290f2eb146
This is to allow StretchRect to pass the texture filter to WineD3D. DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all other functions which do not need filtering. |
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.. | ||
debug.h | ||
exception.h | ||
itss.idl | ||
library.h | ||
list.h | ||
mmsystem16.h | ||
mscvpdb.h | ||
port.h | ||
pthread.h | ||
rpcfc.h | ||
rpcss_shared.h | ||
server.h | ||
server_protocol.h | ||
test.h | ||
unicode.h | ||
wgl.h | ||
winaspi.h | ||
winbase16.h | ||
windef16.h | ||
wine_common_ver.rc | ||
wined3d_caps.h | ||
wined3d_gl.h | ||
wined3d_interface.h | ||
wined3d_types.h | ||
wingdi16.h | ||
winnet16.h | ||
winsock16.h | ||
winuser16.h | ||
wpp.h |