Sweden-Number/dlls/ddraw/dsurface
Lionel Ulmer 43c3dc4d33 - Clean up all the D3D COM handling (but the underlaying code is still
as ugly as before).
- Handle properly (ie as on real Windows) negative values in
  rectangles during blitting.
2002-11-21 21:04:16 +00:00
..
dib.c - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
dib.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
fakezbuffer.c Vtable fixes. 2002-11-06 19:53:45 +00:00
fakezbuffer.h Avoid structures or arrays of size 0. 2002-07-19 03:18:05 +00:00
gamma.c Vtable fixes. 2002-11-06 19:53:45 +00:00
hal.c Vtable fixes. 2002-11-06 19:53:45 +00:00
hal.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
main.c - Clean up all the D3D COM handling (but the underlaying code is still 2002-11-21 21:04:16 +00:00
main.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
thunks.c Vtable fixes. 2002-11-06 19:53:45 +00:00
thunks.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00
user.c Vtable fixes. 2002-11-06 19:53:45 +00:00
user.h Wait for the asynchronous update thread to complete if the app 2002-07-20 20:01:57 +00:00
wndproc.c Handle WM_SYNCPAINT with DefWindowProc. 2002-07-10 03:04:58 +00:00
wndproc.h Added LGPL standard comment, and copyright notices where necessary. 2002-03-09 23:29:33 +00:00