Sweden-Number/dlls/dsound/dsound_private.h

482 lines
17 KiB
C

/* DirectSound
*
* Copyright 1998 Marcus Meissner
* Copyright 1998 Rob Riggs
* Copyright 2000-2001 TransGaming Technologies, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* Linux does not support better timing than 10ms */
#define DS_TIME_RES 2 /* Resolution of multimedia timer */
#define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
#define DS_HEL_BUFLEN 0x8000 /* HEL: The buffer length of the emulated buffer */
#define DS_HEL_FRAGS 0x10 /* HEL only: number of waveOut fragments in primary buffer
* (changing this won't help you) */
/* direct sound hardware acceleration levels */
#define DS_HW_ACCEL_FULL 0 /* default on Windows 98 */
#define DS_HW_ACCEL_STANDARD 1 /* default on Windows 2000 */
#define DS_HW_ACCEL_BASIC 2
#define DS_HW_ACCEL_EMULATION 3
extern int ds_emuldriver;
extern int ds_hel_margin;
extern int ds_hel_queue;
extern int ds_snd_queue_max;
extern int ds_hw_accel;
extern int ds_default_playback;
extern int ds_default_capture;
extern int ds_default_sample_rate;
extern int ds_default_bits_per_sample;
/*****************************************************************************
* Predeclare the interface implementation structures
*/
typedef struct IDirectSoundImpl IDirectSoundImpl;
typedef struct IDirectSound_IUnknown IDirectSound_IUnknown;
typedef struct IDirectSound_IDirectSound IDirectSound_IDirectSound;
typedef struct IDirectSound8_IUnknown IDirectSound8_IUnknown;
typedef struct IDirectSound8_IDirectSound IDirectSound8_IDirectSound;
typedef struct IDirectSound8_IDirectSound8 IDirectSound8_IDirectSound8;
typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
typedef struct IDirectSoundCaptureImpl IDirectSoundCaptureImpl;
typedef struct IDirectSoundCaptureBufferImpl IDirectSoundCaptureBufferImpl;
typedef struct IDirectSoundFullDuplexImpl IDirectSoundFullDuplexImpl;
typedef struct IDirectSoundFullDuplex_IUnknown IDirectSoundFullDuplex_IUnknown;
typedef struct IDirectSoundFullDuplex_IDirectSound IDirectSoundFullDuplex_IDirectSound;
typedef struct IDirectSoundFullDuplex_IDirectSound8 IDirectSoundFullDuplex_IDirectSound8;
typedef struct IDirectSoundFullDuplex_IDirectSoundCapture IDirectSoundFullDuplex_IDirectSoundCapture;
typedef struct IDirectSoundNotifyImpl IDirectSoundNotifyImpl;
typedef struct IDirectSoundCaptureNotifyImpl IDirectSoundCaptureNotifyImpl;
typedef struct IDirectSound3DListenerImpl IDirectSound3DListenerImpl;
typedef struct IDirectSound3DBufferImpl IDirectSound3DBufferImpl;
typedef struct IKsBufferPropertySetImpl IKsBufferPropertySetImpl;
typedef struct IKsPrivatePropertySetImpl IKsPrivatePropertySetImpl;
typedef struct PrimaryBufferImpl PrimaryBufferImpl;
typedef struct SecondaryBufferImpl SecondaryBufferImpl;
typedef struct DirectSoundDevice DirectSoundDevice;
typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
/*****************************************************************************
* IDirectSoundDevice implementation structure
*/
struct DirectSoundDevice
{
LONG ref;
GUID guid;
PIDSDRIVER driver;
DSDRIVERDESC drvdesc;
DSDRIVERCAPS drvcaps;
DWORD priolevel;
PWAVEFORMATEX pwfx;
HWAVEOUT hwo;
LPWAVEHDR pwave[DS_HEL_FRAGS];
UINT timerID, pwplay, pwwrite, pwqueue, prebuf, precount;
DWORD fraglen;
PIDSDRIVERBUFFER hwbuf;
LPBYTE buffer;
DWORD writelead, buflen, state, playpos, mixpos;
