Sweden-Number/dlls/dwrite/gdiinterop.c

954 lines
29 KiB
C

/*
* GDI Interop
*
* Copyright 2011 Huw Davies
* Copyright 2012, 2014 Nikolay Sivov for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "dwrite_private.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(dwrite);
struct gdiinterop {
IDWriteGdiInterop1 IDWriteGdiInterop1_iface;
IDWriteFactory3 *factory;
};
struct dib_data {
DWORD *ptr;
int stride;
int width;
};
struct rendertarget {
IDWriteBitmapRenderTarget1 IDWriteBitmapRenderTarget1_iface;
ID2D1SimplifiedGeometrySink ID2D1SimplifiedGeometrySink_iface;
LONG ref;
IDWriteFactory *factory;
DWRITE_TEXT_ANTIALIAS_MODE antialiasmode;
FLOAT ppdip;
DWRITE_MATRIX m;
SIZE size;
HDC hdc;
struct dib_data dib;
};
static inline int get_dib_stride(int width, int bpp)
{
return ((width * bpp + 31) >> 3) & ~3;
}
static HRESULT create_target_dibsection(struct rendertarget *target, UINT32 width, UINT32 height)
{
char bmibuf[FIELD_OFFSET(BITMAPINFO, bmiColors[256])];
BITMAPINFO *bmi = (BITMAPINFO*)bmibuf;
HBITMAP hbm;
target->size.cx = width;
target->size.cy = height;
memset(bmi, 0, sizeof(bmibuf));
bmi->bmiHeader.biSize = sizeof(bmi->bmiHeader);
bmi->bmiHeader.biHeight = -height;
bmi->bmiHeader.biWidth = width;
bmi->bmiHeader.biBitCount = 32;
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biCompression = BI_RGB;
hbm = CreateDIBSection(target->hdc, bmi, DIB_RGB_COLORS, (void**)&target->dib.ptr, NULL, 0);
if (!hbm) {
hbm = CreateBitmap(1, 1, 1, 1, NULL);
target->dib.ptr = NULL;
target->dib.stride = 0;
target->dib.width = 0;
}
else {
target->dib.stride = get_dib_stride(width, 32);
target->dib.width = width;
}
DeleteObject(SelectObject(target->hdc, hbm));
return S_OK;
}
static inline struct rendertarget *impl_from_IDWriteBitmapRenderTarget1(IDWriteBitmapRenderTarget1 *iface)
{
return CONTAINING_RECORD(iface, struct rendertarget, IDWriteBitmapRenderTarget1_iface);
}
static inline struct rendertarget *impl_from_ID2D1SimplifiedGeometrySink(ID2D1SimplifiedGeometrySink *iface)
{
return CONTAINING_RECORD(iface, struct rendertarget, ID2D1SimplifiedGeometrySink_iface);
}
static inline struct gdiinterop *impl_from_IDWriteGdiInterop1(IDWriteGdiInterop1 *iface)
{
return CONTAINING_RECORD(iface, struct gdiinterop, IDWriteGdiInterop1_iface);
}
static HRESULT WINAPI rendertarget_sink_QueryInterface(ID2D1SimplifiedGeometrySink *iface, REFIID riid, void **obj)
{
if (IsEqualIID(riid, &IID_ID2D1SimplifiedGeometrySink) ||
IsEqualIID(riid, &IID_IUnknown))
{
*obj = iface;
ID2D1SimplifiedGeometrySink_AddRef(iface);
return S_OK;
}
*obj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI rendertarget_sink_AddRef(ID2D1SimplifiedGeometrySink *iface)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
return IDWriteBitmapRenderTarget1_AddRef(&This->IDWriteBitmapRenderTarget1_iface);
}
static ULONG WINAPI rendertarget_sink_Release(ID2D1SimplifiedGeometrySink *iface)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
return IDWriteBitmapRenderTarget1_Release(&This->IDWriteBitmapRenderTarget1_iface);
}
static void WINAPI rendertarget_sink_SetFillMode(ID2D1SimplifiedGeometrySink *iface, D2D1_FILL_MODE mode)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
