3182 lines
117 KiB
C
3182 lines
117 KiB
C
/*
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* X11DRV OpenGL functions
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*
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* Copyright 2000 Lionel Ulmer
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* Copyright 2005 Alex Woods
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* Copyright 2005 Raphael Junqueira
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* Copyright 2006-2009 Roderick Colenbrander
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* Copyright 2006 Tomas Carnecky
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* Copyright 2012 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef HAVE_SYS_UN_H
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#include <sys/un.h>
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#endif
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#ifdef HAVE_GL_GL_H
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# include <GL/gl.h>
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#endif
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#ifdef HAVE_GL_GLX_H
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# include <GL/glx.h>
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#endif
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#undef APIENTRY
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#undef GLAPI
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#undef WINGDIAPI
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#include "x11drv.h"
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#include "winternl.h"
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#include "wine/library.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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#ifdef SONAME_LIBGL
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WINE_DECLARE_DEBUG_CHANNEL(winediag);
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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#include "wine/wgl_driver.h"
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#include "wine/wglext.h"
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/* For compatibility with old Mesa headers */
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#ifndef GLX_SAMPLE_BUFFERS_ARB
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# define GLX_SAMPLE_BUFFERS_ARB 100000
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#endif
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#ifndef GLX_SAMPLES_ARB
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# define GLX_SAMPLES_ARB 100001
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#endif
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#ifndef GL_TEXTURE_CUBE_MAP
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# define GL_TEXTURE_CUBE_MAP 0x8513
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#endif
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#ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
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# define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
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#endif
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#ifndef GLX_EXT_fbconfig_packed_float
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# define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
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# define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
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#endif
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#ifndef GLX_ARB_create_context
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# define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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# define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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# define GLX_CONTEXT_FLAGS_ARB 0x2094
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#endif
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#ifndef GLX_ARB_create_context_profile
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# define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#endif
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/** GLX_ATI_pixel_format_float */
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#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
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/** GLX_ARB_pixel_format_float */
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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/** GL_NV_float_buffer */
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#define GL_FLOAT_R_NV 0x8880
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#define GL_FLOAT_RG_NV 0x8881
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#define GL_FLOAT_RGB_NV 0x8882
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#define GL_FLOAT_RGBA_NV 0x8883
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#define GL_FLOAT_R16_NV 0x8884
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_RG16_NV 0x8886
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#define GL_FLOAT_RG32_NV 0x8887
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#define GL_FLOAT_RGB16_NV 0x8888
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#define GL_FLOAT_RGB32_NV 0x8889
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#define GL_FLOAT_RGBA16_NV 0x888A
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#define GL_FLOAT_RGBA32_NV 0x888B
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#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
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#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
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#define GL_FLOAT_RGBA_MODE_NV 0x888E
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/** GLX_NV_float_buffer */
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#define GLX_FLOAT_COMPONENTS_NV 0x20B0
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struct WineGLInfo {
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const char *glVersion;
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char *glExtensions;
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int glxVersion[2];
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const char *glxServerVersion;
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const char *glxServerVendor;
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const char *glxServerExtensions;
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const char *glxClientVersion;
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const char *glxClientVendor;
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const char *glxClientExtensions;
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const char *glxExtensions;
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BOOL glxDirect;
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char wglExtensions[4096];
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};
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struct wgl_pixel_format
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{
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GLXFBConfig fbconfig;
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int fmt_id;
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int render_type;
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DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
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};
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struct wgl_context
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{
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HDC hdc;
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BOOL has_been_current;
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BOOL sharing;
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BOOL gl3_context;
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XVisualInfo *vis;
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const struct wgl_pixel_format *fmt;
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int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
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int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
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GLXContext ctx;
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Drawable drawables[2];
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BOOL refresh_drawables;
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struct list entry;
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};
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struct wgl_pbuffer
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{
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Drawable drawable;
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const struct wgl_pixel_format* fmt;
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int width;
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int height;
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int* attribList;
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int use_render_texture; /* This is also the internal texture format */
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int texture_bind_target;
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int texture_bpp;
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GLint texture_format;
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GLuint texture_target;
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GLenum texture_type;
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GLuint texture;
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int texture_level;
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};
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struct glx_physdev
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{
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struct gdi_physdev dev;
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X11DRV_PDEVICE *x11dev;
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enum dc_gl_type type; /* type of GL device context */
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int pixel_format;
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Drawable drawable;
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Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
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};
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static const struct gdi_dc_funcs glxdrv_funcs;
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static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
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{
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return (struct glx_physdev *)dev;
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}
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static struct list context_list = LIST_INIT( context_list );
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static struct WineGLInfo WineGLInfo = { 0 };
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static struct wgl_pixel_format *pixel_formats;
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static int nb_pixel_formats, nb_onscreen_formats;
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static int use_render_texture_emulation = 1;
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static BOOL has_swap_control;
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static int swap_interval = 1;
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static CRITICAL_SECTION context_section;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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{
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0, 0, &context_section,
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{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
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0, 0, { (DWORD_PTR)(__FILE__ ": context_section") }
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};
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static CRITICAL_SECTION context_section = { &critsect_debug, -1, 0, 0, 0, 0 };
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static struct opengl_funcs opengl_funcs;
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#define USE_GL_FUNC(name) #name,
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static const char *opengl_func_names[] = { ALL_WGL_FUNCS };
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#undef USE_GL_FUNC
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static void X11DRV_WineGL_LoadExtensions(void);
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static void init_pixel_formats( Display *display );
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static BOOL glxRequireVersion(int requiredVersion);
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static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
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TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
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TRACE(" - dwFlags : ");
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#define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
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TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
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/* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
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* under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
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TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
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#undef TEST_AND_DUMP
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TRACE("\n");
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TRACE(" - iPixelType : ");
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switch (ppfd->iPixelType) {
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case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
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case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
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}
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TRACE("\n");
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TRACE(" - Color : %d\n", ppfd->cColorBits);
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TRACE(" - Red : %d\n", ppfd->cRedBits);
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TRACE(" - Green : %d\n", ppfd->cGreenBits);
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TRACE(" - Blue : %d\n", ppfd->cBlueBits);
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TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
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TRACE(" - Accum : %d\n", ppfd->cAccumBits);
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TRACE(" - Depth : %d\n", ppfd->cDepthBits);
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TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
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TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
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TRACE(" - iLayerType : ");
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switch (ppfd->iLayerType) {
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case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
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case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
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case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
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}
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TRACE("\n");
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}
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#define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
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#define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
