890 lines
42 KiB
C
890 lines
42 KiB
C
/*
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* Direct3D gl definitions
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*
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* Copyright 2003-2004 Raphael Junqueira
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* Copyright 2004 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_D3DCORE_GL_H
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#define __WINE_D3DCORE_GL_H
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#undef APIENTRY
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#define APIENTRY
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/**********************************
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* OpenGL Extensions (EXT and ARB)
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* defines and functions pointer
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*/
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/* GL_ARB_vertex_blend */
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#ifndef GL_ARB_vertex_blend
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#define GL_ARB_vertex_blend 1
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#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
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#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
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#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
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#define GL_VERTEX_BLEND_ARB 0x86A7
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#define GL_CURRENT_WEIGHT_ARB 0x86A8
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#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
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#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
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#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
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#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
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#define GL_WEIGHT_ARRAY_ARB 0x86AD
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#define GL_MODELVIEW0_ARB 0x1700
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#define GL_MODELVIEW1_ARB 0x850A
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#define GL_MODELVIEW2_ARB 0x8722
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#define GL_MODELVIEW3_ARB 0x8723
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#define GL_MODELVIEW4_ARB 0x8724
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#define GL_MODELVIEW5_ARB 0x8725
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#define GL_MODELVIEW6_ARB 0x8726
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#define GL_MODELVIEW7_ARB 0x8727
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#define GL_MODELVIEW8_ARB 0x8728
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#define GL_MODELVIEW9_ARB 0x8729
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#define GL_MODELVIEW10_ARB 0x872A
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#define GL_MODELVIEW11_ARB 0x872B
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#define GL_MODELVIEW12_ARB 0x872C
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#define GL_MODELVIEW13_ARB 0x872D
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#define GL_MODELVIEW14_ARB 0x872E
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#define GL_MODELVIEW15_ARB 0x872F
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#define GL_MODELVIEW16_ARB 0x8730
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#define GL_MODELVIEW17_ARB 0x8731
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#define GL_MODELVIEW18_ARB 0x8732
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#define GL_MODELVIEW19_ARB 0x8733
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#define GL_MODELVIEW20_ARB 0x8734
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#define GL_MODELVIEW21_ARB 0x8735
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#define GL_MODELVIEW22_ARB 0x8736
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#define GL_MODELVIEW23_ARB 0x8737
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#define GL_MODELVIEW24_ARB 0x8738
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#define GL_MODELVIEW25_ARB 0x8739
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#define GL_MODELVIEW26_ARB 0x873A
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#define GL_MODELVIEW27_ARB 0x873B
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#define GL_MODELVIEW28_ARB 0x873C
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#define GL_MODELVIEW29_ARB 0x873D
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#define GL_MODELVIEW30_ARB 0x873E
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#define GL_MODELVIEW31_ARB 0x873F
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#endif
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/* GL_EXT_secondary_color */
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#ifndef GL_EXT_secondary_color
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#define GL_EXT_secondary_color 1
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#define GL_COLOR_SUM_EXT 0x8458
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#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
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#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
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#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
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#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
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#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
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#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
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#endif
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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/* GL_EXT_paletted_texture */
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#ifndef GL_EXT_paletted_texture
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#define GL_EXT_paletted_texture 1
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#define GL_COLOR_INDEX1_EXT 0x80E2
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#define GL_COLOR_INDEX2_EXT 0x80E3
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#define GL_COLOR_INDEX4_EXT 0x80E4
