423 lines
14 KiB
C
423 lines
14 KiB
C
/*
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* Copyright 2010 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include <d3drm.h>
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#include <initguid.h>
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#include "wine/test.h"
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static HMODULE d3drm_handle = 0;
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static HRESULT (WINAPI * pDirect3DRMCreate)(LPDIRECT3DRM* ppDirect3DRM);
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#define CHECK_REFCOUNT(obj,rc) \
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{ \
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int rc_new = rc; \
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int count = get_refcount( (IUnknown *)obj ); \
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ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
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}
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#define D3DRM_GET_PROC(func) \
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p ## func = (void*)GetProcAddress(d3drm_handle, #func); \
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if(!p ## func) { \
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trace("GetProcAddress(%s) failed\n", #func); \
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FreeLibrary(d3drm_handle); \
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return FALSE; \
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}
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static BOOL InitFunctionPtrs(void)
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{
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d3drm_handle = LoadLibraryA("d3drm.dll");
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if(!d3drm_handle)
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{
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skip("Could not load d3drm.dll\n");
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return FALSE;
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}
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D3DRM_GET_PROC(Direct3DRMCreate)
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return TRUE;
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}
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static int get_refcount(IUnknown *object)
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{
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IUnknown_AddRef( object );
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return IUnknown_Release( object );
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}
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static char data_bad_version[] =
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"xof 0302txt 0064\n"
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"Header Object\n"
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"{\n"
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"1; 2; 3;\n"
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"}\n";
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static char data_no_mesh[] =
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"xof 0302txt 0064\n"
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"Header Object\n"
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"{\n"
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"1; 0; 1;\n"
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"}\n";
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static char data_ok[] =
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"xof 0302txt 0064\n"
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"Header Object\n"
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"{\n"
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"1; 0; 1;\n"
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"}\n"
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"Mesh Object\n"
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"{\n"
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"4;\n"
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"1.0; 0.0; 0.0;,\n"
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"0.0; 1.0; 0.0;,\n"
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"0.0; 0.0; 1.0;,\n"
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"1.0; 1.0; 1.0;;\n"
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"3;\n"
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"3; 0, 1, 2;,\n"
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"3; 1, 2, 3;,\n"
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"3; 3, 1, 2;;\n"
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"}\n";
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static void test_MeshBuilder(void)
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{
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HRESULT hr;
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LPDIRECT3DRM pD3DRM;
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LPDIRECT3DRMMESHBUILDER pMeshBuilder;
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D3DRMLOADMEMORY info;
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int val;
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DWORD val1, val2, val3;
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D3DVALUE valu, valv;
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hr = pDirect3DRMCreate(&pD3DRM);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
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hr = IDirect3DRM_CreateMeshBuilder(pD3DRM, &pMeshBuilder);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder interface (hr = %x)\n", hr);
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info.lpMemory = data_bad_version;
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info.dSize = strlen(data_bad_version);
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hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
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info.lpMemory = data_no_mesh;
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info.dSize = strlen(data_no_mesh);
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hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
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info.lpMemory = data_ok;
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info.dSize = strlen(data_ok);
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hr = IDirect3DRMMeshBuilder_Load(pMeshBuilder, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
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val = IDirect3DRMMeshBuilder_GetVertexCount(pMeshBuilder);
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ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
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val = IDirect3DRMMeshBuilder_GetFaceCount(pMeshBuilder);
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ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
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hr = IDirect3DRMMeshBuilder_GetVertices(pMeshBuilder, &val1, NULL, &val2, NULL, &val3, NULL);
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ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
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ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1);
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todo_wine ok(val2 == 4, "Wrong number of normals %d (must be 4)\n", val2);
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todo_wine ok(val3 == 22, "Wrong number of face data bytes %d (must be 22)\n", val3);
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valu = 1.23f;
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valv = 3.21f;
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hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
