492 lines
26 KiB
Plaintext
492 lines
26 KiB
Plaintext
The Wine development release 6.8 is now available.
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What's new in this release (see below for details):
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- Libraries installed into architecture-specific subdirectories.
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- Secur32 library converted to PE.
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- Support for Map object in JavaScript.
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- Various bug fixes.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/6.x/wine-6.8.tar.xz
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http://mirrors.ibiblio.org/wine/source/6.x/wine-6.8.tar.xz
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Binary packages for various distributions will be available from:
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https://www.winehq.org/download
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You will find documentation on https://www.winehq.org/documentation
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You can also get the current source directly from the git
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repository. Check https://www.winehq.org/git for details.
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Wine is available thanks to the work of many people. See the file
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AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 6.8 (total 35):
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11833 GroupMail 5.x crashes when creating new message
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19756 Date/time picker doesn't notify app about checkbox changes (TaskCoach: Cannot add new task with a due date)
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22327 Cannot install PGV demo for Windows using a clean wineprefix.
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24893 File/folder context menus have missing options (Explorer++, Double Commander)
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26189 Crysis Wars Dedicated Server no longer shows console on start under X
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28372 Ubuntu Skin Pack 5.0-XP installer crashes
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35102 Qvodplayer 3.5 Crashes on start
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35539 Proteus 8 demo fails to install
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37375 Visual C++ 2005 Express SP1 install fails
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39841 IShellFolder.CreateViewObject() doesn't support IID_IContextMenu (Double Commander "Error: invalid parameter" when right-clicking on an empty space)
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40227 LibreOffice 5.1.0 crashes when trying to run any Office program
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40382 CUEcards 2000 (v2.37) takes a lot of time to return with search results
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40823 Stone Giant demo crashes after launch
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41318 Sins of a Solar Empire: Rebellion requires binormal vectors support in D3DXComputeTangentFrameEx
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46948 Characters in The Sims Complete Collection render completely white
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49697 Age of Empires II (SafeDisc 1.x) fails to start since 3.0-rc
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49763 ALOTInstaller crashes
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49977 FIFA 11 Demo fifaconfig crashes when pressing Exit button
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49989 Samsung Dex installer crashes
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50006 The intro in The Sims Complete Collection gets played too fast
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50026 Powershell Core needs ntdll.RtlQueryProcessPlaceholderCompatibilityMode when run in win10 mode
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50117 winedbg --gdb doesn't work
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50396 Sacred Gold: wrong z-order or something else
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50503 Diablo 1: Game crashes after intro videos
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50961 Swtor game crash on splash screen 6.6
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50963 NtCreateUserProcess occasionally fails with STATUS_IMAGE_NOT_AT_BASE
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50980 Royal Quest: "out of memory" and other errors
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50992 Star Citizen crashes on unimplemented function advapi32.dll.QueryTraceA
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51028 Solid Edge 2021 Academic Edition: crash on startup
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51041 Scalable fonts with fsCsb[0] == 0 are not enumerated correctly
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51057 `winetricks -q mfc42` fails
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51067 ToolTaskTest:Execute_2 test fails on x86_64
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51070 Wine fails to create or update prefix
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51076 demangle_datatype in ucrtbase crash in vc2019 x86 mode
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51082 Regression: Powershell Core installs in wrong directory
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----------------------------------------------------------------
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Changes since 6.7:
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Akihiro Sagawa (1):
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po: Update Japanese translation.
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Alex Henrie (1):
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kernel32: Print processor group in Get(Active|Maximum)ProcessorCount.
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Alexandre Julliard (60):
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ntdll: Fix drive letter of current directory in get_full_path().
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ntdll: Support loading builtins from the architecture-specific PE directory.
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setupapi: Support installing both types of builtins from the same directory.
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setupapi: Support loading builtins from the architecture-specific PE directory.
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winecfg: Get the builtins list from the architecture-specific PE directory.
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dbghelp: Support loading builtins from the architecture-specific PE directory.
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makefiles: Install PE files in an architecture-specific directory.
