Sweden-Number/dlls/wined3d
Matteo Bruni d91cd1ca59 wined3d: Remove now unused glsl_version parameter from wined3d_guess_card().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-14 23:52:59 +01:00
..
Makefile.in
adapter_gl.c wined3d: Remove now unused glsl_version parameter from wined3d_guess_card(). 2019-03-14 23:52:59 +01:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c
context.c wined3d: Store BGRA vertex capabilities in struct wined3d_d3d_info. 2019-03-13 23:40:39 +01:00
cs.c
device.c wined3d: Store BGRA vertex capabilities in struct wined3d_d3d_info. 2019-03-13 23:40:39 +01:00
directx.c wined3d: Add driver and device UUIDs to adapter identifiers. 2019-03-12 20:31:33 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c
swapchain.c wined3d: Set display mode to a suitable adapter format. 2019-03-14 23:52:59 +01:00
texture.c
utils.c wined3d: Set display mode to a suitable adapter format. 2019-03-14 23:52:59 +01:00
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h wined3d: Add driver and device UUIDs to adapter identifiers. 2019-03-12 20:31:33 +01:00
wined3d_main.c
wined3d_private.h wined3d: Store BGRA vertex capabilities in struct wined3d_d3d_info. 2019-03-13 23:40:39 +01:00