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todo_wine ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
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todo_wine ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
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valu = 1.23f;
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valv = 3.21f;
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hr = IDirect3DRMMeshBuilder_SetTextureCoordinates(pMeshBuilder, 1, valu, valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
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valu = 0.0f;
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valv = 0.0f;
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hr = IDirect3DRMMeshBuilder_GetTextureCoordinates(pMeshBuilder, 1, &valu, &valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
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todo_wine ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
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todo_wine ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
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IDirect3DRMMeshBuilder_Release(pMeshBuilder);
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IDirect3DRM_Release(pD3DRM);
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}
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static void test_MeshBuilder3(void)
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{
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HRESULT hr;
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LPDIRECT3DRM pD3DRM;
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LPDIRECT3DRM3 pD3DRM3;
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LPDIRECT3DRMMESHBUILDER3 pMeshBuilder3;
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D3DRMLOADMEMORY info;
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int val;
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DWORD val1;
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D3DVALUE valu, valv;
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hr = pDirect3DRMCreate(&pD3DRM);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
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hr = IDirect3DRM_QueryInterface(pD3DRM, &IID_IDirect3DRM3, (LPVOID*)&pD3DRM3);
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if (FAILED(hr))
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{
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win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
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IDirect3DRM_Release(pD3DRM);
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return;
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}
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hr = IDirect3DRM3_CreateMeshBuilder(pD3DRM3, &pMeshBuilder3);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMMeshBuilder3 interface (hr = %x)\n", hr);
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info.lpMemory = data_bad_version;
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info.dSize = strlen(data_bad_version);
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hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRMERR_BADFILE, "Should have returned D3DRMERR_BADFILE (hr = %x)\n", hr);
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info.lpMemory = data_no_mesh;
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info.dSize = strlen(data_no_mesh);
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hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRMERR_NOTFOUND, "Should have returned D3DRMERR_NOTFOUND (hr = %x)\n", hr);
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info.lpMemory = data_ok;
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info.dSize = strlen(data_ok);
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hr = IDirect3DRMMeshBuilder3_Load(pMeshBuilder3, &info, NULL, D3DRMLOAD_FROMMEMORY, NULL, NULL);
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ok(hr == D3DRM_OK, "Cannot load mesh data (hr = %x)\n", hr);
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val = IDirect3DRMMeshBuilder3_GetVertexCount(pMeshBuilder3);
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ok(val == 4, "Wrong number of vertices %d (must be 4)\n", val);
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val = IDirect3DRMMeshBuilder3_GetFaceCount(pMeshBuilder3);
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ok(val == 3, "Wrong number of faces %d (must be 3)\n", val);
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hr = IDirect3DRMMeshBuilder3_GetVertices(pMeshBuilder3, 0, &val1, NULL);
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ok(hr == D3DRM_OK, "Cannot get vertices information (hr = %x)\n", hr);
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ok(val1 == 4, "Wrong number of vertices %d (must be 4)\n", val1);
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valu = 1.23f;
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valv = 3.21f;
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hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
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todo_wine ok(valu == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valu);
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todo_wine ok(valv == 0.0f, "Wrong coordinate %f (must be 0.0)\n", valv);
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valu = 1.23f;
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valv = 3.21f;
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hr = IDirect3DRMMeshBuilder3_SetTextureCoordinates(pMeshBuilder3, 1, valu, valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot set texture coordinates (hr = %x)\n", hr);
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valu = 0.0f;
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valv = 0.0f;
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hr = IDirect3DRMMeshBuilder3_GetTextureCoordinates(pMeshBuilder3, 1, &valu, &valv);
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todo_wine ok(hr == D3DRM_OK, "Cannot get texture coordinates (hr = %x)\n", hr);
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todo_wine ok(valu == 1.23f, "Wrong coordinate %f (must be 1.23)\n", valu);
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todo_wine ok(valv == 3.21f, "Wrong coordinate %f (must be 3.21)\n", valv);
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IDirect3DRMMeshBuilder3_Release(pMeshBuilder3);
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IDirect3DRM3_Release(pD3DRM3);
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IDirect3DRM_Release(pD3DRM);
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}
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static void test_Frame(void)
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{
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HRESULT hr;
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LPDIRECT3DRM pD3DRM;
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LPDIRECT3DRMFRAME pFrameC;
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LPDIRECT3DRMFRAME pFrameP1;
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LPDIRECT3DRMFRAME pFrameP2;
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LPDIRECT3DRMFRAME pFrameTmp;
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LPDIRECT3DRMFRAMEARRAY pArray;
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DWORD count;
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hr = pDirect3DRMCreate(&pD3DRM);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
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hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameC);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
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CHECK_REFCOUNT(pFrameC, 1);
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pFrameTmp = (void*)0xdeadbeef;