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makefiles: Install PE import libraries in the architecture-specific directory.
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makefiles: Install PE fake dlls in the architecture-specific directory.
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server: Check the supported machines list to validate an image mapping.
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server: Use a 64-bit machine for IL executables.
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server: Store a machine ID instead of a CPU in the context structure.
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server: Get rid of the CPU type and functions.
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server: Create the Wow64 key and system directory for all supported architectures.
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ntdll: Add separate helpers for loading pe and so builtins.
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ntdll: Always allocate space for both 32- and 64-bit PEB.
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ntdll: Always allocate space for both 32- and 64-bit TEB.
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ntdll: Allocate TEBs and stacks in the low 2G.
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ntdll: Store the debug info for the initial thread next to the PEB.
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ntdll: Check all supported architectures in is_builtin_path().
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wineboot: Run wine.inf for all supported architectures.
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makefiles: Install Unix binaries into an architecture-specific directory.
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makefiles: Install libwine into the architecture-specific directory.
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dbghelp: Look for .so files in the architecture-specific directory.
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wineandroid: Load ntdll from the architecture-specific directory.
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winegcc: Look for libraries in the architecture-specific directory.
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ntdll/tests: Fix a test failure on Windows 8.
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ntdll: Implement RtlWow64GetProcessMachines().
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ntdll: Implement RtlWow64GetCurrentMachine().
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ntdll: Implement RtlWow64IsWowGuestMachineSupported().
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kernelbase: Use RtlWow64GetProcessMachines() to get native system information.
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regsvr32: Restart the correct version for all supported architectures.
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server: Don't bother queuing APC_NONE apcs.
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server: Don't return a handle for user apcs.
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server: Only the first mapping needs to be an image in NtAreMappedFilesTheSame().
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winecrt0: Add a default implementation for DllCanUnloadNow().
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winecrt0: Add a default implementation DllRegisterServer()/DllUnregisterServer().
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winecrt0: Determine the registration module handle directly in __wine_register_resources().
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include: Update the SYSTEM_PROCESS_INFORMATION structure.
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kernelbase: Compare against the correct constants in GetNativeSystemInfo().
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kernelbase: Fix alignment of compatibility context elements.
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gdi32: Don't bother computing the gamma ramp when not used.
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ntdll: Use the native machine id instead of hardcoded values.
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ntdll: Sort the info classes by numeric value in NtQuerySystemInformation().
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ntdll: Don't output thread traces to the seh channel.
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amstream: Avoid wcsncpy().
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mmdevapi: Avoid wcsncpy().
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dnsapi/tests: Avoid wcsncpy().
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dwrite: Avoid wcsncpy().
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taskmgr: Avoid wcsncpy().
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include: Disallow wcsncpy() in Wine, similarly to strncpy().
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ntdll: Implement RtlFindExportedRoutineByName().
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ntdll: Return the full path to start.exe in load_start_exe().
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ntdll: Open the per-application key for load order at startup.
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ntdll: Fix the check for the main exe in get_load_order().
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ntdll: Force executing IL-only binaries on the native machine.
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server: Send the zero_bits parameter for remote NtCreateThreadEx() calls.
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ntdll: Take the zero_bits parameter into account in NtCreateThreadEx().
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ntdll: RtlCreateUserThread() also takes a zero_bits parameter.
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ntdll: Only compute the zero_bits mask when needed.
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Alistair Leslie-Hughes (2):
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msado15: Support Properties interface on Field.
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msado15: Use Recordset_Open in Connection_Execute.
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Anton Baskanov (3):
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winegstreamer: Fix integer overflow in scale_uint64.
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winegstreamer: Allow setting the stop position to the stream duration.
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quartz/dsoundrender: Don't let writepos advance past playpos.
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Arkadiusz Hiler (8):
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ntoskrnl: Implement IoSetDevicePropertyData().
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msvcrt: Remove return after _endthread().
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msvcrt/tests: Add CREATE_SUSPENDED test for _beginthreadex().
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msvcrt: Make _beginthread() error out as documented.
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msvcrt: Use trampoline for _beginthreadex().