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#define MAKE_FUNCPTR(f) static typeof(f) * p##f;
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/* GLX 1.0 */
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MAKE_FUNCPTR(glXChooseVisual)
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MAKE_FUNCPTR(glXCopyContext)
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MAKE_FUNCPTR(glXCreateContext)
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MAKE_FUNCPTR(glXCreateGLXPixmap)
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MAKE_FUNCPTR(glXGetCurrentContext)
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MAKE_FUNCPTR(glXGetCurrentDrawable)
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MAKE_FUNCPTR(glXDestroyContext)
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MAKE_FUNCPTR(glXDestroyGLXPixmap)
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MAKE_FUNCPTR(glXGetConfig)
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MAKE_FUNCPTR(glXIsDirect)
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MAKE_FUNCPTR(glXMakeCurrent)
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MAKE_FUNCPTR(glXSwapBuffers)
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MAKE_FUNCPTR(glXQueryExtension)
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MAKE_FUNCPTR(glXQueryVersion)
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/* GLX 1.1 */
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MAKE_FUNCPTR(glXGetClientString)
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MAKE_FUNCPTR(glXQueryExtensionsString)
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MAKE_FUNCPTR(glXQueryServerString)
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/* GLX 1.3 */
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MAKE_FUNCPTR(glXGetFBConfigs)
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MAKE_FUNCPTR(glXChooseFBConfig)
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MAKE_FUNCPTR(glXCreatePbuffer)
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MAKE_FUNCPTR(glXCreateNewContext)
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MAKE_FUNCPTR(glXDestroyPbuffer)
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MAKE_FUNCPTR(glXGetFBConfigAttrib)
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MAKE_FUNCPTR(glXGetVisualFromFBConfig)
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MAKE_FUNCPTR(glXMakeContextCurrent)
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MAKE_FUNCPTR(glXQueryDrawable)
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MAKE_FUNCPTR(glXGetCurrentReadDrawable)
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#undef MAKE_FUNCPTR
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/* GLX Extensions */
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static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
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static void* (*pglXGetProcAddressARB)(const GLubyte *);
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static int (*pglXSwapIntervalSGI)(int);
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/* NV GLX Extension */
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static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
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static void (*pglXFreeMemoryNV)(GLvoid *pointer);
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/* MESA GLX Extensions */
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static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
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|
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/* Standard OpenGL */
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static void (*pglFinish)(void);
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static void (*pglFlush)(void);
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|
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static void wglFinish(void);
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static void wglFlush(void);
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|
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/* check if the extension is present in the list */
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static BOOL has_extension( const char *list, const char *ext )
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{
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size_t len = strlen( ext );
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|
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while (list)
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{
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while (*list == ' ') list++;
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if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
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list = strchr( list, ' ' );
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}
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return FALSE;
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}
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|
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static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
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{
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/* In the future we might want to find the exact X or GLX error to report back to the app */
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return 1;
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}
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|
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static BOOL X11DRV_WineGL_InitOpenglInfo(void)
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{
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int screen = DefaultScreen(gdi_display);
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Window win = 0, root = 0;
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const char *gl_renderer;
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const char* str;
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XVisualInfo *vis;
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GLXContext ctx = NULL;
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XSetWindowAttributes attr;
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BOOL ret = FALSE;
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int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
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attr.override_redirect = True;
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attr.colormap = None;
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attr.border_pixel = 0;
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vis = pglXChooseVisual(gdi_display, screen, attribList);
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if (vis) {
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#ifdef __i386__
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WORD old_fs = wine_get_fs();
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/* Create a GLX Context. Without one we can't query GL information */
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ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
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if (wine_get_fs() != old_fs)
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{
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wine_set_fs( old_fs );
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ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
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ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
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goto done;
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}
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#else
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ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
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#endif
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}
|
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if (!ctx) goto done;
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|
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root = RootWindow( gdi_display, vis->screen );
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if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
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attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
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if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
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vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
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XMapWindow( gdi_display, win );
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else
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win = root;
|
|
|
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if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
|
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{
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ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
|
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goto done;
|
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}
|
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gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER);
|
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WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION);
|
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str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS);
|
|
WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
|
|
strcpy(WineGLInfo.glExtensions, str);
|
|
|
|
/* Get the common GLX version supported by GLX client and server ( major/minor) */
|
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pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
|
|
|
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WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
|
|
WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
|
|
WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
|
|
|
|
WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
|
|
WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
|
|
WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
|
|
|
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WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
|
|
WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
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|
|
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TRACE("GL version : %s.\n", WineGLInfo.glVersion);
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TRACE("GL renderer : %s.\n", gl_renderer);
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TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
|
|
TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
|
|
TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
|
|
TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
|
|
TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
|
|
TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
|
|
|
|
if(!WineGLInfo.glxDirect)
|
|
{
|
|
int fd = ConnectionNumber(gdi_display);
|
|
struct sockaddr_un uaddr;
|
|
unsigned int uaddrlen = sizeof(struct sockaddr_un);
|
|
|
|
/* In general indirect rendering on a local X11 server indicates a driver problem.
|
|
* Detect a local X11 server by checking whether the X11 socket is a Unix socket.
|
|
*/
|
|
if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
|
|
ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
|
|
"haven't been installed correctly (using GL renderer %s, version %s).\n",
|
|
debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
|
|
}
|
|
else
|
|
{
|
|
/* In general you would expect that if direct rendering is returned, that you receive hardware
|
|
* accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
|
|
* client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
|
|
* software rendering, it shows direct rendering.
|
|
*
|
|
* Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
|
|
* to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
|
|
* it shows 'Mesa X11'.
|
|
*/
|
|
if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
|
|
ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
|
|
"drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
|
|
debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
|
|
}
|
|
ret = TRUE;
|
|
|
|
done:
|
|
if(vis) XFree(vis);
|
|
if(ctx) {
|
|
pglXMakeCurrent(gdi_display, None, NULL);
|
|
pglXDestroyContext(gdi_display, ctx);
|
|
}
|
|
if (win != root) XDestroyWindow( gdi_display, win );
|
|
if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
|
|
if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
|
|
return ret;
|
|
}
|
|
|
|
static BOOL has_opengl(void)
|
|
{
|
|
static int init_done;
|
|
static void *opengl_handle;
|
|
|
|
char buffer[200];
|
|
int error_base, event_base;
|
|
unsigned int i;
|
|
|
|
if (init_done) return (opengl_handle != NULL);
|
|
init_done = 1;
|
|
|
|
/* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
|
|
and include all dependencies */
|
|
opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
|
|
if (opengl_handle == NULL)
|
|
{
|
|
ERR( "Failed to load libGL: %s\n", buffer );
|
|
ERR( "OpenGL support is disabled.\n");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++)
|
|
{
|
|
if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 )))
|
|
{
|
|
ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] );
|
|
goto failed;
|
|
}
|
|
}
|
|
|
|
/* redirect some standard OpenGL functions */
|
|
#define REDIRECT(func) \
|
|
do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
|
|
REDIRECT( glFinish );
|
|
REDIRECT( glFlush );
|
|
#undef REDIRECT
|
|
|
|
pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
|
|
if (pglXGetProcAddressARB == NULL) {
|
|
ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
|
|
goto failed;
|
|
}
|
|
|
|
#define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
|
|
{ \
|
|
ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
|
|
goto failed; \
|
|
} while(0)
|
|
|
|
/* GLX 1.0 */
|
|
LOAD_FUNCPTR(glXChooseVisual);
|
|
LOAD_FUNCPTR(glXCopyContext);
|
|
LOAD_FUNCPTR(glXCreateContext);
|
|
LOAD_FUNCPTR(glXCreateGLXPixmap);
|
|
LOAD_FUNCPTR(glXGetCurrentContext);
|
|
LOAD_FUNCPTR(glXGetCurrentDrawable);
|
|
LOAD_FUNCPTR(glXDestroyContext);
|
|
LOAD_FUNCPTR(glXDestroyGLXPixmap);
|
|
LOAD_FUNCPTR(glXGetConfig);
|
|
LOAD_FUNCPTR(glXIsDirect);
|
|
LOAD_FUNCPTR(glXMakeCurrent);
|
|
LOAD_FUNCPTR(glXSwapBuffers);
|
|
LOAD_FUNCPTR(glXQueryExtension);
|
|
LOAD_FUNCPTR(glXQueryVersion);
|
|
|
|
/* GLX 1.1 */
|
|
LOAD_FUNCPTR(glXGetClientString);
|
|
LOAD_FUNCPTR(glXQueryExtensionsString);
|
|
LOAD_FUNCPTR(glXQueryServerString);
|
|
|
|
/* GLX 1.3 */
|
|
LOAD_FUNCPTR(glXCreatePbuffer);
|
|
LOAD_FUNCPTR(glXCreateNewContext);
|
|
LOAD_FUNCPTR(glXDestroyPbuffer);
|
|
LOAD_FUNCPTR(glXMakeContextCurrent);
|
|
LOAD_FUNCPTR(glXGetCurrentReadDrawable);
|
|
LOAD_FUNCPTR(glXGetFBConfigs);
|
|
#undef LOAD_FUNCPTR
|
|
|
|
/* It doesn't matter if these fail. They'll only be used if the driver reports
|
|
the associated extension is available (and if a driver reports the extension
|
|
is available but fails to provide the functions, it's quite broken) */
|
|
#define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
|
|
/* ARB GLX Extension */
|
|
LOAD_FUNCPTR(glXCreateContextAttribsARB);
|
|
/* SGI GLX Extension */
|
|
LOAD_FUNCPTR(glXSwapIntervalSGI);
|
|
/* NV GLX Extension */
|
|
LOAD_FUNCPTR(glXAllocateMemoryNV);
|
|
LOAD_FUNCPTR(glXFreeMemoryNV);
|
|
#undef LOAD_FUNCPTR
|
|
|
|
if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
|
|
|
|
if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
|
|
TRACE("GLX is up and running error_base = %d\n", error_base);
|
|
} else {
|
|
ERR( "GLX extension is missing, disabling OpenGL.\n" );
|
|
goto failed;
|
|
}
|
|
|
|
/* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
|
|
* as in general only that is hardware accelerated. In some cases like in case of remote X indirect
|
|
* rendering is used.
