538 lines
27 KiB
Plaintext
538 lines
27 KiB
Plaintext
The Wine development release 1.3.24 is now available.
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What's new in this release (see below for details):
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- Various DirectInput improvements.
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- Support for line breaking in Uniscribe.
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- More UI elements in builtin Shell Explorer.
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- Some more D3DX9 functions.
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- Improved support for shell known folders.
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- Various bug fixes.
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The source is available from the following locations:
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http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.24.tar.bz2
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http://prdownloads.sourceforge.net/wine/wine-1.3.24.tar.bz2
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Binary packages for various distributions will be available from:
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http://www.winehq.org/download
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You will find documentation on http://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check http://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 1.3.24:
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2748 Space Empires: Starfury fails to run
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5597 Kiwi Cattools 3.0.6 crashes on startup
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7640 Mouse too slow / lags in games
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7798 datanorm v2.0 demo fails to start
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8754 Games doesn't receive keyboard Input (BuildActionMap, SetActionMap, EnumDevicesBySemantics)
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10309 Can't start Buhl T@x Online Banking 2007 trial
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10781 Fibotrader: program crashes when starting and creating *.mdb database
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11658 BSSBWin software crashes when searching for previous installations
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12022 Quicktax 2007 cannot create new tax report
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13536 ThinkWave Educator installer launches MDAC 2.8 installer with invalid command line (MSI command line property quote parsing)
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13782 Autocad 2004 trial: Cannot deselect components to skip for install
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14832 Need for Speed Underground - Crash after aprox. 1 minut of gaming
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15465 Panzer General 3D Demo randomly hangs with err:seh:setup_exception_record nested exception on signal stack
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15695 Ableton Live: freeze, audio record and audio render don't work.
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16306 Cannot drag image from Linux Desktop to application
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16858 Jetmen REVIVAL: Unplayable because of strange bugs
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16956 Lexware: Installation of .Net 2.0 SP 1 fails
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17092 NFS Underground: The game crashes after loading drag race
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17916 Windows 64 bit exe Service unable to recognize internal process created
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17986 BrsFolder_OnCommand make new folder not implemented
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18136 Installation of MSXML6 for 64bit wine
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18225 HL2: Intro movie garbled with medium resolutions
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18321 FireFox 3.0.9 + Silverlight 2.0 = Crash
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18363 [Win 3.11/16-bit] [Bermuda Syndrome] In-game menu buttons unclickable
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18821 World of Goo - Heavy flicker
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19342 Adobe Photoshop CS2: Doesn't display license screen for installation (appinstall)
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20410 NHL 2002 won't launch
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20467 Battle Realms: Crashes on closing
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21751 Wine locks the initial executable
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21834 Inspiration 8.0b does not work
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22236 World of Goo Demo all black without D3DXGetImageInfoFromFile from native D3DX9_38.dll
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22623 Unigine Heaven 2 benchmark d3d version has funny stripes on stone and wood
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22679 Photoshop CS5 installer requires native msxml3
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23271 X2 the threat fails to install
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23829 HTML-Kit's plug-in preview never refreshes
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24067 Overlord 2 Demo shows incorrect shadows and transparent persons
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24184 Ground Control II fails to start
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24188 The Last Remnant demo: can't resize window to show menu
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24584 Serif Draw SE installer fails
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24732 Complex Text (Devanagari, Hindi, indian languages) are not rendered as expected
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24858 ProgDVB: Fails to start
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25156 Startup of Quest Atlantis yields a page fault
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25255 installation of woodoo doesn't works
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25562 Yu-gi-oh online 3 hangs when you scroll up in chat window
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25607 PhysX: Removes files but leaves empty directories behind at uninstall
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25608 PhysX: Cached local package isn't deleted at uninstall
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25609 PhysX: Entry under the Uninstall key is not removed at uninstall
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25661 Embarcadero RadPHP XE crashes on startup
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25769 Crysis demo wants d3dx9_36.dll.D3DXFloat32To16Array
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25907 Characters not echoed when typing
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26555 Crysis 2 during installation progressbar not updated
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26794 Vampire the Masquerade Bloodlines mouse became unresponsive
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26869 Darkspore: enemy characters are rendered very darkly until killed
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27116 Darkspore: Water effects display with a green outline and dark stripes
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27306 AutoCAD 2008: adlmdll.dll failed to initialize
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27361 Dawn of War Dark Crusade Demo uninstaller crashes.
