3d9);
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ok(ref == 2, "IDirect3D9 refcount is %d, expected 2\n", ref);
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memset(&present_parameters, 0, sizeof(present_parameters));
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present_parameters.Windowed = TRUE;
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present_parameters.hDeviceWindow = window;
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present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
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present_parameters.BackBufferWidth = 640;
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present_parameters.BackBufferHeight = 480;
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present_parameters.EnableAutoDepthStencil = FALSE;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
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/* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */
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hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
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if(FAILED(hr)) {
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skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
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goto out;
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}
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hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
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ok(hr == D3D_OK,
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"IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
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hr);
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ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
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"QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
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ref = getref((IUnknown *) device);
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ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref);
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ref = getref((IUnknown *) deviceEx);
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ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref);
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if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
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IDirect3DDevice9_Release(device);
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/* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */
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hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
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if(FAILED(hr)) {
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skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
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goto out;
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}
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hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
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ok(hr == D3D_OK,
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"IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
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hr);
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ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
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"QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
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ref = getref((IUnknown *) device);
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ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref);
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ref = getref((IUnknown *) deviceEx);
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ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref);
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if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
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IDirect3DDevice9_Release(device);
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IDirect3D9_Release(d3d9);
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IDirect3D9Ex_Release(d3d9ex);
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out:
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DestroyWindow(window);
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}
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static void test_get_adapter_luid(void)
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{
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HWND window = create_window();
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IDirect3D9Ex *d3d9ex;
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UINT count;
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HRESULT hr;
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LUID luid;
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hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
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if (FAILED(hr))
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{
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skip("Direct3D9Ex is not available.\n");
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DestroyWindow(window);
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return;
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}
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count = IDirect3D9Ex_GetAdapterCount(d3d9ex);
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if (!count)
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{
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skip("No adapters available.\n");
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IDirect3D9Ex_Release(d3d9ex);
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DestroyWindow(window);
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return;
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}
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hr = IDirect3D9Ex_GetAdapterLUID(d3d9ex, D3DADAPTER_DEFAULT, &luid);
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ok(SUCCEEDED(hr), "GetAdapterLUID failed, hr %#x.\n", hr);
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trace("adapter luid: %08x:%08x.\n", luid.HighPart, luid.LowPart);
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IDirect3D9Ex_Release(d3d9ex);
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}
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static void test_get_adapter_displaymode_ex(void)
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{
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HWND window = create_window();
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IDirect3D9 *d3d9 = (void *) 0xdeadbeef;
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IDirect3D9Ex *d3d9ex;
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UINT count;
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HRESULT hr;
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D3DDISPLAYMODE mode;
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D3DDISPLAYMODEEX mode_ex;
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D3DDISPLAYROTATION rotation;
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HANDLE hdll;
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DEVMODEA startmode;
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LONG retval;
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hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
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if (FAILED(hr))
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{
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skip("Direct3D9Ex is not available (%#x)\n", hr);
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DestroyWindow(window);
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return;
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}
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count = IDirect3D9Ex_GetAdapterCount(d3d9ex);
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if (!count)
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{
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skip("No adapters available.\n");
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IDirect3D9Ex_Release(d3d9ex);
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DestroyWindow(window);
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return;
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}
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hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9);
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ok(hr == D3D_OK,
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"IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n",
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hr);
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ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef,
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"QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9);
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/* change displayorientation*/