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msvcrt: Make UCRT _beginthread[ex]() hold the DLL reference.
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ucrtbase: Add tests for _beginthread[ex]().
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ucrtbase: Add invalid param tests for _beginthread[ex]().
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Aurimas Fišeras (2):
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po: Update Lithuanian translation.
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po: Update Lithuanian translation.
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Connor McAdams (1):
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winegstreamer: Delay duration query until caps have been acquired.
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Damjan Jovanovic (8):
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shell32/tests: Add more tests for Shell_MergeMenus().
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shell32: The menu wIDs in hmenu were rebased by idCmdFirst.
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shell32/tests: Test what Shell_MergeMenus() does with a negative adjustment.
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shell32: Use a smaller range of shellview menu IDs in our IContextMenu functions.
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shell32: Implement IID_IContextMenu in CreateViewObject() methods for shell folders that support it.
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shell32: Implement some of the missing shellview IContextMenu command verbs.
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shell32: Fix pasting from the shellview context menu.
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shell32/tests: Fix test failures from ad412b11a7ea17b708994ed6609f8ed0cbfb169b.
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David Koolhoven (1):
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advapi32: Stub QueryTraceA().
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Dmitry Timoshkov (2):
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msxml3/tests: Don't '\0' terminate output after ::save().
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msxml3/tests: Add more tests for processing instruction attributes.
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Esme Povirk (1):
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kernelbase: Always remove trailing spaces in PathRemoveBlanks.
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Floris Renaud (1):
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po: Update Dutch translation.
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François Gouget (10):
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winetest: Fix the path to the ntoskrnl.exe/tests source.
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kernel32/tests: Add a trailing linefeed to an ok() message.
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msxml3: Refcount the domdoc/xmldoc properties.
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ucrtbase/tests: Add a trailing linefeed to an ok() message.
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ntdll/tests: Fix the speilling of an ok() message.
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msvcp140_1/tests: Fix the spelling of test_get_set_default_resource().
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mfplat: Fix the spelling of a comment.
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wined3d: Add a trailing linefeed to a couple of FIXME().
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urlmon/tests: Check that .Net is present in the user-agent string.
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user32/tests: Remove the Cygwin/XFree86 checks.
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Georg Lehmann (1):
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winevulkan: Override VK_USE_64_BIT_PTR_DEFINES instead of handle definition.
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Gijs Vermeulen (1):
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msvcirt: No longer prefer native.
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Giovanni Mascellani (4):
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advapi32/tests: Check that registry time zone records have a display name.
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kernel32/tests: Test for quirks in a few different time zones.
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mfreadwrite/tests: Test setting a non-native bit depth on the reader.
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mfreadwrite: Accept new media type only when format data are equal.
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Hans Leidekker (19):
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msv1_0: New dll.
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msv1_0: Initial implementation of the LSA and user mode interfaces.
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msv1_0: Add a Unix library to support ntlm_auth.
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msv1_0: Implement SpAcquireCredentialsHandle and SpFreeCredentialsHandle.
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msv1_0: Implement SpInitLsaModeContext and SpDeleteContext.
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msv1_0: Use RtlAllocateHeap to allocate output buffers.
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msv1_0: Implement SpAcceptLsaModeContext.
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msv1_0: Implement SpQueryContextAttributes.
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msv1_0: Implement SpMakeSignature.
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msv1_0: Implement SpVerifySignature.
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msv1_0: Implement SpSealMessage and SpUnsealMessage.
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secur32: Load the MSV1_0 provider instead of using builtin support for NTLM.
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secur32: Get rid of builtin NTLM support.
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secur32: Use a reserved flag for the cached credentials hack.
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secur32: Use a pthread mutex in the macOS backend.
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secur32: Move Schannel support to a Unix library.
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secur32: Build with msvcrt.
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secur32: Use wide character string literals.
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secur32: Use CRT memory allocators.
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Henri Verbeet (17):
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wined3d: Correct the wined3d_device_set_blend_state() .spec entry.
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wined3d: Correct the wined3d_device_set_depth_stencil_state() .spec entry.