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27375 mshtml crashes in Fedora 15
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27464 Spectromancer crashes on exit
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27514 Winole does not work with Wine
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27524 Runaway 3: A Twist of Fate only shows a black screen on start
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27554 World of Tanks hangs in an infinite loop when selecting text.
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27571 Call to unimplemented function KERNEL32.dll.GetNumaHighestNodeNumber
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27591 Need for speed underground 1: Empty registration window
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27610 Overlord 2 crash on start in full screen mode
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27620 RIFT 1.3 hotfix 2 hangs, weird behavior with vectored exception handlers
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27622 wine regedit.exe crashes in comctl32
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27634 Freespace 2 does not display screen
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27662 an installshield installation building with installshield 2011 run but with character problem
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27670 Pagecontrol popupmenu doesn't work
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27674 Majesty 2: fog of war broken
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27692 msvcp90/string test crashes when built with gcc 4.6.0
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27693 qedit/mediadet test fails on 32-bit gentoo
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----------------------------------------------------------------
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Changes since 1.3.23:
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Alex Stanev (1):
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advapi32: Set *lpSize properly in GetUserNameA.
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Alexandre Julliard (20):
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msvcp90: Make sure an exported variable is initialized.
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ntdll: Encode the function pointers in the vectored handler list.
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server: Only check read/write-specific access bits for file sharing access checks.
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kernel32/tests: Get rid of the Win9x support in the file sharing tests.
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kernel32/tests: Add tests for file sharing with file-specific access bits.
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msvcp90/tests: Dynamically generate a thunk to call thiscall functions.
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winex11: Set the reported screen bpp based on the available pixmap formats.
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cmd/tests: Rewrite replace_escaped_spaces to avoid overflows.
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gdi32: Export the gdi_physdev structure for the external drivers.
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wineps.drv: Get rid of the empty SetDeviceClipping entry point.
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wineps.drv: Pass a generic PHYSDEV to all graphics functions.
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wineps.drv: Use the HDC from the gdi_physdev structure.
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winebuild: Output cfi data for relay thunks on i386.
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tools: Move the cpmap.pl script to tools/make_unicode.
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usp10: Make the various lookup tables more compact.
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include: Remove duplicate device caps definitions.
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msvcp90/tests: Fix the calling convention of some function pointers.
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winex11: Pass a generic PHYSDEV to all graphics entry points.
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winex11: Use the HDC from the gdi_physdev structure.
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widl: Support LANG_NEUTRAL as a valid lcid in typelibs.
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Alistair Leslie-Hughes (6):
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mscoree: Define interface IManagedObject.
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msxml3: Improve namespace tests to highlight get nodeName issue.
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msxml3: clang corrections.
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oleaut32: COM Cleanup ICreateTypeLib2Imp.
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oledb32: Add DBTYPE_UI2 support to DataConvert.
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oleaut32: Implement ICreateTypeInfo2 SetHelpStringContext.
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Andrew Eikum (4):
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dsound: Inform the driver if we are in emulation mode or not.
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winmm/tests: Remove uninteresting tests.
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winmm: Pull wave and mixer functions into their own source file.
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winmm/tests: Don't test MCI output if no output devices are available.
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Andrew Nguyen (10):
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dinput: Implement IDirectInput::RunControlPanel.
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dinput: Fix some return values of IDirectInput::QueryInterface.
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dinput: Improve the behavior of IDirectInput::Initialize.
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dinput: Improve the behavior of IDirectInput::CreateDevice.
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dinput: Add tests for IDirectInput::EnumDevices and add a parameter check.
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dinput/tests: Add tests for IDirectInput::GetDeviceStatus.
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dinput: Extract the DirectInput instance creation and initialization in DirectInputCreateEx to separate functions.
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dinput: Improve the behavior of DirectInputCreateEx.
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dinput8: Improve the behavior of DirectInput8Create.
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dinput8/tests: Replicate the IDirectInput tests for IDirectInput8.
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André Hentschel (20):
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user32: Use more meaningful variable names.