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#define GL_COLOR_INDEX8_EXT 0x80E5
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#define GL_COLOR_INDEX12_EXT 0x80E6
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#define GL_COLOR_INDEX16_EXT 0x80E7
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#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
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#endif
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typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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/* GL_EXT_point_parameters */
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#ifndef GL_EXT_point_parameters
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#define GL_EXT_point_parameters 1
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#define GL_POINT_SIZE_MIN_EXT 0x8126
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#define GL_POINT_SIZE_MAX_EXT 0x8127
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#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
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#define GL_DISTANCE_ATTENUATION_EXT 0x8129
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#endif
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typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
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/* GL_EXT_texture_env_combine */
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#ifndef GL_EXT_texture_env_combine
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#define GL_EXT_texture_env_combine 1
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#define GL_COMBINE_EXT 0x8570
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#define GL_COMBINE_RGB_EXT 0x8571
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#define GL_COMBINE_ALPHA_EXT 0x8572
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#define GL_RGB_SCALE_EXT 0x8573
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#define GL_ADD_SIGNED_EXT 0x8574
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#define GL_INTERPOLATE_EXT 0x8575
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#define GL_SUBTRACT_EXT 0x84E7
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#define GL_CONSTANT_EXT 0x8576
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#define GL_PRIMARY_COLOR_EXT 0x8577
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#define GL_PREVIOUS_EXT 0x8578
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#define GL_SOURCE0_RGB_EXT 0x8580
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#define GL_SOURCE1_RGB_EXT 0x8581
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#define GL_SOURCE2_RGB_EXT 0x8582
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#define GL_SOURCE3_RGB_EXT 0x8583
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#define GL_SOURCE4_RGB_EXT 0x8584
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#define GL_SOURCE5_RGB_EXT 0x8585
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#define GL_SOURCE6_RGB_EXT 0x8586
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#define GL_SOURCE7_RGB_EXT 0x8587
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#define GL_SOURCE0_ALPHA_EXT 0x8588
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#define GL_SOURCE1_ALPHA_EXT 0x8589
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#define GL_SOURCE2_ALPHA_EXT 0x858A
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#define GL_SOURCE3_ALPHA_EXT 0x858B
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#define GL_SOURCE4_ALPHA_EXT 0x858C
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#define GL_SOURCE5_ALPHA_EXT 0x858D
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#define GL_SOURCE6_ALPHA_EXT 0x858E
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#define GL_SOURCE7_ALPHA_EXT 0x858F
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#define GL_OPERAND0_RGB_EXT 0x8590
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#define GL_OPERAND1_RGB_EXT 0x8591
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#define GL_OPERAND2_RGB_EXT 0x8592
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#define GL_OPERAND3_RGB_EXT 0x8593
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#define GL_OPERAND4_RGB_EXT 0x8594
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#define GL_OPERAND5_RGB_EXT 0x8595
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#define GL_OPERAND6_RGB_EXT 0x8596
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#define GL_OPERAND7_RGB_EXT 0x8597
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#define GL_OPERAND0_ALPHA_EXT 0x8598
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#define GL_OPERAND1_ALPHA_EXT 0x8599
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#define GL_OPERAND2_ALPHA_EXT 0x859A
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#define GL_OPERAND3_ALPHA_EXT 0x859B
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#define GL_OPERAND4_ALPHA_EXT 0x859C
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#define GL_OPERAND5_ALPHA_EXT 0x859D
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#define GL_OPERAND6_ALPHA_EXT 0x859E
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#define GL_OPERAND7_ALPHA_EXT 0x859F
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#endif
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/* GL_EXT_texture_env_dot3 */
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#ifndef GL_EXT_texture_env_dot3
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#define GL_EXT_texture_env_dot3 1
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#define GL_DOT3_RGB_EXT 0x8740
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#define GL_DOT3_RGBA_EXT 0x8741
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#endif
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/* GL_EXT_texture_lod_bias */
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#ifndef GL_EXT_texture_lod_bias
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#define GL_EXT_texture_lod_bias 1
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#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
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#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
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#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
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#endif
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/* GL_ARB_texture_border_clamp */
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#ifndef GL_ARB_texture_border_clamp
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#define GL_ARB_texture_border_clamp 1
