Sweden-Number/dlls/xactengine3_7/xact_dll.c

1341 lines
39 KiB
C

/*
* Copyright (c) 2018 Ethan Lee for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include <stdarg.h>
#include <FACT.h>
#define NONAMELESSUNION
#define COBJMACROS
#include "initguid.h"
#include "xact3.h"
#include "rpcproxy.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(xact3);
static HINSTANCE instance;
typedef struct _XACT3CueImpl {
IXACT3Cue IXACT3Cue_iface;
FACTCue *fact_cue;
} XACT3CueImpl;
static inline XACT3CueImpl *impl_from_IXACT3Cue(IXACT3Cue *iface)
{
return CONTAINING_RECORD(iface, XACT3CueImpl, IXACT3Cue_iface);
}
static HRESULT WINAPI IXACT3CueImpl_Play(IXACT3Cue *iface)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)\n", iface);
return FACTCue_Play(This->fact_cue);
}
static HRESULT WINAPI IXACT3CueImpl_Stop(IXACT3Cue *iface, DWORD dwFlags)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%u)\n", iface, dwFlags);
return FACTCue_Stop(This->fact_cue, dwFlags);
}
static HRESULT WINAPI IXACT3CueImpl_GetState(IXACT3Cue *iface, DWORD *pdwState)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%p)\n", iface, pdwState);
return FACTCue_GetState(This->fact_cue, pdwState);
}
static HRESULT WINAPI IXACT3CueImpl_Destroy(IXACT3Cue *iface)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
HRESULT hr;
TRACE("(%p)\n", iface);
hr = FACTCue_Destroy(This->fact_cue);
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
static HRESULT WINAPI IXACT3CueImpl_SetMatrixCoefficients(IXACT3Cue *iface,
UINT32 uSrcChannelCount, UINT32 uDstChannelCount,
float *pMatrixCoefficients)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%u, %u, %p)\n", iface, uSrcChannelCount, uDstChannelCount,
pMatrixCoefficients);
return FACTCue_SetMatrixCoefficients(This->fact_cue, uSrcChannelCount,
uDstChannelCount, pMatrixCoefficients);
}
static XACTVARIABLEINDEX WINAPI IXACT3CueImpl_GetVariableIndex(IXACT3Cue *iface,
PCSTR szFriendlyName)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%s)\n", iface, szFriendlyName);
return FACTCue_GetVariableIndex(This->fact_cue, szFriendlyName);
}
static HRESULT WINAPI IXACT3CueImpl_SetVariable(IXACT3Cue *iface,
XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%u, %f)\n", iface, nIndex, nValue);
return FACTCue_SetVariable(This->fact_cue, nIndex, nValue);
}
static HRESULT WINAPI IXACT3CueImpl_GetVariable(IXACT3Cue *iface,
XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE *nValue)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%u, %p)\n", iface, nIndex, nValue);
return FACTCue_GetVariable(This->fact_cue, nIndex, nValue);
}
static HRESULT WINAPI IXACT3CueImpl_Pause(IXACT3Cue *iface, BOOL fPause)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
TRACE("(%p)->(%u)\n", iface, fPause);
return FACTCue_Pause(This->fact_cue, fPause);
}
static HRESULT WINAPI IXACT3CueImpl_GetProperties(IXACT3Cue *iface,
XACT_CUE_INSTANCE_PROPERTIES **ppProperties)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
FACTCueInstanceProperties *fProps;
HRESULT hr;
TRACE("(%p)->(%p)\n", iface, ppProperties);
hr = FACTCue_GetProperties(This->fact_cue, &fProps);
if(FAILED(hr))
return hr;
*ppProperties = (XACT_CUE_INSTANCE_PROPERTIES*) fProps;
return hr;
}
static HRESULT WINAPI IXACT3CueImpl_SetOutputVoices(IXACT3Cue *iface,
const XAUDIO2_VOICE_SENDS *pSendList)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
FIXME("(%p)->(%p): stub!\n", This, pSendList);
return S_OK;
}
static HRESULT WINAPI IXACT3CueImpl_SetOutputVoiceMatrix(IXACT3Cue *iface,
IXAudio2Voice *pDestinationVoice, UINT32 SourceChannels,
UINT32 DestinationChannels, const float *pLevelMatrix)
{
XACT3CueImpl *This = impl_from_IXACT3Cue(iface);
FIXME("(%p)->(%p %u %u %p): stub!\n", This, pDestinationVoice, SourceChannels,
DestinationChannels, pLevelMatrix);
return S_OK;
}
static const IXACT3CueVtbl XACT3Cue_Vtbl =
{
IXACT3CueImpl_Play,
IXACT3CueImpl_Stop,
IXACT3CueImpl_GetState,
IXACT3CueImpl_Destroy,
IXACT3CueImpl_SetMatrixCoefficients,
IXACT3CueImpl_GetVariableIndex,
IXACT3CueImpl_SetVariable,
IXACT3CueImpl_GetVariable,
IXACT3CueImpl_Pause,
IXACT3CueImpl_GetProperties,
IXACT3CueImpl_SetOutputVoices,
IXACT3CueImpl_SetOutputVoiceMatrix
};
typedef struct _XACT3SoundBankImpl {
IXACT3SoundBank IXACT3SoundBank_iface;
FACTSoundBank *fact_soundbank;
} XACT3SoundBankImpl;
static inline XACT3SoundBankImpl *impl_from_IXACT3SoundBank(IXACT3SoundBank *iface)
{
return CONTAINING_RECORD(iface, XACT3SoundBankImpl, IXACT3SoundBank_iface);
}
static XACTINDEX WINAPI IXACT3SoundBankImpl_GetCueIndex(IXACT3SoundBank *iface,