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shdocvw: Add ITaskbarList2 Interface.
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tools: Preserve ordinal when updating specfiles.
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dbghelp: Only declare deltapc for i386.
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imm32: Test and fix ImmIsUIMessageA/W.
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shell32: Add stub for SetCurrentProcessExplicitAppUserModelID.
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winebuild: Remove dead code (clang).
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user32: Remove dead code (clang).
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imm32: Remove redundant check.
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wined3d: Remove dead code (clang).
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shdocvw: Add ITaskbarList[34] Interface.
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mountmgr.sys: Better fixme for unsupported ioctls.
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winefile: Remove dead initialization (clang).
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winmm: Remove dead initialization (clang).
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user32: Remove dead initializations (clang).
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shell32: Remove dead initialization (clang).
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server: Remove dead initializations (clang).
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vnbt.vxd: Remove dead initialization (clang).
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kernel32/tests: Fix warning on non-x86 platforms.
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shell32: Make sure that a structure is initialized (clang).
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Aric Stewart (4):
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usp10: Restart Indic syllable processing immediately after malformed syllable.
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hhctrl.ocx: Improve parsing of incoming file specs to HtmlHelp.
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usp10: Implement ScriptBreak using the Unicode Line Breaking Algorithm.
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usp10: Shift to using the unicode data for most of the indic lexical functions.
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Austin English (2):
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kernel32: Stub a few of the numa functions.
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ws2_32: Define sipx_network / sipx_node for DragonFly BSD.
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Austin Lund (3):
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ntoskrnl.exe: Made KdDebuggerEnabled a boolean and set to false.
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include: Added OBJECT_TYPE_INFORMATION to winternl.h.
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ntdll/tests: Added tests for ObjectTypeInformation class in NtQueryObject.
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Charles Welton (2):
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d3dx9: Implement Begin and End methods.
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d3dx9: Implemented tests for ID3DXLine's Begin and End methods.
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Damjan Jovanovic (1):
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rpcrt4: Implement RpcNetworkInqProtseqs.
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Dan Kegel (1):
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d3dcompiler_43: Don't crash on long TRACE().
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Daniel Verkamp (2):
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msvcrt: Add _get_pgmptr and _get_wpgmptr.
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msvcrt/tests: Add test for _get_pgmptr.
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Detlef Riekenberg (4):
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jscript: Support also VT_UI4 in debugstr_variant.
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jscript/tests: Fix copy & paste typos.
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winemenubuilder: Show filename on failure.
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include: Add definitions and declarations for SRW lock.
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Dylan Smith (6):
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d3dx9/tests: Fix comparison that expects NAN, since NAN != NAN.
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ddraw: Partially revert a struct copy change to fix a regression.
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d3dx9: Implement D3DXFloat32To16Array.
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d3dx9/tests: Added tests for rounding of denormalized number for D3DXFloat32To16Array.
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riched20/tests: Test the text services IIDs.
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richedit: Fix incorrect GUID values for ITextHost and ITextHost2.
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Francois Gouget (8):
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d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
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shell32: Update a comment.
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d3dx9_36: Add a trailing '\n' to some TRACE() calls.
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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vbscript: Make VBScriptFactory_CreateInstance() static.
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Assorted spelling fixes.
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shell32: Remove WINAPI on static functions where not needed.
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msi: Make msi_parse_patch_summary() and msi_apply_patch_db() static.
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Frédéric Delanoy (17):
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hhctrl.ocx: Remove misplaced semicolon after an if condition.
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po: Update French translation.
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crypt32: Remove dead code (Clang).
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secur32: Remove dead code (Clang).
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dplayx: Remove dead code (Clang).
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dbghelp: Remove dead code (Clang).
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krnl386.exe16: Remove dead initialization (Clang).
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msxml3: Remove dead assignment (Clang).
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winex11.drv: Remove dead assignment (Clang).
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ws2_32: Remove dead assignment (Clang).
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winhttp: Remove dead assignment (Clang).
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gdi.exe16: Remove dead assignment (Clang).
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riched20: Remove dead assignment (Clang).
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d3dx9_36: Remove dead assignment (Clang).
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mpr: Remove dead assignment (Clang).
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msi: Remove dead assignment (Clang).