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#define GL_CLAMP_TO_BORDER_ARB 0x812D
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#endif
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/* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
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#ifndef GL_ARB_texture_mirrored_repeat
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#define GL_ARB_texture_mirrored_repeat 1
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#define GL_MIRRORED_REPEAT_ARB 0x8370
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#endif
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/* GL_ATI_texture_mirror_once */
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#ifndef GL_ATI_texture_mirror_once
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#define GL_ATI_texture_mirror_once 1
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#define GL_MIRROR_CLAMP_ATI 0x8742
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#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
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#endif
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/* GL_ARB_texture_env_dot3 */
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#ifndef GL_ARB_texture_env_dot3
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#define GL_ARB_texture_env_dot3 1
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#define GL_DOT3_RGB_ARB 0x86AE
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#define GL_DOT3_RGBA_ARB 0x86AF
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#endif
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/* GL_EXT_texture_env_dot3 */
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#ifndef GL_EXT_texture_env_dot3
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#define GL_EXT_texture_env_dot3 1
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#define GL_DOT3_RGB_EXT 0x8740
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#define GL_DOT3_RGBA_EXT 0x8741
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#endif
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/* GL_ARB_vertex_program */
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#ifndef GL_ARB_vertex_program
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#define GL_ARB_vertex_program 1
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#define GL_VERTEX_PROGRAM_ARB 0x8620
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#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
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#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
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#define GL_COLOR_SUM_ARB 0x8458
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#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
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#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
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#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
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#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
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#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
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#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
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#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
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#define GL_PROGRAM_LENGTH_ARB 0x8627
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#define GL_PROGRAM_FORMAT_ARB 0x8876
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#define GL_PROGRAM_BINDING_ARB 0x8677
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#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
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#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
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#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
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#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
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#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
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#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
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#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
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#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
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#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
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#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
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#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
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#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
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#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
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#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
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#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
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#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
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#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
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#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
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#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
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#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
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#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
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#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
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#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
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#define GL_PROGRAM_STRING_ARB 0x8628
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#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
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#define GL_CURRENT_MATRIX_ARB 0x8641
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#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
