221 lines
6.5 KiB
C
221 lines
6.5 KiB
C
/*
|
|
* Thread pooling
|
|
*
|
|
* Copyright (c) 2006 Robert Shearman
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "wine/port.h"
|
|
|
|
#include <stdarg.h>
|
|
#include <limits.h>
|
|
|
|
#define NONAMELESSUNION
|
|
#include "ntstatus.h"
|
|
#define WIN32_NO_STATUS
|
|
#include "winternl.h"
|
|
|
|
#include "wine/debug.h"
|
|
#include "wine/list.h"
|
|
|
|
#include "ntdll_misc.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(threadpool);
|
|
|
|
#define WORKER_TIMEOUT 30000 /* 30 seconds */
|
|
|
|
static LONG num_workers;
|
|
static LONG num_work_items;
|
|
static LONG num_busy_workers;
|
|
|
|
static struct list work_item_list = LIST_INIT(work_item_list);
|
|
static HANDLE work_item_event;
|
|
|
|
static RTL_CRITICAL_SECTION threadpool_cs;
|
|
static RTL_CRITICAL_SECTION_DEBUG critsect_debug =
|
|
{
|
|
0, 0, &threadpool_cs,
|
|
{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
|
|
0, 0, { (DWORD_PTR)(__FILE__ ": threadpool_cs") }
|
|
};
|
|
static RTL_CRITICAL_SECTION threadpool_cs = { &critsect_debug, -1, 0, 0, 0, 0 };
|
|
|
|
struct work_item
|
|
{
|
|
struct list entry;
|
|
PRTL_WORK_ITEM_ROUTINE function;
|
|
PVOID context;
|
|
};
|
|
|
|
static inline LONG interlocked_inc( PLONG dest )
|
|
{
|
|
return interlocked_xchg_add( (int *)dest, 1 ) + 1;
|
|
}
|
|
|
|
static inline LONG interlocked_dec( PLONG dest )
|
|
{
|
|
return interlocked_xchg_add( (int *)dest, -1 ) - 1;
|
|
}
|
|
|
|
static void WINAPI worker_thread_proc(void * param)
|
|
{
|
|
interlocked_inc(&num_workers);
|
|
|
|
/* free the work item memory sooner to reduce memory usage */
|
|
while (TRUE)
|
|
{
|
|
if (num_work_items > 0)
|
|
{
|
|
struct list *item;
|
|
RtlEnterCriticalSection(&threadpool_cs);
|
|
item = list_head(&work_item_list);
|
|
if (item)
|
|
{
|
|
struct work_item *work_item_ptr = LIST_ENTRY(item, struct work_item, entry);
|
|
struct work_item work_item;
|
|
list_remove(&work_item_ptr->entry);
|
|
interlocked_dec(&num_work_items);
|
|
|
|
RtlLeaveCriticalSection(&threadpool_cs);
|
|
|
|
work_item = *work_item_ptr;
|
|
RtlFreeHeap(GetProcessHeap(), 0, work_item_ptr);
|
|
|
|
TRACE("executing %p(%p)\n", work_item.function, work_item.context);
|
|
|
|
interlocked_inc(&num_busy_workers);
|
|
|
|
/* do the work */
|
|
work_item.function(work_item.context);
|
|
|
|
interlocked_dec(&num_busy_workers);
|
|
}
|
|
else
|
|
RtlLeaveCriticalSection(&threadpool_cs);
|
|
}
|
|
else
|
|
{
|
|
NTSTATUS status;
|
|
LARGE_INTEGER timeout;
|
|
timeout.QuadPart = -(WORKER_TIMEOUT * (ULONGLONG)10000);
|
|
status = NtWaitForSingleObject(work_item_event, FALSE, &timeout);
|
|
if (status != STATUS_WAIT_0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
interlocked_dec(&num_workers);
|
|
|
|
RtlExitUserThread(0);
|
|
|
|
/* never reached */
|
|
}
|
|
|
|
static NTSTATUS add_work_item_to_queue(struct work_item *work_item)
|
|
{
|
|
NTSTATUS status;
|
|
|
|
RtlEnterCriticalSection(&threadpool_cs);
|
|
list_add_tail(&work_item_list, &work_item->entry);
|
|
num_work_items++;
|
|
RtlLeaveCriticalSection(&threadpool_cs);
|
|
|
|
if (!work_item_event)
|
|
{
|
|
HANDLE sem;
|
|
status = NtCreateSemaphore(&sem, SEMAPHORE_ALL_ACCESS, NULL, 1, LONG_MAX);
|
|
if (interlocked_cmpxchg_ptr( (PVOID *)&work_item_event, (PVOID)sem, 0 ))
|
|
NtClose(sem); /* somebody beat us to it */
|
|
}
|
|
else
|
|
status = NtReleaseSemaphore(work_item_event, 1, NULL);
|
|
|
|
return status;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* RtlQueueWorkItem (NTDLL.@)
|
|
*
|
|
* Queues a work item into a thread in the thread pool.