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shell32: Remove dead assignment (Clang).
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Gerald Pfeifer (2):
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strmbase: Mark TransformFilter_QualityControlImpl_Notify static.
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urlmon: Silence a compiler warning (GCC 4.6).
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Hans Leidekker (20):
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msi: Perform a full uninstall if no feature resolves to INSTALLSTATE_LOCAL.
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msi: Use an enum to represent folder states.
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msi: Handle escaped double quotes in command line parsing.
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msi/tests: Remove a test.
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msi/tests: Clean up the local package in test_register_product.
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msi: Remove directories after removing all files.
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msi: Delay creating local installer and patch packages until the product is registered.
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msi: Get rid of the remaining tabs.
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msi: Use the return value of MSI_IterateRecords (clang).
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msi: Avoid using an uninitialized value (clang).
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msi: Remove some dead assignments (clang).
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msi: Add a stub implementation of MsiDeterminePatchSequence.
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msi: Check the transform language against the package language instead of the system language.
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msi: Avoid dereferencing a NULL pointer (clang).
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msi: Get rid of the msistring typedef.
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msi: Check the return value of MSI_IterateRecords (clang).
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include: Add httprequestid.h and httprequest.idl.
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winhttp: Add a stub implementation of IWinHttpRequest.
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winhttp: Add a class factory implementation.
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winhttp: Register interfaces and add a typelib resource.
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Henri Verbeet (40):
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wined3d: Make the depth_stencil parameter to context_validate_onscreen_formats() const.
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wined3d: Make the target parameter to generate_rt_mask_from_surface() const.
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wined3d: Make the generate_rt_mask_no_fbo() parameters const.
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wined3d: Make the rts and ds parameters to context_validate_rt_config() const.
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wined3d: Properly destroy contexts not owned by the implcit swapchain.
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wined3d: Get rid of the glsl_dst_param_t typedef.
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wined3d: Get rid of the glsl_src_param_t typedef.
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wined3d: Get rid of the glsl_sample_function_t typedef.
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wined3d: Make the context parameter to context_create_fbo_entry() const.
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wined3d: Make the context parameter to context_attach_depth_stencil_fbo() const.
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wined3d: Make the context parameter to context_check_fbo_status() const.
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wined3d: Make the device and surface parameters to context_enum_surface_fbo_entries() const.
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wined3d: Make the device parameter to context_resource_released() const.
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wined3d: Make the device parameter to context_resource_unloaded() const.
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wined3d: Make the surface parameter to context_surface_update() const.
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wined3d: Get rid of some macros.
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wined3d: Move some enums to directx.c.
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wined3d: Get rid of some IWineD3D* references.
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wined3d: Get rid of the tex_op_args typedef.
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wined3d: Get rid of the GL_SupportedExt typedef.
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wined3d: Make D3DRS_ZBIAS work.
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wined3d: Introduce a separate function for loading the SFLAG_INSYSMEM surface location.
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wined3d: Introduce a separate function for loading the SFLAG_INDRAWABLE surface location.
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wined3d: Introduce a separate function for loading the SFLAG_INTEXTURE and SFLAG_INSRGBTEX surface locations.
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wined3d: Print an ERR for unknown / invalid surface locations in surface_load_location().
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wined3d: Make context_create() work if the window is already destroyed.
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wined3d: Rename "flag" to "location" in surface_load_location().
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wined3d: Explicitly pass device and state to gen_ffp_frag_op().
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wined3d: Remove the unused currentPatch field from struct wined3d_device.
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wined3d: Pass a state pointer instead of a device pointer to device_get_draw_rect().
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wined3d: Make the device parameter to device_preload_textures() const.
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wined3d: Make the context parameter to the get_drawable_size() callback const.
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wined3d: Make the current_renderbuffer field in struct wined3d_surface const.
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wined3d: Make the surface parameter to surface_get_texture_name() const.
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wined3d: Rename "flag" to "location" in surface_modify_location().
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wined3d: Make the rt parameter to surface_set_compatible_renderbuffer() const.
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wined3d: Make the surface parameter to surface_translate_drawable_coords() const.
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wined3d: Make the surface parameter to surface_upload_data() const.
