960 lines
51 KiB
C
960 lines
51 KiB
C
/*
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* Tests for the D3DX9 surface functions
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*
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* Copyright 2009 Tony Wasserka
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "wine/test.h"
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#include "d3dx9tex.h"
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#include "resources.h"
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static inline int get_ref(IUnknown *obj)
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{
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IUnknown_AddRef(obj);
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return IUnknown_Release(obj);
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}
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static inline void check_ref(IUnknown *obj, int exp)
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{
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int ref = get_ref(obj);
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ok (exp == ref, "Invalid refcount. Expected %d, got %d\n", exp, ref);
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}
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static inline void check_release(IUnknown *obj, int exp)
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{
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int ref = IUnknown_Release(obj);
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ok (ref == exp, "Invalid refcount. Expected %d, got %d\n", exp, ref);
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}
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/* 1x1 bmp (1 bpp) */
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static const unsigned char bmp01[66] = {
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0x42,0x4d,0x42,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x00,0x28,0x00,
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0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x01,0x00,0x01,0x00,0x00,0x00,
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0x00,0x00,0x04,0x00,0x00,0x00,0x12,0x0b,0x00,0x00,0x12,0x0b,0x00,0x00,0x02,0x00,
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0x00,0x00,0x02,0x00,0x00,0x00,0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x00,0x00,0x00,
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0x00,0x00
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};
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/* 2x2 A8R8G8B8 pixel data */
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static const unsigned char pixdata[] = {
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
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};
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/* invalid image file */
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static const unsigned char noimage[4] = {
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0x11,0x22,0x33,0x44
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};
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/* 2x2 24-bit dds, 2 mipmaps */
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static const unsigned char dds_24bit[] = {
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0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00,
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0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
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0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00,
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0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
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};
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/* 2x2 16-bit dds, no mipmaps */
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static const unsigned char dds_16bit[] = {
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0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00,
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0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
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0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00,
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0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f
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};
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/* 4x4 cube map dds */
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static const unsigned char dds_cube_map[] = {
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0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00,
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0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
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0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00,
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0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50
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};
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/* 4x4x2 volume map dds, 2 mipmaps */
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static const unsigned char dds_volume_map[] = {
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0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
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0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
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0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
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0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
