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f1aa3030a6
Sun Aug 4 18:18:48 1996 Alexandre Julliard <julliard@lrc.epfl.ch> * [controls/scroll.c] Attempted to implement undocumented scroll-bar messages. * [tools/build.c] [include/callback.h] [windows/winproc.c] CallTo16_* functions now get DS from the previous 16-bit stackframe. * [if1632/thunk.c] [include/callback.h] Added thunks to implement callbacks for the emulator. Now all the Enum* functions always take a real function pointer even in the emulator. * [loader/builtin.c] Removed binary search in BUILTIN_GetEntryPoint32(), as it didn't work with NULL entry points. Using linear search now. * [loader/module.c] Implemented IsSharedSelector(). * [loader/task.c] Changed SwitchStackTo/Back to use the instance data to store the previous stack instead of the TDB. Also copy the local variables onto the new stack. Added GetExeVersion() and SetTackSignalProc(). Implemented SetSigHandler(). Sat Aug 3 22:19:00 1996 Thomas Sandford <t.d.g.sandford@prds-grn.demon.co.uk> * [controls/menu.c] "Fixed" problem in deleting menus where win32 could get into an endless loop when it crashed. I think I've fixed the symptoms, not the original problem so it might be worth further investigation. * [debugger/registers.c] Added missing #ifdefs on FS_REG and GS_REG, needed for FreeBSD to compile wine properly. * [files/dos_fs.c] Made DOSFS_Hash and DOSFS_Match non-static so they can be called from win32/findfile.c (q.v.). * [if1632/gdi32.spec] Added SetMapMode (call existing function) * [if1632/kernel32.spec] Added FindFirstFileA and SetFileAttributesA. * [if1632/user32.spec] Added BringWindowToTop, CreatePopupMenu, GetKeyState, GetParent, IsDlgButtonChecked (call existing functions) and IsDialogMessageA, UnhookWindowsHookEx. * [win32/file.c] Added stub function SetFileAttributes32A. It's a stub because I can't really work out what this function should do with most attributes in a Unix environment. Anyone care to expand it? * [win32/findfile.c] New file. Initial stab at FindFirstFile. This doesn't work as specified yet, though a lot of the groundwork is there. I haven't time to work on this for the next month, so if anyone wants to pick it up and run with it please do. * [win32/memory.c] Removed malloc.h from includes (covered by stdlib.h include, and gets rid of a warning in FreeBSD). * [win32/newfns.c] UnhookWindowsHookEx32A stub added. * [win32/user32.c] Added implementation of IsDialogMessage32A. * [windows/dialog.c] IsDlgButtonChecked now calls SendDlgItemMessage32A instead of SendDlgItemMessage16. Sat Aug 3 18:00:00 1996 Alex Korobka <alex@phm30.pharm.sunysb.edu> * [windows/graphics.c] Removed rectangle checking (conflicted with nonstandard mapping modes). * [windows/dialog.c] Added check for child-style dialogs to DS_ABSALIGN coordinate conversion. * [objects/color.c] Cleaned up misc. bits Thu Aug 1 10:51:45 1996 Andrew Lewycky <plewycky@oise.utoronto.ca> * [windows/focus.c] [windows/event.c] [windows/win.c] [windows/defdlg.c] Fixes to focusing and activation. * [windows/defdlg.c] Properly(?) handle DM_GETDEFID. * [controls/combo.c] Handle CB_FINDSTRINGEXACT, CB_SETEDITSEL, CB_GETEDITSEL. CBCheckSize: Adjust edit position. Tue Jul 30 09:46:36 1996 Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de> * [files/file.c] [include/file.h] [loader/module.c] [loader/ne_image.c] Pass HFILEs instead of unix-fds to self-loader code. Mon Jul 29 21:48:25 1996 Albrecht Kleine <kleine@ak.sax.de> * [include/metafile.h] [objects/metafile.c] [objects/text.c] Implemented handling of some new metafile records (META_...) in PlayMetaFileRecord(), rewrite of 'case META_EXTTEXTOUT'. Added functions like MF_StretchBlt() for usage in metafiles. Minor bugfix in CopyMetafile(). * [objects/bitmap.c][objects/dib.c] Added check for metafile-DC in Bitmap and DIB functions: CreateCompatibleBitmap() etc. |
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controls | ||
debugger | ||
documentation | ||
files | ||
if1632 | ||
include | ||
ipc | ||
library | ||
libtest | ||
loader | ||
memory | ||
misc | ||
miscemu | ||
multimedia | ||
objects | ||
programs | ||
rc | ||
resources | ||
tools | ||
win32 | ||
windows | ||
ANNOUNCE | ||
BUGS | ||
ChangeLog | ||
DEVELOPERS-HINTS | ||
LICENSE | ||
Make.rules.in | ||
Makefile.in | ||
README | ||
RELEASE-NOTES | ||
WARRANTY | ||
configure | ||
configure.in | ||
wine.ini | ||
wine.man |
README
1. INTRODUCTION Wine is a program that allows running MS-Windows programs under X11. It consists of a program loader, that loads and executes an MS-Windows binary, and of an emulation library that translates Windows API calls to their Unix/X11 equivalent. Wine is free software. See the file LICENSE for the details. Basically, you can do anything with it, except claim that you wrote it. 2. COMPILATION You must have one of: Linux version 0.99.13 or above NetBSD-current FreeBSD-current or FreeBSD 1.1 You also need to have libXpm installed on your system. The sources for it are probably available on the ftp site where you got Wine. They can also be found on ftp.x.org and all its mirror sites. To build Wine, first do a "./configure" and then a "make depend; make". The executable "wine" will be built. "wine" will load and run 16-bit Windows executables. To build Winelib, do a "./configure --with-library", and then a "make depend; make". The library "winelib.a" will be built, allowing to compile Windows source code under Unix. If you have an ELF compiler, you can use "./configure --with-dll" instead to build a shared library. To upgrade to a new release by using a patch file, first cd to the top-level directory of the release (the one containing this README file). Then do a "make clean", and patch the release with: gunzip -c patch-file | patch -p1 where "patch-file" is the name of the patch file (something like Wine-yymmdd.diff.gz). You can then re-run "./configure", and then run "make depend; make". 3. SETUP Once Wine has been built correctly, you can do "make install"; this will install the wine executable and the man page. Wine requires you to have a file /usr/local/etc/wine.conf (you can supply a different name when configuring wine) or a file called .winerc in your home directory. The format of this file is explained in the man page. The file wine.ini contains a config file example. 4. RUNNING PROGRAMS When invoking Wine, you must specify the entire path to the executable, or a filename only. For example: to run Windows' solitaire: wine sol (using the searchpath to locate the file) wine sol.exe wine c:\\windows\\sol.exe (using a dosfilename) wine /usr/windows/sol.exe (using a unixfilename) Note: the path of the file will also be added to the path when a full name is supplied on the commandline. Have a nice game of solitaire, but be careful. Emulation isn't perfect. So, occasionally it may crash. 5. GETTING MORE INFORMATION The best place to get help or to report bugs is the Usenet newsgroup comp.emulators.ms-windows.wine. The Wine FAQ is posted there every month. If you add something, or fix a bug, please send a patch ('diff -u' format preferred) to julliard@lrc.epfl.ch for inclusion in the next release. -- Alexandre Julliard julliard@lrc.epfl.ch