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hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
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todo_wine ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
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todo_wine ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
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CHECK_REFCOUNT(pFrameC, 1);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameC, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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todo_wine ok(pArray != NULL, "pArray = %p\n", pArray);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 0, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameP1);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
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/* [Add/Delete]Child with NULL pointer */
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hr = IDirect3DRMFrame_AddChild(pFrameP1, NULL);
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todo_wine ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
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CHECK_REFCOUNT(pFrameP1, 1);
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hr = IDirect3DRMFrame_DeleteChild(pFrameP1, NULL);
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todo_wine ok(hr == D3DRMERR_BADOBJECT, "Should have returned D3DRMERR_BADOBJECT (hr = %x)\n", hr);
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CHECK_REFCOUNT(pFrameP1, 1);
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/* Add child to first parent */
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pFrameTmp = (void*)0xdeadbeef;
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hr = IDirect3DRMFrame_GetParent(pFrameP1, &pFrameTmp);
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todo_wine ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
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todo_wine ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
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hr = IDirect3DRMFrame_AddChild(pFrameP1, pFrameC);
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todo_wine ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
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CHECK_REFCOUNT(pFrameP1, 1);
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todo_wine CHECK_REFCOUNT(pFrameC, 2);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP1, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 1, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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pFrameTmp = (void*)0xdeadbeef;
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hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
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todo_wine ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
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todo_wine ok(pFrameTmp == pFrameP1, "pFrameTmp = %p\n", pFrameTmp);
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todo_wine CHECK_REFCOUNT(pFrameP1, 2);
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/* Add child to second parent */
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hr = IDirect3DRM_CreateFrame(pD3DRM, NULL, &pFrameP2);
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ok(hr == D3DRM_OK, "Cannot get IDirect3DRMFrame interface (hr = %x)\n", hr);
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hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
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todo_wine ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
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todo_wine CHECK_REFCOUNT(pFrameC, 2);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 1, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP1, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 0, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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pFrameTmp = (void*)0xdeadbeef;
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hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
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todo_wine ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
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todo_wine ok(pFrameTmp == pFrameP2, "pFrameTmp = %p\n", pFrameTmp);
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todo_wine CHECK_REFCOUNT(pFrameP2, 2);
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todo_wine CHECK_REFCOUNT(pFrameC, 2);
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/* Add child again */
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hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
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todo_wine ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
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todo_wine CHECK_REFCOUNT(pFrameC, 2);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 1, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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/* Delete child */
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hr = IDirect3DRMFrame_DeleteChild(pFrameP2, pFrameC);
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todo_wine ok(hr == D3DRM_OK, "Cannot delete child frame (hr = %x)\n", hr);
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CHECK_REFCOUNT(pFrameC, 1);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 0, "count = %u\n", count);
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IDirect3DRMFrameArray_Release(pArray);
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}
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pFrameTmp = (void*)0xdeadbeef;
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hr = IDirect3DRMFrame_GetParent(pFrameC, &pFrameTmp);
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todo_wine ok(hr == D3DRM_OK, "Cannot get parent frame (hr = %x)\n", hr);
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todo_wine ok(pFrameTmp == NULL, "pFrameTmp = %p\n", pFrameTmp);
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/* Add two children */
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hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameC);
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todo_wine ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
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todo_wine CHECK_REFCOUNT(pFrameC, 2);
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hr = IDirect3DRMFrame_AddChild(pFrameP2, pFrameP1);
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todo_wine ok(hr == D3DRM_OK, "Cannot add child frame (hr = %x)\n", hr);
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todo_wine CHECK_REFCOUNT(pFrameP1, 3);
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pArray = NULL;
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hr = IDirect3DRMFrame_GetChildren(pFrameP2, &pArray);
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todo_wine ok(hr == D3DRM_OK, "Cannot get children (hr = %x)\n", hr);
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if (pArray)
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{
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count = IDirect3DRMFrameArray_GetSize(pArray);
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ok(count == 2, "count = %u\n", count);
|
|
IDirect3DRMFrameArray_Release(pArray);
|
|
}
|
|
|
|
IDirect3DRMMeshBuilder_Release(pFrameP2);
|
|
todo_wine CHECK_REFCOUNT(pFrameC, 2);
|
|
todo_wine CHECK_REFCOUNT(pFrameP1, 3);
|
|
|
|
IDirect3DRMMeshBuilder_Release(pFrameC);
|
|
IDirect3DRMMeshBuilder_Release(pFrameP1);
|
|
|
|
IDirect3DRM_Release(pD3DRM);
|
|
}
|
|
|
|
START_TEST(d3drm)
|
|
{
|
|
if (!InitFunctionPtrs())
|
|
return;
|
|
|
|
test_MeshBuilder();
|
|
test_MeshBuilder3();
|
|
test_Frame();
|
|
|
|
FreeLibrary(d3drm_handle);
|
|
}
|