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0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
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0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
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};
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static HRESULT create_file(const char *filename, const unsigned char *data, const unsigned int size)
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{
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DWORD received;
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HANDLE hfile;
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hfile = CreateFileA(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
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if(hfile == INVALID_HANDLE_VALUE) return HRESULT_FROM_WIN32(GetLastError());
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if(WriteFile(hfile, data, size, &received, NULL))
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{
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CloseHandle(hfile);
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return D3D_OK;
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}
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CloseHandle(hfile);
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return D3DERR_INVALIDCALL;
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}
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#define DDS_CAPS 0x00000001
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#define DDS_HEIGHT 0x00000002
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#define DDS_WIDTH 0x00000004
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#define DDS_PIXELFORMAT 0x00001000
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#define DDSCAPS_TEXTURE 0x00001000
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#define DDSPF_ALPHAPIXELS 0x00000001
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#define DDSPF_ALPHA 0x00000002
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#define DDSPF_FOURCC 0x00000004
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#define DDSPF_RGB 0x00000040
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#define DDSPF_LUMINANCE 0x00020000
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static void check_dds_pixel_format(DWORD flags, DWORD fourcc, DWORD bpp,
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DWORD rmask, DWORD gmask, DWORD bmask, DWORD amask,
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D3DFORMAT expected_format)
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{
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HRESULT hr;
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D3DXIMAGE_INFO info;
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struct
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{
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DWORD magic;
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DWORD size;
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DWORD flags;
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DWORD height;
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DWORD width;
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DWORD padding[14];
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struct
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{
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DWORD size;
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DWORD flags;
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DWORD fourcc;
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DWORD bpp;
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DWORD rmask;
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DWORD gmask;
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DWORD bmask;
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DWORD amask;
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} pixel_format;
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DWORD caps;
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DWORD padding2[4];
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BYTE data[256];
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} dds;
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memset(&dds, 0, sizeof(dds));
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dds.magic = MAKEFOURCC('D','D','S',' ');
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dds.size = 124;
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dds.flags = DDS_CAPS | DDS_WIDTH | DDS_HEIGHT | DDS_PIXELFORMAT;
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dds.height = 4;
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dds.width = 4;
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dds.pixel_format.size = sizeof(dds.pixel_format);
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dds.pixel_format.flags = flags;
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dds.pixel_format.fourcc = fourcc;
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dds.pixel_format.bpp = bpp;
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dds.pixel_format.rmask = rmask;
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dds.pixel_format.gmask = gmask;
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dds.pixel_format.bmask = bmask;
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dds.pixel_format.amask = amask;
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dds.caps = DDSCAPS_TEXTURE;
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hr = D3DXGetImageInfoFromFileInMemory(&dds, sizeof(dds), &info);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x for pixel format %#x, expected %#x\n", hr, expected_format, D3D_OK);