PCSTR szFriendlyName)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
TRACE("(%p)->(%s)\n", This, szFriendlyName);
return FACTSoundBank_GetCueIndex(This->fact_soundbank, szFriendlyName);
}
static HRESULT WINAPI IXACT3SoundBankImpl_GetNumCues(IXACT3SoundBank *iface,
XACTINDEX *pnNumCues)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
TRACE("(%p)->(%p)\n", This, pnNumCues);
return FACTSoundBank_GetNumCues(This->fact_soundbank, pnNumCues);
}
static HRESULT WINAPI IXACT3SoundBankImpl_GetCueProperties(IXACT3SoundBank *iface,
XACTINDEX nCueIndex, XACT_CUE_PROPERTIES *pProperties)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
TRACE("(%p)->(%u, %p)\n", This, nCueIndex, pProperties);
return FACTSoundBank_GetCueProperties(This->fact_soundbank, nCueIndex,
(FACTCueProperties*) pProperties);
}
static HRESULT WINAPI IXACT3SoundBankImpl_Prepare(IXACT3SoundBank *iface,
XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset,
IXACT3Cue** ppCue)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
XACT3CueImpl *cue;
FACTCue *fcue;
UINT ret;
TRACE("(%p)->(%u, 0x%x, %u, %p)\n", This, nCueIndex, dwFlags, timeOffset,
ppCue);
ret = FACTSoundBank_Prepare(This->fact_soundbank, nCueIndex, dwFlags,
timeOffset, &fcue);
if(ret != 0)
{
ERR("Failed to CreateCue: %d\n", ret);
return E_FAIL;
}
cue = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*cue));
if (!cue)
{
FACTCue_Destroy(fcue);
ERR("Failed to allocate XACT3CueImpl!");
return E_OUTOFMEMORY;
}
cue->IXACT3Cue_iface.lpVtbl = &XACT3Cue_Vtbl;
cue->fact_cue = fcue;
*ppCue = (IXACT3Cue*)&cue->IXACT3Cue_iface;
TRACE("Created Cue: %p\n", cue);
return S_OK;
}
static HRESULT WINAPI IXACT3SoundBankImpl_Play(IXACT3SoundBank *iface,
XACTINDEX nCueIndex, DWORD dwFlags, XACTTIME timeOffset,
IXACT3Cue** ppCue)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
XACT3CueImpl *cue;
FACTCue *fcue;
HRESULT hr;
TRACE("(%p)->(%u, 0x%x, %u, %p)\n", This, nCueIndex, dwFlags, timeOffset,
ppCue);
/* If the application doesn't want a handle, don't generate one at all.
* Let the engine handle that memory instead.
* -flibit
*/
if (ppCue == NULL){
hr = FACTSoundBank_Play(This->fact_soundbank, nCueIndex, dwFlags,
timeOffset, NULL);
}else{
hr = FACTSoundBank_Play(This->fact_soundbank, nCueIndex, dwFlags,
timeOffset, &fcue);
if(FAILED(hr))
return hr;
cue = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*cue));
if (!cue)
{
FACTCue_Destroy(fcue);
ERR("Failed to allocate XACT3CueImpl!");
return E_OUTOFMEMORY;
}
cue->IXACT3Cue_iface.lpVtbl = &XACT3Cue_Vtbl;
cue->fact_cue = fcue;
*ppCue = (IXACT3Cue*)&cue->IXACT3Cue_iface;
}
return hr;
}
static HRESULT WINAPI IXACT3SoundBankImpl_Stop(IXACT3SoundBank *iface,
XACTINDEX nCueIndex, DWORD dwFlags)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
TRACE("(%p)->(%u)\n", This, dwFlags);
return FACTSoundBank_Stop(This->fact_soundbank, nCueIndex, dwFlags);
}
static HRESULT WINAPI IXACT3SoundBankImpl_Destroy(IXACT3SoundBank *iface)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
HRESULT hr;
TRACE("(%p)\n", This);
hr = FACTSoundBank_Destroy(This->fact_soundbank);
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
static HRESULT WINAPI IXACT3SoundBankImpl_GetState(IXACT3SoundBank *iface,
DWORD *pdwState)
{
XACT3SoundBankImpl *This = impl_from_IXACT3SoundBank(iface);
TRACE("(%p)->(%p)\n", This, pdwState);
return FACTSoundBank_GetState(This->fact_soundbank, pdwState);
}
static const IXACT3SoundBankVtbl XACT3SoundBank_Vtbl =
{
IXACT3SoundBankImpl_GetCueIndex,
IXACT3SoundBankImpl_GetNumCues,
IXACT3SoundBankImpl_GetCueProperties,
IXACT3SoundBankImpl_Prepare,
IXACT3SoundBankImpl_Play,
IXACT3SoundBankImpl_Stop,
IXACT3SoundBankImpl_Destroy,
IXACT3SoundBankImpl_GetState
};
typedef struct _XACT3WaveImpl {
IXACT3Wave IXACT3Wave_iface;
FACTWave *fact_wave;
} XACT3WaveImpl;
static inline XACT3WaveImpl *impl_from_IXACT3Wave(IXACT3Wave *iface)
{
return CONTAINING_RECORD(iface, XACT3WaveImpl, IXACT3Wave_iface);
}
static HRESULT WINAPI IXACT3WaveImpl_Destroy(IXACT3Wave *iface)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
HRESULT hr;
TRACE("(%p)\n", This);
hr = FACTWave_Destroy(This->fact_wave);
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
static HRESULT WINAPI IXACT3WaveImpl_Play(IXACT3Wave *iface)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)\n", This);
return FACTWave_Play(This->fact_wave);
}
static HRESULT WINAPI IXACT3WaveImpl_Stop(IXACT3Wave *iface, DWORD dwFlags)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(0x%x)\n", This, dwFlags);
return FACTWave_Stop(This->fact_wave, dwFlags);
}
