303 lines
8.1 KiB
C
303 lines
8.1 KiB
C
/*
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* Wine server communication
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*
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* Copyright (C) 1998 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <ctype.h>
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#ifdef HAVE_DIRENT_H
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# include <dirent.h>
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#endif
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#include <errno.h>
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#include <fcntl.h>
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#ifdef HAVE_LWP_H
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#include <lwp.h>
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#endif
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#ifdef HAVE_PTHREAD_NP_H
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# include <pthread_np.h>
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#endif
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#ifdef HAVE_PWD_H
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# include <pwd.h>
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#endif
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#include <signal.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_SOCKET_H
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# include <sys/socket.h>
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#endif
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#ifdef HAVE_SYS_WAIT_H
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#include <sys/wait.h>
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#endif
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#ifdef HAVE_SYS_UN_H
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#include <sys/un.h>
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#endif
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#ifdef HAVE_SYS_MMAN_H
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#include <sys/mman.h>
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#endif
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#ifdef HAVE_SYS_PRCTL_H
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# include <sys/prctl.h>
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#endif
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#ifdef HAVE_SYS_STAT_H
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# include <sys/stat.h>
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#endif
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#ifdef HAVE_SYS_SYSCALL_H
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# include <sys/syscall.h>
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#endif
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#ifdef HAVE_SYS_UIO_H
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#include <sys/uio.h>
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#endif
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#ifdef HAVE_SYS_UCONTEXT_H
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# include <sys/ucontext.h>
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#endif
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#ifdef HAVE_SYS_THR_H
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#include <sys/thr.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef __APPLE__
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#include <crt_externs.h>
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#include <spawn.h>
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#ifndef _POSIX_SPAWN_DISABLE_ASLR
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#define _POSIX_SPAWN_DISABLE_ASLR 0x0100
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#endif
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#endif
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winnt.h"
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#include "wine/library.h"
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#include "wine/server.h"
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#include "wine/debug.h"
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#include "ntdll_misc.h"
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#include "ddk/wdm.h"
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/* Some versions of glibc don't define this */
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#ifndef SCM_RIGHTS
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#define SCM_RIGHTS 1
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#endif
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#ifndef MSG_CMSG_CLOEXEC
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#define MSG_CMSG_CLOEXEC 0
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#endif
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#define SOCKETNAME "socket" /* name of the socket file */
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#define LOCKNAME "lock" /* name of the lock file */
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const char *build_dir = NULL;
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const char *data_dir = NULL;
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const char *config_dir = NULL;
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unsigned int server_cpus = 0;
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BOOL is_wow64 = FALSE;
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timeout_t server_start_time = 0; /* time of server startup */
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sigset_t server_block_set; /* signals to block during server calls */
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/***********************************************************************
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* wine_server_call (NTDLL.@)
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*
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* Perform a server call.
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*
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* PARAMS
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* req_ptr [I/O] Function dependent data
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*
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* RETURNS
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* Depends on server function being called, but usually an NTSTATUS code.
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*
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* NOTES
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* Use the SERVER_START_REQ and SERVER_END_REQ to help you fill out the
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* server request structure for the particular call. E.g:
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*| SERVER_START_REQ( event_op )
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*| {
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*| req->handle = handle;
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*| req->op = SET_EVENT;
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*| ret = wine_server_call( req );
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*| }
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*| SERVER_END_REQ;
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*/
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unsigned int CDECL wine_server_call( void *req_ptr )
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{
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return unix_funcs->server_call( req_ptr );
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}
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/***********************************************************************
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* server_enter_uninterrupted_section
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*/
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void server_enter_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset )
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{
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pthread_sigmask( SIG_BLOCK, &server_block_set, sigset );
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RtlEnterCriticalSection( cs );
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}
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/***********************************************************************
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* server_leave_uninterrupted_section
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*/
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void server_leave_uninterrupted_section( RTL_CRITICAL_SECTION *cs, sigset_t *sigset )
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{
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RtlLeaveCriticalSection( cs );
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pthread_sigmask( SIG_SETMASK, sigset, NULL );
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}
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/***********************************************************************
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* wine_server_send_fd (NTDLL.@)
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*
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* Send a file descriptor to the server.