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if (SUCCEEDED(hr))
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ok(info.Format == expected_format, "D3DXGetImageInfoFromFileInMemory returned format %#x, expected %#x\n", info.Format, expected_format);
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}
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static void test_D3DXGetImageInfo(void)
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{
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HRESULT hr;
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D3DXIMAGE_INFO info;
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BOOL testdummy_ok, testbitmap_ok;
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hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */
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testdummy_ok = SUCCEEDED(hr);
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hr = create_file("testbitmap.bmp", bmp01, sizeof(bmp01)); /* valid image */
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testbitmap_ok = SUCCEEDED(hr);
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/* D3DXGetImageInfoFromFile */
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if(testbitmap_ok) {
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hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", &info);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromFileA("testbitmap.bmp", NULL); /* valid image, second parameter is NULL */
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
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} else skip("Couldn't create \"testbitmap.bmp\"\n");
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if(testdummy_ok) {
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hr = D3DXGetImageInfoFromFileA("testdummy.bmp", NULL); /* invalid image, second parameter is NULL */
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromFileA("testdummy.bmp", &info);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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} else skip("Couldn't create \"testdummy.bmp\"\n");
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hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", &info);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromFileA("filedoesnotexist.bmp", NULL);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromFileA("", &info);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromFileA(NULL, &info);
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ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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hr = D3DXGetImageInfoFromFileA(NULL, NULL);
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ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
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/* D3DXGetImageInfoFromResource */
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todo_wine {
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hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), &info); /* RT_BITMAP */
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ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDB_BITMAP_1x1), NULL);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
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}
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hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1), &info); /* RT_RCDATA */
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ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), &info);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromResourceA(NULL, MAKEINTRESOURCEA(IDS_STRING), NULL);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", &info);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromResourceA(NULL, "resourcedoesnotexist", NULL);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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hr = D3DXGetImageInfoFromResourceA(NULL, NULL, NULL);
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ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
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/* D3DXGetImageInfoFromFileInMemory */
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hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01), &info);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01)+5, &info); /* too large size */
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01), NULL);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
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hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), NULL);
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ok(hr == D3D_OK, "D3DXGetImageInfoFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(noimage, sizeof(noimage), &info);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
todo_wine {
|
|
hr = D3DXGetImageInfoFromFileInMemory(bmp01, sizeof(bmp01)-1, &info);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
}
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(bmp01+1, sizeof(bmp01)-1, &info);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(bmp01, 0, &info);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(bmp01, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, &info);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(noimage, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, &info);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(NULL, 4, &info);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(NULL, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
|
|
/* test DDS support */
|
|
hr = D3DXGetImageInfoFromFileInMemory(dds_24bit, sizeof(dds_24bit), &info);
|
|
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