SetPolyFillMode(This->hdc, mode == D2D1_FILL_MODE_ALTERNATE ? ALTERNATE : WINDING);
}
static void WINAPI rendertarget_sink_SetSegmentFlags(ID2D1SimplifiedGeometrySink *iface, D2D1_PATH_SEGMENT vertexFlags)
{
}
static void WINAPI rendertarget_sink_BeginFigure(ID2D1SimplifiedGeometrySink *iface, D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
MoveToEx(This->hdc, startPoint.x, startPoint.y, NULL);
}
static void WINAPI rendertarget_sink_AddLines(ID2D1SimplifiedGeometrySink *iface, const D2D1_POINT_2F *points, UINT32 count)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
while (count--) {
LineTo(This->hdc, points->x, points->y);
points++;
}
}
static void WINAPI rendertarget_sink_AddBeziers(ID2D1SimplifiedGeometrySink *iface, const D2D1_BEZIER_SEGMENT *beziers, UINT32 count)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
POINT points[3];
while (count--) {
points[0].x = beziers->point1.x;
points[0].y = beziers->point1.y;
points[1].x = beziers->point2.x;
points[1].y = beziers->point2.y;
points[2].x = beziers->point3.x;
points[2].y = beziers->point3.y;
PolyBezierTo(This->hdc, points, 3);
beziers++;
}
}
static void WINAPI rendertarget_sink_EndFigure(ID2D1SimplifiedGeometrySink *iface, D2D1_FIGURE_END figureEnd)
{
struct rendertarget *This = impl_from_ID2D1SimplifiedGeometrySink(iface);
CloseFigure(This->hdc);
}
static HRESULT WINAPI rendertarget_sink_Close(ID2D1SimplifiedGeometrySink *iface)
{
return S_OK;
}
static const ID2D1SimplifiedGeometrySinkVtbl rendertargetsinkvtbl = {
rendertarget_sink_QueryInterface,
rendertarget_sink_AddRef,
rendertarget_sink_Release,
rendertarget_sink_SetFillMode,
rendertarget_sink_SetSegmentFlags,
rendertarget_sink_BeginFigure,
rendertarget_sink_AddLines,
rendertarget_sink_AddBeziers,
rendertarget_sink_EndFigure,
rendertarget_sink_Close
};
static HRESULT WINAPI rendertarget_QueryInterface(IDWriteBitmapRenderTarget1 *iface, REFIID riid, void **obj)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%s %p)\n", This, debugstr_guid(riid), obj);
if (IsEqualIID(riid, &IID_IDWriteBitmapRenderTarget1) ||
IsEqualIID(riid, &IID_IDWriteBitmapRenderTarget) ||
IsEqualIID(riid, &IID_IUnknown))
{
*obj = iface;
IDWriteBitmapRenderTarget1_AddRef(iface);
return S_OK;
}
*obj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI rendertarget_AddRef(IDWriteBitmapRenderTarget1 *iface)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->(%d)\n", This, ref);
return ref;
}
static ULONG WINAPI rendertarget_Release(IDWriteBitmapRenderTarget1 *iface)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->(%d)\n", This, ref);
if (!ref)
{
IDWriteFactory_Release(This->factory);
DeleteDC(This->hdc);
heap_free(This);
}
return ref;
}
static inline DWORD *get_pixel_ptr_32(struct dib_data *dib, int x, int y)
{
return (DWORD *)((BYTE*)dib->ptr + y * dib->stride + x * 4);
}
static void blit_8(struct dib_data *dib, const BYTE *src, const RECT *rect, DWORD text_pixel)
{
DWORD *dst_ptr = get_pixel_ptr_32(dib, rect->left, rect->top);
int x, y, src_width = rect->right - rect->left;
for (y = rect->top; y < rect->bottom; y++) {
