Sweden-Number/dlls/ddraw
Stefan Dösinger 044f5e109f wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-04 22:36:28 +01:00
..
tests wined3d: Test if an offset is needed to get the correct filling convention. 2021-11-04 22:36:28 +01:00
Makefile.in makefiles: Make -mno-cygwin the default. 2021-09-20 22:45:48 +02:00
clipper.c
ddraw.c d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags. 2021-07-19 12:21:44 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h
device.c d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags. 2021-07-19 12:21:44 +02:00
executebuffer.c wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type(). 2021-04-21 21:20:55 +02:00
light.c
main.c winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer(). 2021-04-30 22:59:50 +02:00
material.c
palette.c
surface.c d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags. 2021-07-19 12:21:44 +02:00
utils.c
version.rc
vertexbuffer.c ddraw: Don't grab wined3d lock for wined3d_resource_unmap(). 2021-10-19 22:51:19 +02:00
viewport.c wined3d: Introduce a wined3d_bound_range() helper. 2021-07-07 18:14:35 +02:00