if (hr == D3D_OK) {
|
|
ok(info.Width == 2, "Got width %u, expected 2\n", info.Width);
|
|
ok(info.Height == 2, "Got height %u, expected 2\n", info.Height);
|
|
ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
|
|
ok(info.MipLevels == 2, "Got miplevels %u, expected 2\n", info.MipLevels);
|
|
ok(info.Format == D3DFMT_R8G8B8, "Got format %#x, expected %#x\n", info.Format, D3DFMT_R8G8B8);
|
|
ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE);
|
|
ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
|
|
} else skip("Couldn't get image info from 24-bit DDS file in memory\n");
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit), &info);
|
|
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
if (hr == D3D_OK) {
|
|
ok(info.Width == 2, "Got width %u, expected 2\n", info.Width);
|
|
ok(info.Height == 2, "Got height %u, expected 2\n", info.Height);
|
|
ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
|
|
ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels);
|
|
ok(info.Format == D3DFMT_X1R5G5B5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_X1R5G5B5);
|
|
ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE);
|
|
ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
|
|
} else skip("Couldn't get image info from 16-bit DDS file in memory\n");
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(dds_cube_map, sizeof(dds_cube_map), &info);
|
|
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
if (hr == D3D_OK) {
|
|
ok(info.Width == 4, "Got width %u, expected 4\n", info.Width);
|
|
ok(info.Height == 4, "Got height %u, expected 4\n", info.Height);
|
|
ok(info.Depth == 1, "Got depth %u, expected 1\n", info.Depth);
|
|
ok(info.MipLevels == 1, "Got miplevels %u, expected 1\n", info.MipLevels);
|
|
ok(info.Format == D3DFMT_DXT5, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT5);
|
|
ok(info.ResourceType == D3DRTYPE_CUBETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_CUBETEXTURE);
|
|
ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
|
|
} else skip("Couldn't get image info from cube map in memory\n");
|
|
|
|
hr = D3DXGetImageInfoFromFileInMemory(dds_volume_map, sizeof(dds_volume_map), &info);
|
|
ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
if (hr == D3D_OK) {
|
|
ok(info.Width == 4, "Got width %u, expected 4\n", info.Width);
|
|
ok(info.Height == 4, "Got height %u, expected 4\n", info.Height);
|
|
ok(info.Depth == 2, "Got depth %u, expected 2\n", info.Depth);
|
|
ok(info.MipLevels == 3, "Got miplevels %u, expected 3\n", info.MipLevels);
|
|
ok(info.Format == D3DFMT_DXT3, "Got format %#x, expected %#x\n", info.Format, D3DFMT_DXT3);
|
|
ok(info.ResourceType == D3DRTYPE_VOLUMETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_VOLUMETEXTURE);
|
|
ok(info.ImageFileFormat == D3DXIFF_DDS, "Got image file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS);
|
|
} else skip("Couldn't get image info from volume map in memory\n");
|
|
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0, D3DFMT_DXT1);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('D','X','T','2'), 0, 0, 0, 0, 0, D3DFMT_DXT2);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('D','X','T','3'), 0, 0, 0, 0, 0, D3DFMT_DXT3);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('D','X','T','4'), 0, 0, 0, 0, 0, D3DFMT_DXT4);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('D','X','T','5'), 0, 0, 0, 0, 0, D3DFMT_DXT5);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('R','G','B','G'), 0, 0, 0, 0, 0, D3DFMT_R8G8_B8G8);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('G','R','G','B'), 0, 0, 0, 0, 0, D3DFMT_G8R8_G8B8);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('U','Y','V','Y'), 0, 0, 0, 0, 0, D3DFMT_UYVY);
|
|
check_dds_pixel_format(DDSPF_FOURCC, MAKEFOURCC('Y','U','Y','2'), 0, 0, 0, 0, 0, D3DFMT_YUY2);
|
|
check_dds_pixel_format(DDSPF_RGB, 0, 16, 0xf800, 0x07e0, 0x001f, 0, D3DFMT_R5G6B5);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4);
|
|
check_dds_pixel_format(DDSPF_RGB, 0, 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2);
|
|
check_dds_pixel_format(DDSPF_ALPHA, 0, 8, 0, 0, 0, 0xff, D3DFMT_A8);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2);
|
|
check_dds_pixel_format(DDSPF_RGB, 0, 16, 0xf00, 0x0f0, 0x00f, 0, D3DFMT_X4R4G4B4);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10);
|
|
check_dds_pixel_format(DDSPF_RGB | DDSPF_ALPHAPIXELS, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8);
|
|
check_dds_pixel_format(DDSPF_RGB, 0, 32, 0xff0000, 0x00ff00, 0x0000ff, 0, D3DFMT_X8R8G8B8);
|
|
check_dds_pixel_format(DDSPF_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0, 0, D3DFMT_G16R16);
|
|
check_dds_pixel_format(DDSPF_LUMINANCE, 0, 8, 0xff, 0, 0, 0, D3DFMT_L8);
|
|
check_dds_pixel_format(DDSPF_LUMINANCE | DDSPF_ALPHAPIXELS, 0, 16, 0x00ff, 0, 0, 0xff00, D3DFMT_A8L8);
|
|
check_dds_pixel_format(DDSPF_LUMINANCE | DDSPF_ALPHAPIXELS, 0, 8, 0x0f, 0, 0, 0xf0, D3DFMT_A4L4);
|
|
|
|
todo_wine {
|
|
hr = D3DXGetImageInfoFromFileInMemory(dds_16bit, sizeof(dds_16bit) - 1, &info);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXGetImageInfoFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
}
|
|
|
|
|
|
/* cleanup */
|
|
if(testdummy_ok) DeleteFileA("testdummy.bmp");
|
|
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
|
|
}
|
|
|
|
#define check_pixel_1bpp(lockrect, x, y, color) \
|
|
ok(((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch] == color, "Got color 0x%02x, expected 0x%02x.\n", \
|
|
((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch], color)
|
|
|
|
#define check_pixel_2bpp(lockrect, x, y, color) \
|
|
ok(((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2] == color, "Got color 0x%04x, expected 0x%04x.\n", \
|
|
((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2], color)