|
|
*
|
|
* The main problem for our OpenGL code is that we need certain GLX calls but their presence
|
|
* depends on the reported GLX client / server version and on the client / server extension list.
|
|
* Those don't have to be the same.
|
|
*
|
|
* In general the server GLX information lists the capabilities in case of indirect rendering.
|
|
* When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
|
|
* available and in that case the client GLX informat can be used.
|
|
* OpenGL programs should use the 'intersection' of both sets of information which is advertised
|
|
* in the GLX version/extension list. When a program does this it works for certain for both
|
|
* direct and indirect rendering.
|
|
*
|
|
* The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
|
|
* they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
|
|
* extension list which causes this extension not to be listed. (Wine requires this extension).
|
|
* ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
|
|
* pbuffers is around.
|
|
*
|
|
* In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
|
|
* the ATI drivers and from then on use GLX client information for them.
|
|
*/
|
|
|
|
if(glxRequireVersion(3)) {
|
|
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
|
|
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
|
|
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
|
|
pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
|
|
} else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) {
|
|
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
|
|
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
|
|
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
|
|
|
|
/* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
|
|
* enable this function when the Xserver understand GLX 1.3 or newer
|
|
*/
|
|
pglXQueryDrawable = NULL;
|
|
} else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
|
|
TRACE("Overriding ATI GLX capabilities!\n");
|
|
pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
|
|
pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
|
|
pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
|
|
pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
|
|
|
|
/* Use client GLX information in case of the ATI drivers. We override the
|
|
* capabilities over here and not somewhere else as ATI might better their
|
|
* life in the future. In case they release proper drivers this block of
|
|
* code won't be called. */
|
|
WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
|
|
} else {
|
|
ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
|
|
}
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) {
|
|
pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
|
|
}
|
|
|
|
X11DRV_WineGL_LoadExtensions();
|
|
init_pixel_formats( gdi_display );
|
|
return TRUE;
|
|
|
|
failed:
|
|
wine_dlclose(opengl_handle, NULL, 0);
|
|
opengl_handle = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
static int describeContext( struct wgl_context *ctx ) {
|
|
int tmp;
|
|
int ctx_vis_id;
|
|
TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
|
|
pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
|
|
TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
|
|
pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
|
|
TRACE(" - VISUAL_ID 0x%x\n", tmp);
|
|
ctx_vis_id = tmp;
|
|
return ctx_vis_id;
|
|
}
|
|
|
|
static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) {
|
|
int nAttribs = 0;
|
|
unsigned cur = 0;
|
|
int pop;
|
|
int drawattrib = 0;
|
|
int nvfloatattrib = GLX_DONT_CARE;
|
|
int pixelattrib = GLX_DONT_CARE;
|
|
|
|
/* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
|
|
* because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
|
|
while (iWGLAttr && 0 != iWGLAttr[cur]) {
|
|
TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
|
|
|
|
switch (iWGLAttr[cur]) {
|
|
case WGL_AUX_BUFFERS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
|
|
TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
|
|
break;
|
|
case WGL_COLOR_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_BLUE_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_RED_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_GREEN_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_ALPHA_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_DEPTH_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_STENCIL_BITS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
|
|
TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
|
|
break;
|
|
case WGL_DOUBLE_BUFFER_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
|
|
TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
|
|
break;
|
|
case WGL_STEREO_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_STEREO, pop);
|
|
TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_PIXEL_TYPE_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
|
|
switch (pop) {
|
|
case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
|
|
case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
|
|
/* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
|
|
case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
|
|
case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
|
|
default:
|
|
ERR("unexpected PixelType(%x)\n", pop);
|
|
pop = 0;
|
|
}
|
|
break;
|
|
|
|
case WGL_SUPPORT_GDI_ARB:
|
|
/* This flag is set in a pixel format */
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_DRAW_TO_BITMAP_ARB:
|
|
/* This flag is set in a pixel format */
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_DRAW_TO_WINDOW_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
|
|
/* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
|
|
if (pop) {
|
|
drawattrib |= GLX_WINDOW_BIT;
|
|
}
|
|
break;
|
|
|
|
case WGL_DRAW_TO_PBUFFER_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
|
|
/* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
|
|
if (pop) {
|
|
drawattrib |= GLX_PBUFFER_BIT;
|
|
}
|
|
break;
|
|
|
|
case WGL_ACCELERATION_ARB:
|
|
/* This flag is set in a pixel format */
|
|
pop = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_SUPPORT_OPENGL_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
/** nothing to do, if we are here, supposing support Accelerated OpenGL */
|
|
TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_SWAP_METHOD_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
/* For now we ignore this and just return SWAP_EXCHANGE */
|
|
TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_PBUFFER_LARGEST_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
|
|
TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_SAMPLE_BUFFERS_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
|
|
TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_SAMPLES_ARB:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
|
|
TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
|
|
break;
|
|
|
|
case WGL_TEXTURE_FORMAT_ARB:
|
|
case WGL_TEXTURE_TARGET_ARB:
|
|
case WGL_MIPMAP_TEXTURE_ARB:
|
|
TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
|
|
pop = iWGLAttr[++cur];
|
|
if (NULL == pbuf) {
|
|
ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
|
|
}
|
|
if (!use_render_texture_emulation) {
|
|
if (WGL_NO_TEXTURE_ARB != pop) {
|
|
ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
|
|
return -1; /** error: don't support it */
|
|
} else {
|
|
drawattrib |= GLX_PBUFFER_BIT;
|
|
}
|
|
}
|
|
break ;
|
|
case WGL_FLOAT_COMPONENTS_NV:
|
|
nvfloatattrib = iWGLAttr[++cur];
|
|
TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
|
|
break ;
|
|
case WGL_BIND_TO_TEXTURE_DEPTH_NV:
|
|