|
|
*
|
|
* PARAMS
|
|
* Function [I] Work function to execute.
|
|
* Context [I] Context to pass to the work function when it is executed.
|
|
* Flags [I] Flags. See notes.
|
|
*
|
|
* RETURNS
|
|
* Success: STATUS_SUCCESS.
|
|
* Failure: Any NTSTATUS code.
|
|
*
|
|
* NOTES
|
|
* Flags can be one or more of the following:
|
|
*|WT_EXECUTEDEFAULT - Executes the work item in a non-I/O worker thread.
|
|
*|WT_EXECUTEINIOTHREAD - Executes the work item in an I/O worker thread.
|
|
*|WT_EXECUTEINPERSISTENTTHREAD - Executes the work item in a thread that is persistent.
|
|
*|WT_EXECUTELONGFUNCTION - Hints that the execution can take a long time.
|
|
*|WT_TRANSFER_IMPERSONATION - Executes the function with the current access token.
|
|
*/
|
|
NTSTATUS WINAPI RtlQueueWorkItem(PRTL_WORK_ITEM_ROUTINE Function, PVOID Context, ULONG Flags)
|
|
{
|
|
HANDLE thread;
|
|
NTSTATUS status;
|
|
struct work_item *work_item = RtlAllocateHeap(GetProcessHeap(), 0, sizeof(struct work_item));
|
|
|
|
if (!work_item)
|
|
return STATUS_NO_MEMORY;
|
|
|
|
work_item->function = Function;
|
|
work_item->context = Context;
|
|
|
|
if (Flags & ~WT_EXECUTELONGFUNCTION)
|
|
FIXME("Flags 0x%x not supported\n", Flags);
|
|
|
|
status = add_work_item_to_queue(work_item);
|
|
|
|
/* FIXME: tune this algorithm to not be as aggressive with creating threads
|
|
* if WT_EXECUTELONGFUNCTION isn't specified */
|
|
if ((status == STATUS_SUCCESS) &&
|
|
((num_workers == 0) || (num_workers == num_busy_workers)))
|
|
{
|
|
status = RtlCreateUserThread( GetCurrentProcess(), NULL, FALSE,
|
|
NULL, 0, 0,
|
|
worker_thread_proc, NULL, &thread, NULL );
|
|
if (status == STATUS_SUCCESS)
|
|
NtClose( thread );
|
|
|
|
/* NOTE: we don't care if we couldn't create the thread if there is at
|
|
* least one other available to process the request */
|
|
if ((num_workers > 0) && (status != STATUS_SUCCESS))
|
|
status = STATUS_SUCCESS;
|
|
}
|
|
|
|
if (status != STATUS_SUCCESS)
|
|
{
|
|
RtlEnterCriticalSection(&threadpool_cs);
|
|
|
|
interlocked_dec(&num_work_items);
|
|
list_remove(&work_item->entry);
|
|
RtlFreeHeap(GetProcessHeap(), 0, work_item);
|
|
|
|
RtlLeaveCriticalSection(&threadpool_cs);
|
|
|
|
return status;
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|