Sweden-Number/dlls/wined3d/wined3d_vk.h

199 lines
7.2 KiB
C

/*
* Copyright 2018 Józef Kucia for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_WINED3D_VK_H
#define __WINE_WINED3D_VK_H
#define VK_NO_PROTOTYPES
#ifndef USE_WIN32_VULKAN
#define WINE_VK_HOST
#endif
#include "wine/vulkan.h"
#define VK_INSTANCE_FUNCS() \
VK_INSTANCE_PFN(vkCreateDevice) \
VK_INSTANCE_PFN(vkDestroyInstance) \
VK_INSTANCE_PFN(vkEnumerateDeviceExtensionProperties) \
VK_INSTANCE_PFN(vkEnumerateDeviceLayerProperties) \
VK_INSTANCE_PFN(vkEnumeratePhysicalDevices) \
VK_INSTANCE_PFN(vkGetDeviceProcAddr) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceFeatures) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceFormatProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceImageFormatProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceMemoryProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceQueueFamilyProperties) \
VK_INSTANCE_PFN(vkGetPhysicalDeviceSparseImageFormatProperties) \
/* Vulkan 1.1 */ \
VK_INSTANCE_EXT_PFN(vkGetPhysicalDeviceProperties2)
#define VK_DEVICE_FUNCS() \
VK_DEVICE_PFN(vkAllocateCommandBuffers) \
VK_DEVICE_PFN(vkAllocateDescriptorSets) \
VK_DEVICE_PFN(vkAllocateMemory) \
VK_DEVICE_PFN(vkBeginCommandBuffer) \
VK_DEVICE_PFN(vkBindBufferMemory) \
VK_DEVICE_PFN(vkBindImageMemory) \
VK_DEVICE_PFN(vkCmdBeginQuery) \
VK_DEVICE_PFN(vkCmdBeginRenderPass) \
VK_DEVICE_PFN(vkCmdBindDescriptorSets) \
VK_DEVICE_PFN(vkCmdBindIndexBuffer) \
VK_DEVICE_PFN(vkCmdBindPipeline) \
VK_DEVICE_PFN(vkCmdBindVertexBuffers) \
VK_DEVICE_PFN(vkCmdBlitImage) \
VK_DEVICE_PFN(vkCmdClearAttachments) \
VK_DEVICE_PFN(vkCmdClearColorImage) \
VK_DEVICE_PFN(vkCmdClearDepthStencilImage) \
VK_DEVICE_PFN(vkCmdCopyBuffer) \
VK_DEVICE_PFN(vkCmdCopyBufferToImage) \
VK_DEVICE_PFN(vkCmdCopyImage) \
VK_DEVICE_PFN(vkCmdCopyImageToBuffer) \
VK_DEVICE_PFN(vkCmdCopyQueryPoolResults) \
VK_DEVICE_PFN(vkCmdDispatch) \
VK_DEVICE_PFN(vkCmdDispatchIndirect) \
VK_DEVICE_PFN(vkCmdDraw) \
VK_DEVICE_PFN(vkCmdDrawIndexed) \
VK_DEVICE_PFN(vkCmdDrawIndexedIndirect) \
VK_DEVICE_PFN(vkCmdDrawIndirect) \
VK_DEVICE_PFN(vkCmdEndQuery) \
VK_DEVICE_PFN(vkCmdEndRenderPass) \
VK_DEVICE_PFN(vkCmdExecuteCommands) \
VK_DEVICE_PFN(vkCmdFillBuffer) \
VK_DEVICE_PFN(vkCmdNextSubpass) \
VK_DEVICE_PFN(vkCmdPipelineBarrier) \
VK_DEVICE_PFN(vkCmdPushConstants) \
VK_DEVICE_PFN(vkCmdResetEvent) \
VK_DEVICE_PFN(vkCmdResetQueryPool) \
VK_DEVICE_PFN(vkCmdResolveImage) \
VK_DEVICE_PFN(vkCmdSetBlendConstants) \
VK_DEVICE_PFN(vkCmdSetDepthBias) \
VK_DEVICE_PFN(vkCmdSetDepthBounds) \
VK_DEVICE_PFN(vkCmdSetEvent) \
VK_DEVICE_PFN(vkCmdSetLineWidth) \
VK_DEVICE_PFN(vkCmdSetScissor) \
VK_DEVICE_PFN(vkCmdSetStencilCompareMask) \
VK_DEVICE_PFN(vkCmdSetStencilReference) \
VK_DEVICE_PFN(vkCmdSetStencilWriteMask) \
VK_DEVICE_PFN(vkCmdSetViewport) \
VK_DEVICE_PFN(vkCmdUpdateBuffer) \
VK_DEVICE_PFN(vkCmdWaitEvents) \
VK_DEVICE_PFN(vkCmdWriteTimestamp) \
VK_DEVICE_PFN(vkCreateBuffer) \
VK_DEVICE_PFN(vkCreateBufferView) \
VK_DEVICE_PFN(vkCreateCommandPool) \
VK_DEVICE_PFN(vkCreateComputePipelines) \