case WGL_BIND_TO_TEXTURE_RGB_ARB:
|
|
case WGL_BIND_TO_TEXTURE_RGBA_ARB:
|
|
case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
|
|
case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
|
|
case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
|
|
case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
|
|
pop = iWGLAttr[++cur];
|
|
/** cannot be converted, see direct handling on
|
|
* - wglGetPixelFormatAttribivARB
|
|
* TODO: wglChoosePixelFormat
|
|
*/
|
|
break ;
|
|
case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
|
|
TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
|
|
break ;
|
|
|
|
case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
|
|
pop = iWGLAttr[++cur];
|
|
PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
|
|
TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
|
|
break ;
|
|
default:
|
|
FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
|
|
break;
|
|
}
|
|
++cur;
|
|
}
|
|
|
|
/* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
|
|
* all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
|
|
* pixmap and pbuffer formats appear as well. */
|
|
if (!drawattrib) drawattrib = GLX_DONT_CARE;
|
|
PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
|
|
TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
|
|
|
|
/* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
|
|
* searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
|
|
* GLX_DONT_CARE unless it is overridden. */
|
|
PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
|
|
TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
|
|
|
|
/* Set GLX_FLOAT_COMPONENTS_NV all the time */
|
|
if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
|
|
PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
|
|
TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
|
|
}
|
|
|
|
return nAttribs;
|
|
}
|
|
|
|
static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
|
|
{
|
|
int render_type=0, render_type_bit;
|
|
pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
|
|
switch(render_type_bit)
|
|
{
|
|
case GLX_RGBA_BIT:
|
|
render_type = GLX_RGBA_TYPE;
|
|
break;
|
|
case GLX_COLOR_INDEX_BIT:
|
|
render_type = GLX_COLOR_INDEX_TYPE;
|
|
break;
|
|
case GLX_RGBA_FLOAT_BIT:
|
|
render_type = GLX_RGBA_FLOAT_TYPE;
|
|
break;
|
|
case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
|
|
render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
|
|
break;
|
|
default:
|
|
ERR("Unknown render_type: %x\n", render_type_bit);
|
|
}
|
|
return render_type;
|
|
}
|
|
|
|
/* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
|
|
static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
|
|
{
|
|
int dbuf, value;
|
|
pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
|
|
pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
|
|
|
|
/* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
|
|
* the GLX_PIXMAP_BIT set. */
|
|
return !dbuf && (value & GLX_PIXMAP_BIT);
|
|
}
|
|
|
|
static void init_pixel_formats( Display *display )
|
|
{
|
|
struct wgl_pixel_format *list;
|
|
int size = 0, onscreen_size = 0;
|
|
int fmt_id, nCfgs, i, run, bmp_formats;
|
|
GLXFBConfig* cfgs;
|
|
XVisualInfo *visinfo;
|
|
|
|
cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
|
|
if (NULL == cfgs || 0 == nCfgs) {
|
|
if(cfgs != NULL) XFree(cfgs);
|
|
ERR("glXChooseFBConfig returns NULL\n");
|
|
return;
|
|
}
|
|
|
|
/* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
|
|
* Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
|
|
* Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
|
|
* Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
|
|
*
|
|
* Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
|
|
*/
|
|
for(i=0, bmp_formats=0; i<nCfgs; i++)
|
|
{
|
|
if(check_fbconfig_bitmap_capability(display, cfgs[i]))
|
|
bmp_formats++;
|
|
}
|
|
TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
|
|
|
|
list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats) * sizeof(*list));
|
|
|
|
/* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
|
|
* Do this as GLX doesn't guarantee that the list is sorted */
|
|
for(run=0; run < 2; run++)
|
|
{
|
|
for(i=0; i<nCfgs; i++) {
|
|
pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
|
|
visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
|
|
|
|
/* The first run we only add onscreen formats (ones which have an associated X Visual).
|
|
* The second run we only set offscreen formats. */
|
|
if(!run && visinfo)
|
|
{
|
|
/* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
|
|
* The contents is copied to the destination using XCopyArea. For the copying to work
|
|
* the depth of the source and destination window should be the same. In general this should
|
|
* not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
|
|
* As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
|
|
* with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
|
|
* list formats with the same depth. */
|
|
if(visinfo->depth != screen_depth)
|
|
{
|
|
XFree(visinfo);
|
|
continue;
|
|
}
|
|
|
|
TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
|
|
list[size].fbconfig = cfgs[i];
|
|
list[size].fmt_id = fmt_id;
|
|
list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
|
|
list[size].dwFlags = 0;
|
|
size++;
|
|
onscreen_size++;
|
|
|
|
/* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
|
|
if(check_fbconfig_bitmap_capability(display, cfgs[i]))
|
|
{
|
|
TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
|
|
list[size].fbconfig = cfgs[i];
|
|
list[size].fmt_id = fmt_id;
|
|
list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
|
|
list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
|
|
size++;
|
|
onscreen_size++;
|
|
}
|
|
} else if(run && !visinfo) {
|
|
int window_drawable=0;
|
|
pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
|
|
|
|
/* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
|
|
* This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
|
|
* onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
|
|
* likely make our child window opengl rendering more complicated since likely you can't use
|
|
* XCopyArea on a GLX Window.
|
|
* For now ignore fbconfigs which are window drawable but lack a visual. */
|
|
if(window_drawable & GLX_WINDOW_BIT)
|
|
{
|
|
TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
|
|
continue;
|
|
}
|
|
|
|
TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
|
|
list[size].fbconfig = cfgs[i];
|
|
list[size].fmt_id = fmt_id;
|
|
list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
|
|
list[size].dwFlags = 0;
|
|
size++;
|
|
}
|
|
|
|
if (visinfo) XFree(visinfo);
|
|
}
|
|
}
|
|
|
|
XFree(cfgs);
|
|
|
|
pixel_formats = list;
|
|
nb_pixel_formats = size;
|
|
nb_onscreen_formats = onscreen_size;
|
|
}
|
|
|
|
static inline BOOL is_valid_pixel_format( int format )
|
|
{
|
|
return format > 0 && format <= nb_pixel_formats;
|
|
}
|
|
|
|
static inline BOOL is_onscreen_pixel_format( int format )
|
|
{
|
|
return format > 0 && format <= nb_onscreen_formats;
|
|
}
|
|
|
|
/* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
|
|
* In our WGL implementation we only support a subset of these formats namely the format of
|
|
* Wine's main visual and offscreen formats (if they are available).
|
|
* This function converts a WGL format to its corresponding GLX one.
|
|
*/
|
|
static const struct wgl_pixel_format *get_pixel_format(Display *display, int iPixelFormat, BOOL AllowOffscreen)
|
|
{
|
|
/* Check if the pixelformat is valid. Note that it is legal to pass an invalid
|
|
* iPixelFormat in case of probing the number of pixelformats.