for (x = 0; x < src_width; x++) {
if (src[x] < DWRITE_ALPHA_MAX) continue;
dst_ptr[x] = text_pixel;
}
src += src_width;
dst_ptr += dib->stride / 4;
}
}
static inline BYTE blend_color(BYTE dst, BYTE src, BYTE alpha)
{
return (src * alpha + dst * (255 - alpha) + 127) / 255;
}
static inline DWORD blend_subpixel(BYTE r, BYTE g, BYTE b, DWORD text, const BYTE *alpha)
{
return blend_color(r, text >> 16, alpha[0]) << 16 |
blend_color(g, text >> 8, alpha[1]) << 8 |
blend_color(b, text, alpha[2]);
}
static void blit_subpixel_888(struct dib_data *dib, int dib_width, const BYTE *src,
const RECT *rect, DWORD text_pixel)
{
DWORD *dst_ptr = get_pixel_ptr_32(dib, rect->left, rect->top);
int x, y, src_width = rect->right - rect->left;
for (y = rect->top; y < rect->bottom; y++) {
for (x = 0; x < src_width; x++) {
if (src[3*x] == 0 && src[3*x+1] == 0 && src[3*x+2] == 0) continue;
dst_ptr[x] = blend_subpixel(dst_ptr[x] >> 16, dst_ptr[x] >> 8, dst_ptr[x], text_pixel, &src[3*x]);
}
dst_ptr += dib->stride / 4;
src += src_width * 3;
}
}
static inline DWORD colorref_to_pixel_888(COLORREF color)
{
return (((color >> 16) & 0xff) | (color & 0xff00) | ((color << 16) & 0xff0000));
}
static HRESULT WINAPI rendertarget_DrawGlyphRun(IDWriteBitmapRenderTarget1 *iface,
FLOAT originX, FLOAT originY, DWRITE_MEASURING_MODE measuring_mode,
DWRITE_GLYPH_RUN const *run, IDWriteRenderingParams *params, COLORREF color,
RECT *bbox_ret)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
IDWriteGlyphRunAnalysis *analysis;
DWRITE_RENDERING_MODE rendermode;
DWRITE_TEXTURE_TYPE texturetype;
IDWriteFontFace1 *fontface1;
RECT target, bounds;
HRESULT hr;
TRACE("(%p)->(%.2f %.2f %d %p %p 0x%08x %p)\n", This, originX, originY,
measuring_mode, run, params, color, bbox_ret);
SetRectEmpty(bbox_ret);
if (!This->dib.ptr)
return S_OK;
hr = IDWriteFontFace_QueryInterface(run->fontFace, &IID_IDWriteFontFace1, (void**)&fontface1);
if (hr == S_OK) {
hr = IDWriteFontFace1_GetRecommendedRenderingMode(fontface1, run->fontEmSize, This->ppdip * 96.0f,
This->ppdip * 96.0f, NULL, run->isSideways, DWRITE_OUTLINE_THRESHOLD_ALIASED, measuring_mode,
&rendermode);
IDWriteFontFace1_Release(fontface1);
}
else
hr = IDWriteFontFace_GetRecommendedRenderingMode(run->fontFace, run->fontEmSize,
This->ppdip, measuring_mode, params, &rendermode);
if (FAILED(hr))
return hr;
target.left = target.top = 0;
target.right = This->size.cx;
target.bottom = This->size.cy;
if (rendermode == DWRITE_RENDERING_MODE_OUTLINE) {
static const XFORM identity = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f };
const DWRITE_MATRIX *m = &This->m;
XFORM xform;
/* target allows any transform to be set, filter it here */
if (m->m11 * m->m22 == m->m12 * m->m21) {
xform.eM11 = 1.0f;
xform.eM12 = 0.0f;
xform.eM21 = 0.0f;
xform.eM22 = 1.0f;
xform.eDx = originX;
xform.eDy = originY;
} else {
xform.eM11 = m->m11;
xform.eM12 = m->m12;
xform.eM21 = m->m21;
xform.eM22 = m->m22;
xform.eDx = m->m11 * originX + m->m21 * originY + m->dx;
xform.eDy = m->m12 * originX + m->m22 * originY + m->dy;
}
SetWorldTransform(This->hdc, &xform);
BeginPath(This->hdc);
