Sweden-Number/dlls/d3dx9_36/d3dx9_36_main.c

64 lines
1.7 KiB
C

/*
* Direct3D X 9 main file
*
* Copyright (C) 2007 David Adam
* Copyright (C) 2008 Tony Wasserka
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "winuser.h"
#include "wine/debug.h"
#include "d3dx9.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
/***********************************************************************
* DllMain.
*/
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
{
switch(reason)
{
case DLL_WINE_PREATTACH:
return FALSE; /* prefer native version */
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(inst);
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
/***********************************************************************
* D3DXGetDriverLevel.
* Returns always 900 (DX 9) for us
*/
UINT WINAPI D3DXGetDriverLevel(LPDIRECT3DDEVICE9 device)
{
return 900;
}