|
|
*/
|
|
if (is_valid_pixel_format( iPixelFormat ) &&
|
|
(is_onscreen_pixel_format( iPixelFormat ) || AllowOffscreen)) {
|
|
TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n",
|
|
pixel_formats[iPixelFormat-1].fmt_id, iPixelFormat);
|
|
return &pixel_formats[iPixelFormat-1];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static int pixelformat_from_fbconfig_id(XID fbconfig_id)
|
|
{
|
|
int i;
|
|
|
|
if (!fbconfig_id) return 0;
|
|
|
|
for (i = 0; i < nb_pixel_formats; i++)
|
|
if (pixel_formats[i].fmt_id == fbconfig_id) return i + 1;
|
|
|
|
/* This will happen on hwnds without a pixel format set; it's ok */
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Mark any allocated context using the glx drawable 'old' to use 'new' */
|
|
void mark_drawable_dirty(Drawable old, Drawable new)
|
|
{
|
|
struct wgl_context *ctx;
|
|
|
|
EnterCriticalSection( &context_section );
|
|
LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
|
|
{
|
|
if (old == ctx->drawables[0]) {
|
|
ctx->drawables[0] = new;
|
|
ctx->refresh_drawables = TRUE;
|
|
}
|
|
if (old == ctx->drawables[1]) {
|
|
ctx->drawables[1] = new;
|
|
ctx->refresh_drawables = TRUE;
|
|
}
|
|
}
|
|
LeaveCriticalSection( &context_section );
|
|
}
|
|
|
|
/* Given the current context, make sure its drawable is sync'd */
|
|
static inline void sync_context(struct wgl_context *context)
|
|
{
|
|
EnterCriticalSection( &context_section );
|
|
if (context->refresh_drawables) {
|
|
if (glxRequireVersion(3))
|
|
pglXMakeContextCurrent(gdi_display, context->drawables[0],
|
|
context->drawables[1], context->ctx);
|
|
else
|
|
pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
|
|
context->refresh_drawables = FALSE;
|
|
}
|
|
LeaveCriticalSection( &context_section );
|
|
}
|
|
|
|
|
|
static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
|
|
{
|
|
GLXContext ctx;
|
|
|
|
/* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
|
|
BOOL indirect = !(context->fmt->dwFlags & PFD_DRAW_TO_BITMAP);
|
|
|
|
if(context->gl3_context)
|
|
{
|
|
if(context->numAttribs)
|
|
ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
|
|
else
|
|
ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
|
|
}
|
|
else if(context->vis)
|
|
ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
|
|
else /* Create a GLX Context for a pbuffer */
|
|
ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
|
|
|
|
return ctx;
|
|
}
|
|
|
|
|
|
Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
|
|
{
|
|
return pglXCreateGLXPixmap(display, vis, parent);
|
|
}
|
|
|
|
|
|
/**
|
|
* glxdrv_DescribePixelFormat
|
|
*
|
|
* Get the pixel-format descriptor associated to the given id
|
|
*/
|
|
static int glxdrv_wglDescribePixelFormat( HDC hdc, int iPixelFormat,
|
|
UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
|
|
{
|
|
/*XVisualInfo *vis;*/
|
|
int value;
|
|
int rb,gb,bb,ab;
|
|
const struct wgl_pixel_format *fmt;
|
|
|
|
if (!has_opengl()) return 0;
|
|
|
|
TRACE("(%p,%d,%d,%p)\n", hdc, iPixelFormat, nBytes, ppfd);
|
|
|
|
if (!ppfd) return nb_onscreen_formats;
|
|
|
|
/* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
|
|
fmt = get_pixel_format(gdi_display, iPixelFormat, FALSE /* Offscreen */);
|
|
if (!fmt) {
|
|
WARN("unexpected format %d\n", iPixelFormat);
|
|
return 0;
|
|
}
|
|
|
|
if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
|
|
ERR("Wrong structure size !\n");
|
|
/* Should set error */
|
|
return 0;
|
|
}
|
|
|
|
memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
|
ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
|
ppfd->nVersion = 1;
|
|
|
|
/* These flags are always the same... */
|
|
ppfd->dwFlags = PFD_SUPPORT_OPENGL;
|
|
/* Now the flags extracted from the Visual */
|
|
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
|
|
if(value & GLX_WINDOW_BIT)
|
|
ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
|
|
|
|
/* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
|
|
* for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
|
|
* Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
|
|
* offered the GDI bit either. */
|
|
ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
|
|
|
|
/* PFD_GENERIC_FORMAT - gdi software rendering
|
|
* PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
|
|
* none set - full hardware accelerated by a ICD
|
|
*
|
|
* We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
|
|
ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
|
|
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
|
|
if (value) {
|
|
ppfd->dwFlags |= PFD_DOUBLEBUFFER;
|
|
ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
|
|
}
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
|
|
|
|
/* Pixel type */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
|
|
if (value & GLX_RGBA_BIT)
|
|
ppfd->iPixelType = PFD_TYPE_RGBA;
|
|
else
|
|
ppfd->iPixelType = PFD_TYPE_COLORINDEX;
|
|
|
|
/* Color bits */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
|
|
ppfd->cColorBits = value;
|
|
|
|
/* Red, green, blue and alpha bits / shifts */
|
|
if (ppfd->iPixelType == PFD_TYPE_RGBA) {
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
|
|
|
|
ppfd->cRedBits = rb;
|
|
ppfd->cRedShift = gb + bb + ab;
|
|
ppfd->cBlueBits = bb;
|
|
ppfd->cBlueShift = ab;
|
|
ppfd->cGreenBits = gb;
|
|
ppfd->cGreenShift = bb + ab;
|
|
ppfd->cAlphaBits = ab;
|
|
ppfd->cAlphaShift = 0;
|
|
} else {
|
|
ppfd->cRedBits = 0;
|
|
ppfd->cRedShift = 0;
|
|
ppfd->cBlueBits = 0;
|
|
ppfd->cBlueShift = 0;
|
|
ppfd->cGreenBits = 0;
|
|
ppfd->cGreenShift = 0;
|
|
ppfd->cAlphaBits = 0;
|
|
ppfd->cAlphaShift = 0;
|
|
}
|
|
|
|
/* Accum RGBA bits */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
|
|
|
|
ppfd->cAccumBits = rb+gb+bb+ab;
|
|
ppfd->cAccumRedBits = rb;
|
|
ppfd->cAccumGreenBits = gb;
|
|
ppfd->cAccumBlueBits = bb;
|
|
ppfd->cAccumAlphaBits = ab;
|
|
|
|
/* Aux bits */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
|
|
ppfd->cAuxBuffers = value;
|
|
|
|
/* Depth bits */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
|
|
ppfd->cDepthBits = value;
|
|
|
|
/* stencil bits */
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
|
|
ppfd->cStencilBits = value;
|
|
|
|
ppfd->iLayerType = PFD_MAIN_PLANE;
|
|
|
|
if (TRACE_ON(wgl)) {
|
|
dump_PIXELFORMATDESCRIPTOR(ppfd);
|
|
}
|
|
|
|
return nb_onscreen_formats;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglGetPixelFormat
|
|
*/
|
|
static int glxdrv_wglGetPixelFormat( HDC hdc )
|
|
{
|
|
struct x11drv_escape_get_drawable escape;
|
|
|
|
TRACE( "(%p)\n", hdc );
|
|
|
|
escape.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
|
|
sizeof(escape), (LPSTR)&escape ))
|
|
return 0;
|
|
|
|
if (!is_valid_pixel_format( escape.pixel_format )) return 0; /* not set yet */
|
|
|
|
if (!is_onscreen_pixel_format( escape.pixel_format ))
|
|
{
|
|
/* Offscreen formats can't be used with traditional WGL calls.