hr = IDWriteFontFace_GetGlyphRunOutline(run->fontFace, run->fontEmSize * This->ppdip,
run->glyphIndices, run->glyphAdvances, run->glyphOffsets, run->glyphCount,
run->isSideways, run->bidiLevel & 1, &This->ID2D1SimplifiedGeometrySink_iface);
EndPath(This->hdc);
if (hr == S_OK) {
HBRUSH brush = CreateSolidBrush(color);
SelectObject(This->hdc, brush);
FillPath(This->hdc);
/* FIXME: one way to get affected rectangle bounds is to use region fill */
if (bbox_ret)
*bbox_ret = target;
DeleteObject(brush);
}
SetWorldTransform(This->hdc, &identity);
return hr;
}
hr = IDWriteFactory_CreateGlyphRunAnalysis(This->factory,
run, This->ppdip, &This->m, rendermode, measuring_mode,
originX, originY, &analysis);
if (FAILED(hr)) {
WARN("failed to create analysis instance, 0x%08x\n", hr);
return hr;
}
SetRectEmpty(&bounds);
texturetype = DWRITE_TEXTURE_ALIASED_1x1;
hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_ALIASED_1x1, &bounds);
if (FAILED(hr) || IsRectEmpty(&bounds)) {
hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, DWRITE_TEXTURE_CLEARTYPE_3x1, &bounds);
if (FAILED(hr)) {
WARN("GetAlphaTextureBounds() failed, 0x%08x\n", hr);
IDWriteGlyphRunAnalysis_Release(analysis);
return hr;
}
texturetype = DWRITE_TEXTURE_CLEARTYPE_3x1;
}
if (IntersectRect(&target, &target, &bounds)) {
UINT32 size = (target.right - target.left) * (target.bottom - target.top);
BYTE *bitmap;
color = colorref_to_pixel_888(color);
if (texturetype == DWRITE_TEXTURE_CLEARTYPE_3x1)
size *= 3;
bitmap = heap_alloc_zero(size);
if (!bitmap) {
IDWriteGlyphRunAnalysis_Release(analysis);
return E_OUTOFMEMORY;
}
hr = IDWriteGlyphRunAnalysis_CreateAlphaTexture(analysis, texturetype, &target, bitmap, size);
if (hr == S_OK) {
/* blit to target dib */
if (texturetype == DWRITE_TEXTURE_ALIASED_1x1)
blit_8(&This->dib, bitmap, &target, color);
else
blit_subpixel_888(&This->dib, This->size.cx, bitmap, &target, color);
if (bbox_ret) *bbox_ret = target;
}
heap_free(bitmap);
}
IDWriteGlyphRunAnalysis_Release(analysis);
return S_OK;
}
static HDC WINAPI rendertarget_GetMemoryDC(IDWriteBitmapRenderTarget1 *iface)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)\n", This);
return This->hdc;
}
static FLOAT WINAPI rendertarget_GetPixelsPerDip(IDWriteBitmapRenderTarget1 *iface)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)\n", This);
return This->ppdip;
}
static HRESULT WINAPI rendertarget_SetPixelsPerDip(IDWriteBitmapRenderTarget1 *iface, FLOAT ppdip)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%.2f)\n", This, ppdip);
if (ppdip <= 0.0f)
return E_INVALIDARG;
This->ppdip = ppdip;
return S_OK;
}
static HRESULT WINAPI rendertarget_GetCurrentTransform(IDWriteBitmapRenderTarget1 *iface, DWRITE_MATRIX *transform)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%p)\n", This, transform);
*transform = This->m;
return S_OK;
}
static HRESULT WINAPI rendertarget_SetCurrentTransform(IDWriteBitmapRenderTarget1 *iface, DWRITE_MATRIX const *transform)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%p)\n", This, transform);
This->m = transform ? *transform : identity;
return S_OK;
}
