Sweden-Number/dlls/d3dx9_36
Paul Gofman aef11864a4 d3dx9: Correctly handle NULL constant state for objects on 64 bit arch.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-06 16:01:47 +01:00
..
tests d3dx9: Use check_texture_requirements() in D3DXCheckVolumeTextureRequirements() with correct resource type. 2019-10-30 11:30:02 +01:00
Makefile.in d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
animation.c
core.c d3dx9: Add a trace to D3DXCreateBuffer. 2019-10-01 09:43:27 +02:00
d3dx9_36.spec
d3dx9_private.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
effect.c d3dx9: Correctly handle NULL constant state for objects on 64 bit arch. 2019-11-06 16:01:47 +01:00
font.c
line.c
main.c
math.c
mesh.c
preshader.c
render.c
shader.c
skin.c
sprite.c
surface.c d3dx9: Fix pitch passed to DXTn [de]compression functions. 2019-10-02 23:48:25 +02:00
texture.c d3dx9: Don't pass usage flags for staging texture in D3DXCreateVolumeTextureFromFileInMemoryEx(). 2019-10-30 11:30:02 +01:00
txc_compress_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_dxtn.h d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
txc_fetch_dxtn.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
util.c
version.rc
volume.c d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2019-09-26 21:04:39 +02:00
xfile.c