Sweden-Number/dlls/wined3d
Oliver Stieber 45033446bb Tidy up some formatting, improve error handling and error logging and
fix a couple of spelling mistakes.
2005-08-22 09:13:49 +00:00
..
.cvsignore Added rules to build import libraries in the individual dll makefiles. 2005-05-07 12:39:52 +00:00
Makefile.in Remove dxguid dependency. 2005-08-08 11:00:56 +00:00
basetexture.c Correct the starting values of MIN, MAX and MIP filter, they now match 2005-08-11 10:31:04 +00:00
cubetexture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
device.c Tidy up some formatting, improve error handling and error logging and 2005-08-22 09:13:49 +00:00
directx.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
drawprim.c Integrate hardware vertex shaders into the drawing pipeline. 2005-08-19 10:05:00 +00:00
indexbuffer.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
query.c Make remaining OLE interface vtables const. 2005-06-06 19:50:35 +00:00
resource.c Implement resource tracking, require for reset and evict managed 2005-07-26 10:34:15 +00:00
stateblock.c Add support for vertex shader constants to the stateblock. 2005-08-17 10:27:01 +00:00
surface.c Set the apha channel to opaque when locking X8R8G8B8 backbuffers. 2005-08-03 21:17:08 +00:00
swapchain.c Changed swapchains held by the device from an array to a linked 2005-07-27 15:33:17 +00:00
texture.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
utils.c Moved support for non power 2 texture to hardware. 2005-08-03 19:49:05 +00:00
vertexbuffer.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
vertexdeclaration.c Assorted spelling fixes. 2005-08-12 18:22:06 +00:00
vertexshader.c Integrate hardware vertex shaders into the drawing pipeline. 2005-08-19 10:05:00 +00:00
volume.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volumetexture.c Move the setting of states from device to basetexture, states that 2005-08-03 11:00:28 +00:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Correct a regression issue with per-app settings. 2005-07-26 11:14:38 +00:00
wined3d_private.h Integrate hardware vertex shaders into the drawing pipeline. 2005-08-19 10:05:00 +00:00