.. |
Makefile.in
|
…
|
|
adapter_gl.c
|
wined3d: Add AMD Radeon RX 5500M.
|
2021-02-05 22:53:46 +01:00 |
adapter_vk.c
|
wined3d: Store stencil reference value in wined3d_state.
|
2021-02-03 21:01:26 +01:00 |
arb_program_shader.c
|
…
|
|
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: End the current render pass in wined3d_buffer_vk_barrier().
|
2021-01-21 20:46:13 +01:00 |
context.c
|
…
|
|
context_gl.c
|
…
|
|
context_vk.c
|
wined3d: Check for stencil reference change in vulkan backend.
|
2021-02-03 21:01:29 +01:00 |
cs.c
|
wined3d: Invalidate STATE_STENCIL_REF when switching between NULL and non-NULL depth/stencil views.
|
2021-02-05 22:53:46 +01:00 |
device.c
|
wined3d: Construct a separate source box in wined3d_device_copy_resource().
|
2021-02-10 09:14:52 +01:00 |
directx.c
|
wined3d: Add AMD Radeon RX 5500M.
|
2021-02-05 22:53:46 +01:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Implement global resource memory barriers.
|
2021-01-29 20:53:32 +01:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
…
|
|
query.c
|
…
|
|
resource.c
|
wined3d: Add some barriers between resource usage on different bind points.
|
2021-01-19 21:44:17 +01:00 |
sampler.c
|
…
|
|
shader.c
|
wined3d: Implement global resource memory barriers.
|
2021-01-29 20:53:32 +01:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
shader_spirv.c
|
…
|
|
state.c
|
wined3d: Store stencil reference value in wined3d_state.
|
2021-02-03 21:01:26 +01:00 |
stateblock.c
|
…
|
|
surface.c
|
…
|
|
swapchain.c
|
wined3d: Add some barriers between resource usage on different bind points.
|
2021-01-19 21:44:17 +01:00 |
texture.c
|
wined3d: Correct the argument order of a FIXME in wined3d_texture_vk_download_data().
|
2021-01-21 20:46:13 +01:00 |
utils.c
|
wined3d: Allow resource copies between block-compatible formats.
|
2021-02-10 09:14:43 +01:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Return E_INVALIDARG from vertexdeclaration_init() on validation failure.
|
2021-02-08 20:10:15 +01:00 |
view.c
|
…
|
|
wined3d.spec
|
…
|
|
wined3d_gl.h
|
…
|
|
wined3d_main.c
|
wined3d: Support multiple outputs.
|
2021-01-26 17:53:54 +01:00 |
wined3d_private.h
|
wined3d: Allow resource copies between block-compatible formats.
|
2021-02-10 09:14:43 +01:00 |
wined3d_vk.h
|
wined3d: Require VK_KHR_sampler_mirror_clamp_to_edge for WINED3D_TADDRESS_MIRROR_ONCE.
|
2021-01-22 18:33:32 +01:00 |