Sweden-Number/controls/widgets.c

159 lines
4.8 KiB
C

/*
* Windows widgets (built-in window classes)
*
* Copyright 1993 Alexandre Julliard
*/
#include "win.h"
#include "commctrl.h"
#include "button.h"
#include "static.h"
#include "status.h"
#include "scroll.h"
#include "desktop.h"
#include "mdi.h"
#include "gdi.h"
#include "module.h"
#include "heap.h"
/* Window procedures */
extern LRESULT EditWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
LPARAM lParam );
extern LRESULT ListBoxWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
LPARAM lParam );
extern LRESULT PopupMenuWndProc( HWND32 hwnd, UINT32 msg, WPARAM32 wParam,
LPARAM lParam );
/* Win16 class info */
typedef struct
{
UINT16 style;
INT16 wndExtra;
HBRUSH16 background;
LPCSTR procName;
LPCSTR className;
} BUILTIN_CLASS_INFO16;
/* Win16 built-in classes */
static const BUILTIN_CLASS_INFO16 WIDGETS_BuiltinClasses16[] =
{
{ CS_GLOBALCLASS | CS_PARENTDC,
sizeof(STATICINFO), 0, "StaticWndProc", "Static" },
{ CS_GLOBALCLASS | CS_PARENTDC | CS_DBLCLKS,
8, 0, "ComboBoxWndProc", "ComboBox" },
{ CS_GLOBALCLASS | CS_DBLCLKS | CS_SAVEBITS,
8, 0, "ComboLBoxWndProc", "ComboLBox" },
{ CS_GLOBALCLASS, sizeof(MDICLIENTINFO),
STOCK_LTGRAY_BRUSH, "MDIClientWndProc", "MDIClient" }
};
#define NB_BUILTIN_CLASSES16 \
(sizeof(WIDGETS_BuiltinClasses16)/sizeof(WIDGETS_BuiltinClasses16[0]))
/* Win32 built-in classes */
static WNDCLASS32A WIDGETS_BuiltinClasses32[] =
{
{ CS_GLOBALCLASS | CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW | CS_PARENTDC,
ButtonWndProc, 0, sizeof(BUTTONINFO), 0, 0, 0, 0, 0, "Button" },
{ CS_GLOBALCLASS | CS_DBLCLKS /*| CS_PARENTDC*/,
EditWndProc, 0, sizeof(void *), 0, 0, 0, 0, 0, "Edit" },
{ CS_GLOBALCLASS | CS_DBLCLKS /*| CS_PARENTDC*/,
ListBoxWndProc, 0, sizeof(void *), 0, 0, 0, 0, 0, "ListBox" },
{ CS_GLOBALCLASS | CS_SAVEBITS, PopupMenuWndProc,
0, sizeof(HMENU32), 0, 0, 0, 0, 0, POPUPMENU_CLASS_NAME },
{ CS_GLOBALCLASS | CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW | CS_PARENTDC,
ScrollBarWndProc, 0, sizeof(SCROLLBAR_INFO), 0, 0, 0, 0, 0, "ScrollBar"},
{ CS_GLOBALCLASS, DesktopWndProc, 0, sizeof(DESKTOPINFO),
0, 0, 0, 0, 0, DESKTOP_CLASS_NAME },
{ CS_GLOBALCLASS | CS_SAVEBITS, DefDlgProc32A, 0, DLGWINDOWEXTRA,
0, 0, 0, 0, 0, DIALOG_CLASS_NAME }
};
#define NB_BUILTIN_CLASSES32 \
(sizeof(WIDGETS_BuiltinClasses32)/sizeof(WIDGETS_BuiltinClasses32[0]))
/* Win32 common controls */
static WNDCLASS32A WIDGETS_CommonControls32[] =
{
{ CS_GLOBALCLASS | CS_VREDRAW | CS_HREDRAW, StatusWindowProc, 0,
sizeof(STATUSWINDOWINFO), 0, 0, 0, 0, 0, STATUSCLASSNAME32A },
};
#define NB_COMMON_CONTROLS32 \
(sizeof(WIDGETS_CommonControls32)/sizeof(WIDGETS_CommonControls32[0]))
/***********************************************************************
* WIDGETS_Init
*
* Initialize the built-in window classes.
*/
BOOL WIDGETS_Init(void)
{
int i;
char *name;
const BUILTIN_CLASS_INFO16 *info16 = WIDGETS_BuiltinClasses16;
WNDCLASS16 class16;
WNDCLASS32A *class32 = WIDGETS_BuiltinClasses32;
if (!(name = SEGPTR_ALLOC( 20 * sizeof(char) ))) return FALSE;
/* Create 16-bit classes */
class16.cbClsExtra = 0;
class16.hInstance = 0;
class16.hIcon = 0;
class16.hCursor = LoadCursor16( 0, IDC_ARROW );
class16.lpszMenuName = (SEGPTR)0;
class16.lpszClassName = SEGPTR_GET(name);
for (i = 0; i < NB_BUILTIN_CLASSES16; i++, info16++)
{
class16.style = info16->style;
class16.lpfnWndProc = (WNDPROC16)MODULE_GetWndProcEntry16( info16->procName );
class16.cbWndExtra = info16->wndExtra;
class16.hbrBackground = info16->background;
strcpy( name, info16->className );
if (!RegisterClass16( &class16 )) return FALSE;
}
/* Create 32-bit classes */
for (i = 0; i < NB_BUILTIN_CLASSES32; i++, class32++)
{
/* Just to make sure the string is > 0x10000 */
strcpy( name, (char *)class32->lpszClassName );
class32->lpszClassName = name;
class32->hCursor = LoadCursor16( 0, IDC_ARROW );
if (!RegisterClass32A( class32 )) return FALSE;
}
SEGPTR_FREE(name);
return TRUE;
}
/***********************************************************************
* InitCommonControls (COMCTL32.15)
*/
void InitCommonControls(void)
{
int i;
char name[30];
WNDCLASS32A *class32 = WIDGETS_CommonControls32;
for (i = 0; i < NB_COMMON_CONTROLS32; i++, class32++)
{
/* Just to make sure the string is > 0x10000 */
strcpy( name, (char *)class32->lpszClassName );
class32->lpszClassName = name;
class32->hCursor = LoadCursor16( 0, IDC_ARROW );
RegisterClass32A( class32 );
}
}