..
tests
d3d8: Fix IDirect3DDevice8::CreateImageSurface pool type.
2008-07-08 21:08:32 +02:00
Makefile.in
makefiles: List the static libraries as normal imports instead of extra libs.
2008-04-30 14:23:55 +02:00
basetexture.c
d3d8: Win64 printf format warning fixes.
2006-10-10 19:58:56 +02:00
cubetexture.c
d3d8: Hold the lock in cubetexture methods.
2007-06-12 11:13:49 +02:00
d3d8.spec
d3d8: Better stub for ValidateVertexShader + tests.
2006-09-11 11:29:56 +02:00
d3d8_main.c
d3d8: Make Direct3DCreate8 fail if we can't initialize wined3d.
2008-06-24 11:07:43 +02:00
d3d8_private.h
d3d8: Reject broken normal declaration types with fixed function.
2008-03-28 14:49:30 +01:00
device.c
wined3d: Use a swapchain for GDI surfaces.
2008-08-19 12:21:32 +02:00
directx.c
Spelling fixes.
2008-03-27 20:48:19 +01:00
indexbuffer.c
d3d8: Hold the lock in IDirect3DIndexBuffer8 methods.
2007-06-12 11:14:01 +02:00
pixelshader.c
Assorted spelling fixes.
2006-10-13 11:55:04 +02:00
resource.c
d3d8: Win64 printf format warning fixes.
2006-10-10 19:58:56 +02:00
stateblock.c
Spelling fixes.
2008-03-27 11:10:07 +01:00
surface.c
d3d8: Hold the lock in IDirect3DSurface8 methods.
2007-06-12 11:14:16 +02:00
swapchain.c
d3d8: Hold the lock in swapchain methods.
2007-06-13 11:07:52 +02:00
texture.c
d3d8: Hold the lock in IDirect3Dtexture8 methods.
2007-06-13 11:08:20 +02:00
version.rc
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
vertexbuffer.c
d3d8: Hold the lock in IDirect3DVertexBuffer methods.
2007-06-13 11:07:59 +02:00
vertexdeclaration.c
d3d8: Reject broken normal declaration types with fixed function.
2008-03-28 14:49:30 +01:00
vertexshader.c
d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader.
2007-02-14 13:54:17 +01:00
volume.c
d3d8: Remove unneeded casts.
2007-12-05 12:04:39 +01:00
volumetexture.c
d3d8: Hold the lock in IDirect3DVolumeTexture8 methods.
2007-06-13 11:08:14 +02:00