Sweden-Number/dlls/d3d8
Henri Verbeet 7e3985e1fe ddraw: Setup the device window in SetCooperativeLevel(). 2010-11-08 13:30:54 +01:00
..
tests wined3d: Use SetWindowPos() to make the focus window active. 2010-11-05 17:15:37 +01:00
Makefile.in
buffer.c
cubetexture.c wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods. 2010-10-25 14:29:31 +02:00
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c ddraw: Setup the device window in SetCooperativeLevel(). 2010-11-08 13:30:54 +01:00
directx.c
shader.c
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c
volume.c
volumetexture.c