static HRESULT WINAPI IXACT3WaveImpl_Pause(IXACT3Wave *iface, BOOL fPause)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%u)\n", This, fPause);
return FACTWave_Pause(This->fact_wave, fPause);
}
static HRESULT WINAPI IXACT3WaveImpl_GetState(IXACT3Wave *iface, DWORD *pdwState)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%p)\n", This, pdwState);
return FACTWave_GetState(This->fact_wave, pdwState);
}
static HRESULT WINAPI IXACT3WaveImpl_SetPitch(IXACT3Wave *iface, XACTPITCH pitch)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%d)\n", This, pitch);
return FACTWave_SetPitch(This->fact_wave, pitch);
}
static HRESULT WINAPI IXACT3WaveImpl_SetVolume(IXACT3Wave *iface, XACTVOLUME volume)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%f)\n", This, volume);
return FACTWave_SetVolume(This->fact_wave, volume);
}
static HRESULT WINAPI IXACT3WaveImpl_SetMatrixCoefficients(IXACT3Wave *iface,
UINT32 uSrcChannelCount, UINT32 uDstChannelCount,
float *pMatrixCoefficients)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%u, %u, %p)\n", This, uSrcChannelCount, uDstChannelCount,
pMatrixCoefficients);
return FACTWave_SetMatrixCoefficients(This->fact_wave, uSrcChannelCount,
uDstChannelCount, pMatrixCoefficients);
}
static HRESULT WINAPI IXACT3WaveImpl_GetProperties(IXACT3Wave *iface,
XACT_WAVE_INSTANCE_PROPERTIES *pProperties)
{
XACT3WaveImpl *This = impl_from_IXACT3Wave(iface);
TRACE("(%p)->(%p)\n", This, pProperties);
return FACTWave_GetProperties(This->fact_wave,
(FACTWaveInstanceProperties*) pProperties);
}
static const IXACT3WaveVtbl XACT3Wave_Vtbl =
{
IXACT3WaveImpl_Destroy,
IXACT3WaveImpl_Play,
IXACT3WaveImpl_Stop,
IXACT3WaveImpl_Pause,
IXACT3WaveImpl_GetState,
IXACT3WaveImpl_SetPitch,
IXACT3WaveImpl_SetVolume,
IXACT3WaveImpl_SetMatrixCoefficients,
IXACT3WaveImpl_GetProperties
};
typedef struct _XACT3WaveBankImpl {
IXACT3WaveBank IXACT3WaveBank_iface;
FACTWaveBank *fact_wavebank;
} XACT3WaveBankImpl;
static inline XACT3WaveBankImpl *impl_from_IXACT3WaveBank(IXACT3WaveBank *iface)
{
return CONTAINING_RECORD(iface, XACT3WaveBankImpl, IXACT3WaveBank_iface);
}
static HRESULT WINAPI IXACT3WaveBankImpl_Destroy(IXACT3WaveBank *iface)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
HRESULT hr;
TRACE("(%p)\n", This);
hr = FACTWaveBank_Destroy(This->fact_wavebank);
HeapFree(GetProcessHeap(), 0, This);
return hr;
}
static HRESULT WINAPI IXACT3WaveBankImpl_GetNumWaves(IXACT3WaveBank *iface,
XACTINDEX *pnNumWaves)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
TRACE("(%p)->(%p)\n", This, pnNumWaves);
return FACTWaveBank_GetNumWaves(This->fact_wavebank, pnNumWaves);
}
static XACTINDEX WINAPI IXACT3WaveBankImpl_GetWaveIndex(IXACT3WaveBank *iface,
PCSTR szFriendlyName)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
TRACE("(%p)->(%s)\n", This, szFriendlyName);
return FACTWaveBank_GetWaveIndex(This->fact_wavebank, szFriendlyName);
}
static HRESULT WINAPI IXACT3WaveBankImpl_GetWaveProperties(IXACT3WaveBank *iface,
XACTINDEX nWaveIndex, XACT_WAVE_PROPERTIES *pWaveProperties)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
TRACE("(%p)->(%u, %p)\n", This, nWaveIndex, pWaveProperties);
return FACTWaveBank_GetWaveProperties(This->fact_wavebank, nWaveIndex,
(FACTWaveProperties*) pWaveProperties);
}
static HRESULT WINAPI IXACT3WaveBankImpl_Prepare(IXACT3WaveBank *iface,
XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset,
XACTLOOPCOUNT nLoopCount, IXACT3Wave** ppWave)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
XACT3WaveImpl *wave;
FACTWave *fwave;
UINT ret;
TRACE("(%p)->(0x%x, %u, 0x%x, %u, %p)\n", This, nWaveIndex, dwFlags,
dwPlayOffset, nLoopCount, ppWave);
ret = FACTWaveBank_Prepare(This->fact_wavebank, nWaveIndex, dwFlags,
dwPlayOffset, nLoopCount, &fwave);
if(ret != 0)
{
ERR("Failed to CreateWave: %d\n", ret);
return E_FAIL;
}
wave = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wave));
if (!wave)
{
FACTWave_Destroy(fwave);
ERR("Failed to allocate XACT3WaveImpl!");
return E_OUTOFMEMORY;
}
wave->IXACT3Wave_iface.lpVtbl = &XACT3Wave_Vtbl;
wave->fact_wave = fwave;
*ppWave = &wave->IXACT3Wave_iface;
TRACE("Created Wave: %p\n", wave);
return S_OK;
}
static HRESULT WINAPI IXACT3WaveBankImpl_Play(IXACT3WaveBank *iface,
XACTINDEX nWaveIndex, DWORD dwFlags, DWORD dwPlayOffset,
XACTLOOPCOUNT nLoopCount, IXACT3Wave** ppWave)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
XACT3WaveImpl *wave;
FACTWave *fwave;
HRESULT hr;
TRACE("(%p)->(0x%x, %u, 0x%x, %u, %p)\n", This, nWaveIndex, dwFlags, dwPlayOffset,
nLoopCount, ppWave);
/* If the application doesn't want a handle, don't generate one at all.