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ntdll: Clear ret->Buffer on failure in get_env_var() (Valgrind).
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explorer: Initialise window->pidl to NULL in shellwindows_Register().
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wined3d: Avoid accessing the bo_user list from outside the command stream thread (Valgrind).
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wined3d: Free the program variants array in shader_spirv_destroy() (Valgrind).
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d3d11/tests: Initialise "constant" in test_device_context_state() (Valgrind).
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wined3d: Only read "*rect_count" when "rects" is non-NULL in wined3d_device_context_get_scissor_rects() (Valgrind).
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dxgi/tests: Test that we don't use objects returned by wrapped interfaces internally.
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dxgi: Store an IWineDXGIFactory pointer in struct d3d11_swapchain.
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dxgi: Pass an IWineDXGIFactory pointer to dxgi_get_output_from_window().
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wined3d: Implement Vulkan NULL 1D array image shader resource view descriptors.
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d3d11/tests: Add some tests for copying between depth/stencil and colour formats.
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d3d10core/tests: Add some tests for copying between depth/stencil and colour formats.
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wined3d: Reject blits between depth/stencil and colour resources in the raw blitter.
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wined3d: Reject blits between depth/stencil and colour attachments in the FBO blitter.
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wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL blitter.
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Hugh McMaster (22):
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reg: Consistently use 'hkey' for HKEY variables.
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reg: Do not print a line break after querying a registry key.
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reg: Only print the name of the registry key if it contains values or we are recursing.
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reg: Print a new line when recursing and the current key has no registry values.
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reg: Don't enumerate a registry key for subkeys if we know the key does not have subkeys.
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reg/tests: Rework syntax tests for the 'copy' operation.
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reg/tests: Verify that only the (Default) value is overwritten when neither /v nor /ve is specified.
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reg: Use correct error message if RegCreateKeyExW() fails.
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reg/tests: Add and amend tests adding a (Default) value.
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reg/tests: Use string literals instead of a char buffer for REG_MULTI_SZ tests.
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reg/tests: Split the REG_DWORD_BIG_ENDIAN tests from the REG_DWORD tests.
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reg/tests: Fix a typo in a REG_DWORD test.
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reg/tests: Add two REG_DWORD tests.
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reg/tests: Update error messages.
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reg: Replace the 'reg_count' variable name with context-specific names.
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reg: Add or modify the (Default) registry value if [/v] is not specified.
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reg: Fail if access is denied when adding registry data.
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reg: Only prompt the user to overwrite registry data if the given key already exists and [/f] is not supplied.
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comctl32/listview: Initialize marqueeRect from left-click coordinates before starting a marquee highlight.
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reg: Allow the 'reg_data' pointer to be NULL.
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reg: Avoid allocating zero bytes of memory when handling REG_BINARY data.
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reg: Prevent buffer over-read when querying REG_NONE values with no data.
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Jacek Caban (13):
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jscript: Add Map object stub implementation.
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jscript: Add Map.prototype.set implementation.
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jscript: Add Map.prototype.get implementation.
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jscript: Add Map.prototype.clear implementation.
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jscript: Add Map.prototype.delete implementation.
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jscript: Add Map.prototype.has implementation.
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jscript: Add Map.size property implementation.
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jscript: Add Map.prototype.forEach implementation.
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mshtml/tests: Add Map object tests.
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winevulkan: Don't use wine_ prefix on PE side.
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winevulkan: Use wine_ prefix for Unix thunks.
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ntdll: Inherit tty std input and output in processes attached to Unix console.
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kernel32/tests: Add syscall context handling tests.
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Jan Sikorski (6):
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wined3d: Create null vertex bindings and attributes for unbound shader inputs.
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d3d11/tests: Add a test for unbound input streams.
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d3d10core/tests: Add a test for unbound input streams.
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wined3d: Make sure scissor offsets are not negative.
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d3d11/tests: Test combined scissors and viewport with negative offsets.
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d3d10core/tests: Test combined scissors and viewport with negative offsets.
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Lauri Kenttä (1):
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po: Update Finnish translation.