|
|
|
|
#define check_pixel_4bpp(lockrect, x, y, color) \
|
|
ok(((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4] == color, "Got color 0x%08x, expected 0x%08x.\n", \
|
|
((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4], color)
|
|
static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
|
|
{
|
|
HRESULT hr;
|
|
BOOL testdummy_ok, testbitmap_ok;
|
|
IDirect3DSurface9 *surf, *newsurf;
|
|
RECT rect, destrect;
|
|
D3DLOCKED_RECT lockrect;
|
|
const WORD pixdata_a8r3g3b2[] = { 0x57df, 0x98fc, 0xacdd, 0xc891 };
|
|
const WORD pixdata_a1r5g5b5[] = { 0x46b5, 0x99c8, 0x06a2, 0x9431 };
|
|
const WORD pixdata_r5g6b5[] = { 0x9ef6, 0x658d, 0x0aee, 0x42ee };
|
|
const WORD pixdata_a8l8[] = { 0xff00, 0x00ff, 0xff30, 0x7f7f };
|
|
const DWORD pixdata_g16r16[] = { 0x07d23fbe, 0xdc7f44a4, 0xe4d8976b, 0x9a84fe89 };
|
|
const DWORD pixdata_a8b8g8r8[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6 };
|
|
const DWORD pixdata_a2r10g10b10[] = { 0x57395aff, 0x5b7668fd, 0xb0d856b5, 0xff2c61d6 };
|
|
|
|
hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */
|
|
testdummy_ok = SUCCEEDED(hr);
|
|
|
|
hr = create_file("testbitmap.bmp", bmp01, sizeof(bmp01)); /* valid image */
|
|
testbitmap_ok = SUCCEEDED(hr);
|
|
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
|
|
if(FAILED(hr)) {
|
|
skip("Failed to create a surface (%#x)\n", hr);
|
|
if(testdummy_ok) DeleteFileA("testdummy.bmp");
|
|
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
|
|
return;
|
|
}
|
|
|
|
/* D3DXLoadSurfaceFromFile */
|
|
if(testbitmap_ok) {
|
|
todo_wine {
|
|
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3D_OK);
|
|
}
|
|
|
|
hr = D3DXLoadSurfaceFromFileA(NULL, NULL, NULL, "testbitmap.bmp", NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
} else skip("Couldn't create \"testbitmap.bmp\"\n");
|
|
|
|
if(testdummy_ok) {
|
|
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "testdummy.bmp", NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
} else skip("Couldn't create \"testdummy.bmp\"\n");
|
|
|
|
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromFileA(surf, NULL, NULL, "", NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFile returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
|
|
/* D3DXLoadSurfaceFromResource */
|
|
todo_wine {
|
|
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
|
}
|
|
|
|
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDD_BITMAPDATA_1x1), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
hr = D3DXLoadSurfaceFromResourceA(NULL, NULL, NULL, NULL, MAKEINTRESOURCE(IDB_BITMAP_1x1), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromResourceA(surf, NULL, NULL, NULL, MAKEINTRESOURCE(IDS_STRING), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromResource returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
|
|
/* D3DXLoadSurfaceFromFileInMemory */
|
|
todo_wine {
|
|
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp01, sizeof(bmp01), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
}
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, noimage, sizeof(noimage), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DXERR_INVALIDDATA, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA);
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, bmp01, 0, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, bmp01, sizeof(bmp01), NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 8, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(surf, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromFileInMemory(NULL, NULL, NULL, NULL, 0, NULL, D3DX_DEFAULT, 0, NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
|
|
/* D3DXLoadSurfaceFromMemory */
|
|
SetRect(&rect, 0, 0, 2, 2);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(NULL, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, NULL, D3DX_DEFAULT, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_UNKNOWN, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0);
|
|
ok(hr == E_FAIL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, E_FAIL);
|
|
|
|
SetRect(&destrect, -1, -1, 1, 1); /* destination rect is partially outside texture boundaries */
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
SetRect(&destrect, 255, 255, 257, 257); /* destination rect is partially outside texture boundaries */
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
SetRect(&destrect, 1, 1, 0, 0); /* left > right, top > bottom */
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
SetRect(&destrect, 0, 0, 0, 0); /* left = right, top = bottom */
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
SetRect(&destrect, 257, 257, 257, 257); /* left = right, top = bottom, but invalid values */
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, &destrect, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
|
|
/* D3DXLoadSurfaceFromSurface */
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 256, 256, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &newsurf, NULL);
|
|
if(SUCCEEDED(hr)) {
|
|
hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3D_OK);
|
|
|
|
hr = D3DXLoadSurfaceFromSurface(NULL, NULL, NULL, surf, NULL, NULL, D3DX_DEFAULT, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
check_release((IUnknown*)newsurf, 0);
|
|
} else skip("Failed to create a second surface\n");
|
|
|
|
check_release((IUnknown*)surf, 0);
|
|
|
|
|
|
/* test color conversion */
|
|
/* A8R8G8B8 */
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL);
|
|
if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
|
|
else {