* Let the engine handle that memory instead.
* -flibit
*/
if (ppWave == NULL){
hr = FACTWaveBank_Play(This->fact_wavebank, nWaveIndex, dwFlags,
dwPlayOffset, nLoopCount, NULL);
}else{
hr = FACTWaveBank_Play(This->fact_wavebank, nWaveIndex, dwFlags,
dwPlayOffset, nLoopCount, &fwave);
if(FAILED(hr))
return hr;
wave = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wave));
if (!wave)
{
FACTWave_Destroy(fwave);
ERR("Failed to allocate XACT3WaveImpl!");
return E_OUTOFMEMORY;
}
wave->IXACT3Wave_iface.lpVtbl = &XACT3Wave_Vtbl;
wave->fact_wave = fwave;
*ppWave = &wave->IXACT3Wave_iface;
}
return hr;
}
static HRESULT WINAPI IXACT3WaveBankImpl_Stop(IXACT3WaveBank *iface,
XACTINDEX nWaveIndex, DWORD dwFlags)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
TRACE("(%p)->(%u, %u)\n", This, nWaveIndex, dwFlags);
return FACTWaveBank_Stop(This->fact_wavebank, nWaveIndex, dwFlags);
}
static HRESULT WINAPI IXACT3WaveBankImpl_GetState(IXACT3WaveBank *iface,
DWORD *pdwState)
{
XACT3WaveBankImpl *This = impl_from_IXACT3WaveBank(iface);
TRACE("(%p)->(%p)\n", This, pdwState);
return FACTWaveBank_GetState(This->fact_wavebank, pdwState);
}
static const IXACT3WaveBankVtbl XACT3WaveBank_Vtbl =
{
IXACT3WaveBankImpl_Destroy,
IXACT3WaveBankImpl_GetNumWaves,
IXACT3WaveBankImpl_GetWaveIndex,
IXACT3WaveBankImpl_GetWaveProperties,
IXACT3WaveBankImpl_Prepare,
IXACT3WaveBankImpl_Play,
IXACT3WaveBankImpl_Stop,
IXACT3WaveBankImpl_GetState
};
typedef struct _XACT3EngineImpl {
IXACT3Engine IXACT3Engine_iface;
FACTAudioEngine *fact_engine;
XACT_READFILE_CALLBACK pReadFile;
XACT_GETOVERLAPPEDRESULT_CALLBACK pGetOverlappedResult;
XACT_NOTIFICATION_CALLBACK notification_callback;
} XACT3EngineImpl;
typedef struct wrap_readfile_struct {
XACT3EngineImpl *engine;
HANDLE file;
} wrap_readfile_struct;
static int32_t FACTCALL wrap_readfile(
void* hFile,
void* lpBuffer,
uint32_t nNumberOfBytesRead,
uint32_t *lpNumberOfBytesRead,
FACTOverlapped *lpOverlapped)
{
wrap_readfile_struct *wrap = (wrap_readfile_struct*) hFile;
return wrap->engine->pReadFile(wrap->file, lpBuffer, nNumberOfBytesRead,
lpNumberOfBytesRead, (LPOVERLAPPED)lpOverlapped);
}
static int32_t FACTCALL wrap_getoverlappedresult(
void* hFile,
FACTOverlapped *lpOverlapped,
uint32_t *lpNumberOfBytesTransferred,
int32_t bWait)
{
wrap_readfile_struct *wrap = (wrap_readfile_struct*) hFile;
return wrap->engine->pGetOverlappedResult(wrap->file, (LPOVERLAPPED)lpOverlapped,
lpNumberOfBytesTransferred, bWait);
}
static inline XACT3EngineImpl *impl_from_IXACT3Engine(IXACT3Engine *iface)
{
return CONTAINING_RECORD(iface, XACT3EngineImpl, IXACT3Engine_iface);
}
static HRESULT WINAPI IXACT3EngineImpl_QueryInterface(IXACT3Engine *iface,
REFIID riid, void **ppvObject)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IXACT3Engine)){
*ppvObject = &This->IXACT3Engine_iface;
}
else
*ppvObject = NULL;
if (*ppvObject){
IUnknown_AddRef((IUnknown*)*ppvObject);
return S_OK;
}
FIXME("(%p)->(%s,%p), not found\n", This, debugstr_guid(riid), ppvObject);
return E_NOINTERFACE;
}
static ULONG WINAPI IXACT3EngineImpl_AddRef(IXACT3Engine *iface)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
ULONG ref = FACTAudioEngine_AddRef(This->fact_engine);
TRACE("(%p)->(): Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI IXACT3EngineImpl_Release(IXACT3Engine *iface)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
ULONG ref = FACTAudioEngine_Release(This->fact_engine);
TRACE("(%p)->(): Refcount now %u\n", This, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
static HRESULT WINAPI IXACT3EngineImpl_GetRendererCount(IXACT3Engine *iface,
XACTINDEX *pnRendererCount)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%p)\n", This, pnRendererCount);
return FACTAudioEngine_GetRendererCount(This->fact_engine, pnRendererCount);
}
static HRESULT WINAPI IXACT3EngineImpl_GetRendererDetails(IXACT3Engine *iface,
XACTINDEX nRendererIndex, XACT_RENDERER_DETAILS *pRendererDetails)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%d, %p)\n", This, nRendererIndex, pRendererDetails);
return FACTAudioEngine_GetRendererDetails(This->fact_engine,
