Sweden-Number/dlls/winecoreaudio.drv/mmdevdrv.c

2962 lines
80 KiB
C

/*
* Copyright 2011 Andrew Eikum for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define NONAMELESSUNION
#define COBJMACROS
#include "config.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "winnls.h"
#include "winreg.h"
#include "wine/debug.h"
#include "wine/unicode.h"
#include "wine/list.h"
#include "ole2.h"
#include "mmdeviceapi.h"
#include "devpkey.h"
#include "dshow.h"
#include "dsound.h"
#include "endpointvolume.h"
#include "initguid.h"
#include "audioclient.h"
#include "audiopolicy.h"
#include <errno.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <unistd.h>
#include <libkern/OSAtomic.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioToolbox/AudioQueue.h>
WINE_DEFAULT_DEBUG_CHANNEL(coreaudio);
#define NULL_PTR_ERR MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, RPC_X_NULL_REF_POINTER)
#define CAPTURE_BUFFERS 5
static const REFERENCE_TIME DefaultPeriod = 200000;
static const REFERENCE_TIME MinimumPeriod = 100000;
typedef struct _AQBuffer {
AudioQueueBufferRef buf;
struct list entry;
} AQBuffer;
struct ACImpl;
typedef struct ACImpl ACImpl;
typedef struct _AudioSession {
GUID guid;
struct list clients;
IMMDevice *device;
float master_vol;
UINT32 channel_count;
float *channel_vols;
BOOL mute;
CRITICAL_SECTION lock;
struct list entry;
} AudioSession;
typedef struct _AudioSessionWrapper {
IAudioSessionControl2 IAudioSessionControl2_iface;
IChannelAudioVolume IChannelAudioVolume_iface;
ISimpleAudioVolume ISimpleAudioVolume_iface;
LONG ref;
ACImpl *client;
AudioSession *session;
} AudioSessionWrapper;
struct ACImpl {
IAudioClient IAudioClient_iface;
IAudioRenderClient IAudioRenderClient_iface;
IAudioCaptureClient IAudioCaptureClient_iface;
IAudioClock IAudioClock_iface;
IAudioClock2 IAudioClock2_iface;
IAudioStreamVolume IAudioStreamVolume_iface;
LONG ref;
IMMDevice *parent;
WAVEFORMATEX *fmt;
EDataFlow dataflow;
DWORD flags;
AUDCLNT_SHAREMODE share;
HANDLE event;
float *vols;
AudioDeviceID adevid;
AudioQueueRef aqueue;
AudioObjectPropertyScope scope;
HANDLE timer;
UINT32 period_ms, bufsize_frames, inbuf_frames, written_frames;
UINT64 last_time;
AudioQueueBufferRef public_buffer;
BOOL getbuf_last;
int playing;
AudioSession *session;
AudioSessionWrapper *session_wrapper;
struct list entry;
struct list avail_buffers;
/* We can't use debug printing or {Enter,Leave}CriticalSection from
* OSX callback threads, so we use OSX's OSSpinLock for synchronization
* instead. OSSpinLock is not a recursive lock, so don't call
* synchronized functions while holding the lock. */
OSSpinLock lock;
};
enum PlayingStates {
StateStopped = 0,
StatePlaying,
StateInTransition
};
static const IAudioClientVtbl AudioClient_Vtbl;
static const IAudioRenderClientVtbl AudioRenderClient_Vtbl;
static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl;
static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl;
static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl;
static const IAudioClockVtbl AudioClock_Vtbl;
static const IAudioClock2Vtbl AudioClock2_Vtbl;
static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl;
static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl;
static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl;
typedef struct _SessionMgr {
IAudioSessionManager2 IAudioSessionManager2_iface;
LONG ref;
IMMDevice *device;
} SessionMgr;
static HANDLE g_timer_q;
static CRITICAL_SECTION g_sessions_lock;
static struct list g_sessions = LIST_INIT(g_sessions);
static HRESULT AudioClock_GetPosition_nolock(ACImpl *This, UINT64 *pos,
UINT64 *qpctime, BOOL raw);
static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client);
static HRESULT ca_setvol(ACImpl *This, UINT32 index);
static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClient_iface);
}
static inline ACImpl *impl_from_IAudioRenderClient(IAudioRenderClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioRenderClient_iface);
}
static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface);
}
static inline AudioSessionWrapper *impl_from_IAudioSessionControl2(IAudioSessionControl2 *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, IAudioSessionControl2_iface);
}
static inline AudioSessionWrapper *impl_from_ISimpleAudioVolume(ISimpleAudioVolume *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, ISimpleAudioVolume_iface);
}
static inline AudioSessionWrapper *impl_from_IChannelAudioVolume(IChannelAudioVolume *iface)
{
return CONTAINING_RECORD(iface, AudioSessionWrapper, IChannelAudioVolume_iface);
}
static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface);
}
static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface);
}
static inline ACImpl *impl_from_IAudioStreamVolume(IAudioStreamVolume *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioStreamVolume_iface);
}
static inline SessionMgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface)
{
return CONTAINING_RECORD(iface, SessionMgr, IAudioSessionManager2_iface);
}
BOOL WINAPI DllMain(HINSTANCE dll, DWORD reason, void *reserved)
{
if(reason == DLL_PROCESS_ATTACH){
g_timer_q = CreateTimerQueue();
if(!g_timer_q)
return FALSE;
InitializeCriticalSection(&g_sessions_lock);
}
return TRUE;
}
HRESULT WINAPI AUDDRV_GetEndpointIDs(EDataFlow flow, WCHAR ***ids,
AudioDeviceID ***keys, UINT *num, UINT *def_index)
{
UInt32 devsize, size;
AudioDeviceID *devices;
AudioDeviceID default_id;
AudioObjectPropertyAddress addr;
OSStatus sc;
int i, ndevices;
TRACE("%d %p %p %p\n", flow, ids, num, def_index);
addr.mScope = kAudioObjectPropertyScopeGlobal;
addr.mElement = kAudioObjectPropertyElementMaster;
if(flow == eRender)
addr.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
else if(flow == eCapture)
addr.mSelector = kAudioHardwarePropertyDefaultInputDevice;
else
return E_INVALIDARG;
size = sizeof(default_id);
sc = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0,
NULL, &size, &default_id);
if(sc != noErr){
WARN("Getting _DefaultInputDevice property failed: %lx\n", sc);
default_id = -1;
}
addr.mSelector = kAudioHardwarePropertyDevices;
sc = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr, 0,
NULL, &devsize);
if(sc != noErr){
WARN("Getting _Devices property size failed: %lx\n", sc);
return E_FAIL;
}
devices = HeapAlloc(GetProcessHeap(), 0, devsize);
if(!devices)
return E_OUTOFMEMORY;
sc = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL,
&devsize, devices);
if(sc != noErr){
WARN("Getting _Devices property failed: %lx\n", sc);
HeapFree(GetProcessHeap(), 0, devices);
return E_FAIL;
}
ndevices = devsize / sizeof(AudioDeviceID);
*ids = HeapAlloc(GetProcessHeap(), 0, ndevices * sizeof(WCHAR *));
if(!*ids){
HeapFree(GetProcessHeap(), 0, devices);
return E_OUTOFMEMORY;
}
*keys = HeapAlloc(GetProcessHeap(), 0, ndevices * sizeof(AudioDeviceID *));
if(!*ids){
HeapFree(GetProcessHeap(), 0, *ids);
HeapFree(GetProcessHeap(), 0, devices);
return E_OUTOFMEMORY;
}
*num = 0;
*def_index = (UINT)-1;
for(i = 0; i < ndevices; ++i){
AudioBufferList *buffers;
CFStringRef name;
SIZE_T len;
char nameA[256];
int j;
addr.mSelector = kAudioDevicePropertyStreamConfiguration;
if(flow == eRender)
addr.mScope = kAudioDevicePropertyScopeOutput;
else
addr.mScope = kAudioDevicePropertyScopeInput;
addr.mElement = 0;
sc = AudioObjectGetPropertyDataSize(devices[i], &addr, 0, NULL, &size);
if(sc != noErr){
WARN("Unable to get _StreamConfiguration property size for "
"device %lu: %lx\n", devices[i], sc);
continue;
}
buffers = HeapAlloc(GetProcessHeap(), 0, size);
if(!buffers){
HeapFree(GetProcessHeap(), 0, devices);