static HRESULT WINAPI rendertarget_GetSize(IDWriteBitmapRenderTarget1 *iface, SIZE *size)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%p)\n", This, size);
*size = This->size;
return S_OK;
}
static HRESULT WINAPI rendertarget_Resize(IDWriteBitmapRenderTarget1 *iface, UINT32 width, UINT32 height)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%u %u)\n", This, width, height);
if (This->size.cx == width && This->size.cy == height)
return S_OK;
return create_target_dibsection(This, width, height);
}
static DWRITE_TEXT_ANTIALIAS_MODE WINAPI rendertarget_GetTextAntialiasMode(IDWriteBitmapRenderTarget1 *iface)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)\n", This);
return This->antialiasmode;
}
static HRESULT WINAPI rendertarget_SetTextAntialiasMode(IDWriteBitmapRenderTarget1 *iface, DWRITE_TEXT_ANTIALIAS_MODE mode)
{
struct rendertarget *This = impl_from_IDWriteBitmapRenderTarget1(iface);
TRACE("(%p)->(%d)\n", This, mode);
if ((DWORD)mode > DWRITE_TEXT_ANTIALIAS_MODE_GRAYSCALE)
return E_INVALIDARG;
This->antialiasmode = mode;
return S_OK;
}
static const IDWriteBitmapRenderTarget1Vtbl rendertargetvtbl = {
rendertarget_QueryInterface,
rendertarget_AddRef,
rendertarget_Release,
rendertarget_DrawGlyphRun,
rendertarget_GetMemoryDC,
rendertarget_GetPixelsPerDip,
rendertarget_SetPixelsPerDip,
rendertarget_GetCurrentTransform,
rendertarget_SetCurrentTransform,
rendertarget_GetSize,
rendertarget_Resize,
rendertarget_GetTextAntialiasMode,
rendertarget_SetTextAntialiasMode
};
static HRESULT create_rendertarget(IDWriteFactory *factory, HDC hdc, UINT32 width, UINT32 height, IDWriteBitmapRenderTarget **ret)
{
struct rendertarget *target;
HRESULT hr;
*ret = NULL;
target = heap_alloc(sizeof(struct rendertarget));
if (!target) return E_OUTOFMEMORY;
target->IDWriteBitmapRenderTarget1_iface.lpVtbl = &rendertargetvtbl;
target->ID2D1SimplifiedGeometrySink_iface.lpVtbl = &rendertargetsinkvtbl;
target->ref = 1;
target->hdc = CreateCompatibleDC(hdc);
SetGraphicsMode(target->hdc, GM_ADVANCED);
hr = create_target_dibsection(target, width, height);
if (FAILED(hr)) {
IDWriteBitmapRenderTarget1_Release(&target->IDWriteBitmapRenderTarget1_iface);
return hr;
}
target->m = identity;
target->ppdip = GetDeviceCaps(target->hdc, LOGPIXELSX) / 96.0f;
target->antialiasmode = DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE;
target->factory = factory;
IDWriteFactory_AddRef(factory);
*ret = (IDWriteBitmapRenderTarget*)&target->IDWriteBitmapRenderTarget1_iface;
return S_OK;
}
static HRESULT WINAPI gdiinterop_QueryInterface(IDWriteGdiInterop1 *iface, REFIID riid, void **obj)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
TRACE("(%p)->(%s %p)\n", This, debugstr_guid(riid), obj);
if (IsEqualIID(riid, &IID_IDWriteGdiInterop1) ||
IsEqualIID(riid, &IID_IDWriteGdiInterop) ||
IsEqualIID(riid, &IID_IUnknown))
{
*obj = iface;
IDWriteGdiInterop1_AddRef(iface);
return S_OK;
}
*obj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI gdiinterop_AddRef(IDWriteGdiInterop1 *iface)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
TRACE("(%p)\n", This);
return IDWriteFactory3_AddRef(This->factory);
}