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#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
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#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
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#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
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#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
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#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
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#define GL_MATRIX0_ARB 0x88C0
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#define GL_MATRIX1_ARB 0x88C1
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#define GL_MATRIX2_ARB 0x88C2
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#define GL_MATRIX3_ARB 0x88C3
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#define GL_MATRIX4_ARB 0x88C4
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#define GL_MATRIX5_ARB 0x88C5
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#define GL_MATRIX6_ARB 0x88C6
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#define GL_MATRIX7_ARB 0x88C7
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#define GL_MATRIX8_ARB 0x88C8
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#define GL_MATRIX9_ARB 0x88C9
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#define GL_MATRIX10_ARB 0x88CA
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#define GL_MATRIX11_ARB 0x88CB
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#define GL_MATRIX12_ARB 0x88CC
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#define GL_MATRIX13_ARB 0x88CD
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#define GL_MATRIX14_ARB 0x88CE
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#define GL_MATRIX15_ARB 0x88CF
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#define GL_MATRIX16_ARB 0x88D0
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#define GL_MATRIX17_ARB 0x88D1
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#define GL_MATRIX18_ARB 0x88D2
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#define GL_MATRIX19_ARB 0x88D3
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#define GL_MATRIX20_ARB 0x88D4
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#define GL_MATRIX21_ARB 0x88D5
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#define GL_MATRIX22_ARB 0x88D6
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#define GL_MATRIX23_ARB 0x88D7
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#define GL_MATRIX24_ARB 0x88D8
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#define GL_MATRIX25_ARB 0x88D9
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#define GL_MATRIX26_ARB 0x88DA
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#define GL_MATRIX27_ARB 0x88DB
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#define GL_MATRIX28_ARB 0x88DC
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#define GL_MATRIX29_ARB 0x88DD
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#define GL_MATRIX30_ARB 0x88DE
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#define GL_MATRIX31_ARB 0x88DF
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#endif
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
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typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
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typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
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typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
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typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
|
|
typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
|
|
typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
|
|
typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
|
|
typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
|
|
typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
|
typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
|
|
typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
|
|
typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
|
|
typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
|
|
#ifndef GL_ARB_fragment_program
|
|
#define GL_ARB_fragment_program 1
|
|
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
|
|
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
|
|
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
|
|
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
|
|
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
|
|
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
|
|
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
|
|
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
|
|
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
|
|
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
|
|
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
|
|
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
|
|
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
|
|
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
|
|
/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
|
|
#endif
|
|
/* GL_EXT_texture_compression_s3tc */
|
|
#ifndef GL_EXT_texture_compression_s3tc
|
|
#define GL_EXT_texture_compression_s3tc 1
|
|
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
|
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
|
#endif
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
|
|
typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
|
|
/* GL_EXT_stencil_wrap */
|
|
#ifndef GL_EXT_stencil_wrap
|
|
#define GL_EXT_stencil_wrap 1
|
|
#define GL_INCR_WRAP_EXT 0x8507
|
|
#define GL_DECR_WRAP_EXT 0x8508
|
|
#endif
|
|
/* GL_NV_fog_distance */
|
|
#ifndef GL_NV_fog_distance
|
|
#define GL_NV_fog_distance 1
|
|
#define GL_FOG_DISTANCE_MODE_NV 0x855A
|
|
#define GL_EYE_RADIAL_NV 0x855B
|
|
#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
|
|
/* reuse GL_EYE_PLANE */
|
|
#endif
|
|
/* GL_NV_texgen_reflection */
|
|
#ifndef GL_NV_texgen_reflection
|
|
#define GL_NV_texgen_reflection 1
|
|
#define GL_NORMAL_MAP_NV 0x8511
|
|
#define GL_REFLECTION_MAP_NV 0x8512
|
|
#endif
|
|
/* GL_NV_register_combiners */
|
|
#ifndef GL_NV_register_combiners
|
|
#define GL_NV_register_combiners 1
|
|
#define GL_REGISTER_COMBINERS_NV 0x8522
|
|
#define GL_VARIABLE_A_NV 0x8523
|
|
#define GL_VARIABLE_B_NV 0x8524
|
|
#define GL_VARIABLE_C_NV 0x8525
|
|
#define GL_VARIABLE_D_NV 0x8526
|
|
#define GL_VARIABLE_E_NV 0x8527
|
|
#define GL_VARIABLE_F_NV 0x8528
|
|
#define GL_VARIABLE_G_NV 0x8529