for(j = 0; j < *num; ++j)
HeapFree(GetProcessHeap(), 0, (*ids)[j]);
HeapFree(GetProcessHeap(), 0, *keys);
HeapFree(GetProcessHeap(), 0, *ids);
return E_OUTOFMEMORY;
}
sc = AudioObjectGetPropertyData(devices[i], &addr, 0, NULL,
&size, buffers);
if(sc != noErr){
WARN("Unable to get _StreamConfiguration property for "
"device %lu: %lx\n", devices[i], sc);
HeapFree(GetProcessHeap(), 0, buffers);
continue;
}
/* check that there's at least one channel in this device before
* we claim it as usable */
for(j = 0; j < buffers->mNumberBuffers; ++j)
if(buffers->mBuffers[j].mNumberChannels > 0)
break;
if(j >= buffers->mNumberBuffers){
HeapFree(GetProcessHeap(), 0, buffers);
continue;
}
HeapFree(GetProcessHeap(), 0, buffers);
size = sizeof(name);
addr.mSelector = kAudioObjectPropertyName;
sc = AudioObjectGetPropertyData(devices[i], &addr, 0, NULL,
&size, &name);
if(sc != noErr){
WARN("Unable to get _Name property for device %lu: %lx\n",
devices[i], sc);
continue;
}
if(!CFStringGetCString(name, nameA, sizeof(nameA),
kCFStringEncodingUTF8)){
WARN("Error converting string to UTF8\n");
CFRelease(name);
continue;
}
CFRelease(name);
len = MultiByteToWideChar(CP_UNIXCP, 0, nameA, -1, NULL, 0);
(*ids)[*num] = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
if(!(*ids)[*num]){
HeapFree(GetProcessHeap(), 0, devices);
for(j = 0; j < *num; ++j){
HeapFree(GetProcessHeap(), 0, (*ids)[j]);
HeapFree(GetProcessHeap(), 0, (*keys)[j]);
}
HeapFree(GetProcessHeap(), 0, *ids);
HeapFree(GetProcessHeap(), 0, *keys);
return E_OUTOFMEMORY;
}
MultiByteToWideChar(CP_UNIXCP, 0, nameA, -1, (*ids)[*num], len);
(*keys)[*num] = HeapAlloc(GetProcessHeap(), 0, sizeof(AudioDeviceID));
if(!(*ids)[*num]){
HeapFree(GetProcessHeap(), 0, devices);
HeapFree(GetProcessHeap(), 0, (*ids)[*num]);
for(j = 0; j < *num; ++j){
HeapFree(GetProcessHeap(), 0, (*ids)[j]);
HeapFree(GetProcessHeap(), 0, (*keys)[j]);
}
HeapFree(GetProcessHeap(), 0, *ids);
HeapFree(GetProcessHeap(), 0, *keys);
return E_OUTOFMEMORY;
}
*(*keys)[*num] = devices[i];
if(*def_index == (UINT)-1 && devices[i] == default_id)
*def_index = *num;
(*num)++;
}
if(*def_index == (UINT)-1)
*def_index = 0;
HeapFree(GetProcessHeap(), 0, devices);
return S_OK;
}
HRESULT WINAPI AUDDRV_GetAudioEndpoint(AudioDeviceID *adevid, IMMDevice *dev,
EDataFlow dataflow, IAudioClient **out)
{
ACImpl *This;
TRACE("%p %d %p\n", dev, dataflow, out);
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ACImpl));
if(!This)
return E_OUTOFMEMORY;
This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl;
This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl;
This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl;
This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl;
This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl;
This->IAudioStreamVolume_iface.lpVtbl = &AudioStreamVolume_Vtbl;
This->dataflow = dataflow;
if(dataflow == eRender)
This->scope = kAudioDevicePropertyScopeOutput;
else if(dataflow == eCapture)
This->scope = kAudioDevicePropertyScopeInput;
else{
HeapFree(GetProcessHeap(), 0, This);
return E_INVALIDARG;
}
This->lock = 0;
This->parent = dev;
IMMDevice_AddRef(This->parent);
list_init(&This->avail_buffers);
This->adevid = *adevid;
*out = &This->IAudioClient_iface;
IAudioClient_AddRef(&This->IAudioClient_iface);
return S_OK;
}
static HRESULT WINAPI AudioClient_QueryInterface(IAudioClient *iface,
REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClient))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioClient_AddRef(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI AudioClient_Release(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){
IAudioClient_Stop(iface);
if(This->aqueue)
AudioQueueDispose(This->aqueue, 1);
if(This->session){
EnterCriticalSection(&g_sessions_lock);
list_remove(&This->entry);
LeaveCriticalSection(&g_sessions_lock);
}
HeapFree(GetProcessHeap(), 0, This->vols);
HeapFree(GetProcessHeap(), 0, This->public_buffer);
CoTaskMemFree(This->fmt);
IMMDevice_Release(This->parent);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static void dump_fmt(const WAVEFORMATEX *fmt)
{
TRACE("wFormatTag: 0x%x (", fmt->wFormatTag);
switch(fmt->wFormatTag){
case WAVE_FORMAT_PCM:
TRACE("WAVE_FORMAT_PCM");
break;
case WAVE_FORMAT_IEEE_FLOAT:
TRACE("WAVE_FORMAT_IEEE_FLOAT");
break;
case WAVE_FORMAT_EXTENSIBLE:
TRACE("WAVE_FORMAT_EXTENSIBLE");
break;
default:
TRACE("Unknown");
break;
}
TRACE(")\n");
TRACE("nChannels: %u\n", fmt->nChannels);
TRACE("nSamplesPerSec: %u\n", fmt->nSamplesPerSec);
TRACE("nAvgBytesPerSec: %u\n", fmt->nAvgBytesPerSec);
TRACE("nBlockAlign: %u\n", fmt->nBlockAlign);
TRACE("wBitsPerSample: %u\n", fmt->wBitsPerSample);
TRACE("cbSize: %u\n", fmt->cbSize);
if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){
WAVEFORMATEXTENSIBLE *fmtex = (void*)fmt;
TRACE("dwChannelMask: %08x\n", fmtex->dwChannelMask);
TRACE("Samples: %04x\n", fmtex->Samples.wReserved);
TRACE("SubFormat: %s\n", wine_dbgstr_guid(&fmtex->SubFormat));
}
}
static DWORD get_channel_mask(unsigned int channels)
{
switch(channels){
case 0:
return 0;
case 1:
return SPEAKER_FRONT_CENTER;
case 2:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
case 3:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
SPEAKER_LOW_FREQUENCY;
case 4:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT;
case 5:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY;
case 6:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_CENTER;
case 7:
return SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT |
SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_FRONT_CENTER |
SPEAKER_BACK_CENTER;
}
FIXME("Unknown speaker configuration: %u\n", channels);
return 0;
}
static WAVEFORMATEX *clone_format(const WAVEFORMATEX *fmt)
{
WAVEFORMATEX *ret;
size_t size;
if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE)
size = sizeof(WAVEFORMATEXTENSIBLE);
else
size = sizeof(WAVEFORMATEX);
ret = CoTaskMemAlloc(size);
if(!ret)
return NULL;
memcpy(ret, fmt, size);
ret->cbSize = size - sizeof(WAVEFORMATEX);
return ret;
}
static HRESULT ca_get_audiodesc(AudioStreamBasicDescription *desc,
const WAVEFORMATEX *fmt)
{
const WAVEFORMATEXTENSIBLE *fmtex = (const WAVEFORMATEXTENSIBLE *)fmt;
desc->mFormatFlags = 0;
if(fmt->wFormatTag == WAVE_FORMAT_PCM ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){
desc->mFormatID = kAudioFormatLinearPCM;
if(fmt->wBitsPerSample > 8)
desc->mFormatFlags = kAudioFormatFlagIsSignedInteger;
}else if(fmt->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){
desc->mFormatID = kAudioFormatLinearPCM;
desc->mFormatFlags = kAudioFormatFlagIsFloat;
}else if(fmt->wFormatTag == WAVE_FORMAT_MULAW ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_MULAW))){
desc->mFormatID = kAudioFormatULaw;
}else if(fmt->wFormatTag == WAVE_FORMAT_ALAW ||
(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_ALAW))){
desc->mFormatID = kAudioFormatALaw;
}else
return AUDCLNT_E_UNSUPPORTED_FORMAT;
desc->mSampleRate = fmt->nSamplesPerSec;
desc->mBytesPerPacket = fmt->nBlockAlign;
desc->mFramesPerPacket = 1;
desc->mBytesPerFrame = fmt->nBlockAlign;
desc->mChannelsPerFrame = fmt->nChannels;
desc->mBitsPerChannel = fmt->wBitsPerSample;
desc->mReserved = 0;
return S_OK;
}
static void ca_out_buffer_cb(void *user, AudioQueueRef aqueue,
AudioQueueBufferRef buffer)
{
ACImpl *This = user;
AQBuffer *buf = buffer->mUserData;
OSSpinLockLock(&This->lock);
list_add_tail(&This->avail_buffers, &buf->entry);
This->inbuf_frames -= buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
OSSpinLockUnlock(&This->lock);
}