static ULONG WINAPI gdiinterop_Release(IDWriteGdiInterop1 *iface)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
TRACE("(%p)\n", This);
return IDWriteFactory3_Release(This->factory);
}
static HRESULT WINAPI gdiinterop_CreateFontFromLOGFONT(IDWriteGdiInterop1 *iface,
LOGFONTW const *logfont, IDWriteFont **font)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
IDWriteFontCollection *collection;
IDWriteFontFamily *family;
DWRITE_FONT_STYLE style;
BOOL exists = FALSE;
UINT32 index;
HRESULT hr;
TRACE("(%p)->(%p %p)\n", This, logfont, font);
*font = NULL;
if (!logfont) return E_INVALIDARG;
hr = IDWriteFactory2_GetSystemFontCollection((IDWriteFactory2*)This->factory, &collection, FALSE);
if (FAILED(hr)) {
ERR("failed to get system font collection: 0x%08x.\n", hr);
return hr;
}
hr = IDWriteFontCollection_FindFamilyName(collection, logfont->lfFaceName, &index, &exists);
if (FAILED(hr)) {
IDWriteFontCollection_Release(collection);
goto done;
}
if (!exists) {
hr = DWRITE_E_NOFONT;
goto done;
}
hr = IDWriteFontCollection_GetFontFamily(collection, index, &family);
if (FAILED(hr))
goto done;
style = logfont->lfItalic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
hr = IDWriteFontFamily_GetFirstMatchingFont(family, logfont->lfWeight, DWRITE_FONT_STRETCH_NORMAL, style, font);
IDWriteFontFamily_Release(family);
done:
IDWriteFontCollection_Release(collection);
return hr;
}
static HRESULT WINAPI gdiinterop_ConvertFontToLOGFONT(IDWriteGdiInterop1 *iface,
IDWriteFont *font, LOGFONTW *logfont, BOOL *is_systemfont)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
static const WCHAR enusW[] = {'e','n','-','u','s',0};
DWRITE_FONT_SIMULATIONS simulations;
IDWriteFontCollection *collection;
IDWriteLocalizedStrings *name;
IDWriteFontFamily *family;
DWRITE_FONT_STYLE style;
UINT32 index;
BOOL exists;
HRESULT hr;
TRACE("(%p)->(%p %p %p)\n", This, font, logfont, is_systemfont);
*is_systemfont = FALSE;
memset(logfont, 0, sizeof(*logfont));
if (!font)
return E_INVALIDARG;
hr = IDWriteFont_GetFontFamily(font, &family);
if (FAILED(hr))
return hr;
hr = IDWriteFontFamily_GetFontCollection(family, &collection);
IDWriteFontFamily_Release(family);
if (FAILED(hr))
return hr;
*is_systemfont = is_system_collection(collection);
IDWriteFontCollection_Release(collection);
simulations = IDWriteFont_GetSimulations(font);
style = IDWriteFont_GetStyle(font);
logfont->lfCharSet = DEFAULT_CHARSET;
logfont->lfWeight = IDWriteFont_GetWeight(font);
logfont->lfItalic = style == DWRITE_FONT_STYLE_ITALIC || (simulations & DWRITE_FONT_SIMULATIONS_OBLIQUE);
logfont->lfOutPrecision = OUT_OUTLINE_PRECIS;
logfont->lfFaceName[0] = 0;
exists = FALSE;
hr = IDWriteFont_GetInformationalStrings(font, DWRITE_INFORMATIONAL_STRING_WIN32_FAMILY_NAMES, &name, &exists);
if (FAILED(hr) || !exists)
return hr;
hr = IDWriteLocalizedStrings_FindLocaleName(name, enusW, &index, &exists);
if (hr == S_OK)
hr = IDWriteLocalizedStrings_GetString(name, index, logfont->lfFaceName, sizeof(logfont->lfFaceName)/sizeof(WCHAR));
IDWriteLocalizedStrings_Release(name);
return hr;
}
static HRESULT WINAPI gdiinterop_ConvertFontFaceToLOGFONT(IDWriteGdiInterop1 *iface,