|
|
#define GL_CONSTANT_COLOR0_NV 0x852A
|
|
#define GL_CONSTANT_COLOR1_NV 0x852B
|
|
#define GL_PRIMARY_COLOR_NV 0x852C
|
|
#define GL_SECONDARY_COLOR_NV 0x852D
|
|
#define GL_SPARE0_NV 0x852E
|
|
#define GL_SPARE1_NV 0x852F
|
|
#define GL_DISCARD_NV 0x8530
|
|
#define GL_E_TIMES_F_NV 0x8531
|
|
#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
|
|
#define GL_UNSIGNED_IDENTITY_NV 0x8536
|
|
#define GL_UNSIGNED_INVERT_NV 0x8537
|
|
#define GL_EXPAND_NORMAL_NV 0x8538
|
|
#define GL_EXPAND_NEGATE_NV 0x8539
|
|
#define GL_HALF_BIAS_NORMAL_NV 0x853A
|
|
#define GL_HALF_BIAS_NEGATE_NV 0x853B
|
|
#define GL_SIGNED_IDENTITY_NV 0x853C
|
|
#define GL_SIGNED_NEGATE_NV 0x853D
|
|
#define GL_SCALE_BY_TWO_NV 0x853E
|
|
#define GL_SCALE_BY_FOUR_NV 0x853F
|
|
#define GL_SCALE_BY_ONE_HALF_NV 0x8540
|
|
#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
|
|
#define GL_COMBINER_INPUT_NV 0x8542
|
|
#define GL_COMBINER_MAPPING_NV 0x8543
|
|
#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
|
|
#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
|
|
#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
|
|
#define GL_COMBINER_MUX_SUM_NV 0x8547
|
|
#define GL_COMBINER_SCALE_NV 0x8548
|
|
#define GL_COMBINER_BIAS_NV 0x8549
|
|
#define GL_COMBINER_AB_OUTPUT_NV 0x854A
|
|
#define GL_COMBINER_CD_OUTPUT_NV 0x854B
|
|
#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
|
|
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
|
|
#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
|
|
#define GL_COLOR_SUM_CLAMP_NV 0x854F
|
|
#define GL_COMBINER0_NV 0x8550
|
|
#define GL_COMBINER1_NV 0x8551
|
|
#define GL_COMBINER2_NV 0x8552
|
|
#define GL_COMBINER3_NV 0x8553
|
|
#define GL_COMBINER4_NV 0x8554
|
|
#define GL_COMBINER5_NV 0x8555
|
|
#define GL_COMBINER6_NV 0x8556
|
|
#define GL_COMBINER7_NV 0x8557
|
|
/* reuse GL_TEXTURE0_ARB */
|
|
/* reuse GL_TEXTURE1_ARB */
|
|
/* reuse GL_ZERO */
|
|
/* reuse GL_NONE */
|
|
/* reuse GL_FOG */
|
|
#endif
|
|
typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
|
|
typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
|
|
typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
|
|
typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
|
|
typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
|
|
typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
|
|
typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
|
|
/* GL_NV_register_combiners2 */
|
|
#ifndef GL_NV_register_combiners2
|
|
#define GL_NV_register_combiners2 1
|
|
#define GL_PER_STAGE_CONSTANTS_NV 0x8535
|
|
#endif
|
|
typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
|
|
typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
|
|
/* GL_NV_texture_shader */
|
|
#ifndef GL_NV_texture_shader
|
|
#define GL_NV_texture_shader 1
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
|
|
#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
|
|
#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
|
|
#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
|
|
#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
|
|
#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
|
|
#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
|
|
#define GL_SHADER_CONSISTENT_NV 0x86DD
|
|
#define GL_TEXTURE_SHADER_NV 0x86DE
|
|
#define GL_SHADER_OPERATION_NV 0x86DF
|
|
#define GL_CULL_MODES_NV 0x86E0
|
|
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
|
|
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
|
|
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
|
|
#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV
|
|
#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV
|
|
#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV
|
|
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
|
|
#define GL_CONST_EYE_NV 0x86E5
|
|
#define GL_PASS_THROUGH_NV 0x86E6
|
|
#define GL_CULL_FRAGMENT_NV 0x86E7
|
|
#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
|
|
#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
|
|
#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
|
|
#define GL_DOT_PRODUCT_NV 0x86EC
|
|
#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
|
|
#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
|
|
#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
|
|
#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
|
|
#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
|
|
#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
|
|
#define GL_HILO_NV 0x86F4
|
|
#define GL_DSDT_NV 0x86F5
|
|
#define GL_DSDT_MAG_NV 0x86F6
|
|
#define GL_DSDT_MAG_VIB_NV 0x86F7
|
|
#define GL_HILO16_NV 0x86F8
|
|
#define GL_SIGNED_HILO_NV 0x86F9
|
|
#define GL_SIGNED_HILO16_NV 0x86FA
|
|
#define GL_SIGNED_RGBA_NV 0x86FB
|
|
#define GL_SIGNED_RGBA8_NV 0x86FC
|
|
#define GL_SIGNED_RGB_NV 0x86FE
|
|
#define GL_SIGNED_RGB8_NV 0x86FF
|
|
#define GL_SIGNED_LUMINANCE_NV 0x8701
|
|
#define GL_SIGNED_LUMINANCE8_NV 0x8702
|
|
#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
|
|
#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
|
|
#define GL_SIGNED_ALPHA_NV 0x8705
|
|
#define GL_SIGNED_ALPHA8_NV 0x8706
|
|
#define GL_SIGNED_INTENSITY_NV 0x8707
|
|
#define GL_SIGNED_INTENSITY8_NV 0x8708
|
|
#define GL_DSDT8_NV 0x8709
|
|
#define GL_DSDT8_MAG8_NV 0x870A
|
|
#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
|
|
#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
|
|
#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
|
|
#define GL_HI_SCALE_NV 0x870E
|
|
#define GL_LO_SCALE_NV 0x870F
|
|
#define GL_DS_SCALE_NV 0x8710
|
|
#define GL_DT_SCALE_NV 0x8711
|
|
#define GL_MAGNITUDE_SCALE_NV 0x8712
|
|
#define GL_VIBRANCE_SCALE_NV 0x8713
|
|
#define GL_HI_BIAS_NV 0x8714
|
|
#define GL_LO_BIAS_NV 0x8715
|
|
#define GL_DS_BIAS_NV 0x8716
|
|
#define GL_DT_BIAS_NV 0x8717
|
|
#define GL_MAGNITUDE_BIAS_NV 0x8718
|
|
#define GL_VIBRANCE_BIAS_NV 0x8719
|
|
#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
|
|
#define GL_TEXTURE_HI_SIZE_NV 0x871B
|
|
#define GL_TEXTURE_LO_SIZE_NV 0x871C
|
|
#define GL_TEXTURE_DS_SIZE_NV 0x871D
|
|
#define GL_TEXTURE_DT_SIZE_NV 0x871E
|
|
#define GL_TEXTURE_MAG_SIZE_NV 0x871F
|
|
#endif
|
|
/* GL_NV_texture_shader2 */
|
|
#ifndef GL_NV_texture_shader2
|
|
#define GL_NV_texture_shader2 1
|
|
#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
|
|
#endif
|
|
/* GL_NV_texture_shader3 */
|
|
#ifndef GL_NV_texture_shader3
|
|
#define GL_NV_texture_shader3 1
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
|
|
#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
|
|
#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
|
|
#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
|
|