static void ca_in_buffer_cb(void *user, AudioQueueRef aqueue,
AudioQueueBufferRef buffer, const AudioTimeStamp *start,
UInt32 ndesc, const AudioStreamPacketDescription *descs)
{
ACImpl *This = user;
AQBuffer *buf = buffer->mUserData;
OSSpinLockLock(&This->lock);
list_add_tail(&This->avail_buffers, &buf->entry);
This->inbuf_frames += buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
OSSpinLockUnlock(&This->lock);
}
static HRESULT ca_setup_aqueue(AudioDeviceID did, EDataFlow flow,
const WAVEFORMATEX *fmt, void *user, AudioQueueRef *aqueue)
{
AudioStreamBasicDescription desc;
AudioObjectPropertyAddress addr;
CFStringRef uid;
OSStatus sc;
HRESULT hr;
UInt32 size;
addr.mScope = kAudioObjectPropertyScopeGlobal;
addr.mElement = 0;
addr.mSelector = kAudioDevicePropertyDeviceUID;
size = sizeof(uid);
sc = AudioObjectGetPropertyData(did, &addr, 0, NULL, &size, &uid);
if(sc != noErr){
WARN("Unable to get _DeviceUID property: %lx\n", sc);
return E_FAIL;
}
hr = ca_get_audiodesc(&desc, fmt);
if(FAILED(hr)){
CFRelease(uid);
return hr;
}
if(flow == eRender)
sc = AudioQueueNewOutput(&desc, ca_out_buffer_cb, user, NULL, NULL, 0,
aqueue);
else if(flow == eCapture)
sc = AudioQueueNewInput(&desc, ca_in_buffer_cb, user, NULL, NULL, 0,
aqueue);
else{
CFRelease(uid);
return E_UNEXPECTED;
}
if(sc != noErr){
WARN("Unable to create AudioQueue: %lx\n", sc);
CFRelease(uid);
return E_FAIL;
}
sc = AudioQueueSetProperty(*aqueue, kAudioQueueProperty_CurrentDevice,
&uid, sizeof(uid));
if(sc != noErr){
CFRelease(uid);
return E_FAIL;
}
CFRelease(uid);
return S_OK;
}
static void session_init_vols(AudioSession *session, UINT channels)
{
if(session->channel_count < channels){
UINT i;
if(session->channel_vols)
session->channel_vols = HeapReAlloc(GetProcessHeap(), 0,
session->channel_vols, sizeof(float) * channels);
else
session->channel_vols = HeapAlloc(GetProcessHeap(), 0,
sizeof(float) * channels);
if(!session->channel_vols)
return;
for(i = session->channel_count; i < channels; ++i)
session->channel_vols[i] = 1.f;
session->channel_count = channels;
}
}
static AudioSession *create_session(const GUID *guid, IMMDevice *device,
UINT num_channels)
{
AudioSession *ret;
ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSession));
if(!ret)
return NULL;
memcpy(&ret->guid, guid, sizeof(GUID));
ret->device = device;
list_init(&ret->clients);
list_add_head(&g_sessions, &ret->entry);
InitializeCriticalSection(&ret->lock);
session_init_vols(ret, num_channels);
ret->master_vol = 1.f;
return ret;
}
/* if channels == 0, then this will return or create a session with
* matching dataflow and GUID. otherwise, channels must also match */
static HRESULT get_audio_session(const GUID *sessionguid,
IMMDevice *device, UINT channels, AudioSession **out)
{
AudioSession *session;
if(!sessionguid || IsEqualGUID(sessionguid, &GUID_NULL)){
*out = create_session(&GUID_NULL, device, channels);
if(!*out)
return E_OUTOFMEMORY;
return S_OK;
}
*out = NULL;
LIST_FOR_EACH_ENTRY(session, &g_sessions, AudioSession, entry){
if(session->device == device &&
IsEqualGUID(sessionguid, &session->guid)){
session_init_vols(session, channels);
*out = session;
break;
}
}
if(!*out){
*out = create_session(sessionguid, device, channels);
if(!*out)
return E_OUTOFMEMORY;
}
return S_OK;
}
static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface,
AUDCLNT_SHAREMODE mode, DWORD flags, REFERENCE_TIME duration,
REFERENCE_TIME period, const WAVEFORMATEX *fmt,
const GUID *sessionguid)
{
ACImpl *This = impl_from_IAudioClient(iface);
HRESULT hr;
OSStatus sc;
int i;
TRACE("(%p)->(%x, %x, %s, %s, %p, %s)\n", This, mode, flags,
wine_dbgstr_longlong(duration), wine_dbgstr_longlong(period), fmt, debugstr_guid(sessionguid));
if(!fmt)
return E_POINTER;
dump_fmt(fmt);
if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE)
return AUDCLNT_E_NOT_INITIALIZED;
if(flags & ~(AUDCLNT_STREAMFLAGS_CROSSPROCESS |
AUDCLNT_STREAMFLAGS_LOOPBACK |
AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
AUDCLNT_STREAMFLAGS_NOPERSIST |
AUDCLNT_STREAMFLAGS_RATEADJUST |
AUDCLNT_SESSIONFLAGS_EXPIREWHENUNOWNED |
AUDCLNT_SESSIONFLAGS_DISPLAY_HIDE |
AUDCLNT_SESSIONFLAGS_DISPLAY_HIDEWHENEXPIRED)){
TRACE("Unknown flags: %08x\n", flags);
return E_INVALIDARG;
}
OSSpinLockLock(&This->lock);
if(This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_ALREADY_INITIALIZED;
}
hr = ca_setup_aqueue(This->adevid, This->dataflow, fmt, This, &This->aqueue);
if(FAILED(hr)){
OSSpinLockUnlock(&This->lock);
return hr;
}
This->fmt = clone_format(fmt);
if(!This->fmt){
AudioQueueDispose(This->aqueue, 1);
This->aqueue = NULL;
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
if(period){
This->period_ms = period / 10000;
if(This->period_ms == 0)
This->period_ms = 1;
}else
This->period_ms = MinimumPeriod / 10000;
This->bufsize_frames = ceil(fmt->nSamplesPerSec * (duration / 10000000.));
if(This->dataflow == eCapture){
int i;
UInt32 bsize = ceil((This->bufsize_frames / (double)CAPTURE_BUFFERS) *
This->fmt->nBlockAlign);
for(i = 0; i < CAPTURE_BUFFERS; ++i){
AQBuffer *buf;
buf = HeapAlloc(GetProcessHeap(), 0, sizeof(AQBuffer));
if(!buf){
AudioQueueDispose(This->aqueue, 1);
This->aqueue = NULL;
CoTaskMemFree(This->fmt);
This->fmt = NULL;
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
sc = AudioQueueAllocateBuffer(This->aqueue, bsize, &buf->buf);
if(sc != noErr){
AudioQueueDispose(This->aqueue, 1);
This->aqueue = NULL;
CoTaskMemFree(This->fmt);
This->fmt = NULL;
OSSpinLockUnlock(&This->lock);
WARN("Couldn't allocate buffer: %lx\n", sc);
return E_FAIL;
}
buf->buf->mUserData = buf;
sc = AudioQueueEnqueueBuffer(This->aqueue, buf->buf, 0, NULL);
if(sc != noErr){
ERR("Couldn't enqueue buffer: %lx\n", sc);
break;
}
}
}
This->vols = HeapAlloc(GetProcessHeap(), 0, fmt->nChannels * sizeof(float));
if(!This->vols){
AudioQueueDispose(This->aqueue, 1);
This->aqueue = NULL;
CoTaskMemFree(This->fmt);
This->fmt = NULL;
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
for(i = 0; i < fmt->nChannels; ++i)
This->vols[i] = 1.f;
This->share = mode;
This->flags = flags;
EnterCriticalSection(&g_sessions_lock);
hr = get_audio_session(sessionguid, This->parent, fmt->nChannels,
&This->session);
if(FAILED(hr)){
LeaveCriticalSection(&g_sessions_lock);
AudioQueueDispose(This->aqueue, 1);
This->aqueue = NULL;
CoTaskMemFree(This->fmt);
This->fmt = NULL;
HeapFree(GetProcessHeap(), 0, This->vols);
This->vols = NULL;
OSSpinLockUnlock(&This->lock);
return E_INVALIDARG;
}
list_add_tail(&This->session->clients, &This->entry);
LeaveCriticalSection(&g_sessions_lock);
ca_setvol(This, -1);
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetBufferSize(IAudioClient *iface,
UINT32 *frames)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, frames);
if(!frames)
return E_POINTER;
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
*frames = This->bufsize_frames;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT ca_get_max_stream_latency(ACImpl *This, UInt32 *max)
{
AudioObjectPropertyAddress addr;
AudioStreamID *ids;
UInt32 size;
OSStatus sc;
int nstreams, i;
addr.mScope = This->scope;
addr.mElement = 0;
addr.mSelector = kAudioDevicePropertyStreams;
sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL,
&size);
if(sc != noErr){
WARN("Unable to get size for _Streams property: %lx\n", sc);
return E_FAIL;
}
ids = HeapAlloc(GetProcessHeap(), 0, size);
if(!ids)
return E_OUTOFMEMORY;
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, ids);
if(sc != noErr){
WARN("Unable to get _Streams property: %lx\n", sc);
HeapFree(GetProcessHeap(), 0, ids);
return E_FAIL;
}