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hdll = GetModuleHandleA("user32.dll");
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pEnumDisplaySettingsExA = (void*)GetProcAddress(hdll, "EnumDisplaySettingsExA");
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pChangeDisplaySettingsExA = (void*)GetProcAddress(hdll, "ChangeDisplaySettingsExA");
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if (!pEnumDisplaySettingsExA || !pChangeDisplaySettingsExA) goto out;
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memset(&startmode, 0, sizeof(startmode));
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startmode.dmSize = sizeof(startmode);
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startmode.dmFields = DM_DISPLAYORIENTATION;
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S2(U1(startmode)).dmDisplayOrientation = DMDO_180;
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retval = pChangeDisplaySettingsExA(NULL, &startmode, NULL, 0, NULL);
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if(retval == DISP_CHANGE_BADMODE)
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{
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trace(" Test skipped: graphics mode is not supported\n");
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goto out;
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}
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ok(retval == DISP_CHANGE_SUCCESSFUL,"ChangeDisplaySettingsEx failed with %d\n", retval);
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/* try retrieve orientation info with EnumDisplaySettingsEx*/
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startmode.dmFields = 0;
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S2(U1(startmode)).dmDisplayOrientation = 0;
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ok(pEnumDisplaySettingsExA(NULL, ENUM_CURRENT_SETTINGS, &startmode, EDS_ROTATEDMODE), "EnumDisplaySettingsEx failed\n");
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/*now that orientation has changed start tests for GetAdapterDisplayModeEx: invalid Size*/
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memset(&mode_ex, 0, sizeof(mode_ex));
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hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, &rotation);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "GetAdapterDisplayModeEx returned %#x instead of D3DERR_INVALIDCALL\n", hr);
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mode_ex.Size = sizeof(D3DDISPLAYMODEEX);
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/* invalid count*/
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hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, count + 1, &mode_ex, &rotation);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "GetAdapterDisplayModeEx returned %#x instead of D3DERR_INVALIDCALL\n", hr);
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/*valid count and valid Size*/
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hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, &rotation);
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todo_wine ok(SUCCEEDED(hr), "GetAdapterDisplayModeEx failed, hr %#x.\n", hr);
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/* Compare what GetAdapterDisplayMode returns with what GetAdapterDisplayModeEx returns*/
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hr = IDirect3D9_GetAdapterDisplayMode(d3d9, D3DADAPTER_DEFAULT, &mode);
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ok(SUCCEEDED(hr), "GetAdapterDisplayMode failed, hr %#x.\n", hr);
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ok(mode_ex.Size == sizeof(D3DDISPLAYMODEEX), "size is %d\n", mode_ex.Size);
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todo_wine ok(mode_ex.Width == mode.Width, "width is %d instead of %d\n", mode_ex.Width, mode.Width);
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todo_wine ok(mode_ex.Height == mode.Height, "height is %d instead of %d\n", mode_ex.Height, mode.Height);
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todo_wine ok(mode_ex.RefreshRate == mode.RefreshRate, "RefreshRate is %d instead of %d\n", mode_ex.RefreshRate, mode.RefreshRate);
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todo_wine ok(mode_ex.Format == mode.Format, "format is %x instead of %x\n", mode_ex.Format, mode.Format);
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/* don't know yet how to test for ScanLineOrdering, just testing that it is set to a value by GetAdapterDisplayModeEx*/
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todo_wine ok(mode_ex.ScanLineOrdering != 0, "ScanLineOrdering returned 0\n");
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/* check that orientation is returned correctly by GetAdapterDisplayModeEx and EnumDisplaySettingsEx*/
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todo_wine ok(S2(U1(startmode)).dmDisplayOrientation == DMDO_180 && rotation == D3DDISPLAYROTATION_180, "rotation is %d instead of %d\n", rotation, S2(U1(startmode)).dmDisplayOrientation);
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trace("GetAdapterDisplayModeEx returned Width = %d,Height = %d, RefreshRate = %d, Format = %x, ScanLineOrdering = %x, rotation = %d\n",
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mode_ex.Width, mode_ex.Height, mode_ex.RefreshRate, mode_ex.Format, mode_ex.ScanLineOrdering, rotation);
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/* test GetAdapterDisplayModeEx with null pointer for D3DDISPLAYROTATION */
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memset(&mode_ex, 0, sizeof(mode_ex));
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mode_ex.Size = sizeof(D3DDISPLAYMODEEX);
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hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, NULL);
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todo_wine ok(SUCCEEDED(hr), "GetAdapterDisplayModeEx failed, hr %#x.\n", hr);
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ok(mode_ex.Size == sizeof(D3DDISPLAYMODEEX), "size is %d\n", mode_ex.Size);
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todo_wine ok(mode_ex.Width == mode.Width, "width is %d instead of %d\n", mode_ex.Width, mode.Width);
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todo_wine ok(mode_ex.Height == mode.Height, "height is %d instead of %d\n", mode_ex.Height, mode.Height);
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todo_wine ok(mode_ex.RefreshRate == mode.RefreshRate, "RefreshRate is %d instead of %d\n", mode_ex.RefreshRate, mode.RefreshRate);
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todo_wine ok(mode_ex.Format == mode.Format, "format is %x instead of %x\n", mode_ex.Format, mode.Format);
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/* don't know yet how to test for ScanLineOrdering, just testing that it is set to a value by GetAdapterDisplayModeEx*/
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todo_wine ok(mode_ex.ScanLineOrdering != 0, "ScanLineOrdering returned 0\n");
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/* return to the default mode */
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pChangeDisplaySettingsExA(NULL, NULL, NULL, 0, NULL);
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out:
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IDirect3D9_Release(d3d9);
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IDirect3D9Ex_Release(d3d9ex);
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}
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START_TEST(d3d9ex)
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{
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d3d9_handle = LoadLibraryA("d3d9.dll");
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if (!d3d9_handle)
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{
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skip("Could not load d3d9.dll\n");
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return;
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}
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pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
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ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
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if(!pDirect3DCreate9) {
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return;
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}
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pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
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if (!pDirect3DCreate9Ex) {
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win_skip("Failed to get address of Direct3DCreate9Ex\n");
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return;
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}
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test_qi_base_to_ex();
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test_qi_ex_to_base();
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test_get_adapter_luid();
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test_get_adapter_displaymode_ex();
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}
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