Sweden-Number/dlls/wined3d
Henri Verbeet f695a7c3f9 wined3d: Add format class information for WINED3DFMT_R8G8B8A8_SNORM.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-15 23:35:05 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
ati_fragment_shader.c
buffer.c
context.c
cs.c wined3d: Use raw blits in wined3d_device_copy_resource(). 2017-11-15 23:35:04 +01:00
device.c wined3d: Clamp NULL source boxes in wined3d_device_copy_sub_resource_region(). 2017-11-15 23:35:05 +01:00
directx.c wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
drawprim.c wined3d: Invalidate pixel shader only when rasterization is toggled. 2017-11-07 21:24:45 +01:00
gl_compat.c
glsl_shader.c wined3d: Invalidate pixel shader only when rasterization is toggled. 2017-11-07 21:24:45 +01:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Get rid of hull_shader_init(). 2017-11-06 19:38:18 +01:00
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Use raw blits in wined3d_device_copy_resource(). 2017-11-15 23:35:04 +01:00
swapchain.c
texture.c
utils.c wined3d: Add format class information for WINED3DFMT_R8G8B8A8_SNORM. 2017-11-15 23:35:05 +01:00
version.rc
vertexdeclaration.c
view.c wined3d: Create textures views for depth views. 2017-11-06 19:37:12 +01:00
wined3d.spec
wined3d_gl.h wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
wined3d_main.c
wined3d_private.h wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00