#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
|
|
#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
|
|
#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
|
|
#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
|
|
#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
|
|
#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
|
|
#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
|
|
#define GL_HILO8_NV 0x885E
|
|
#define GL_SIGNED_HILO8_NV 0x885F
|
|
#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
|
|
#endif
|
|
/* GL_ATI_texture_env_combine3 */
|
|
#ifndef GL_ATI_texture_env_combine3
|
|
#define GL_ATI_texture_env_combine3 1
|
|
#define GL_MODULATE_ADD_ATI 0x8744
|
|
#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
|
|
#define GL_MODULATE_SUBTRACT_ATI 0x8746
|
|
/* #define ONE */
|
|
/* #define ZERO */
|
|
#endif
|
|
|
|
/* GL_ARB_point_sprite */
|
|
#ifndef GL_ARB_point_sprite
|
|
#define GL_ARB_point_sprite 1
|
|
#define GL_POINT_SPRITE_ARB 0x8861
|
|
#define GL_COORD_REPLACE_ARB 0x8862
|
|
#endif
|
|
|
|
/* GL_ARB_multisample */
|
|
#ifndef GL_ARB_multisample
|
|
#define GL_ARB_multisample 1
|
|
#define GL_MULTISAMPLE_ARB 0x809D
|
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
|
|
#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
|
|
#define GL_SAMPLE_COVERAGE_ARB 0x80A0
|
|
#define GL_SAMPLE_BUFFERS_ARB 0x80A8
|
|
#define GL_SAMPLES_ARB 0x80A9
|
|
#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
|
|
#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
|
|
#define GL_MULTISAMPLE_BIT_ARB 0x20000000
|
|
#endif
|
|
typedef void (APIENTRY * PGLFNSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
|
|
|
|
/*******
|
|
* OpenGL Official Version
|
|
* defines
|
|
*/
|
|
|
|
/* GL_VERSION_1_3 */
|
|
#if !defined(GL_DOT3_RGBA)
|
|
# define GL_DOT3_RGBA 0x8741
|
|
#endif
|
|
#if !defined(GL_SUBTRACT)
|
|
# define GL_SUBTRACT 0x84E7
|
|
#endif
|
|
|
|
|
|
/*********************************
|
|
* OpenGL GLX Extensions
|
|
* defines and functions pointer
|
|
*/
|
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|
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/*********************************
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* OpenGL GLX Official Version
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* defines and functions pointer
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*/
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/* GLX_VERSION_1_3 */
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typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
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typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
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typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
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typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
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typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
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typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
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typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
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typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
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typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
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typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
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typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
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typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
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typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
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typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
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typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
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/********************************************
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* OpenGL Supported Extensions (ARB and EXT)
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*/
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typedef enum _GL_SupportedExt {
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/* ARB */
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ARB_FRAGMENT_PROGRAM,
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ARB_MULTISAMPLE,
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ARB_MULTITEXTURE,
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ARB_POINT_PARAMETERS,
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ARB_POINT_SPRITE,
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ARB_TEXTURE_COMPRESSION,
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ARB_TEXTURE_CUBE_MAP,
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ARB_TEXTURE_ENV_ADD,
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ARB_TEXTURE_ENV_COMBINE,
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ARB_TEXTURE_ENV_DOT3,
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ARB_TEXTURE_BORDER_CLAMP,
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ARB_TEXTURE_MIRRORED_REPEAT,
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ARB_VERTEX_PROGRAM,
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ARB_VERTEX_BLEND,
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/* EXT */
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EXT_FOG_COORD,
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EXT_PALETTED_TEXTURE,
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EXT_POINT_PARAMETERS,
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EXT_SECONDARY_COLOR,
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EXT_STENCIL_WRAP,
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EXT_TEXTURE_COMPRESSION_S3TC,
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EXT_TEXTURE_FILTER_ANISOTROPIC,
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EXT_TEXTURE_LOD,
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EXT_TEXTURE_LOD_BIAS,
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EXT_TEXTURE_ENV_ADD,
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EXT_TEXTURE_ENV_COMBINE,
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EXT_TEXTURE_ENV_DOT3,
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EXT_VERTEX_WEIGHTING,
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/* NVIDIA */