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*
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* PARAMS
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* fd [I] file descriptor to send
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*
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* RETURNS
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* nothing
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*/
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void CDECL wine_server_send_fd( int fd )
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{
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unix_funcs->server_send_fd( fd );
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}
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/***********************************************************************
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* wine_server_fd_to_handle (NTDLL.@)
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*
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* Allocate a file handle for a Unix file descriptor.
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*
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* PARAMS
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* fd [I] Unix file descriptor.
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* access [I] Win32 access flags.
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* attributes [I] Object attributes.
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* handle [O] Address where Wine file handle will be stored.
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*
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* RETURNS
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* NTSTATUS code
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*/
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int CDECL wine_server_fd_to_handle( int fd, unsigned int access, unsigned int attributes, HANDLE *handle )
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{
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return unix_funcs->server_fd_to_handle( fd, access, attributes, handle );
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}
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/***********************************************************************
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* wine_server_handle_to_fd (NTDLL.@)
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*
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* Retrieve the file descriptor corresponding to a file handle.
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*
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* PARAMS
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* handle [I] Wine file handle.
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* access [I] Win32 file access rights requested.
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* unix_fd [O] Address where Unix file descriptor will be stored.
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* options [O] Address where the file open options will be stored. Optional.
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*
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* RETURNS
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* NTSTATUS code
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*/
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int CDECL wine_server_handle_to_fd( HANDLE handle, unsigned int access, int *unix_fd,
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unsigned int *options )
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{
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return unix_funcs->server_handle_to_fd( handle, access, unix_fd, options );
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}
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/***********************************************************************
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* wine_server_release_fd (NTDLL.@)
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*
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* Release the Unix file descriptor returned by wine_server_handle_to_fd.
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*
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* PARAMS
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* handle [I] Wine file handle.
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* unix_fd [I] Unix file descriptor to release.
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*
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* RETURNS
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* nothing
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*/
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void CDECL wine_server_release_fd( HANDLE handle, int unix_fd )
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{
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unix_funcs->server_release_fd( handle, unix_fd );
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}
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/***********************************************************************
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* server_init_process
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*
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* Start the server and create the initial socket pair.
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*/
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void server_init_process(void)
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{
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/* setup the signal mask */
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sigemptyset( &server_block_set );
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sigaddset( &server_block_set, SIGALRM );
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sigaddset( &server_block_set, SIGIO );
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sigaddset( &server_block_set, SIGINT );
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sigaddset( &server_block_set, SIGHUP );
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sigaddset( &server_block_set, SIGUSR1 );
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sigaddset( &server_block_set, SIGUSR2 );
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sigaddset( &server_block_set, SIGCHLD );
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}
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/***********************************************************************
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* server_init_process_done
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*/
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void server_init_process_done(void)
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{
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#ifdef __i386__
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extern struct ldt_copy *__wine_ldt_copy;
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#endif
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PEB *peb = NtCurrentTeb()->Peb;
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IMAGE_NT_HEADERS *nt = RtlImageNtHeader( peb->ImageBaseAddress );
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void *entry = (char *)peb->ImageBaseAddress + nt->OptionalHeader.AddressOfEntryPoint;
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NTSTATUS status;
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int suspend;
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unix_funcs->server_init_process_done();
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/* Install signal handlers; this cannot be done earlier, since we cannot
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* send exceptions to the debugger before the create process event that
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* is sent by REQ_INIT_PROCESS_DONE.
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* We do need the handlers in place by the time the request is over, so
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* we set them up here. If we segfault between here and the server call
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* something is very wrong... */
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signal_init_process();
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/* Signal the parent process to continue */
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SERVER_START_REQ( init_process_done )
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{
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req->module = wine_server_client_ptr( peb->ImageBaseAddress );
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#ifdef __i386__
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req->ldt_copy = wine_server_client_ptr( __wine_ldt_copy );
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#endif
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req->entry = wine_server_client_ptr( entry );
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req->gui = (nt->OptionalHeader.Subsystem != IMAGE_SUBSYSTEM_WINDOWS_CUI);
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status = wine_server_call( req );
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suspend = reply->suspend;
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}
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SERVER_END_REQ;
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assert( !status );
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unix_funcs->start_process( entry, suspend, kernel32_start_process );
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}
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