VK_DEVICE_PFN(vkCreateDescriptorPool) \
VK_DEVICE_PFN(vkCreateDescriptorSetLayout) \
VK_DEVICE_PFN(vkCreateEvent) \
VK_DEVICE_PFN(vkCreateFence) \
VK_DEVICE_PFN(vkCreateFramebuffer) \
VK_DEVICE_PFN(vkCreateGraphicsPipelines) \
VK_DEVICE_PFN(vkCreateImage) \
VK_DEVICE_PFN(vkCreateImageView) \
VK_DEVICE_PFN(vkCreatePipelineCache) \
VK_DEVICE_PFN(vkCreatePipelineLayout) \
VK_DEVICE_PFN(vkCreateQueryPool) \
VK_DEVICE_PFN(vkCreateRenderPass) \
VK_DEVICE_PFN(vkCreateSampler) \
VK_DEVICE_PFN(vkCreateSemaphore) \
VK_DEVICE_PFN(vkCreateShaderModule) \
VK_DEVICE_PFN(vkDestroyBuffer) \
VK_DEVICE_PFN(vkDestroyBufferView) \
VK_DEVICE_PFN(vkDestroyCommandPool) \
VK_DEVICE_PFN(vkDestroyDescriptorPool) \
VK_DEVICE_PFN(vkDestroyDescriptorSetLayout) \
VK_DEVICE_PFN(vkDestroyDevice) \
VK_DEVICE_PFN(vkDestroyEvent) \
VK_DEVICE_PFN(vkDestroyFence) \
VK_DEVICE_PFN(vkDestroyFramebuffer) \
VK_DEVICE_PFN(vkDestroyImage) \
VK_DEVICE_PFN(vkDestroyImageView) \
VK_DEVICE_PFN(vkDestroyPipeline) \
VK_DEVICE_PFN(vkDestroyPipelineCache) \
VK_DEVICE_PFN(vkDestroyPipelineLayout) \
VK_DEVICE_PFN(vkDestroyQueryPool) \
VK_DEVICE_PFN(vkDestroyRenderPass) \
VK_DEVICE_PFN(vkDestroySampler) \
VK_DEVICE_PFN(vkDestroySemaphore) \
VK_DEVICE_PFN(vkDestroyShaderModule) \
VK_DEVICE_PFN(vkDeviceWaitIdle) \
VK_DEVICE_PFN(vkEndCommandBuffer) \
VK_DEVICE_PFN(vkFlushMappedMemoryRanges) \
VK_DEVICE_PFN(vkFreeCommandBuffers) \
VK_DEVICE_PFN(vkFreeDescriptorSets) \
VK_DEVICE_PFN(vkFreeMemory) \
VK_DEVICE_PFN(vkGetBufferMemoryRequirements) \
VK_DEVICE_PFN(vkGetDeviceMemoryCommitment) \
VK_DEVICE_PFN(vkGetDeviceQueue) \
VK_DEVICE_PFN(vkGetEventStatus) \
VK_DEVICE_PFN(vkGetFenceStatus) \
VK_DEVICE_PFN(vkGetImageMemoryRequirements) \
VK_DEVICE_PFN(vkGetImageSparseMemoryRequirements) \
VK_DEVICE_PFN(vkGetImageSubresourceLayout) \
VK_DEVICE_PFN(vkGetPipelineCacheData) \
VK_DEVICE_PFN(vkGetQueryPoolResults) \
VK_DEVICE_PFN(vkGetRenderAreaGranularity) \
VK_DEVICE_PFN(vkInvalidateMappedMemoryRanges) \
VK_DEVICE_PFN(vkMapMemory) \
VK_DEVICE_PFN(vkMergePipelineCaches) \
VK_DEVICE_PFN(vkQueueBindSparse) \
VK_DEVICE_PFN(vkQueueSubmit) \
VK_DEVICE_PFN(vkQueueWaitIdle) \
VK_DEVICE_PFN(vkResetCommandBuffer) \
VK_DEVICE_PFN(vkResetCommandPool) \
VK_DEVICE_PFN(vkResetDescriptorPool) \
VK_DEVICE_PFN(vkResetEvent) \
VK_DEVICE_PFN(vkResetFences) \
VK_DEVICE_PFN(vkSetEvent) \
VK_DEVICE_PFN(vkUnmapMemory) \
VK_DEVICE_PFN(vkUpdateDescriptorSets) \
VK_DEVICE_PFN(vkWaitForFences)
#define DECLARE_VK_PFN(name) PFN_##name name;
struct vulkan_ops
{
#define VK_INSTANCE_PFN DECLARE_VK_PFN
#define VK_INSTANCE_EXT_PFN DECLARE_VK_PFN
#define VK_DEVICE_PFN DECLARE_VK_PFN
VK_DEVICE_FUNCS()
VK_INSTANCE_FUNCS()
#undef VK_INSTANCE_PFN
#undef VK_INSTANCE_EXT_PFN
#undef VK_DEVICE_PFN
PFN_vkCreateInstance vkCreateInstance;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
};
struct wined3d_vk_info
{
VkInstance instance;
struct vulkan_ops vk_ops;
unsigned int api_version;
#ifdef USE_WIN32_VULKAN
HMODULE vulkan_lib;
#endif
};
#define VK_CALL(f) (vk_info->vk_ops.f)
#endif /* __WINE_WINED3D_VK */