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Louis Lenders (1):
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ntdll: Stub RtlQueryProcessPlaceholderCompatibilityMode().
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Nikolay Sivov (14):
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shcore/stream: Implement generic CopyTo().
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mf/evr: Return current device manager as a service.
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mf/evr: Handle mixer sample requests during sink state transitions.
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mf/evr: Add IMFRateSupport stub.
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mf/evr: Add slowest/fastest rate support methods.
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gdi32: Enumerate scalable fonts with zero charset mask as OEM.
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mfplat: Add MFllMulDiv().
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mfplat: Implement shared device manager API.
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mfplat: Trace I8 propvariant values.
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mf/evr: Pass stream start/end messages to the mixer.
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mf/evr: Post sink marker events.
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evr/mixer: Use hex format for message type.
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mfplat: Added MFCreateAudioMediaType().
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mf/evr: Implement Flush() for streams.
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Paul Gofman (10):
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kernel32: Do not impose 32 bit limits on Win64 in GlobalMemoryStatus().
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kernel32: Add stub for SetThreadSelectedCpuSets().
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ntdll: Implement NtGetNextThread().
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kernel32/tests: Fix test_GlobalMemoryStatus() for Win up to 8.1 and RAM size above 4GB.
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winex11.drv: Handle Vulkan surface creation with NULL hwnd.
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gamingtcui: Add dll.
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gamingtcui: Add stub for ProcessPendingGameUI().
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gamingtcui: Add stub for ShowPlayerPickerUI().
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gamingtcui: Add stub for ShowProfileCardUI().
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vulkan-1/tests: Consider vkGetPhysicalDevicePresentRectanglesKHR absence in test_null_hwnd().
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Piotr Caban (20):
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msvcrt: Fix typo in asin error handling.
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msvcrt: Import j0 implementation from musl.
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msvcrt: Import y0 implementation from musl.
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msvcrt: Import j1 implementation from musl.
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msvcrt: Import y1 implementation from musl.
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msvcrt: Import jn implementation from musl.
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msvcrt: Import yn implementation from musl.
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msvcrt: Import roundf implementation from musl.
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msvcrt: Import llroundf implementation from musl.
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msvcrt: Import llround implementation from musl.
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msvcrt: Import lroundf implementation from musl.
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msvcrt: Import lround implementation from musl.
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msvcrt: Import round implementation from musl.
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msvcrt/tests: Link to malloc/free functions in cpp tests.
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msvcrt/tests: Remove old versions workarounds from RTTI tests.
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msvcrt/tests: Remove strcmp_space helper.
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msvcrt/tests: Cleanup datatype demangle tests.
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msvcrt: Fix _unDName crash when demangling class function pointer.
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msvcrt: Fix round implementation when 24-bit precision is used.
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api-ms-win-core-console-l1-2-0: Add dll.
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Qian Hong (1):
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atl: Implement AtlAxDialogBox().
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Rémi Bernon (39):
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mscoree: Initialize parsed_config_file private_path.
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user32/tests: Add more GetKeyboardLayout(Name) tests.
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user32: Move ToUnicodeEx from wineandroid.drv to user32.
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user32: Don't translate control codes when alt is pressed.
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user32: Translate missing vkeys in ToUnicodeEx.
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ntdll/tests: Remove Qpc(Interrupt|System)TimeIncrement(Shift) checks.
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user32: Add a default MapVirtualKeyEx implementation.
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user32: Add a default GetKeyNameTextW implementation.
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user32: Add a default VkKeyScanEx implementation.
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user32: Move GetKeyboardLayoutList from nulldrv.
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user32: Read "Layout Id" from registry in GetKeyboardLayoutList.
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user32: Add a default ActivateKeyboardLayout implementation.
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user32: Factor unsupported cases into ActivateKeyboardLayout.
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user32: Add a default GetKeyboardLayout implementation.
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hidclass.sys: Assign rawinput handles through device properties.
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user32: Read rawinput device handles assigned by hidclass.sys.
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user32: Use rawinput device handles to identify devices.