nstreams = size / sizeof(AudioStreamID);
*max = 0;
addr.mSelector = kAudioStreamPropertyLatency;
for(i = 0; i < nstreams; ++i){
UInt32 latency;
size = sizeof(latency);
sc = AudioObjectGetPropertyData(ids[i], &addr, 0, NULL,
&size, &latency);
if(sc != noErr){
WARN("Unable to get _Latency property: %lx\n", sc);
continue;
}
if(latency > *max)
*max = latency;
}
HeapFree(GetProcessHeap(), 0, ids);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient *iface,
REFERENCE_TIME *out)
{
ACImpl *This = impl_from_IAudioClient(iface);
UInt32 latency, stream_latency, size;
AudioObjectPropertyAddress addr;
OSStatus sc;
HRESULT hr;
TRACE("(%p)->(%p)\n", This, out);
if(!out)
return E_POINTER;
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
addr.mScope = This->scope;
addr.mSelector = kAudioDevicePropertyLatency;
addr.mElement = 0;
size = sizeof(latency);
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL,
&size, &latency);
if(sc != noErr){
WARN("Couldn't get _Latency property: %lx\n", sc);
OSSpinLockUnlock(&This->lock);
return E_FAIL;
}
hr = ca_get_max_stream_latency(This, &stream_latency);
if(FAILED(hr)){
OSSpinLockUnlock(&This->lock);
return hr;
}
latency += stream_latency;
*out = (latency / (double)This->fmt->nSamplesPerSec) * 10000000;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT AudioClient_GetCurrentPadding_nolock(ACImpl *This,
UINT32 *numpad)
{
if(!This->aqueue)
return AUDCLNT_E_NOT_INITIALIZED;
*numpad = This->inbuf_frames;
return S_OK;
}
static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient *iface,
UINT32 *numpad)
{
ACImpl *This = impl_from_IAudioClient(iface);
HRESULT hr;
TRACE("(%p)->(%p)\n", This, numpad);
if(!numpad)
return E_POINTER;
OSSpinLockLock(&This->lock);
hr = AudioClient_GetCurrentPadding_nolock(This, numpad);
OSSpinLockUnlock(&This->lock);
return hr;
}
static HRESULT WINAPI AudioClient_IsFormatSupported(IAudioClient *iface,
AUDCLNT_SHAREMODE mode, const WAVEFORMATEX *pwfx,
WAVEFORMATEX **outpwfx)
{
ACImpl *This = impl_from_IAudioClient(iface);
AudioQueueRef aqueue;
HRESULT hr;
TRACE("(%p)->(%x, %p, %p)\n", This, mode, pwfx, outpwfx);
if(!pwfx || (mode == AUDCLNT_SHAREMODE_SHARED && !outpwfx))
return E_POINTER;
if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE)
return E_INVALIDARG;
if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
pwfx->cbSize < sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX))
return E_INVALIDARG;
dump_fmt(pwfx);
OSSpinLockLock(&This->lock);
hr = ca_setup_aqueue(This->adevid, This->dataflow, pwfx, NULL, &aqueue);
if(SUCCEEDED(hr)){
AudioQueueDispose(aqueue, 1);
OSSpinLockUnlock(&This->lock);
if(outpwfx)
*outpwfx = NULL;
TRACE("returning %08x\n", S_OK);
return S_OK;
}
OSSpinLockUnlock(&This->lock);
if(outpwfx)
*outpwfx = NULL;
TRACE("returning %08x\n", AUDCLNT_E_UNSUPPORTED_FORMAT);
return AUDCLNT_E_UNSUPPORTED_FORMAT;
}
static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface,
WAVEFORMATEX **pwfx)
{
ACImpl *This = impl_from_IAudioClient(iface);
WAVEFORMATEXTENSIBLE *fmt;
OSStatus sc;
UInt32 size;
Float64 rate;
AudioBufferList *buffers;
AudioObjectPropertyAddress addr;
int i;
TRACE("(%p)->(%p)\n", This, pwfx);
if(!pwfx)
return E_POINTER;
*pwfx = NULL;
fmt = CoTaskMemAlloc(sizeof(WAVEFORMATEXTENSIBLE));
if(!fmt)
return E_OUTOFMEMORY;
fmt->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
addr.mScope = This->scope;
addr.mElement = 0;
addr.mSelector = kAudioDevicePropertyStreamConfiguration;
sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL, &size);
if(sc != noErr){
CoTaskMemFree(fmt);
WARN("Unable to get size for _StreamConfiguration property: %lx\n", sc);
return E_FAIL;
}
buffers = HeapAlloc(GetProcessHeap(), 0, size);
if(!buffers){
CoTaskMemFree(fmt);
return E_OUTOFMEMORY;
}
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL,
&size, buffers);
if(sc != noErr){
CoTaskMemFree(fmt);
HeapFree(GetProcessHeap(), 0, buffers);
WARN("Unable to get _StreamConfiguration property: %lx\n", sc);
return E_FAIL;
}
fmt->Format.nChannels = 0;
for(i = 0; i < buffers->mNumberBuffers; ++i)
fmt->Format.nChannels += buffers->mBuffers[i].mNumberChannels;
HeapFree(GetProcessHeap(), 0, buffers);
fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels);
addr.mSelector = kAudioDevicePropertyNominalSampleRate;
size = sizeof(Float64);
sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, &rate);
if(sc != noErr){
CoTaskMemFree(fmt);
WARN("Unable to get _NominalSampleRate property: %lx\n", sc);
return E_FAIL;
}
fmt->Format.nSamplesPerSec = rate;
fmt->Format.wBitsPerSample = 32;
fmt->SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
fmt->Format.nBlockAlign = (fmt->Format.wBitsPerSample *
fmt->Format.nChannels) / 8;
fmt->Format.nAvgBytesPerSec = fmt->Format.nSamplesPerSec *
fmt->Format.nBlockAlign;
fmt->Samples.wValidBitsPerSample = fmt->Format.wBitsPerSample;
fmt->Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
*pwfx = (WAVEFORMATEX*)fmt;
dump_fmt(*pwfx);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface,
REFERENCE_TIME *defperiod, REFERENCE_TIME *minperiod)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p, %p)\n", This, defperiod, minperiod);
if(!defperiod && !minperiod)
return E_POINTER;
OSSpinLockLock(&This->lock);
if(This->period_ms){
if(defperiod)
*defperiod = This->period_ms * 10000;
if(minperiod)
*minperiod = This->period_ms * 10000;
}else{
if(defperiod)
*defperiod = DefaultPeriod;
if(minperiod)
*minperiod = MinimumPeriod;
}
OSSpinLockUnlock(&This->lock);
return S_OK;
}
void CALLBACK ca_period_cb(void *user, BOOLEAN timer)
{
ACImpl *This = user;
OSSpinLockLock(&This->lock);
if(This->event)
SetEvent(This->event);
OSSpinLockUnlock(&This->lock);
}
static HRESULT WINAPI AudioClient_Start(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
OSStatus sc;
TRACE("(%p)\n", This);
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(This->playing != StateStopped){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_STOPPED;
}
if((This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) && !This->event){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_EVENTHANDLE_NOT_SET;
}
if(This->event)
if(!CreateTimerQueueTimer(&This->timer, g_timer_q,
ca_period_cb, This, 0, This->period_ms, 0))
ERR("Unable to create timer: %u\n", GetLastError());
This->playing = StateInTransition;
OSSpinLockUnlock(&This->lock);
sc = AudioQueueStart(This->aqueue, NULL);
if(sc != noErr){
WARN("Unable to start audio queue: %lx\n", sc);
return E_FAIL;
}
OSSpinLockLock(&This->lock);
This->playing = StatePlaying;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
OSStatus sc;
TRACE("(%p)\n", This);
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(This->playing == StateStopped){
OSSpinLockUnlock(&This->lock);
return S_FALSE;
}
if(This->playing == StateInTransition){
OSSpinLockUnlock(&This->lock);
return S_OK;
}
if(This->timer && This->timer != INVALID_HANDLE_VALUE){
DeleteTimerQueueTimer(g_timer_q, This->timer, INVALID_HANDLE_VALUE);
This->timer = NULL;
}
This->playing = StateInTransition;
OSSpinLockUnlock(&This->lock);
sc = AudioQueueFlush(This->aqueue);
if(sc != noErr)
WARN("Unable to flush audio queue: %lx\n", sc);
sc = AudioQueuePause(This->aqueue);
if(sc != noErr){
WARN("Unable to pause audio queue: %lx\n", sc);
return E_FAIL;
}
OSSpinLockLock(&This->lock);
This->playing = StateStopped;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface)
{
ACImpl *This = impl_from_IAudioClient(iface);
HRESULT hr;
OSStatus sc;
TRACE("(%p)\n", This);
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(This->playing != StateStopped){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_STOPPED;