nRendererIndex, (FACTRendererDetails*) pRendererDetails);
}
static HRESULT WINAPI IXACT3EngineImpl_GetFinalMixFormat(IXACT3Engine *iface,
WAVEFORMATEXTENSIBLE *pFinalMixFormat)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%p)\n", This, pFinalMixFormat);
return FACTAudioEngine_GetFinalMixFormat(This->fact_engine,
(FAudioWaveFormatExtensible*) pFinalMixFormat);
}
static void FACTCALL fact_notification_cb(const FACTNotification *notification)
{
XACT3EngineImpl *engine = (XACT3EngineImpl *)notification->pvContext;
/* Older versions of FAudio don't pass through the context */
if (!engine)
{
WARN("Notification context is NULL\n");
return;
}
if (notification->type == XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED)
{
FIXME("Callback XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED\n");
}
else
FIXME("Unsupported callback type %d\n", notification->type);
}
static HRESULT WINAPI IXACT3EngineImpl_Initialize(IXACT3Engine *iface,
const XACT_RUNTIME_PARAMETERS *pParams)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FACTRuntimeParameters params;
UINT ret;
TRACE("(%p)->(%p)\n", This, pParams);
memcpy(&params, pParams, sizeof(FACTRuntimeParameters));
/* FIXME: pXAudio2 and pMasteringVoice are pointers to
* IXAudio2/IXAudio2MasteringVoice objects. FACT wants pointers to
* FAudio/FAudioMasteringVoice objects. In Wine's XAudio2 implementation, we
* actually have them available, but only if you access their internal data.
* For now we can just force these pointers to NULL, as XACT simply
* generates its own engine and endpoint in that situation. These parameters
* are mostly an optimization for games with multiple XACT3Engines that want
* a single engine running everything.
* -flibit
*/
if (pParams->pXAudio2 != NULL){
FIXME("pXAudio2 parameter not supported! Falling back to NULL\n");
params.pXAudio2 = NULL;
if (pParams->pMasteringVoice != NULL){
FIXME("pXAudio2 parameter not supported! Falling back to NULL\n");
params.pMasteringVoice = NULL;
}
}
/* Force Windows I/O, do NOT use the FACT default! */
This->pReadFile = (XACT_READFILE_CALLBACK)
pParams->fileIOCallbacks.readFileCallback;
This->pGetOverlappedResult = (XACT_GETOVERLAPPEDRESULT_CALLBACK)
pParams->fileIOCallbacks.getOverlappedResultCallback;
if (This->pReadFile == NULL)
This->pReadFile = (XACT_READFILE_CALLBACK) ReadFile;
if (This->pGetOverlappedResult == NULL)
This->pGetOverlappedResult = (XACT_GETOVERLAPPEDRESULT_CALLBACK)
GetOverlappedResult;
params.fileIOCallbacks.readFileCallback = wrap_readfile;
params.fileIOCallbacks.getOverlappedResultCallback = wrap_getoverlappedresult;
params.fnNotificationCallback = fact_notification_cb;
This->notification_callback = (XACT_NOTIFICATION_CALLBACK)pParams->fnNotificationCallback;
ret = FACTAudioEngine_Initialize(This->fact_engine, &params);
if (ret != 0)
WARN("FACTAudioEngine_Initialize returned %d\n", ret);
return !ret ? S_OK : E_FAIL;
}
static HRESULT WINAPI IXACT3EngineImpl_ShutDown(IXACT3Engine *iface)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)\n", This);
return FACTAudioEngine_ShutDown(This->fact_engine);
}
static HRESULT WINAPI IXACT3EngineImpl_DoWork(IXACT3Engine *iface)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)\n", This);
return FACTAudioEngine_DoWork(This->fact_engine);
}
static HRESULT WINAPI IXACT3EngineImpl_CreateSoundBank(IXACT3Engine *iface,
const void* pvBuffer, DWORD dwSize, DWORD dwFlags,
DWORD dwAllocAttributes, IXACT3SoundBank **ppSoundBank)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
XACT3SoundBankImpl *sb;
FACTSoundBank *fsb;
UINT ret;
TRACE("(%p)->(%p, %u, 0x%x, 0x%x, %p): stub!\n", This, pvBuffer, dwSize, dwFlags,
dwAllocAttributes, ppSoundBank);
ret = FACTAudioEngine_CreateSoundBank(This->fact_engine, pvBuffer, dwSize,
dwFlags, dwAllocAttributes, &fsb);
if(ret != 0)
{
ERR("Failed to CreateSoundBank: %d\n", ret);
return E_FAIL;
}
sb = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*sb));
if (!sb)
{
FACTSoundBank_Destroy(fsb);
ERR("Failed to allocate XACT3SoundBankImpl!");
return E_OUTOFMEMORY;
}