|
|
* As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
|
|
TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", escape.pixel_format);
|
|
return 1;
|
|
}
|
|
TRACE("(%p): returns %d\n", hdc, escape.pixel_format);
|
|
return escape.pixel_format;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglSetPixelFormat
|
|
*/
|
|
static BOOL glxdrv_wglSetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd )
|
|
{
|
|
struct x11drv_escape_get_drawable escape;
|
|
const struct wgl_pixel_format *fmt;
|
|
int value;
|
|
HWND hwnd;
|
|
|
|
TRACE("(%p,%d,%p)\n", hdc, iPixelFormat, ppfd);
|
|
|
|
escape.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
|
|
sizeof(escape), (LPSTR)&escape ))
|
|
return 0;
|
|
|
|
if (escape.pixel_format) /* cannot change it if already set */
|
|
return (escape.pixel_format == iPixelFormat);
|
|
|
|
/* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
|
|
if (escape.drawable == root_window)
|
|
{
|
|
ERR("Invalid operation on root_window\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
|
|
fmt = get_pixel_format(gdi_display, iPixelFormat, FALSE /* Offscreen */);
|
|
if(!fmt) {
|
|
ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
|
|
return FALSE;
|
|
}
|
|
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
|
|
|
|
hwnd = WindowFromDC( hdc );
|
|
if(hwnd) {
|
|
if(!(value&GLX_WINDOW_BIT)) {
|
|
WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
|
|
return FALSE;
|
|
}
|
|
|
|
if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
|
|
ERR("Couldn't set format of the window, returning failure\n");
|
|
return FALSE;
|
|
}
|
|
/* physDev->current_pf will be set by the DCE update */
|
|
}
|
|
else FIXME("called on a non-window object?\n");
|
|
|
|
if (TRACE_ON(wgl)) {
|
|
int gl_test = 0;
|
|
|
|
gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
|
|
if (gl_test) {
|
|
ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
|
|
} else {
|
|
TRACE(" FBConfig have :\n");
|
|
TRACE(" - FBCONFIG_ID 0x%x\n", value);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
|
|
TRACE(" - VISUAL_ID 0x%x\n", value);
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
|
|
TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglCopyContext
|
|
*/
|
|
static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
|
|
{
|
|
TRACE("%p -> %p mask %#x\n", src, dst, mask);
|
|
|
|
pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
|
|
|
|
/* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
|
|
return TRUE;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglCreateContext
|
|
*/
|
|
static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
|
|
{
|
|
struct x11drv_escape_get_drawable escape;
|
|
struct wgl_context *ret;
|
|
const struct wgl_pixel_format *fmt;
|
|
|
|
TRACE( "(%p)\n", hdc );
|
|
|
|
escape.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
|
|
sizeof(escape), (LPSTR)&escape ))
|
|
return 0;
|
|
|
|
fmt = get_pixel_format(gdi_display, escape.pixel_format, TRUE /* Offscreen */);
|
|
/* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
|
|
* Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
|
|
* use a sort of 'proxy' HDC (wglGetPbufferDCARB).
|
|
* If this fails something is very wrong on the system. */
|
|
if(!fmt) {
|
|
ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
|
|
|
|
ret->hdc = hdc;
|
|
ret->fmt = fmt;
|
|
ret->has_been_current = FALSE;
|
|
ret->sharing = FALSE;
|
|
|
|
ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
|
|
ret->ctx = create_glxcontext(gdi_display, ret, NULL);
|
|
|
|
EnterCriticalSection( &context_section );
|
|
list_add_head( &context_list, &ret->entry );
|
|
LeaveCriticalSection( &context_section );
|
|
|
|
TRACE(" creating context %p (GL context creation delayed)\n", ret);
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglDeleteContext
|
|
*/
|
|
static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
|
|
{
|
|
TRACE("(%p)\n", ctx);
|
|
|
|
EnterCriticalSection( &context_section );
|
|
list_remove( &ctx->entry );
|
|
LeaveCriticalSection( &context_section );
|
|
|
|
if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
|
|
if (ctx->vis) XFree( ctx->vis );
|
|
HeapFree( GetProcessHeap(), 0, ctx );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglGetProcAddress
|
|
*/
|
|
static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
|
|
{
|
|
if (!strncmp(lpszProc, "wgl", 3)) return NULL;
|
|
return pglXGetProcAddressARB((const GLubyte*)lpszProc);
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglMakeCurrent
|
|
*/
|
|
static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
|
|
{
|
|
BOOL ret;
|
|
struct x11drv_escape_get_drawable escape;
|
|
|
|
TRACE("(%p,%p)\n", hdc, ctx);
|
|
|
|
if (!ctx)
|
|
{
|
|
pglXMakeCurrent(gdi_display, None, NULL);
|
|
NtCurrentTeb()->glContext = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
escape.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
|
|
sizeof(escape), (LPSTR)&escape ))
|
|
return FALSE;
|
|
|
|
if (!escape.pixel_format)
|
|
{
|
|
WARN("Trying to use an invalid drawable\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
if (ctx->fmt - pixel_formats != escape.pixel_format - 1)
|
|
{
|
|
WARN( "mismatched pixel format hdc %p %u ctx %p\n", hdc, escape.pixel_format, ctx );
|
|
SetLastError( ERROR_INVALID_PIXEL_FORMAT );
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
if (TRACE_ON(wgl)) {
|
|
int vis_id;
|
|
pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id);
|
|
describeContext(ctx);
|
|
TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc,
|
|
escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx);
|
|
}
|
|
|
|
ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx);
|
|
|
|
if (ret)
|
|
{
|
|
NtCurrentTeb()->glContext = ctx;
|
|
|
|
EnterCriticalSection( &context_section );
|
|
ctx->has_been_current = TRUE;
|
|
ctx->hdc = hdc;
|
|
ctx->drawables[0] = escape.gl_drawable;
|
|
ctx->drawables[1] = escape.gl_drawable;
|
|
ctx->refresh_drawables = FALSE;
|
|
LeaveCriticalSection( &context_section );
|
|
}
|
|
else
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
}
|
|
TRACE(" returning %s\n", (ret ? "True" : "False"));
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* X11DRV_wglMakeContextCurrentARB
|
|
*/
|
|
static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
|
|
{
|
|
struct x11drv_escape_get_drawable escape_draw, escape_read;
|
|
BOOL ret;
|
|
|
|
TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
|
|
|
|
if (!ctx)
|
|
{
|
|
pglXMakeCurrent(gdi_display, None, NULL);
|
|
NtCurrentTeb()->glContext = NULL;
|
|
return TRUE;
|
|
}
|
|
|
|
escape_draw.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code,
|
|
sizeof(escape_draw), (LPSTR)&escape_draw ))
|
|
return FALSE;
|
|
|
|
escape_read.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code,
|
|
sizeof(escape_read), (LPSTR)&escape_read ))
|
|
return FALSE;
|
|
|
|
if (!escape_draw.pixel_format)
|
|
{
|
|
WARN("Trying to use an invalid drawable\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
if (!pglXMakeContextCurrent) return FALSE;
|
|
|
|
ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx);
|
|
if (ret)
|
|
{
|
|
EnterCriticalSection( &context_section );
|
|
ctx->has_been_current = TRUE;
|
|
ctx->hdc = draw_hdc;
|
|
ctx->drawables[0] = escape_draw.gl_drawable;
|
|
ctx->drawables[1] = escape_read.gl_drawable;
|
|
ctx->refresh_drawables = FALSE;
|
|
LeaveCriticalSection( &context_section );
|
|
NtCurrentTeb()->glContext = ctx;
|
|
}
|
|
else
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
}
|
|
|
|
TRACE(" returning %s\n", (ret ? "True" : "False"));
|
|
return ret;
|
|
}
|
|
|
|
/***********************************************************************
|
|
* glxdrv_wglShareLists
|
|
*/
|
|
static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
|
|
{
|
|
TRACE("(%p, %p)\n", org, dest);
|
|
|
|
/* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
|
|
* at context creation time but in case of WGL it is done using wglShareLists.