}
This->written_frames = 0;
hr = AudioClock_GetPosition_nolock(This, &This->last_time, NULL, TRUE);
if(FAILED(hr)){
OSSpinLockUnlock(&This->lock);
return hr;
}
OSSpinLockUnlock(&This->lock);
sc = AudioQueueReset(This->aqueue);
if(sc != noErr){
WARN("Unable to reset audio queue: %lx\n", sc);
return E_FAIL;
}
return S_OK;
}
static HRESULT WINAPI AudioClient_SetEventHandle(IAudioClient *iface,
HANDLE event)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%p)\n", This, event);
if(!event)
return E_INVALIDARG;
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(!(This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED;
}
This->event = event;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid,
void **ppv)
{
ACImpl *This = impl_from_IAudioClient(iface);
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
OSSpinLockLock(&This->lock);
if(!This->aqueue){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_NOT_INITIALIZED;
}
if(IsEqualIID(riid, &IID_IAudioRenderClient)){
if(This->dataflow != eRender){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_WRONG_ENDPOINT_TYPE;
}
IAudioRenderClient_AddRef(&This->IAudioRenderClient_iface);
*ppv = &This->IAudioRenderClient_iface;
}else if(IsEqualIID(riid, &IID_IAudioCaptureClient)){
if(This->dataflow != eCapture){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_WRONG_ENDPOINT_TYPE;
}
IAudioCaptureClient_AddRef(&This->IAudioCaptureClient_iface);
*ppv = &This->IAudioCaptureClient_iface;
}else if(IsEqualIID(riid, &IID_IAudioClock)){
IAudioClock_AddRef(&This->IAudioClock_iface);
*ppv = &This->IAudioClock_iface;
}else if(IsEqualIID(riid, &IID_IAudioStreamVolume)){
IAudioStreamVolume_AddRef(&This->IAudioStreamVolume_iface);
*ppv = &This->IAudioStreamVolume_iface;
}else if(IsEqualIID(riid, &IID_IAudioSessionControl)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
}else
IAudioSessionControl2_AddRef(&This->session_wrapper->IAudioSessionControl2_iface);
*ppv = &This->session_wrapper->IAudioSessionControl2_iface;
}else if(IsEqualIID(riid, &IID_IChannelAudioVolume)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
}else
IChannelAudioVolume_AddRef(&This->session_wrapper->IChannelAudioVolume_iface);
*ppv = &This->session_wrapper->IChannelAudioVolume_iface;
}else if(IsEqualIID(riid, &IID_ISimpleAudioVolume)){
if(!This->session_wrapper){
This->session_wrapper = AudioSessionWrapper_Create(This);
if(!This->session_wrapper){
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
}else
ISimpleAudioVolume_AddRef(&This->session_wrapper->ISimpleAudioVolume_iface);
*ppv = &This->session_wrapper->ISimpleAudioVolume_iface;
}
if(*ppv){
OSSpinLockUnlock(&This->lock);
return S_OK;
}
OSSpinLockUnlock(&This->lock);
FIXME("stub %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static const IAudioClientVtbl AudioClient_Vtbl =
{
AudioClient_QueryInterface,
AudioClient_AddRef,
AudioClient_Release,
AudioClient_Initialize,
AudioClient_GetBufferSize,
AudioClient_GetStreamLatency,
AudioClient_GetCurrentPadding,
AudioClient_IsFormatSupported,
AudioClient_GetMixFormat,
AudioClient_GetDevicePeriod,
AudioClient_Start,
AudioClient_Stop,
AudioClient_Reset,
AudioClient_SetEventHandle,
AudioClient_GetService
};
static HRESULT WINAPI AudioRenderClient_QueryInterface(
IAudioRenderClient *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioRenderClient))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioRenderClient_AddRef(IAudioRenderClient *iface)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
return AudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioRenderClient_Release(IAudioRenderClient *iface)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
return AudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioRenderClient_GetBuffer(IAudioRenderClient *iface,
UINT32 frames, BYTE **data)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
AQBuffer *buf;
UINT32 pad, bytes = frames * This->fmt->nBlockAlign;
HRESULT hr;
OSStatus sc;
TRACE("(%p)->(%u, %p)\n", This, frames, data);
if(!data)
return E_POINTER;
OSSpinLockLock(&This->lock);
if(This->getbuf_last){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(!frames){
This->getbuf_last = TRUE;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
hr = AudioClient_GetCurrentPadding_nolock(This, &pad);
if(FAILED(hr)){
OSSpinLockUnlock(&This->lock);
return hr;
}
if(pad + frames > This->bufsize_frames){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_BUFFER_TOO_LARGE;
}
LIST_FOR_EACH_ENTRY(buf, &This->avail_buffers, AQBuffer, entry){
if(buf->buf->mAudioDataBytesCapacity >= bytes){
This->public_buffer = buf->buf;
list_remove(&buf->entry);
break;
}
}
if(&buf->entry == &This->avail_buffers){
sc = AudioQueueAllocateBuffer(This->aqueue, bytes,
&This->public_buffer);
if(sc != noErr){
OSSpinLockUnlock(&This->lock);
WARN("Unable to allocate buffer: %lx\n", sc);
return E_FAIL;
}
buf = HeapAlloc(GetProcessHeap(), 0, sizeof(AQBuffer));
if(!buf){
AudioQueueFreeBuffer(This->aqueue, This->public_buffer);
This->public_buffer = NULL;
OSSpinLockUnlock(&This->lock);
return E_OUTOFMEMORY;
}
buf->buf = This->public_buffer;
This->public_buffer->mUserData = buf;
}
*data = This->public_buffer->mAudioData;
This->getbuf_last = TRUE;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioRenderClient_ReleaseBuffer(
IAudioRenderClient *iface, UINT32 frames, DWORD flags)
{
ACImpl *This = impl_from_IAudioRenderClient(iface);
OSStatus sc;
TRACE("(%p)->(%u, %x)\n", This, frames, flags);
OSSpinLockLock(&This->lock);
if(!This->getbuf_last){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(flags & AUDCLNT_BUFFERFLAGS_SILENT){
WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt;
if((This->fmt->wFormatTag == WAVE_FORMAT_PCM ||
(This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) &&
This->fmt->wBitsPerSample == 8)
memset(This->public_buffer->mAudioData, 128,
frames * This->fmt->nBlockAlign);
else
memset(This->public_buffer->mAudioData, 0,
frames * This->fmt->nBlockAlign);
}
This->public_buffer->mAudioDataByteSize = frames * This->fmt->nBlockAlign;
sc = AudioQueueEnqueueBuffer(This->aqueue, This->public_buffer, 0, NULL);
if(sc != noErr){
OSSpinLockUnlock(&This->lock);
WARN("Unable to enqueue buffer: %lx\n", sc);
return E_FAIL;
}
if(This->playing == StateStopped)
AudioQueuePrime(This->aqueue, 0, NULL);
This->public_buffer = NULL;
This->getbuf_last = FALSE;
This->written_frames += frames;
This->inbuf_frames += frames;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static const IAudioRenderClientVtbl AudioRenderClient_Vtbl = {
AudioRenderClient_QueryInterface,
AudioRenderClient_AddRef,
AudioRenderClient_Release,
AudioRenderClient_GetBuffer,
AudioRenderClient_ReleaseBuffer
};
static HRESULT WINAPI AudioCaptureClient_QueryInterface(
IAudioCaptureClient *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioCaptureClient))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioCaptureClient_AddRef(IAudioCaptureClient *iface)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioCaptureClient_Release(IAudioCaptureClient *iface)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioCaptureClient_GetBuffer(IAudioCaptureClient *iface,
BYTE **data, UINT32 *frames, DWORD *flags, UINT64 *devpos,
UINT64 *qpcpos)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
TRACE("(%p)->(%p, %p, %p, %p, %p)\n", This, data, frames, flags,
devpos, qpcpos);
if(!data || !frames || !flags)
return E_POINTER;
OSSpinLockLock(&This->lock);
if(This->getbuf_last){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(This->public_buffer){