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user32: Remove hardcoded devices from GetRawInputDeviceList.
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user32: Always refresh rawinput device list when requested.
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user32: Free rawinput device preparsed data for mouse and keyboard.
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user32: Set last error codes on GetRawInputDeviceInfoW failure.
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user32: Remove unnecessary MOUSE / KEYBOARD special cases.
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user32: Refactor and simplify GetRawInputDeviceInfoW cases.
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hidclass.sys: Call IoInvalidateDeviceRelations before IoSetDevicePropertyData.
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user32: Add current keyboard layout to thread data.
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winemac.drv: Call ActivateKeyboardLayout when layout changes.
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user32: Factor ActivateKeyboardLayout previous layout logic.
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user32: Factor GetKeyboardLayout and remove driver call.
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user32: Factor GetKeyboardLayoutNameW implementations.
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user32: Read "Layout Id" from registry in GetKeyboardLayoutNameW.
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user32: Set keyboard layout preload key on init.
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user32: Adjust ToUnicodeEx control code translation.
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user32: Return success in nulldrv cursor callbacks.
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ntdll/tests: Check that creating huge thread stacks works.
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user32/tests: Add tests for keyboard layout preload list.
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user32: Cache current keyboard layout name.
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user32: Move (Un)LoadKeyboardLayoutW from winex11.drv to user32.
|
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user32: Implement KLF_ACTIVATE flag in LoadKeyboardLayoutW.
|
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user32: Read "Layout Id" from registry in LoadKeyboardLayoutW.
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|
|
Serge Gautherie (1):
|
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winbase.h: Add CREATE_IGNORE_SYSTEM_DEFAULT.
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|
|
|
Sven Baars (6):
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|
windows.globalization: Fix an incorrect sizeof (Coverity).
|
|
aclui: Fix a leak on error path (Coverity).
|
|
dwrite: Fix some memory leaks (Coverity).
|
|
ddraw/tests: Move a misplaced assignment (Coverity).
|
|
ntdll: Fix some memory leaks (Valgrind).
|
|
ntdll/tests: Use FindClose() to close handles returned by FindFirstFileW() (Valgrind).
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|
|
|
Zebediah Figura (57):
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include: Do not include winsock.h in winsock2.h.
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include: Define _WINSOCKAPI_ in winsock2.h.
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include: Properly define struct sockaddr_ipx when not using the WS_ prefix.
|
|
rpcrt4: Avoid gai_strerror().
|
|
include: Forbid using unsuffixed gai_strerror() in the Wine source.
|
|
ws2_32/tests: Move address lookup tests to protocol.c.
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|
ws2_32/tests: Move host lookup tests to protocol.c.
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|
ws2_32/tests: Move service lookup tests to protocol.c.
|
|
ws2_32/tests: Move address/string conversion tests to protocol.c.
|
|
ws2_32/tests: Move namespace provider tests to protocol.c.
|
|
ws2_32/tests: Add some tests for bind().
|
|
ws2_32/tests: Rewrite test_events().
|
|
ws2_32/tests: Add some tests for calling methods on a connecting socket.
|
|
ws2_32: Do not free a static critical section.
|
|
ws2_32: Don't call free_per_thread_data() on process exit.
|
|
ntoskrnl/tests: Open the HID device with FILE_SHARE_READ | FILE_SHARE_WRITE.
|
|
ws2_32: Move getaddrinfo() and related functions to a separate file.
|
|
ws2_32: Move host lookup functions to protocol.c.
|
|
ws2_32: Move name info functions to protocol.c.
|
|
ws2_32: Move protocol lookup functions to protocol.c.
|
|
ws2_32: Move service lookup functions to protocol.c.
|
|
d3d8/tests: Port test_sample_mask() from d3d9.
|
|
ws2_32: Move address/string conversion functions to protocol.c.
|
|
ws2_32: Move byte order conversion functions to protocol.c.
|
|
ws2_32: Move namespace provider stubs to protocol.c.
|
|
ntdll: Quiet the FIXME for unmapped NTSTATUS values.