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wined3d: Make the src_surface parameter to draw_textured_quad() const.
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wined3d: Make the surface parameter to d3dfmt_get_conv() const.
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Huw Davies (3):
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gdi32: Simplify colour table generation.
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gdi32: Fix the 8 bpp generated colour table.
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gdi32: Construct the EGA palette from the default palette.
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Jacek Caban (24):
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mshtml: Make sure we always create nsWineURI with valid IUri.
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mshtml: Get rid of wine_url in nsWineURI object.
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mshtml: Added IUri-based nsIURI::SetPort implementation.
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urlmon: Use CoInternetParseIUri instead of IUri::GetPath in file protocol handler implementation.
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include: Added wpcapi.idl.
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widl: Insert standard windows.h and ole2.h includes to generated headers.
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d3dx9math.h: Removed duplicated D3DXMatrixOrthoLH declaration.
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d3d10.idl: Added CD3D10_TEXTURE2D_DESC and CD3D10_BUFFER_DESC declarations.
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d3d10_1.idl: Added D3D10_1_SDK_VERSION declaration.
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d3d10.idl: Added missing D3D10_CREATE_DEVICE_FLAG values.
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mediaobj.idl: Remove includes that are autogenerated by widl.
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dxgi.idl: Added DXGI_SWAP_CHAIN_FLAG enum declaration and DXGI_MWA_* flags.
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d3d10.idl: Added missing D3D10_RESOURCE_MISC_FLAG values.
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include: Added objectarray.idl.
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shobjidl.idl: Added ITaskbarList[34] and ICustomDestinationList declarations.
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propkey.h: Added more PROPERTYKEY declarations.
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propvarutil.h: Added InitPropVariantFromBoolean and InitPropVariantFromString implementations.
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audiopolicy.idl: Fixed SetGroupingParam declaration.
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shobjidl.idl: Added some missing coclasses.
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propvarutil.h: Fixed inline syntax.
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propkeydef.h: Fixed DEFINE_PROPERTYKEY define.
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widl: Generate class forward declaration for coclasses.
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widl: Use proper calling convention attributes.
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mshtml: Mark some functions as cdecl.
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Jay Yang (4):
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explorer: Add navigation buttons to explorer.
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explorer: Add a path combobox to explorer.
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explorer: Add dropdown entries to explorer's combobox.
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explorer: Fix incorrect cast.
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John Edmonds (1):
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ddraw: Warning message about an invalid structure size will now print the structure's size.
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Lauri Kenttä (1):
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netapi32: Fix h_addr_list handling.
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Louis Lenders (1):
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httpapi: Add stub for HttpCreateHttpHandle.
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Lucas Fialho Zawacki (9):
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dinput8/tests: Test EnumDevicesBySemantics mouse and keyboard enumeration with flags.
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dinput: EnumDevicesBySemantics enumerating keyboard and mouse with priority flags.
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dinput8/tests: Testing BuildActionMap and SetActionMap with keyboard input.
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dinput: SetActionMap setting the device buffer.
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dinput8/tests: BuildActionMap and input tests for mouse.
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dinput: Keyboard and mouse implementation of BuildActionMap.
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dinput: SetActionMap constructing a dataformat for keyboard and mouse.
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dinput: SetActionMap and queue_event setting mapped data.
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include: Corrected the value of the DIEDFL_ATTACHEDONLY flag.
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Maarten Lankhorst (1):
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winegstreamer: Fix setcaps call.
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Marcus Meissner (19):
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oleaut32: Unshadow cmp to make code work (Coverity).
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shell32: Remove superflous NULL check (Coverity).
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strmbase: Move NULL check up a bit (Coverity).
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quartz: Removed useless NULL check (Coverity).
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ole32: Access the array entry, not the array (Coverity).
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gameux: Revert NULL ptr check and deref (Coverity).
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dmstyle: Reverse NULL check and deref (Coverity).
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ddrawex: Remove superflous NULL checks, add error skips (Coverity).
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d3d9: Remove superflous NULL checks (Coverity).
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krnl386.exe16: pSeg might be NULL (Coverity).
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msi: Removed useless NULL check (Coverity).
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msi: Remove superflous NULL check (Coverity).
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urlmon: Fixed array size check (Coverity).