sb->IXACT3SoundBank_iface.lpVtbl = &XACT3SoundBank_Vtbl;
sb->fact_soundbank = fsb;
*ppSoundBank = &sb->IXACT3SoundBank_iface;
TRACE("Created SoundBank: %p\n", sb);
return S_OK;
}
static HRESULT WINAPI IXACT3EngineImpl_CreateInMemoryWaveBank(IXACT3Engine *iface,
const void* pvBuffer, DWORD dwSize, DWORD dwFlags,
DWORD dwAllocAttributes, IXACT3WaveBank **ppWaveBank)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
XACT3WaveBankImpl *wb;
FACTWaveBank *fwb;
UINT ret;
TRACE("(%p)->(%p, %u, 0x%x, 0x%x, %p)\n", This, pvBuffer, dwSize, dwFlags,
dwAllocAttributes, ppWaveBank);
ret = FACTAudioEngine_CreateInMemoryWaveBank(This->fact_engine, pvBuffer,
dwSize, dwFlags, dwAllocAttributes, &fwb);
if(ret != 0)
{
ERR("Failed to CreateWaveBank: %d\n", ret);
return E_FAIL;
}
wb = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wb));
if (!wb)
{
FACTWaveBank_Destroy(fwb);
ERR("Failed to allocate XACT3WaveBankImpl!");
return E_OUTOFMEMORY;
}
wb->IXACT3WaveBank_iface.lpVtbl = &XACT3WaveBank_Vtbl;
wb->fact_wavebank = fwb;
*ppWaveBank = &wb->IXACT3WaveBank_iface;
TRACE("Created in-memory WaveBank: %p\n", wb);
return S_OK;
}
static HRESULT WINAPI IXACT3EngineImpl_CreateStreamingWaveBank(IXACT3Engine *iface,
const XACT_STREAMING_PARAMETERS *pParms,
IXACT3WaveBank **ppWaveBank)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FACTStreamingParameters fakeParms;
wrap_readfile_struct *fake;
XACT3WaveBankImpl *wb;
FACTWaveBank *fwb;
UINT ret;
TRACE("(%p)->(%p, %p)\n", This, pParms, ppWaveBank);
/* We have to wrap the file to fix up the callbacks! */
fake = (wrap_readfile_struct*) CoTaskMemAlloc(
sizeof(wrap_readfile_struct));
fake->engine = This;
fake->file = pParms->file;
fakeParms.file = fake;
fakeParms.flags = pParms->flags;
fakeParms.offset = pParms->offset;
fakeParms.packetSize = pParms->packetSize;
ret = FACTAudioEngine_CreateStreamingWaveBank(This->fact_engine, &fakeParms,
&fwb);
if(ret != 0)
{
ERR("Failed to CreateWaveBank: %d\n", ret);
return E_FAIL;
}
wb = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wb));
if (!wb)
{
FACTWaveBank_Destroy(fwb);
ERR("Failed to allocate XACT3WaveBankImpl!");
return E_OUTOFMEMORY;
}
wb->IXACT3WaveBank_iface.lpVtbl = &XACT3WaveBank_Vtbl;
wb->fact_wavebank = fwb;
*ppWaveBank = &wb->IXACT3WaveBank_iface;
TRACE("Created streaming WaveBank: %p\n", wb);
return S_OK;
}
static HRESULT WINAPI IXACT3EngineImpl_PrepareInMemoryWave(IXACT3Engine *iface,
DWORD dwFlags, WAVEBANKENTRY entry, DWORD *pdwSeekTable,
BYTE *pbWaveData, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount,
IXACT3Wave **ppWave)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FIXME("(%p): stub!\n", This);
return E_NOTIMPL;
}
static HRESULT WINAPI IXACT3EngineImpl_PrepareStreamingWave(IXACT3Engine *iface,
DWORD dwFlags, WAVEBANKENTRY entry,
XACT_STREAMING_PARAMETERS streamingParams, DWORD dwAlignment,
DWORD *pdwSeekTable, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount,
IXACT3Wave **ppWave)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FIXME("(%p): stub!\n", This);
return E_NOTIMPL;
}
static HRESULT WINAPI IXACT3EngineImpl_PrepareWave(IXACT3Engine *iface,
DWORD dwFlags, PCSTR szWavePath, WORD wStreamingPacketSize,
DWORD dwAlignment, DWORD dwPlayOffset, XACTLOOPCOUNT nLoopCount,
IXACT3Wave **ppWave)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FIXME("(%p): stub!\n", This);
return E_NOTIMPL;
}
enum {
NOTIFY_SoundBank = 0x01,
NOTIFY_WaveBank = 0x02,
NOTIFY_Cue = 0x04,
NOTIFY_Wave = 0x08,
NOTIFY_cueIndex = 0x10,
NOTIFY_waveIndex = 0x20
};
static inline void unwrap_notificationdesc(FACTNotificationDescription *fd,
const XACT_NOTIFICATION_DESCRIPTION *xd)
{
DWORD flags = 0;
TRACE("Type %d\n", xd->type);
memset(fd, 0, sizeof(*fd));
/* Supports SoundBank, Cue index, Cue instance */
if (xd->type == XACTNOTIFICATIONTYPE_CUEPREPARED || xd->type == XACTNOTIFICATIONTYPE_CUEPLAY ||
xd->type == XACTNOTIFICATIONTYPE_CUESTOP || xd->type == XACTNOTIFICATIONTYPE_CUEDESTROYED ||
xd->type == XACTNOTIFICATIONTYPE_MARKER || xd->type == XACTNOTIFICATIONTYPE_LOCALVARIABLECHANGED)
{
flags = NOTIFY_SoundBank | NOTIFY_cueIndex | NOTIFY_Cue;