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NV_FOG_DISTANCE,
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NV_FRAGMENT_PROGRAM,
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NV_REGISTER_COMBINERS,
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NV_REGISTER_COMBINERS2,
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NV_TEXGEN_REFLECTION,
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NV_TEXTURE_ENV_COMBINE4,
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NV_TEXTURE_SHADER,
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NV_TEXTURE_SHADER2,
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NV_TEXTURE_SHADER3,
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NV_VERTEX_PROGRAM,
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/* ATI */
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ATI_TEXTURE_ENV_COMBINE3,
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ATI_TEXTURE_MIRROR_ONCE,
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EXT_VERTEX_SHADER,
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OPENGL_SUPPORTED_EXT_END
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} GL_SupportedExt;
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typedef enum _GL_Vendors {
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VENDOR_WINE = 0x0,
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VENDOR_MESA = 0x1,
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VENDOR_ATI = 0x1002,
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VENDOR_NVIDIA = 0x10de
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} GL_Vendors;
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typedef enum _GL_Cards {
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CARD_WINE = 0x0,
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CARD_ATI_RADEON_8500 = 0x514c,
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CARD_ATI_RADEON_9700PRO = 0x4e44,
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CARD_ATI_RADEON_9800PRO = 0x4e48,
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CARD_NVIDIA_GEFORCE4_TI4600 = 0x0250,
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CARD_NVIDIA_GEFORCEFX_5900ULTRA = 0x0330
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} GL_Cards;
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typedef enum _GL_VSVersion {
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VS_VERSION_NOT_SUPPORTED = 0x0,
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VS_VERSION_10 = 0x10,
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VS_VERSION_11 = 0x11,
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VS_VERSION_20 = 0x20,
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VS_VERSION_30 = 0x30,
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/*Force 32-bits*/
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VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
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} GL_VSVersion;
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typedef enum _GL_PSVersion {
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PS_VERSION_NOT_SUPPORTED = 0x0,
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PS_VERSION_10 = 0x10,
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PS_VERSION_11 = 0x11,
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PS_VERSION_12 = 0x12,
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PS_VERSION_13 = 0x13,
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PS_VERSION_14 = 0x14,
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PS_VERSION_20 = 0x20,
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PS_VERSION_30 = 0x30,
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/*Force 32-bits*/
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PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
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} GL_PSVersion;
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#define MAKEDWORD_VERSION(maj, min) ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
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#define GL_EXT_FUNCS_GEN \
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/** ARB Extensions **/ \
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/* GL_ARB_texture_compression */ \
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USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2DARB); \
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USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3DARB); \
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USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2DARB); \
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USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3DARB); \
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/** EXT Extensions **/ \
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/* GL_EXT_fog_coord */ \
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/* GL_EXT_paletted_texture */ \
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USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
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/* GL_EXT_point_parameters */ \
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USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
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USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
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/* GL_EXT_secondary_color */ \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
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/* GL_EXT_secondary_color */ \
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USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC, glGenProgramsARB); \
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USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC, glBindProgramARB); \
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USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC, glProgramStringARB); \
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USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC, glDeleteProgramsARB); \
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USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC, glProgramEnvParameter4fvARB); \
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USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC, glVertexAttribPointerARB); \
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USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC, glEnableVertexAttribArrayARB); \
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USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