int nrofbuffers;
IDirectSoundBufferImpl** buffers;
RTL_RWLOCK buffer_list_lock;
CRITICAL_SECTION mixlock;
PrimaryBufferImpl* primary;
DSBUFFERDESC dsbd;
DWORD speaker_config;
LPBYTE tmp_buffer;
DWORD tmp_buffer_len;
/* DirectSound3DListener fields */
IDirectSound3DListenerImpl* listener;
DS3DLISTENER ds3dl;
BOOL ds3dl_need_recalc;
};
/* reference counted buffer memory for duplicated buffer memory */
typedef struct BufferMemory
{
LONG ref;
LPBYTE memory;
} BufferMemory;
ULONG DirectSoundDevice_Release(DirectSoundDevice * device);
HRESULT DirectSoundDevice_Initialize(
DirectSoundDevice ** ppDevice,
LPCGUID lpcGUID);
HRESULT DirectSoundDevice_AddBuffer(
DirectSoundDevice * device,
IDirectSoundBufferImpl * pDSB);
HRESULT DirectSoundDevice_RemoveBuffer(
DirectSoundDevice * device,
IDirectSoundBufferImpl * pDSB);
HRESULT DirectSoundDevice_GetCaps(DirectSoundDevice * device, LPDSCAPS lpDSCaps);
HRESULT DirectSoundDevice_CreateSoundBuffer(
DirectSoundDevice * device,
LPCDSBUFFERDESC dsbd,
LPLPDIRECTSOUNDBUFFER ppdsb,
LPUNKNOWN lpunk,
BOOL from8);
HRESULT DirectSoundDevice_DuplicateSoundBuffer(
DirectSoundDevice * device,
LPDIRECTSOUNDBUFFER psb,
LPLPDIRECTSOUNDBUFFER ppdsb);
HRESULT DirectSoundDevice_SetCooperativeLevel(
DirectSoundDevice * devcie,
HWND hwnd,
DWORD level);
HRESULT DirectSoundDevice_Compact(DirectSoundDevice * device);
HRESULT DirectSoundDevice_GetSpeakerConfig(
DirectSoundDevice * device,
LPDWORD lpdwSpeakerConfig);
HRESULT DirectSoundDevice_SetSpeakerConfig(
DirectSoundDevice * device,
DWORD config);
/*****************************************************************************
* IDirectSoundBuffer implementation structure
*/
struct IDirectSoundBufferImpl
{
/* FIXME: document */
/* IUnknown fields */
const IDirectSoundBuffer8Vtbl *lpVtbl;
LONG ref;
/* IDirectSoundBufferImpl fields */
SecondaryBufferImpl* secondary;
DirectSoundDevice* device;
CRITICAL_SECTION lock;
PIDSDRIVERBUFFER hwbuf;
PWAVEFORMATEX pwfx;
BufferMemory* buffer;
DWORD playflags,state,leadin;
DWORD playpos,startpos,writelead,buflen;
DWORD nAvgBytesPerSec;
DWORD freq;
DSVOLUMEPAN volpan;
DSBUFFERDESC dsbd;
/* used for frequency conversion (PerfectPitch) */
ULONG freqAdjust, freqAcc;
/* used for intelligent (well, sort of) prebuffering */
DWORD primary_mixpos, buf_mixpos, last_playpos, remix_pos;
/* IDirectSoundNotifyImpl fields */
IDirectSoundNotifyImpl* notify;
LPDSBPOSITIONNOTIFY notifies;
int nrofnotifies;
PIDSDRIVERNOTIFY hwnotify;
/* DirectSound3DBuffer fields */
IDirectSound3DBufferImpl* ds3db;
DS3DBUFFER ds3db_ds3db;
LONG ds3db_lVolume;
BOOL ds3db_need_recalc;
/* IKsPropertySet fields */
IKsBufferPropertySetImpl* iks;
};
HRESULT IDirectSoundBufferImpl_Create(
DirectSoundDevice *device,
IDirectSoundBufferImpl **ppdsb,
LPCDSBUFFERDESC dsbd);
HRESULT IDirectSoundBufferImpl_Destroy(
IDirectSoundBufferImpl *pdsb);
HRESULT IDirectSoundBufferImpl_Duplicate(
DirectSoundDevice *device,
IDirectSoundBufferImpl **ppdsb,
IDirectSoundBufferImpl *pdsb);
/*****************************************************************************
* SecondaryBuffer implementation structure
*/
struct SecondaryBufferImpl
{
const IDirectSoundBuffer8Vtbl *lpVtbl;
LONG ref;
IDirectSoundBufferImpl* dsb;
};
HRESULT SecondaryBufferImpl_Create(
IDirectSoundBufferImpl *dsb,
SecondaryBufferImpl **pdsb);
/*****************************************************************************