}
/* Supports WaveBank */
else if (xd->type == XACTNOTIFICATIONTYPE_WAVEBANKDESTROYED || xd->type == XACTNOTIFICATIONTYPE_WAVEBANKPREPARED ||
xd->type == XACTNOTIFICATIONTYPE_WAVEBANKSTREAMING_INVALIDCONTENT)
{
flags = NOTIFY_WaveBank;
}
/* Supports NOTIFY_SoundBank */
else if (xd->type == XACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED)
{
flags = NOTIFY_SoundBank;
}
/* Supports WaveBank, Wave index, Wave instance */
else if (xd->type == XACTNOTIFICATIONTYPE_WAVEPREPARED || xd->type == XACTNOTIFICATIONTYPE_WAVEDESTROYED)
{
flags = NOTIFY_WaveBank | NOTIFY_waveIndex | NOTIFY_Wave;
}
/* Supports SoundBank, SoundBank, Cue index, Cue instance, WaveBank, Wave instance */
else if (xd->type == XACTNOTIFICATIONTYPE_WAVEPLAY || xd->type == XACTNOTIFICATIONTYPE_WAVESTOP ||
xd->type == XACTNOTIFICATIONTYPE_WAVELOOPED)
{
flags = NOTIFY_SoundBank | NOTIFY_cueIndex | NOTIFY_Cue | NOTIFY_WaveBank | NOTIFY_Wave;
}
/* We have to unwrap the FACT object first! */
fd->type = xd->type;
fd->flags = xd->flags;
fd->pvContext = xd->pvContext;
if (flags & NOTIFY_cueIndex)
fd->cueIndex = xd->cueIndex;
if (flags & NOTIFY_waveIndex)
fd->waveIndex = xd->waveIndex;
if (flags & NOTIFY_Cue && xd->pCue != NULL)
{
XACT3CueImpl *cue = impl_from_IXACT3Cue(xd->pCue);
if (cue)
fd->pCue = cue->fact_cue;
}
if (flags & NOTIFY_SoundBank && xd->pSoundBank != NULL)
{
XACT3SoundBankImpl *sound = impl_from_IXACT3SoundBank(xd->pSoundBank);
if (sound)
fd->pSoundBank = sound->fact_soundbank;
}
if (flags & NOTIFY_WaveBank && xd->pWaveBank != NULL)
{
XACT3WaveBankImpl *bank = impl_from_IXACT3WaveBank(xd->pWaveBank);
if (bank)
fd->pWaveBank = bank->fact_wavebank;
}
if (flags & NOTIFY_Wave && xd->pWave != NULL)
{
XACT3WaveImpl *wave = impl_from_IXACT3Wave(xd->pWave);
if (wave)
fd->pWave = wave->fact_wave;
}
}
static HRESULT WINAPI IXACT3EngineImpl_RegisterNotification(IXACT3Engine *iface,
const XACT_NOTIFICATION_DESCRIPTION *pNotificationDesc)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FACTNotificationDescription fdesc;
TRACE("(%p)->(%p)\n", This, pNotificationDesc);
unwrap_notificationdesc(&fdesc, pNotificationDesc);
fdesc.pvContext = This;
return FACTAudioEngine_RegisterNotification(This->fact_engine, &fdesc);
}
static HRESULT WINAPI IXACT3EngineImpl_UnRegisterNotification(IXACT3Engine *iface,
const XACT_NOTIFICATION_DESCRIPTION *pNotificationDesc)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
FACTNotificationDescription fdesc;
TRACE("(%p)->(%p)\n", This, pNotificationDesc);
unwrap_notificationdesc(&fdesc, pNotificationDesc);
fdesc.pvContext = This;
return FACTAudioEngine_UnRegisterNotification(This->fact_engine, &fdesc);
}
static XACTCATEGORY WINAPI IXACT3EngineImpl_GetCategory(IXACT3Engine *iface,
PCSTR szFriendlyName)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%s)\n", This, szFriendlyName);
return FACTAudioEngine_GetCategory(This->fact_engine, szFriendlyName);
}
static HRESULT WINAPI IXACT3EngineImpl_Stop(IXACT3Engine *iface,
XACTCATEGORY nCategory, DWORD dwFlags)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%u, 0x%x)\n", This, nCategory, dwFlags);
return FACTAudioEngine_Stop(This->fact_engine, nCategory, dwFlags);
}
static HRESULT WINAPI IXACT3EngineImpl_SetVolume(IXACT3Engine *iface,
XACTCATEGORY nCategory, XACTVOLUME nVolume)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%u, %f)\n", This, nCategory, nVolume);
return FACTAudioEngine_SetVolume(This->fact_engine, nCategory, nVolume);
}
static HRESULT WINAPI IXACT3EngineImpl_Pause(IXACT3Engine *iface,
XACTCATEGORY nCategory, BOOL fPause)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%u, %u)\n", This, nCategory, fPause);
return FACTAudioEngine_Pause(This->fact_engine, nCategory, fPause);
}
static XACTVARIABLEINDEX WINAPI IXACT3EngineImpl_GetGlobalVariableIndex(
IXACT3Engine *iface, PCSTR szFriendlyName)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%s)\n", This, szFriendlyName);
return FACTAudioEngine_GetGlobalVariableIndex(This->fact_engine,
szFriendlyName);
}
static HRESULT WINAPI IXACT3EngineImpl_SetGlobalVariable(IXACT3Engine *iface,
XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE nValue)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%u, %f)\n", This, nIndex, nValue);
return FACTAudioEngine_SetGlobalVariable(This->fact_engine, nIndex, nValue);
}
static HRESULT WINAPI IXACT3EngineImpl_GetGlobalVariable(IXACT3Engine *iface,
XACTVARIABLEINDEX nIndex, XACTVARIABLEVALUE *nValue)
{
XACT3EngineImpl *This = impl_from_IXACT3Engine(iface);
TRACE("(%p)->(%u, %p)\n", This, nIndex, nValue);
return FACTAudioEngine_GetGlobalVariable(This->fact_engine, nIndex, nValue);
}
static const IXACT3EngineVtbl XACT3Engine_Vtbl =
{
IXACT3EngineImpl_QueryInterface,
IXACT3EngineImpl_AddRef,
IXACT3EngineImpl_Release,
IXACT3EngineImpl_GetRendererCount,
IXACT3EngineImpl_GetRendererDetails,
IXACT3EngineImpl_GetFinalMixFormat,
IXACT3EngineImpl_Initialize,
IXACT3EngineImpl_ShutDown,
IXACT3EngineImpl_DoWork,
IXACT3EngineImpl_CreateSoundBank,
IXACT3EngineImpl_CreateInMemoryWaveBank,
IXACT3EngineImpl_CreateStreamingWaveBank,
IXACT3EngineImpl_PrepareWave,
IXACT3EngineImpl_PrepareInMemoryWave,
IXACT3EngineImpl_PrepareStreamingWave,
IXACT3EngineImpl_RegisterNotification,
IXACT3EngineImpl_UnRegisterNotification,
IXACT3EngineImpl_GetCategory,
IXACT3EngineImpl_Stop,
IXACT3EngineImpl_SetVolume,
IXACT3EngineImpl_Pause,
IXACT3EngineImpl_GetGlobalVariableIndex,
IXACT3EngineImpl_SetGlobalVariable,
IXACT3EngineImpl_GetGlobalVariable
};
void* XACT_Internal_Malloc(size_t size)
{
return CoTaskMemAlloc(size);
}
void XACT_Internal_Free(void* ptr)
{
return CoTaskMemFree(ptr);
}
void* XACT_Internal_Realloc(void* ptr, size_t size)
{
return CoTaskMemRealloc(ptr, size);
}
static HRESULT WINAPI XACT3CF_QueryInterface(IClassFactory *iface, REFIID riid, void **ppobj)
{
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IClassFactory))
{
*ppobj = iface;
return S_OK;
}
*ppobj = NULL;
WARN("(%p)->(%s, %p): interface not found\n", iface, debugstr_guid(riid), ppobj);
return E_NOINTERFACE;
}
static ULONG WINAPI XACT3CF_AddRef(IClassFactory *iface)
{
return 2;
}
static ULONG WINAPI XACT3CF_Release(IClassFactory *iface)
{
return 1;
}
static HRESULT WINAPI XACT3CF_CreateInstance(IClassFactory *iface, IUnknown *pOuter,
REFIID riid, void **ppobj)
{
HRESULT hr;
XACT3EngineImpl *object;
TRACE("(%p)->(%p,%s,%p)\n", iface, pOuter, debugstr_guid(riid), ppobj);
*ppobj = NULL;
if(pOuter)
return CLASS_E_NOAGGREGATION;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if(!object)
return E_OUTOFMEMORY;
object->IXACT3Engine_iface.lpVtbl = &XACT3Engine_Vtbl;
FACTCreateEngineWithCustomAllocatorEXT(
0,
&object->fact_engine,
XACT_Internal_Malloc,
XACT_Internal_Free,
XACT_Internal_Realloc
);
hr = IXACT3Engine_QueryInterface(&object->IXACT3Engine_iface, riid, ppobj);
if(FAILED(hr)){
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
return hr;
}
static HRESULT WINAPI XACT3CF_LockServer(IClassFactory *iface, BOOL dolock)
{
TRACE("(%p)->(%d): stub!\n", iface, dolock);
return S_OK;
}
static const IClassFactoryVtbl XACT3CF_Vtbl =
{
XACT3CF_QueryInterface,
XACT3CF_AddRef,
XACT3CF_Release,
XACT3CF_CreateInstance,
XACT3CF_LockServer
};
static IClassFactory XACTFactory = { &XACT3CF_Vtbl };
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD reason, void *pReserved)
{
TRACE("(%p, %d, %p)\n", hinstDLL, reason, pReserved);
switch (reason)
{
case DLL_PROCESS_ATTACH:
instance = hinstDLL;
DisableThreadLibraryCalls( hinstDLL );
#ifdef HAVE_FAUDIOLINKEDVERSION
TRACE("Using FAudio version %d\n", FAudioLinkedVersion() );
#endif
break;
}
return TRUE;
}
HRESULT WINAPI DllCanUnloadNow(void)
{
return S_FALSE;
}
HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, void **ppv)
{
if (IsEqualGUID(rclsid, &CLSID_XACTEngine))
{
TRACE("(%s, %s, %p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
return IClassFactory_QueryInterface(&XACTFactory, riid, ppv);
}
FIXME("Unknown class %s\n", debugstr_guid(rclsid));
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllRegisterServer(void)
{
return __wine_register_resources(instance);
}
HRESULT WINAPI DllUnregisterServer(void)
{
return __wine_unregister_resources(instance);
}