IDWriteFontFace *fontface, LOGFONTW *logfont)
{
static const WCHAR enusW[] = {'e','n','-','u','s',0};
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
IDWriteLocalizedStrings *familynames;
DWRITE_FONT_SIMULATIONS simulations;
DWRITE_FONT_FACE_TYPE face_type;
struct dwrite_font_props props;
IDWriteFontFileStream *stream;
IDWriteFontFile *file = NULL;
UINT32 index;
BOOL exists;
HRESULT hr;
TRACE("(%p)->(%p %p)\n", This, fontface, logfont);
memset(logfont, 0, sizeof(*logfont));
index = 1;
hr = IDWriteFontFace_GetFiles(fontface, &index, &file);
if (FAILED(hr) || !file)
return hr;
hr = get_filestream_from_file(file, &stream);
if (FAILED(hr)) {
IDWriteFontFile_Release(file);
return hr;
}
index = IDWriteFontFace_GetIndex(fontface);
face_type = IDWriteFontFace_GetType(fontface);
opentype_get_font_properties(stream, face_type, index, &props);
hr = opentype_get_font_familyname(stream, index, face_type, &familynames);
IDWriteFontFile_Release(file);
IDWriteFontFileStream_Release(stream);
if (FAILED(hr))
return hr;
simulations = IDWriteFontFace_GetSimulations(fontface);
logfont->lfCharSet = DEFAULT_CHARSET;
logfont->lfWeight = props.weight;
logfont->lfItalic = props.style == DWRITE_FONT_STYLE_ITALIC || (simulations & DWRITE_FONT_SIMULATIONS_OBLIQUE);
logfont->lfOutPrecision = OUT_OUTLINE_PRECIS;
logfont->lfFaceName[0] = 0;
exists = FALSE;
hr = IDWriteLocalizedStrings_FindLocaleName(familynames, enusW, &index, &exists);
if (FAILED(hr) || !exists) {
/* fallback to 0 index */
if (IDWriteLocalizedStrings_GetCount(familynames) > 0)
index = 0;
else {
IDWriteLocalizedStrings_Release(familynames);
return E_FAIL;
}
}
hr = IDWriteLocalizedStrings_GetString(familynames, index, logfont->lfFaceName, sizeof(logfont->lfFaceName)/sizeof(WCHAR));
IDWriteLocalizedStrings_Release(familynames);
return hr;
}
struct font_realization_info {
DWORD size;
DWORD flags;
DWORD cache_num;
DWORD instance_id;
DWORD unk;
WORD face_index;
WORD simulations;
};
struct font_fileinfo {
FILETIME writetime;
LARGE_INTEGER size;
WCHAR path[1];
};
/* Undocumented gdi32 exports, used to access actually selected font information */
extern BOOL WINAPI GetFontRealizationInfo(HDC hdc, struct font_realization_info *info);
extern BOOL WINAPI GetFontFileInfo(DWORD instance_id, DWORD unknown, struct font_fileinfo *info, DWORD size, DWORD *needed);
static HRESULT WINAPI gdiinterop_CreateFontFaceFromHdc(IDWriteGdiInterop1 *iface,
HDC hdc, IDWriteFontFace **fontface)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
struct font_realization_info info;
struct font_fileinfo *fileinfo;
DWRITE_FONT_FILE_TYPE filetype;
DWRITE_FONT_FACE_TYPE facetype;
IDWriteFontFile *file;
BOOL is_supported;
UINT32 facenum;
DWORD needed;
HRESULT hr;
TRACE("(%p)->(%p %p)\n", This, hdc, fontface);
*fontface = NULL;
if (!hdc)
return E_INVALIDARG;
/* get selected font id */
info.size = sizeof(info);
if (!GetFontRealizationInfo(hdc, &info)) {
WARN("failed to get selected font id\n");
return E_FAIL;
}
needed = 0;
GetFontFileInfo(info.instance_id, 0, NULL, 0, &needed);
if (needed == 0) {
WARN("failed to get font file info size\n");
return E_FAIL;
}
fileinfo = heap_alloc(needed);