* PrimaryBuffer implementation structure
*/
struct PrimaryBufferImpl
{
const IDirectSoundBufferVtbl *lpVtbl;
LONG ref;
DirectSoundDevice* device;
};
HRESULT PrimaryBufferImpl_Create(
DirectSoundDevice * device,
PrimaryBufferImpl **ppdsb,
LPCDSBUFFERDESC dsbd);
/*****************************************************************************
* DirectSoundCaptureDevice implementation structure
*/
struct DirectSoundCaptureDevice
{
/* IDirectSoundCaptureImpl fields */
GUID guid;
LONG ref;
/* DirectSound driver stuff */
PIDSCDRIVER driver;
DSDRIVERDESC drvdesc;
DSCDRIVERCAPS drvcaps;
PIDSCDRIVERBUFFER hwbuf;
/* wave driver info */
HWAVEIN hwi;
/* more stuff */
LPBYTE buffer;
DWORD buflen;
DWORD read_position;
PWAVEFORMATEX pwfx;
IDirectSoundCaptureBufferImpl* capture_buffer;
DWORD state;
LPWAVEHDR pwave;
int nrofpwaves;
int index;
CRITICAL_SECTION lock;
};
HRESULT DirectSoundCaptureDevice_Initialize(
DirectSoundCaptureDevice ** ppDevice,
LPCGUID lpcGUID);
ULONG DirectSoundCaptureDevice_Release(
DirectSoundCaptureDevice * device);
/*****************************************************************************
* IDirectSoundCaptureBuffer implementation structure
*/
struct IDirectSoundCaptureBufferImpl
{
/* IUnknown fields */
const IDirectSoundCaptureBuffer8Vtbl *lpVtbl;
LONG ref;
/* IDirectSoundCaptureBufferImpl fields */
DirectSoundCaptureDevice* device;
/* FIXME: don't need this */
LPDSCBUFFERDESC pdscbd;
DWORD flags;
/* IDirectSoundCaptureNotifyImpl fields */
IDirectSoundCaptureNotifyImpl* notify;
LPDSBPOSITIONNOTIFY notifies;
int nrofnotifies;
PIDSDRIVERNOTIFY hwnotify;
};
HRESULT IDirectSoundCaptureBufferImpl_Create(
DirectSoundCaptureDevice *device,
IDirectSoundCaptureBufferImpl ** ppobj,
LPCDSCBUFFERDESC lpcDSCBufferDesc);
/*****************************************************************************
* IDirectSoundFullDuplex implementation structure
*/
struct IDirectSoundFullDuplexImpl
{
/* IUnknown fields */
const IDirectSoundFullDuplexVtbl *lpVtbl;
LONG ref;
/* IDirectSoundFullDuplexImpl fields */
DirectSoundDevice *renderer_device;
DirectSoundCaptureDevice *capture_device;
LPUNKNOWN pUnknown;
LPDIRECTSOUND pDS;
LPDIRECTSOUND8 pDS8;
LPDIRECTSOUNDCAPTURE pDSC;
};
/*****************************************************************************
* IDirectSoundFullDuplex COM components
*/
struct IDirectSoundFullDuplex_IUnknown {
const IUnknownVtbl *lpVtbl;
LONG ref;
IDirectSoundFullDuplexImpl *pdsfd;
};
struct IDirectSoundFullDuplex_IDirectSound {
const IDirectSoundVtbl *lpVtbl;
LONG ref;
IDirectSoundFullDuplexImpl *pdsfd;
};
struct IDirectSoundFullDuplex_IDirectSound8 {
const IDirectSound8Vtbl *lpVtbl;
LONG ref;
IDirectSoundFullDuplexImpl *pdsfd;
};
struct IDirectSoundFullDuplex_IDirectSoundCapture {
const IDirectSoundCaptureVtbl *lpVtbl;
LONG ref;
IDirectSoundFullDuplexImpl *pdsfd;
};
/*****************************************************************************
* IDirectSound3DListener implementation structure
*/
struct IDirectSound3DListenerImpl
{
/* IUnknown fields */
const IDirectSound3DListenerVtbl *lpVtbl;
LONG ref;
/* IDirectSound3DListenerImpl fields */
DirectSoundDevice* device;
};
HRESULT IDirectSound3DListenerImpl_Create(
DirectSoundDevice *device,
IDirectSound3DListenerImpl **pdsl);
/*****************************************************************************
* IKsBufferPropertySet implementation structure