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0x57dbffff);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0x98ffff00);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0xacdbff55);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0xc8929255);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0x008cadad);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0xff317342);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0x0008ad10);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0xff29088c);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0xff9cdfb5);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0xff63b26b);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0xff085d73);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0xff425d73);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
todo_wine {
|
|
check_pixel_4bpp(lockrect, 0, 0, 0xff3f08ff);
|
|
}
|
|
check_pixel_4bpp(lockrect, 1, 0, 0xff44dcff);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0xff97e4ff);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0xfffe9aff);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0xc3f04c39);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0x2392e85a);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0x09fd97b1);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0x8df62bc3);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0x555c95bf);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0x556d663f);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0xaac385ad);
|
|
todo_wine {
|
|
check_pixel_4bpp(lockrect, 1, 1, 0xfffcc575);
|
|
}
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
|
|
D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_4bpp(lockrect, 0, 0, 0xff000000);
|
|
check_pixel_4bpp(lockrect, 1, 0, 0x00ffffff);
|
|
check_pixel_4bpp(lockrect, 0, 1, 0xff303030);
|
|
check_pixel_4bpp(lockrect, 1, 1, 0x7f7f7f7f);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
check_release((IUnknown*)surf, 0);
|
|
}
|
|
|
|
/* A1R5G5B5 */
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A1R5G5B5, D3DPOOL_DEFAULT, &surf, NULL);
|
|
if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr);
|
|
else {
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x6fff);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xffe0);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xefea);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xca4a);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x46b5);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x99c8);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x06a2);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0x9431);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xcf76);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xb2cd);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x856e);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xa16e);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
todo_wine {
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xa03f);
|
|
}
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xa37f);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xcb9f);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xfe7f);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
todo_wine {
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xf527);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x4b8b);
|
|
}
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x7e56);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xf8b8);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x2e57);
|
|
todo_wine {
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x3588);
|
|
}
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xe215);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xff0e);
|
|
IDirect3DSurface9_UnlockRect(surf);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
|
|
D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x8000);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x7fff);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x98c6);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0x3def);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
check_release((IUnknown*)surf, 0);
|
|
}
|
|
|
|
/* A8L8 */
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8L8, D3DPOOL_DEFAULT, &surf, NULL);
|
|
if (FAILED(hr))
|
|
skip("Failed to create A8L8 surface, hr %#x.\n", hr);
|
|
else
|
|
{
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2,
|
|
D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x57f7);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x98ed);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xaceb);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xc88d);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5,
|
|
D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x00a6);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xff62);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x007f);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xff19);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5,
|
|
D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xffce);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xff9c);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xff4d);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xff59);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16,
|
|
D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xff25);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0xffbe);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xffd6);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xffb6);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8,
|
|
D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xc36d);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x23cb);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0x09af);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0x8d61);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10,
|
|