*data = This->public_buffer->mAudioData;
*frames =
This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
}else{
struct list *head = list_head(&This->avail_buffers);
if(!head){
*data = NULL;
*frames = 0;
}else{
AQBuffer *buf = LIST_ENTRY(head, AQBuffer, entry);
This->public_buffer = buf->buf;
*data = This->public_buffer->mAudioData;
*frames =
This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
list_remove(&buf->entry);
}
}
*flags = 0;
This->written_frames += *frames;
This->inbuf_frames -= *frames;
This->getbuf_last = TRUE;
if(devpos || qpcpos)
AudioClock_GetPosition_nolock(This, devpos, qpcpos, FALSE);
OSSpinLockUnlock(&This->lock);
return *frames ? S_OK : AUDCLNT_S_BUFFER_EMPTY;
}
static HRESULT WINAPI AudioCaptureClient_ReleaseBuffer(
IAudioCaptureClient *iface, UINT32 done)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
UINT32 pbuf_frames =
This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign;
OSStatus sc;
TRACE("(%p)->(%u)\n", This, done);
OSSpinLockLock(&This->lock);
if(!This->getbuf_last){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_OUT_OF_ORDER;
}
if(done != 0 && done != pbuf_frames){
OSSpinLockUnlock(&This->lock);
return AUDCLNT_E_INVALID_SIZE;
}
if(done){
sc = AudioQueueEnqueueBuffer(This->aqueue, This->public_buffer,
0, NULL);
if(sc != noErr)
WARN("Unable to enqueue buffer: %lx\n", sc);
This->public_buffer = NULL;
}
This->getbuf_last = FALSE;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static HRESULT WINAPI AudioCaptureClient_GetNextPacketSize(
IAudioCaptureClient *iface, UINT32 *frames)
{
ACImpl *This = impl_from_IAudioCaptureClient(iface);
struct list *head;
AQBuffer *buf;
TRACE("(%p)->(%p)\n", This, frames);
if(!frames)
return E_POINTER;
OSSpinLockLock(&This->lock);
head = list_head(&This->avail_buffers);
if(!head){
*frames = This->bufsize_frames / CAPTURE_BUFFERS;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
buf = LIST_ENTRY(head, AQBuffer, entry);
*frames = buf->buf->mAudioDataByteSize / This->fmt->nBlockAlign;
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl =
{
AudioCaptureClient_QueryInterface,
AudioCaptureClient_AddRef,
AudioCaptureClient_Release,
AudioCaptureClient_GetBuffer,
AudioCaptureClient_ReleaseBuffer,
AudioCaptureClient_GetNextPacketSize
};
static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock))
*ppv = iface;
else if(IsEqualIID(riid, &IID_IAudioClock2))
*ppv = &This->IAudioClock2_iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock_Release(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p)\n", This, freq);
*freq = This->fmt->nSamplesPerSec;
return S_OK;
}
static HRESULT AudioClock_GetPosition_nolock(ACImpl *This,
UINT64 *pos, UINT64 *qpctime, BOOL raw)
{
AudioTimeStamp time;
OSStatus sc;
sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &time, NULL);
if(sc == kAudioQueueErr_InvalidRunState){
*pos = 0;
}else if(sc == noErr){
if(!(time.mFlags & kAudioTimeStampSampleTimeValid)){
FIXME("Sample time not valid, should calculate from something else\n");
return E_FAIL;
}
if(raw)
*pos = time.mSampleTime;
else
*pos = time.mSampleTime - This->last_time;
}else{
WARN("Unable to get current time: %lx\n", sc);
return E_FAIL;
}
if(qpctime){
LARGE_INTEGER stamp, freq;
QueryPerformanceCounter(&stamp);
QueryPerformanceFrequency(&freq);
*qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart;
}
return S_OK;
}
static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock(iface);
HRESULT hr;
TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
if(!pos)
return E_POINTER;
OSSpinLockLock(&This->lock);
hr = AudioClock_GetPosition_nolock(This, pos, qpctime, FALSE);
OSSpinLockUnlock(&This->lock);
return hr;
}
static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface,
DWORD *chars)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p)\n", This, chars);
if(!chars)
return E_POINTER;
*chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ;
return S_OK;
}
static const IAudioClockVtbl AudioClock_Vtbl =
{
AudioClock_QueryInterface,
AudioClock_AddRef,
AudioClock_Release,
AudioClock_GetFrequency,
AudioClock_GetPosition,
AudioClock_GetCharacteristics
};
static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv);
}
static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface,
UINT64 *pos, UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock2(iface);
FIXME("(%p)->(%p, %p)\n", This, pos, qpctime);
return E_NOTIMPL;
}
static const IAudioClock2Vtbl AudioClock2_Vtbl =
{
AudioClock2_QueryInterface,
AudioClock2_AddRef,
AudioClock2_Release,
AudioClock2_GetDevicePosition
};
static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client)
{
AudioSessionWrapper *ret;
ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
sizeof(AudioSessionWrapper));
if(!ret)
return NULL;
ret->IAudioSessionControl2_iface.lpVtbl = &AudioSessionControl2_Vtbl;
ret->ISimpleAudioVolume_iface.lpVtbl = &SimpleAudioVolume_Vtbl;
ret->IChannelAudioVolume_iface.lpVtbl = &ChannelAudioVolume_Vtbl;
ret->ref = 1;
ret->client = client;
if(client){
ret->session = client->session;
AudioClient_AddRef(&client->IAudioClient_iface);
}
return ret;
}
static HRESULT WINAPI AudioSessionControl_QueryInterface(
IAudioSessionControl2 *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioSessionControl) ||
IsEqualIID(riid, &IID_IAudioSessionControl2))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioSessionControl_AddRef(IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI AudioSessionControl_Release(IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref){
if(This->client){
OSSpinLockLock(&This->client->lock);
This->client->session_wrapper = NULL;
OSSpinLockUnlock(&This->client->lock);
AudioClient_Release(&This->client->IAudioClient_iface);
}
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static HRESULT WINAPI AudioSessionControl_GetState(IAudioSessionControl2 *iface,
AudioSessionState *state)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
ACImpl *client;
TRACE("(%p)->(%p)\n", This, state);
if(!state)
return NULL_PTR_ERR;
EnterCriticalSection(&g_sessions_lock);
if(list_empty(&This->session->clients)){
*state = AudioSessionStateExpired;
LeaveCriticalSection(&g_sessions_lock);
return S_OK;
}
LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){
OSSpinLockLock(&client->lock);
if(client->playing == StatePlaying ||
client->playing == StateInTransition){
*state = AudioSessionStateActive;
OSSpinLockUnlock(&client->lock);
LeaveCriticalSection(&g_sessions_lock);
return S_OK;
}
OSSpinLockUnlock(&client->lock);
}
LeaveCriticalSection(&g_sessions_lock);
*state = AudioSessionStateInactive;
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_GetDisplayName(
IAudioSessionControl2 *iface, WCHAR **name)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, name);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetDisplayName(
IAudioSessionControl2 *iface, const WCHAR *name, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p, %s) - stub\n", This, name, debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetIconPath(
IAudioSessionControl2 *iface, WCHAR **path)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, path);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetIconPath(
IAudioSessionControl2 *iface, const WCHAR *path, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p, %s) - stub\n", This, path, debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetGroupingParam(
IAudioSessionControl2 *iface, GUID *group)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, group);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_SetGroupingParam(