*/
struct IKsBufferPropertySetImpl
{
/* IUnknown fields */
const IKsPropertySetVtbl *lpVtbl;
LONG ref;
/* IKsPropertySetImpl fields */
IDirectSoundBufferImpl* dsb;
};
HRESULT IKsBufferPropertySetImpl_Create(
IDirectSoundBufferImpl *dsb,
IKsBufferPropertySetImpl **piks);
HRESULT IKsBufferPropertySetImpl_Destroy(
IKsBufferPropertySetImpl *piks);
/*****************************************************************************
* IKsPrivatePropertySet implementation structure
*/
struct IKsPrivatePropertySetImpl
{
/* IUnknown fields */
const IKsPropertySetVtbl *lpVtbl;
LONG ref;
};
HRESULT IKsPrivatePropertySetImpl_Create(
REFIID riid,
IKsPrivatePropertySetImpl **piks);
/*****************************************************************************
* IDirectSound3DBuffer implementation structure
*/
struct IDirectSound3DBufferImpl
{
/* IUnknown fields */
const IDirectSound3DBufferVtbl *lpVtbl;
LONG ref;
/* IDirectSound3DBufferImpl fields */
IDirectSoundBufferImpl* dsb;
};
HRESULT IDirectSound3DBufferImpl_Create(
IDirectSoundBufferImpl *dsb,
IDirectSound3DBufferImpl **pds3db);
HRESULT IDirectSound3DBufferImpl_Destroy(
IDirectSound3DBufferImpl *pds3db);
/*******************************************************************************
*/
/* dsound.c */
HRESULT DSOUND_Create(REFIID riid, LPDIRECTSOUND *ppDS);
HRESULT DSOUND_Create8(REFIID riid, LPDIRECTSOUND8 *ppDS);
/* primary.c */
HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device);
HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos);
HRESULT DSOUND_PrimarySetFormat(DirectSoundDevice *device, LPCWAVEFORMATEX wfex);
/* duplex.c */
HRESULT DSOUND_FullDuplexCreate(REFIID riid, LPDIRECTSOUNDFULLDUPLEX* ppDSFD);
/* buffer.c */
DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This, DWORD pplay, DWORD pwrite);
/* mixer.c */
void DSOUND_CheckEvent(IDirectSoundBufferImpl *dsb, int len);
void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan);
void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan);
void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb);
void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2);
void CALLBACK DSOUND_callback(HWAVEOUT hwo, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2);
/* sound3d.c */
void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb);
/* capture.c */
HRESULT DSOUND_CaptureCreate(REFIID riid, LPDIRECTSOUNDCAPTURE *ppDSC);
HRESULT DSOUND_CaptureCreate8(REFIID riid, LPDIRECTSOUNDCAPTURE8 *ppDSC8);
HRESULT WINAPI IDirectSoundCaptureImpl_CreateCaptureBuffer(
LPDIRECTSOUNDCAPTURE iface,
LPCDSCBUFFERDESC lpcDSCBufferDesc,
LPDIRECTSOUNDCAPTUREBUFFER* lplpDSCaptureBuffer,
LPUNKNOWN pUnk);
HRESULT WINAPI IDirectSoundCaptureImpl_GetCaps(
LPDIRECTSOUNDCAPTURE iface,
LPDSCCAPS lpDSCCaps);
HRESULT WINAPI IDirectSoundCaptureImpl_Initialize(
LPDIRECTSOUNDCAPTURE iface,
LPCGUID lpcGUID);
#define STATE_STOPPED 0
#define STATE_STARTING 1
#define STATE_PLAYING 2
#define STATE_CAPTURING 2
#define STATE_STOPPING 3
#define DSOUND_FREQSHIFT (14)
extern DirectSoundDevice* DSOUND_renderer[MAXWAVEDRIVERS];
extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS];
extern DirectSoundCaptureDevice * DSOUND_capture[MAXWAVEDRIVERS];
extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS];
HRESULT mmErr(UINT err);
void setup_dsound_options(void);
const char * dumpCooperativeLevel(DWORD level);