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dxdiag: Removed unused endptr assignment (Coverity).
|
|
comctl32: Fixed strncpy (Coverity).
|
|
server: Do not promote lparam to signed int (Coverity).
|
|
wrc: Fixed some small leaks in PO code (Coverity).
|
|
explorer: Remove useless array NULL check (Coverity).
|
|
widl: Decrease is_object_interface after usage.
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|
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Mariusz Pluciński (11):
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shell32/tests: Modify tests of redirection to check more advanced features.
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shell32: Add support of parent folder to RegisterFolder.
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|
shell32: Add support of parent folder to GetPath.
|
|
shell32: Add support of known folders redirection to Redirect.
|
|
shell32: Add support of known folders redirection to GetPath.
|
|
shell32: IKnownFolder::SetPath modified to use redirection instead of overwriting original path.
|
|
shell32: Check for known folder existance.
|
|
include: Add FOF_NO_UI flag.
|
|
shell32: Add support of KF_REDIRECT_COPY_CONTENTS flag to redirection.
|
|
shell32: Add support of KF_REDIRECT_DEL_SOURCE_CONTENTS flag to redirection.
|
|
shell32/tests: Remove duplicated test of known folder.
|
|
|
|
Matteo Bruni (2):
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|
d3d9/tests: Fix alpha component in the unbound sampler tests.
|
|
wined3d: Make dummy textures black.
|
|
|
|
Michael Stefaniuc (32):
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|
shell32: Don't pass an unitialized size to RegGetValue().
|
|
quartz: COM cleanup for the IFilterGraph2 iface.
|
|
quartz: Pass the object instead of the iface to an internal helper.
|
|
quartz: COM cleanup for the IMediaControl iface.
|
|
quartz: COM cleanup for the IMediaSeeking iface.
|
|
quartz: COM cleanup for the IBasicAudio iface.
|
|
quartz: COM cleanup for the IBasicVideo2 iface.
|
|
quartz: COM cleanup for the IVideoWindow iface.
|
|
quartz: COM cleanup for the IMediaEventEx iface.
|
|
quartz: COM cleanup for the IMediaFilter iface.
|
|
quartz: COM cleanup for the IMediaEventSink iface.
|
|
quartz: COM cleanup for the IGraphConfig iface.
|
|
quartz: COM cleanup for the IMediaPosition iface.
|
|
d3d8: Avoid an unsafe IDirect3DSurface8 to object cast.
|
|
d3d8: Use unsafe_impl_from_IDirect3DSurface8 for app provided ifaces.
|
|
d3d8: COM cleanup for the IDirect3DSurface8 iface.
|
|
d3d8: Use unsafe_impl_from_IDirect3DIndexBuffer8 for an app provided iface.
|
|
d3d8: COM cleanup for the IDirect3DIndexBuffer8 iface.
|
|
d3d9: Use unsafe_impl_from_IDirect3DIndexBuffer9 for an app provided iface.
|
|
d3d9: COM cleanup for the IDirect3DIndexBuffer9 iface.
|
|
d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for an app provided iface.
|
|
d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
|
|
d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for an app provided iface.
|
|
d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
|
|
d3d9: Use unsafe_impl_from_IDirect3DVertexBuffer9 for app provided ifaces.
|
|
d3d9: COM cleanup for the IDirect3DVertexBuffer9 iface.
|
|
d3d9: Use unsafe_impl_from_IDirect3DSurface9 for app provided ifaces.
|
|
d3d9: COM cleanup for the IDirect3DSurface9 iface.
|
|
d3d8: Use unsafe_impl_from_IDirect3DVertexBuffer8 for app provided ifaces.
|
|
d3d8: COM cleanup for the IDirect3DVertexBuffer8 iface.
|
|
ddraw: COM cleanup for the IDirect3DExecuteBuffer iface.
|
|
ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface.
|
|
|
|
Michał Ziętek (3):
|
|
wscript: Implemented Host_get_Name.
|
|
wscript: Implemented Host_get_Version.
|
|
wscript: Implemented Host_get_BuildVersion.
|
|
|
|
Misha Koshelev (2):
|
|
include: Add declarations related to D3DXFLOAT16.