IAudioSessionControl2 *iface, const GUID *group, const GUID *session)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%s, %s) - stub\n", This, debugstr_guid(group),
debugstr_guid(session));
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_RegisterAudioSessionNotification(
IAudioSessionControl2 *iface, IAudioSessionEvents *events)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, events);
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_UnregisterAudioSessionNotification(
IAudioSessionControl2 *iface, IAudioSessionEvents *events)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, events);
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_GetSessionIdentifier(
IAudioSessionControl2 *iface, WCHAR **id)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, id);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetSessionInstanceIdentifier(
IAudioSessionControl2 *iface, WCHAR **id)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
FIXME("(%p)->(%p) - stub\n", This, id);
return E_NOTIMPL;
}
static HRESULT WINAPI AudioSessionControl_GetProcessId(
IAudioSessionControl2 *iface, DWORD *pid)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)->(%p)\n", This, pid);
if(!pid)
return E_POINTER;
*pid = GetCurrentProcessId();
return S_OK;
}
static HRESULT WINAPI AudioSessionControl_IsSystemSoundsSession(
IAudioSessionControl2 *iface)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)\n", This);
return S_FALSE;
}
static HRESULT WINAPI AudioSessionControl_SetDuckingPreference(
IAudioSessionControl2 *iface, BOOL optout)
{
AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface);
TRACE("(%p)->(%d)\n", This, optout);
return S_OK;
}
static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl =
{
AudioSessionControl_QueryInterface,
AudioSessionControl_AddRef,
AudioSessionControl_Release,
AudioSessionControl_GetState,
AudioSessionControl_GetDisplayName,
AudioSessionControl_SetDisplayName,
AudioSessionControl_GetIconPath,
AudioSessionControl_SetIconPath,
AudioSessionControl_GetGroupingParam,
AudioSessionControl_SetGroupingParam,
AudioSessionControl_RegisterAudioSessionNotification,
AudioSessionControl_UnregisterAudioSessionNotification,
AudioSessionControl_GetSessionIdentifier,
AudioSessionControl_GetSessionInstanceIdentifier,
AudioSessionControl_GetProcessId,
AudioSessionControl_IsSystemSoundsSession,
AudioSessionControl_SetDuckingPreference
};
/* index == -1 means set all channels, otherwise sets only the given channel */
static HRESULT ca_setvol(ACImpl *This, UINT32 index)
{
float level;
OSStatus sc;
if(index == (UINT32)-1){
HRESULT ret = S_OK;
UINT32 i;
for(i = 0; i < This->fmt->nChannels; ++i){
HRESULT hr;
hr = ca_setvol(This, i);
if(FAILED(hr))
ret = hr;
}
return ret;
}
if(This->session->mute)
level = 0;
else
level = This->session->master_vol *
This->session->channel_vols[index] * This->vols[index];
sc = AudioQueueSetParameter(This->aqueue, kAudioQueueParam_Volume, level);
if(sc != noErr){
WARN("Setting _Volume property failed: %lx\n", sc);
return E_FAIL;
}
return S_OK;
}
static HRESULT ca_session_setvol(AudioSession *session, UINT32 index)
{
HRESULT ret = S_OK;
ACImpl *client;
LIST_FOR_EACH_ENTRY(client, &session->clients, ACImpl, entry){
HRESULT hr;
hr = ca_setvol(client, index);
if(FAILED(hr))
ret = hr;
}
return ret;
}
static HRESULT WINAPI SimpleAudioVolume_QueryInterface(
ISimpleAudioVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_ISimpleAudioVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI SimpleAudioVolume_AddRef(ISimpleAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface);
}
static ULONG WINAPI SimpleAudioVolume_Release(ISimpleAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
return AudioSessionControl_Release(&This->IAudioSessionControl2_iface);
}
static HRESULT WINAPI SimpleAudioVolume_SetMasterVolume(
ISimpleAudioVolume *iface, float level, const GUID *context)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
HRESULT ret;
TRACE("(%p)->(%f, %s)\n", session, level, wine_dbgstr_guid(context));
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
session->master_vol = level;
ret = ca_session_setvol(session, -1);
LeaveCriticalSection(&session->lock);
return ret;
}
static HRESULT WINAPI SimpleAudioVolume_GetMasterVolume(
ISimpleAudioVolume *iface, float *level)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, level);
if(!level)
return NULL_PTR_ERR;
*level = session->master_vol;
return S_OK;
}
static HRESULT WINAPI SimpleAudioVolume_SetMute(ISimpleAudioVolume *iface,
BOOL mute, const GUID *context)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%u, %p)\n", session, mute, context);
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
session->mute = mute;
ca_session_setvol(session, -1);
LeaveCriticalSection(&session->lock);
return S_OK;
}
static HRESULT WINAPI SimpleAudioVolume_GetMute(ISimpleAudioVolume *iface,
BOOL *mute)
{
AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, mute);
if(!mute)
return NULL_PTR_ERR;
*mute = session->mute;
return S_OK;
}
static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl =
{
SimpleAudioVolume_QueryInterface,
SimpleAudioVolume_AddRef,
SimpleAudioVolume_Release,
SimpleAudioVolume_SetMasterVolume,
SimpleAudioVolume_GetMasterVolume,
SimpleAudioVolume_SetMute,
SimpleAudioVolume_GetMute
};
static HRESULT WINAPI AudioStreamVolume_QueryInterface(
IAudioStreamVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioStreamVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioStreamVolume_AddRef(IAudioStreamVolume *iface)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioStreamVolume_Release(IAudioStreamVolume *iface)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioStreamVolume_GetChannelCount(
IAudioStreamVolume *iface, UINT32 *out)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
TRACE("(%p)->(%p)\n", This, out);
if(!out)
return E_POINTER;
*out = This->fmt->nChannels;
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_SetChannelVolume(
IAudioStreamVolume *iface, UINT32 index, float level)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
HRESULT ret;
TRACE("(%p)->(%d, %f)\n", This, index, level);
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(index >= This->fmt->nChannels)
return E_INVALIDARG;
OSSpinLockLock(&This->lock);
This->vols[index] = level;
WARN("AudioQueue doesn't support per-channel volume control\n");
ret = ca_setvol(This, index);
OSSpinLockUnlock(&This->lock);
return ret;
}
static HRESULT WINAPI AudioStreamVolume_GetChannelVolume(
IAudioStreamVolume *iface, UINT32 index, float *level)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
TRACE("(%p)->(%d, %p)\n", This, index, level);
if(!level)
return E_POINTER;
if(index >= This->fmt->nChannels)
return E_INVALIDARG;
*level = This->vols[index];
return S_OK;
}
static HRESULT WINAPI AudioStreamVolume_SetAllVolumes(
IAudioStreamVolume *iface, UINT32 count, const float *levels)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
int i;
HRESULT ret;
TRACE("(%p)->(%d, %p)\n", This, count, levels);
if(!levels)
return E_POINTER;
if(count != This->fmt->nChannels)
return E_INVALIDARG;
OSSpinLockLock(&This->lock);
for(i = 0; i < count; ++i)
This->vols[i] = levels[i];
ret = ca_setvol(This, -1);
OSSpinLockUnlock(&This->lock);
return ret;
}
static HRESULT WINAPI AudioStreamVolume_GetAllVolumes(
IAudioStreamVolume *iface, UINT32 count, float *levels)
{
ACImpl *This = impl_from_IAudioStreamVolume(iface);
int i;
TRACE("(%p)->(%d, %p)\n", This, count, levels);
if(!levels)
return E_POINTER;