|
|
* In the past we tried to emulate wglShareLists by delaying GLX context creation until
|
|
* either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
|
|
* issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
|
|
* so there delaying context creation doesn't work.
|
|
*
|
|
* The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
|
|
* and when a program requests sharing we recreate the destination context if it hasn't been made
|
|
* current or when it hasn't shared display lists before.
|
|
*/
|
|
|
|
if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
|
|
{
|
|
ERR("Could not share display lists, one of the contexts has been current already !\n");
|
|
return FALSE;
|
|
}
|
|
else if(dest->sharing)
|
|
{
|
|
ERR("Could not share display lists because hglrc2 has already shared lists before\n");
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
describeContext(org);
|
|
describeContext(dest);
|
|
|
|
/* Re-create the GLX context and share display lists */
|
|
pglXDestroyContext(gdi_display, dest->ctx);
|
|
dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
|
|
TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
|
|
|
|
org->sharing = TRUE;
|
|
dest->sharing = TRUE;
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void flush_gl_drawable( struct glx_physdev *physdev )
|
|
{
|
|
RECT rect;
|
|
int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
|
|
int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
|
|
Drawable src = physdev->drawable;
|
|
|
|
if (w <= 0 || h <= 0) return;
|
|
|
|
switch (physdev->type)
|
|
{
|
|
case DC_GL_PIXMAP_WIN:
|
|
src = physdev->pixmap;
|
|
/* fall through */
|
|
case DC_GL_CHILD_WIN:
|
|
/* The GL drawable may be lagged behind if we don't flush first, so
|
|
* flush the display make sure we copy up-to-date data */
|
|
XFlush(gdi_display);
|
|
XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
|
|
XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
|
|
physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
|
|
SetRect( &rect, 0, 0, w, h );
|
|
add_device_bounds( physdev->x11dev, &rect );
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void wglFinish(void)
|
|
{
|
|
struct wgl_context *ctx = NtCurrentTeb()->glContext;
|
|
enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
|
|
|
|
sync_context(ctx);
|
|
pglFinish();
|
|
ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
|
|
}
|
|
|
|
static void wglFlush(void)
|
|
{
|
|
struct wgl_context *ctx = NtCurrentTeb()->glContext;
|
|
enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
|
|
|
|
sync_context(ctx);
|
|
pglFlush();
|
|
ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
|
|
}
|
|
|
|
/***********************************************************************
|
|
* X11DRV_wglCreateContextAttribsARB
|
|
*/
|
|
static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
|
|
const int* attribList )
|
|
{
|
|
struct x11drv_escape_get_drawable escape;
|
|
struct wgl_context *ret;
|
|
const struct wgl_pixel_format *fmt;
|
|
|
|
TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
|
|
|
|
escape.code = X11DRV_GET_DRAWABLE;
|
|
if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
|
|
sizeof(escape), (LPSTR)&escape ))
|
|
return 0;
|
|
|
|
fmt = get_pixel_format(gdi_display, escape.pixel_format, TRUE /* Offscreen */);
|
|
/* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
|
|
* If this fails something is very wrong on the system. */
|
|
if(!fmt)
|
|
{
|
|
ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return NULL;
|
|
}
|
|
|
|
if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
|
|
|
|
ret->hdc = hdc;
|
|
ret->fmt = fmt;
|
|
ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
|
|
ret->gl3_context = TRUE;
|
|
|
|
ret->numAttribs = 0;
|
|
if(attribList)
|
|
{
|
|
int *pAttribList = (int*)attribList;
|
|
int *pContextAttribList = &ret->attribList[0];
|
|
/* attribList consists of pairs {token, value] terminated with 0 */
|
|
while(pAttribList[0] != 0)
|
|
{
|
|
TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
|
|
switch(pAttribList[0])
|
|
{
|
|
case WGL_CONTEXT_MAJOR_VERSION_ARB:
|
|
pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
|
|
pContextAttribList[1] = pAttribList[1];
|
|
break;
|
|
case WGL_CONTEXT_MINOR_VERSION_ARB:
|
|
pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
|
|
pContextAttribList[1] = pAttribList[1];
|
|
break;
|
|
case WGL_CONTEXT_LAYER_PLANE_ARB:
|
|
break;
|
|
case WGL_CONTEXT_FLAGS_ARB:
|
|
pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
|
|
pContextAttribList[1] = pAttribList[1];
|
|
break;
|
|
case WGL_CONTEXT_PROFILE_MASK_ARB:
|
|
pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
|
pContextAttribList[1] = pAttribList[1];
|
|
break;
|
|
default:
|
|
ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
|
|
}
|
|
|
|
ret->numAttribs++;
|
|
pAttribList += 2;
|
|
pContextAttribList += 2;
|
|
}
|
|
}
|
|
|
|
X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
|
|
ret->ctx = create_glxcontext(gdi_display, ret, NULL);
|
|
|
|
XSync(gdi_display, False);
|
|
if(X11DRV_check_error() || !ret->ctx)
|
|
{
|
|
/* In the future we should convert the GLX error to a win32 one here if needed */
|
|
ERR("Context creation failed\n");
|
|
HeapFree( GetProcessHeap(), 0, ret );
|
|
return NULL;
|
|
}
|
|
|
|
EnterCriticalSection( &context_section );
|
|
list_add_head( &context_list, &ret->entry );
|
|
LeaveCriticalSection( &context_section );
|
|
|
|
TRACE(" creating context %p\n", ret);
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetExtensionsStringARB
|
|
*
|
|
* WGL_ARB_extensions_string: wglGetExtensionsStringARB
|
|
*/
|
|
static const GLubyte *X11DRV_wglGetExtensionsStringARB(HDC hdc)
|
|
{
|
|
TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
|
|
return (const GLubyte *)WineGLInfo.wglExtensions;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglCreatePbufferARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglCreatePbufferARB
|
|
*/
|
|
static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight,
|
|
const int *piAttribList )
|
|
{
|
|
struct wgl_pbuffer* object = NULL;
|
|
const struct wgl_pixel_format *fmt = NULL;
|
|
int attribs[256];
|
|
int nAttribs = 0;
|
|
|
|
TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
|
|
|
|
/* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
|
|
fmt = get_pixel_format(gdi_display, iPixelFormat, TRUE /* Offscreen */);
|
|
if(!fmt) {
|
|
ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat);
|
|
SetLastError(ERROR_INVALID_PIXEL_FORMAT);
|
|
return NULL;
|
|
}
|
|
|
|
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
|
|
if (NULL == object) {
|
|
SetLastError(ERROR_NO_SYSTEM_RESOURCES);
|
|
return NULL;