|
|
d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
|
|
|
|
Nikolay Sivov (7):
|
|
comctl32/tab: Make WM_RBUTTONUP reach default window procedure.
|
|
comctl32/treeview: Remove redundant initializer (Clang).
|
|
comctl32/monthcal: Remove unused variable (Clang).
|
|
comctl32/tests: Test more return values in tests (Clang).
|
|
user32/tests: Test that class data is set with wrong size value too.
|
|
po: Update Russian translation.
|
|
comctl32/tests: Simplify a workaround for old module versions, add basic PSM_ADDPAGE test.
|
|
|
|
Piotr Caban (12):
|
|
user32: Don't redeclare button state macros.
|
|
include: Added vsstyle.h.
|
|
include: Added vssym32.h.
|
|
comctl32: Use vssym32.h instead of tmschema.h.
|
|
comctl32: Improved setting button state.
|
|
comctl32: Make themed button hot when mouse is over it.
|
|
comctl32: Prevent double theme closing when WM_DESTROY is called many times.
|
|
comctl32: Make iterator_remove_common_items working on one range iterators.
|
|
comctl32: Fixed tab elements recognition.
|
|
shell32: Update currently selected folder in SHBrowseForFolder dialog.
|
|
shell32: Implement "make new folder" functionality in SHBrowseForFolder.
|
|
shell32: Implement folder renaming in SHBrowseForFolder.
|
|
|
|
Piotr Pawlow (1):
|
|
wined3d: Delete cursor texture on device reset.
|
|
|
|
Rico Schüller (9):
|
|
d3dx9: Fix light range spelling.
|
|
d3dx9: Implement ID3DXEffect::Begin().
|
|
d3dx9: Implement ID3DXEffect::BeginPass().
|
|
d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
|
|
d3dx9: Implement ID3DXEffect::SetTechnique().
|
|
d3dx9: Implement ID3DXEffect::EndPass().
|
|
d3dx9: Fix ID3DXEffect::SetStateManager().
|
|
d3dx9: Handle ST_FXLC in d3dx9_parse_resource().
|
|
d3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
|
|
|
|
Ričardas Barkauskas (6):
|
|
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
|
|
ddraw: Fix SetRenderTarget behaviour on failure.
|
|
ddraw: Separate IDirectDrawSurface4 reference count.
|
|
ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts.
|
|
ddraw: Move IDirect3DTexture and IDirect3DTexture2 to IDirectDrawSurface reference counts.
|
|
ddraw: Separate IDirectDrawGammaControl reference count.
|
|
|
|
Stefan Dösinger (8):
|
|
wined3d: Don't set FBO attachment filtering to GL_NEAREST.
|
|
wined3d: Separate stream sources and vertex declaration.
|
|
wined3d: Update the vertex shader when the clipplanes are changed.
|
|
wined3d: Rename the rt mask generation functions.
|
|
wined3d: Move FBO application into a state handler.
|
|
wined3d: Track framebuffer changes.
|
|
wined3d: Pass a struct wined3d_fb_state to device_clear_render_targets.
|
|
wined3d: Pass a struct wined3d_fb_state * to context_apply_clear_state.
|
|
|
|
Vincent Povirk (15):
|
|
gdiplus: Add test for GdipMeasureDriverString.
|
|
gdiplus: Fix the order of arguments to expectf in test_string_functions.
|
|
gdiplus: Test MeasureDriverString with a character that has an underhang.
|
|
gdiplus: Implement GdipMeasureDriverString.
|
|
gdiplus: Use DrawDriverString to draw the text in DrawString.
|
|
user32: Notify the user driver of hotkey changes.
|
|
server: Implement QS_HOTKEY.
|
|
user32: Test that QS_HOTKEY is properly set and cleared.
|
|
winex11.drv: Process keyboard events when QS_HOTKEY is specified.
|
|
gdiplus: Stub GdipPlayMetafileRecord.
|
|
gdiplus: Implement GetDC for metafiles.
|
|
gdiplus: Add test for recording emf-only metafiles.
|
|
gdiplus: Add tests for GdipPlayMetafileRecord.
|
|
gdiplus: Add test showing scaling does not affect returned HDC objects.
|
|
gdiplus: Implement GdipPlayMetafileRecord for EMF records.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|