|
|
ws2_32/tests: Add some tests for WSAGetOverlappedResult() status mapping.
|
|
include: Factor out winetest_printf().
|
|
include: Introduce winetest_push_context() and winetest_pop_context().
|
|
ws2_32: Map EWOULDBLOCK to STATUS_DEVICE_NOT_READY.
|
|
server: Return a proper NTSTATUS from IOCTL_AFD_ACCEPT.
|
|
server: Return a proper NTSTATUS from IOCTL_AFD_ADDRESS_LIST_CHANGE.
|
|
ws2_32: Map EADDRINUSE to STATUS_SHARING_VIOLATION.
|
|
server: Map EADDRINUSE to STATUS_SHARING_VIOLATION.
|
|
d3d11: Turn MultisampleEnable into a stub.
|
|
wined3d: No longer export wined3d_device_set_render_state().
|
|
ws2_32: Map ENOTCONN to STATUS_INVALID_CONNECTION.
|
|
server: Map ENOTCONN to STATUS_INVALID_CONNECTION.
|
|
ws2_32: Map EFAULT to STATUS_ACCESS_VIOLATION.
|
|
server: Map EFAULT to STATUS_ACCESS_VIOLATION.
|
|
ws2_32: Map EINPROGRESS to STATUS_DEVICE_NOT_READY.
|
|
server: Map EINPROGRESS to STATUS_DEVICE_NOT_READY.
|
|
msi/tests: Pass an empty string to check_reg_str() instead of special-casing NULL.
|
|
msi: Write "Clients" value as REG_MULTI_SZ in PublishProduct.
|
|
msi/tests: Always explicitly test REG_MULTI_SZ strings.
|
|
msi/tests: Make check_reg_* helpers more verbose.
|
|
msi: Check for a NULL return from deformat_string() when checking for failure.
|
|
wined3d: Acquire resources through wined3d_device_context_ops.
|
|
wined3d: Wait for the resource to become idle in wined3d_cs_map().
|
|
wined3d: Modify the query state in wined3d_cs_issue_query().
|
|
wined3d: Update resources through wined3d_device_context_ops.
|
|
d3d11/tests: Test implicit unbinding of an SRV when using the same resource as RTV in a deferred context.
|
|
ws2_32: Add more status codes to NtStatusToWSAError().
|
|
ws2_32: Use NtStatusToWSAError() in WSAGetOverlappedResult().
|
|
ws2_32: Return TRUE from WSAGetOverlappedResult() if the NT status denotes success.
|
|
ws2_32/tests: Always return overlapped sockets from tcp_socketpair().
|
|
ws2_32/tests: Add some tests for nonblocking async recv().
|
|
|
|
Zhiyi Zhang (8):
|
|
comctl32/tests: Test that WM_THEMECHANGED should invalidate client area.
|
|
comctl32: Repaint after the WM_THEMECHANGED message is received.
|
|
comctl32/theming: Register themed dialog and scrollbar even when theming is not active.
|
|
comctl32/test: Test that WM_SYSCOLORCHANGE should always be passed to the dialog procedure.
|
|
comctl32/theme_dialog: Pass the WM_SYSCOLORCHANGE message to the original dialog procedure.
|
|
gdi32: Fix typos for GET_DC_PHYSDEV.
|
|
bcrypt: Fix a compiler warning on Mac.
|
|
dxgi: Introduce a helper to convert between dxgi and wined3d display rotation types.
|
|
|
|
Ziqing Hui (6):
|
|
windowscodecs: Add stub for DdsFrameEncode.
|
|
user32/tests: Add tests for maximizing and restoring windows without WS_CAPTION.
|
|
winex11.drv: Correct a full screen condition.
|
|
windowscodecs: Add tests for DDS encoder.
|
|
windowscodecs: Add test data index to win_skip messages for DDS tests.
|
|
windowscodecs: Implement DdsEncoder_Initialize.
|
|
|
|
Łukasz Wojniłowicz (1):
|
|
po: Update Polish translation.
|
|
|
|
--
|
|
Alexandre Julliard
|
|
julliard@winehq.org
|