D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0x558c);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x5565);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xaa95);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0xffcb);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8l8,
|
|
D3DFMT_A8L8, 4, NULL, &rect, D3DX_FILTER_NONE, 0);
|
|
ok(SUCCEEDED(hr), "Failed to load surface, hr %#x.\n", hr);
|
|
hr = IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY);
|
|
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
|
check_pixel_2bpp(lockrect, 0, 0, 0xff00);
|
|
check_pixel_2bpp(lockrect, 1, 0, 0x00ff);
|
|
check_pixel_2bpp(lockrect, 0, 1, 0xff30);
|
|
check_pixel_2bpp(lockrect, 1, 1, 0x7f7f);
|
|
hr = IDirect3DSurface9_UnlockRect(surf);
|
|
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
|
|
|
check_release((IUnknown*)surf, 0);
|
|
}
|
|
|
|
/* cleanup */
|
|
if(testdummy_ok) DeleteFileA("testdummy.bmp");
|
|
if(testbitmap_ok) DeleteFileA("testbitmap.bmp");
|
|
}
|
|
|
|
static void test_D3DXCreateCubeTexture(IDirect3DDevice9 *device)
|
|
{
|
|
HRESULT hr;
|
|
ULONG ref;
|
|
DWORD levelcount;
|
|
IDirect3DCubeTexture9 *cube_texture;
|
|
D3DSURFACE_DESC surface_desc;
|
|
|
|
todo_wine {
|
|
hr = D3DXCreateCubeTextureFromFileInMemory(NULL, dds_cube_map, sizeof(dds_cube_map), &cube_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateCubeTextureFromFileInMemory(device, NULL, sizeof(dds_cube_map), &cube_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateCubeTextureFromFileInMemory(device, dds_cube_map, 0, &cube_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateCubeTextureFromFileInMemory(device, dds_cube_map, sizeof(dds_cube_map), NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateCubeTextureFromFileInMemory(device, dds_cube_map, sizeof(dds_cube_map), &cube_texture);
|
|
if(SUCCEEDED(hr)) {
|
|
levelcount = IDirect3DCubeTexture9_GetLevelCount(cube_texture);
|
|
ok(levelcount == 3, "GetLevelCount returned %u, expected 3\n", levelcount);
|
|
|
|
hr = IDirect3DCubeTexture9_GetLevelDesc(cube_texture, 0, &surface_desc);
|
|
ok(hr == D3D_OK, "GetLevelDesc returned %#x, expected %#x\n", hr, D3D_OK);
|
|
ok(surface_desc.Width == 4, "Got width %u, expected 4\n", surface_desc.Width);
|
|
ok(surface_desc.Height == 4, "Got height %u, expected 4\n", surface_desc.Height);
|
|
|
|
hr = IDirect3DCubeTexture9_GetLevelDesc(cube_texture, 3, &surface_desc);
|
|
ok(hr == D3DERR_INVALIDCALL, "GetLevelDesc returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
ref = IDirect3DCubeTexture9_Release(cube_texture);
|
|
ok(ref == 0, "Invalid reference count. Got %u, expected 0\n", ref);
|
|
} else skip("Couldn't create cube texture\n");
|
|
}
|
|
}
|
|
|
|
static void test_D3DXCreateVolumeTexture(IDirect3DDevice9 *device)
|
|
{
|
|
HRESULT hr;
|
|
ULONG ref;
|
|
DWORD levelcount;
|
|
IDirect3DVolumeTexture9 *volume_texture;
|
|
D3DVOLUME_DESC volume_desc;
|
|
|
|
todo_wine {
|
|
hr = D3DXCreateVolumeTextureFromFileInMemory(NULL, dds_volume_map, sizeof(dds_volume_map), &volume_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateVolumeTextureFromFileInMemory(device, NULL, sizeof(dds_volume_map), &volume_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateVolumeTextureFromFileInMemory(device, dds_volume_map, 0, &volume_texture);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateVolumeTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), NULL);
|
|
ok(hr == D3DERR_INVALIDCALL, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
|
|
|
|
hr = D3DXCreateVolumeTextureFromFileInMemory(device, dds_volume_map, sizeof(dds_volume_map), &volume_texture);
|
|
if(SUCCEEDED(hr)) {
|
|
levelcount = IDirect3DVolumeTexture9_GetLevelCount(volume_texture);
|
|
ok(levelcount == 3, "GetLevelCount returned %u, expected 3\n", levelcount);
|
|
|
|
hr = IDirect3DVolumeTexture9_GetLevelDesc(volume_texture, 0, &volume_desc);
|
|
ok(hr == D3D_OK, "GetLevelDesc returend %#x, expected %#x\n", hr, D3D_OK);
|
|
ok(volume_desc.Width == 4, "Got width %u, expected 4\n", volume_desc.Width);
|
|
ok(volume_desc.Height == 4, "Got height %u, expected 4\n", volume_desc.Height);
|
|
ok(volume_desc.Depth == 2, "Got depth %u, expected 2\n", volume_desc.Depth);
|
|
|
|
hr = IDirect3DVolumeTexture9_GetLevelDesc(volume_texture, 1, &volume_desc);
|
|
ok(hr == D3D_OK, "GetLevelDesc returned %#x, expected %#x\n", hr, D3D_OK);
|
|
ok(volume_desc.Width == 2, "Got width %u, expected 2\n", volume_desc.Width);
|
|
ok(volume_desc.Height == 2, "Got height %u, expected 2\n", volume_desc.Height);
|
|
ok(volume_desc.Depth == 1, "Got depth %u, expected 1\n", volume_desc.Depth);
|
|
|
|
ref = IDirect3DVolumeTexture9_Release(volume_texture);
|
|
ok(ref == 0, "Invalid reference count. Got %u, expected 0\n", ref);
|
|
}
|
|
}
|
|
}
|
|
|
|
START_TEST(surface)
|
|
{
|
|
HWND wnd;
|
|
IDirect3D9 *d3d;
|
|
IDirect3DDevice9 *device;
|
|
D3DPRESENT_PARAMETERS d3dpp;
|
|
HRESULT hr;
|
|
|
|
wnd = CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
|
|
if (!wnd) {
|
|
skip("Couldn't create application window\n");
|
|
return;
|
|
}
|
|
d3d = Direct3DCreate9(D3D_SDK_VERSION);
|
|
if (!d3d) {
|
|
skip("Couldn't create IDirect3D9 object\n");
|
|
DestroyWindow(wnd);
|
|
return;
|
|
}
|
|
|
|
ZeroMemory(&d3dpp, sizeof(d3dpp));
|
|
d3dpp.Windowed = TRUE;
|
|
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &device);
|
|
if(FAILED(hr)) {
|
|
skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
|
|
IDirect3D9_Release(d3d);
|
|
DestroyWindow(wnd);
|
|
return;
|
|
}
|
|
|
|
test_D3DXGetImageInfo();
|
|
test_D3DXLoadSurface(device);
|
|
test_D3DXCreateCubeTexture(device);
|
|
test_D3DXCreateVolumeTexture(device);
|
|
|
|
check_release((IUnknown*)device, 0);
|
|
check_release((IUnknown*)d3d, 0);
|
|
DestroyWindow(wnd);
|
|
}
|