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#define GLX_EXT_FUNCS_GEN \
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/** GLX_VERSION_1_3 **/ \
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USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
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USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
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USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
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USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
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USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
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USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
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USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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/* Routine common to the draw primitive and draw indexed primitive routines */
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void drawPrimitive(LPDIRECT3DDEVICE8 iface,
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int PrimitiveType,
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long NumPrimitives,
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/* for Indexed: */
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long StartVertexIndex,
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long StartIdx,
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short idxBytes,
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const void *idxData,
|
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int minIndex);
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/*****************************************
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* Structures required to draw primitives
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*/
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typedef struct Direct3DStridedData {
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BYTE *lpData; /* Pointer to start of data */
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DWORD dwStride; /* Stride between occurances of this data */
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DWORD dwType; /* Type (as in D3DVSDT_TYPE) */
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} Direct3DStridedData;
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|
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typedef struct Direct3DVertexStridedData {
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union {
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struct {
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Direct3DStridedData position;
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Direct3DStridedData blendWeights;
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Direct3DStridedData blendMatrixIndices;
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Direct3DStridedData normal;
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Direct3DStridedData pSize;
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Direct3DStridedData diffuse;
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Direct3DStridedData specular;
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Direct3DStridedData texCoords[8];
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} s;
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Direct3DStridedData input[16]; /* Indexed by constants in D3DVSDE_REGISTER */
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} u;
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} Direct3DVertexStridedData;
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|
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typedef struct _WineD3D_GLContext {
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GLXContext glCtx;
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XVisualInfo* visInfo;
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Display* display;
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Drawable drawable;
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DWORD ref;
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} WineD3D_Context;
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#define USE_GL_FUNC(type, pfn) type pfn;
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typedef struct _GL_Info {
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unsigned bIsFilled;
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|
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DWORD glx_version;
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DWORD gl_version;
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GL_Vendors gl_vendor;
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GL_Cards gl_card;
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DWORD gl_driver_version;
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CHAR gl_renderer[255];
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/**
|
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* CAPS Constants
|
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*/
|
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UINT max_lights;
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UINT max_textures;
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UINT max_clipplanes;
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GL_PSVersion ps_arb_version;
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GL_PSVersion ps_nv_version;
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GL_VSVersion vs_arb_version;
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GL_VSVersion vs_nv_version;
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GL_VSVersion vs_ati_version;
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BOOL supported[50];
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|
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/** OpenGL EXT and ARB functions ptr */
|
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GL_EXT_FUNCS_GEN;
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/** OpenGL GLX functions ptr */
|
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GLX_EXT_FUNCS_GEN;
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/**/
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} GL_Info;
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#undef USE_GL_FUNC
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#endif /* __WINE_D3DCORE_GL_H */
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