if(count != This->fmt->nChannels)
return E_INVALIDARG;
OSSpinLockLock(&This->lock);
for(i = 0; i < count; ++i)
levels[i] = This->vols[i];
OSSpinLockUnlock(&This->lock);
return S_OK;
}
static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl =
{
AudioStreamVolume_QueryInterface,
AudioStreamVolume_AddRef,
AudioStreamVolume_Release,
AudioStreamVolume_GetChannelCount,
AudioStreamVolume_SetChannelVolume,
AudioStreamVolume_GetChannelVolume,
AudioStreamVolume_SetAllVolumes,
AudioStreamVolume_GetAllVolumes
};
static HRESULT WINAPI ChannelAudioVolume_QueryInterface(
IChannelAudioVolume *iface, REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IChannelAudioVolume))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI ChannelAudioVolume_AddRef(IChannelAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface);
}
static ULONG WINAPI ChannelAudioVolume_Release(IChannelAudioVolume *iface)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
return AudioSessionControl_Release(&This->IAudioSessionControl2_iface);
}
static HRESULT WINAPI ChannelAudioVolume_GetChannelCount(
IChannelAudioVolume *iface, UINT32 *out)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%p)\n", session, out);
if(!out)
return NULL_PTR_ERR;
*out = session->channel_count;
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_SetChannelVolume(
IChannelAudioVolume *iface, UINT32 index, float level,
const GUID *context)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
HRESULT ret;
TRACE("(%p)->(%d, %f, %s)\n", session, index, level,
wine_dbgstr_guid(context));
if(level < 0.f || level > 1.f)
return E_INVALIDARG;
if(index >= session->channel_count)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
session->channel_vols[index] = level;
WARN("AudioQueue doesn't support per-channel volume control\n");
ret = ca_session_setvol(session, index);
LeaveCriticalSection(&session->lock);
return ret;
}
static HRESULT WINAPI ChannelAudioVolume_GetChannelVolume(
IChannelAudioVolume *iface, UINT32 index, float *level)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
TRACE("(%p)->(%d, %p)\n", session, index, level);
if(!level)
return NULL_PTR_ERR;
if(index >= session->channel_count)
return E_INVALIDARG;
*level = session->channel_vols[index];
return S_OK;
}
static HRESULT WINAPI ChannelAudioVolume_SetAllVolumes(
IChannelAudioVolume *iface, UINT32 count, const float *levels,
const GUID *context)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
int i;
HRESULT ret;
TRACE("(%p)->(%d, %p, %s)\n", session, count, levels,
wine_dbgstr_guid(context));
if(!levels)
return NULL_PTR_ERR;
if(count != session->channel_count)
return E_INVALIDARG;
if(context)
FIXME("Notifications not supported yet\n");
EnterCriticalSection(&session->lock);
for(i = 0; i < count; ++i)
session->channel_vols[i] = levels[i];
ret = ca_session_setvol(session, -1);
LeaveCriticalSection(&session->lock);
return ret;
}
static HRESULT WINAPI ChannelAudioVolume_GetAllVolumes(
IChannelAudioVolume *iface, UINT32 count, float *levels)
{
AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface);
AudioSession *session = This->session;
int i;
TRACE("(%p)->(%d, %p)\n", session, count, levels);
if(!levels)
return NULL_PTR_ERR;
if(count != session->channel_count)
return E_INVALIDARG;
for(i = 0; i < count; ++i)
levels[i] = session->channel_vols[i];
return S_OK;
}
static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl =
{
ChannelAudioVolume_QueryInterface,
ChannelAudioVolume_AddRef,
ChannelAudioVolume_Release,
ChannelAudioVolume_GetChannelCount,
ChannelAudioVolume_SetChannelVolume,
ChannelAudioVolume_GetChannelVolume,
ChannelAudioVolume_SetAllVolumes,
ChannelAudioVolume_GetAllVolumes
};
HRESULT WINAPI AudioSessionManager_QueryInterface(IAudioSessionManager2 *iface,
REFIID riid, void **ppv)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if(!ppv)
return E_POINTER;
*ppv = NULL;
if(IsEqualIID(riid, &IID_IUnknown) ||
IsEqualIID(riid, &IID_IAudioSessionManager) ||
IsEqualIID(riid, &IID_IAudioSessionManager2))
*ppv = iface;
if(*ppv){
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
ULONG WINAPI AudioSessionManager_AddRef(IAudioSessionManager2 *iface)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref;
ref = InterlockedIncrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
return ref;
}
ULONG WINAPI AudioSessionManager_Release(IAudioSessionManager2 *iface)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
ULONG ref;
ref = InterlockedDecrement(&This->ref);
TRACE("(%p) Refcount now %u\n", This, ref);
if(!ref)
HeapFree(GetProcessHeap(), 0, This);
return ref;
}
HRESULT WINAPI AudioSessionManager_GetAudioSessionControl(
IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags,
IAudioSessionControl **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
AudioSession *session;
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid),
flags, out);
hr = get_audio_session(session_guid, This->device, 0, &session);
if(FAILED(hr))
return hr;
wrapper = AudioSessionWrapper_Create(NULL);
if(!wrapper)
return E_OUTOFMEMORY;
wrapper->session = session;
*out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface;
return S_OK;
}
HRESULT WINAPI AudioSessionManager_GetSimpleAudioVolume(
IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags,
ISimpleAudioVolume **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
AudioSession *session;
AudioSessionWrapper *wrapper;
HRESULT hr;
TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid),
flags, out);
hr = get_audio_session(session_guid, This->device, 0, &session);
if(FAILED(hr))
return hr;
wrapper = AudioSessionWrapper_Create(NULL);
if(!wrapper)
return E_OUTOFMEMORY;
wrapper->session = session;
*out = &wrapper->ISimpleAudioVolume_iface;
return S_OK;
}
HRESULT WINAPI AudioSessionManager_GetSessionEnumerator(
IAudioSessionManager2 *iface, IAudioSessionEnumerator **out)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, out);
return E_NOTIMPL;
}
HRESULT WINAPI AudioSessionManager_RegisterSessionNotification(
IAudioSessionManager2 *iface, IAudioSessionNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
HRESULT WINAPI AudioSessionManager_UnregisterSessionNotification(
IAudioSessionManager2 *iface, IAudioSessionNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
HRESULT WINAPI AudioSessionManager_RegisterDuckNotification(
IAudioSessionManager2 *iface, const WCHAR *session_id,
IAudioVolumeDuckNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
HRESULT WINAPI AudioSessionManager_UnregisterDuckNotification(
IAudioSessionManager2 *iface,
IAudioVolumeDuckNotification *notification)
{
SessionMgr *This = impl_from_IAudioSessionManager2(iface);
FIXME("(%p)->(%p) - stub\n", This, notification);
return E_NOTIMPL;
}
static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl =
{
AudioSessionManager_QueryInterface,
AudioSessionManager_AddRef,
AudioSessionManager_Release,
AudioSessionManager_GetAudioSessionControl,
AudioSessionManager_GetSimpleAudioVolume,
AudioSessionManager_GetSessionEnumerator,
AudioSessionManager_RegisterSessionNotification,
AudioSessionManager_UnregisterSessionNotification,
AudioSessionManager_RegisterDuckNotification,
AudioSessionManager_UnregisterDuckNotification
};
HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device,
IAudioSessionManager2 **out)
{
SessionMgr *This;
This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SessionMgr));
if(!This)
return E_OUTOFMEMORY;
This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl;
This->device = device;
This->ref = 1;
*out = &This->IAudioSessionManager2_iface;
return S_OK;
}