if (!fileinfo)
return E_OUTOFMEMORY;
if (!GetFontFileInfo(info.instance_id, 0, fileinfo, needed, &needed)) {
heap_free(fileinfo);
return E_FAIL;
}
hr = IDWriteFactory3_CreateFontFileReference(This->factory, fileinfo->path, &fileinfo->writetime,
&file);
heap_free(fileinfo);
if (FAILED(hr))
return hr;
is_supported = FALSE;
hr = IDWriteFontFile_Analyze(file, &is_supported, &filetype, &facetype, &facenum);
if (FAILED(hr) || !is_supported) {
IDWriteFontFile_Release(file);
return hr;
}
/* Simulations flags values match DWRITE_FONT_SIMULATIONS */
hr = IDWriteFactory3_CreateFontFace(This->factory, facetype, 1, &file, info.face_index, info.simulations,
fontface);
IDWriteFontFile_Release(file);
return hr;
}
static HRESULT WINAPI gdiinterop_CreateBitmapRenderTarget(IDWriteGdiInterop1 *iface,
HDC hdc, UINT32 width, UINT32 height, IDWriteBitmapRenderTarget **target)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
TRACE("(%p)->(%p %u %u %p)\n", This, hdc, width, height, target);
return create_rendertarget((IDWriteFactory*)This->factory, hdc, width, height, target);
}
static HRESULT WINAPI gdiinterop1_CreateFontFromLOGFONT(IDWriteGdiInterop1 *iface,
LOGFONTW const *logfont, IDWriteFontCollection *collection, IDWriteFont **font)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
FIXME("(%p)->(%p %p %p): stub\n", This, logfont, collection, font);
return E_NOTIMPL;
}
static HRESULT WINAPI gdiinterop1_GetFontSignature_(IDWriteGdiInterop1 *iface, IDWriteFontFace *fontface,
FONTSIGNATURE *fontsig)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
FIXME("(%p)->(%p %p): stub\n", This, fontface, fontsig);
return E_NOTIMPL;
}
static HRESULT WINAPI gdiinterop1_GetFontSignature(IDWriteGdiInterop1 *iface, IDWriteFont *font, FONTSIGNATURE *fontsig)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
FIXME("(%p)->(%p %p): stub\n", This, font, fontsig);
return E_NOTIMPL;
}
static HRESULT WINAPI gdiinterop1_GetMatchingFontsByLOGFONT(IDWriteGdiInterop1 *iface, LOGFONTW const *logfont,
IDWriteFontSet *fontset, IDWriteFontSet **subset)
{
struct gdiinterop *This = impl_from_IDWriteGdiInterop1(iface);
FIXME("(%p)->(%p %p %p): stub\n", This, logfont, fontset, subset);
return E_NOTIMPL;
}
static const struct IDWriteGdiInterop1Vtbl gdiinteropvtbl = {
gdiinterop_QueryInterface,
gdiinterop_AddRef,
gdiinterop_Release,
gdiinterop_CreateFontFromLOGFONT,
gdiinterop_ConvertFontToLOGFONT,
gdiinterop_ConvertFontFaceToLOGFONT,
gdiinterop_CreateFontFaceFromHdc,
gdiinterop_CreateBitmapRenderTarget,
gdiinterop1_CreateFontFromLOGFONT,
gdiinterop1_GetFontSignature_,
gdiinterop1_GetFontSignature,
gdiinterop1_GetMatchingFontsByLOGFONT
};
HRESULT create_gdiinterop(IDWriteFactory3 *factory, IDWriteGdiInterop1 **ret)
{
struct gdiinterop *This;
*ret = NULL;
This = heap_alloc(sizeof(struct gdiinterop));
if (!This) return E_OUTOFMEMORY;
This->IDWriteGdiInterop1_iface.lpVtbl = &gdiinteropvtbl;
This->factory = factory;
*ret= &This->IDWriteGdiInterop1_iface;
return S_OK;
}
void release_gdiinterop(IDWriteGdiInterop1 *iface)
{
struct gdiinterop *interop = impl_from_IDWriteGdiInterop1(iface);
heap_free(interop);
}