|
|
}
|
|
object->width = iWidth;
|
|
object->height = iHeight;
|
|
object->fmt = fmt;
|
|
|
|
PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
|
|
PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
|
|
while (piAttribList && 0 != *piAttribList) {
|
|
int attr_v;
|
|
switch (*piAttribList) {
|
|
case WGL_PBUFFER_LARGEST_ARB: {
|
|
++piAttribList;
|
|
attr_v = *piAttribList;
|
|
TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
|
|
PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
|
|
break;
|
|
}
|
|
|
|
case WGL_TEXTURE_FORMAT_ARB: {
|
|
++piAttribList;
|
|
attr_v = *piAttribList;
|
|
TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
|
|
if (WGL_NO_TEXTURE_ARB == attr_v) {
|
|
object->use_render_texture = 0;
|
|
} else {
|
|
if (!use_render_texture_emulation) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
switch (attr_v) {
|
|
case WGL_TEXTURE_RGB_ARB:
|
|
object->use_render_texture = GL_RGB;
|
|
object->texture_bpp = 3;
|
|
object->texture_format = GL_RGB;
|
|
object->texture_type = GL_UNSIGNED_BYTE;
|
|
break;
|
|
case WGL_TEXTURE_RGBA_ARB:
|
|
object->use_render_texture = GL_RGBA;
|
|
object->texture_bpp = 4;
|
|
object->texture_format = GL_RGBA;
|
|
object->texture_type = GL_UNSIGNED_BYTE;
|
|
break;
|
|
|
|
/* WGL_FLOAT_COMPONENTS_NV */
|
|
case WGL_TEXTURE_FLOAT_R_NV:
|
|
object->use_render_texture = GL_FLOAT_R_NV;
|
|
object->texture_bpp = 4;
|
|
object->texture_format = GL_RED;
|
|
object->texture_type = GL_FLOAT;
|
|
break;
|
|
case WGL_TEXTURE_FLOAT_RG_NV:
|
|
object->use_render_texture = GL_FLOAT_RG_NV;
|
|
object->texture_bpp = 8;
|
|
object->texture_format = GL_LUMINANCE_ALPHA;
|
|
object->texture_type = GL_FLOAT;
|
|
break;
|
|
case WGL_TEXTURE_FLOAT_RGB_NV:
|
|
object->use_render_texture = GL_FLOAT_RGB_NV;
|
|
object->texture_bpp = 12;
|
|
object->texture_format = GL_RGB;
|
|
object->texture_type = GL_FLOAT;
|
|
break;
|
|
case WGL_TEXTURE_FLOAT_RGBA_NV:
|
|
object->use_render_texture = GL_FLOAT_RGBA_NV;
|
|
object->texture_bpp = 16;
|
|
object->texture_format = GL_RGBA;
|
|
object->texture_type = GL_FLOAT;
|
|
break;
|
|
default:
|
|
ERR("Unknown texture format: %x\n", attr_v);
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WGL_TEXTURE_TARGET_ARB: {
|
|
++piAttribList;
|
|
attr_v = *piAttribList;
|
|
TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
|
|
if (WGL_NO_TEXTURE_ARB == attr_v) {
|
|
object->texture_target = 0;
|
|
} else {
|
|
if (!use_render_texture_emulation) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
switch (attr_v) {
|
|
case WGL_TEXTURE_CUBE_MAP_ARB: {
|
|
if (iWidth != iHeight) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
object->texture_target = GL_TEXTURE_CUBE_MAP;
|
|
object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
|
|
break;
|
|
}
|
|
case WGL_TEXTURE_1D_ARB: {
|
|
if (1 != iHeight) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
object->texture_target = GL_TEXTURE_1D;
|
|
object->texture_bind_target = GL_TEXTURE_BINDING_1D;
|
|
break;
|
|
}
|
|
case WGL_TEXTURE_2D_ARB: {
|
|
object->texture_target = GL_TEXTURE_2D;
|
|
object->texture_bind_target = GL_TEXTURE_BINDING_2D;
|
|
break;
|
|
}
|
|
case WGL_TEXTURE_RECTANGLE_NV: {
|
|
object->texture_target = GL_TEXTURE_RECTANGLE_NV;
|
|
object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
|
|
break;
|
|
}
|
|
default:
|
|
ERR("Unknown texture target: %x\n", attr_v);
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WGL_MIPMAP_TEXTURE_ARB: {
|
|
++piAttribList;
|
|
attr_v = *piAttribList;
|
|
TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
|
|
if (!use_render_texture_emulation) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
goto create_failed;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
++piAttribList;
|
|
}
|
|
|
|
PUSH1(attribs, None);
|
|
object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
|
|
TRACE("new Pbuffer drawable as %lx\n", object->drawable);
|
|
if (!object->drawable) {
|
|
SetLastError(ERROR_NO_SYSTEM_RESOURCES);
|
|
goto create_failed; /* unexpected error */
|
|
}
|
|
TRACE("->(%p)\n", object);
|
|
return object;
|
|
|
|
create_failed:
|
|
HeapFree(GetProcessHeap(), 0, object);
|
|
TRACE("->(FAILED)\n");
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglDestroyPbufferARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglDestroyPbufferARB
|
|
*/
|
|
static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object )
|
|
{
|
|
TRACE("(%p)\n", object);
|
|
|
|
pglXDestroyPbuffer(gdi_display, object->drawable);
|
|
HeapFree(GetProcessHeap(), 0, object);
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetPbufferDCARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglGetPbufferDCARB
|
|
*/
|
|
static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object )
|
|
{
|
|
struct x11drv_escape_set_drawable escape;
|
|
HDC hdc;
|
|
|
|
hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
|
|
if (!hdc) return 0;
|
|
|
|
escape.code = X11DRV_SET_DRAWABLE;
|
|
escape.drawable = object->drawable;
|
|
escape.mode = IncludeInferiors;
|
|
SetRect( &escape.dc_rect, 0, 0, object->width, object->height );
|
|
escape.fbconfig_id = object->fmt->fmt_id;
|
|
escape.gl_drawable = object->drawable;
|
|
escape.pixmap = 0;
|
|
escape.gl_type = DC_GL_PBUFFER;
|
|
ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
|
|
|
|
TRACE( "(%p)->(%p)\n", object, hdc );
|
|
return hdc;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglQueryPbufferARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglQueryPbufferARB
|
|
*/
|
|
static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue )
|
|
{
|
|
TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue);
|
|
|
|
switch (iAttribute) {
|
|
case WGL_PBUFFER_WIDTH_ARB:
|
|
pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
|
|
break;
|
|
case WGL_PBUFFER_HEIGHT_ARB:
|
|
pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
|
|
break;
|
|
|
|
case WGL_PBUFFER_LOST_ARB:
|
|
/* GLX Pbuffers cannot be lost by default. We can support this by
|
|
* setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
|
|
* to receive pixel buffer clobber events, however that may or may
|
|
* not give any benefit */
|
|
*piValue = GL_FALSE;
|
|
break;
|
|
|
|
case WGL_TEXTURE_FORMAT_ARB:
|
|
if (!object->use_render_texture) {
|
|
*piValue = WGL_NO_TEXTURE_ARB;
|
|
} else {
|
|
if (!use_render_texture_emulation) {
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return GL_FALSE;
|
|
}
|
|
switch(object->use_render_texture) {
|
|
case GL_RGB:
|
|
*piValue = WGL_TEXTURE_RGB_ARB;
|
|
break;
|
|
case GL_RGBA:
|
|
*piValue = WGL_TEXTURE_RGBA_ARB;
|
|
break;
|
|
/* WGL_FLOAT_COMPONENTS_NV */
|
|
case GL_FLOAT_R_NV:
|
|
*piValue = WGL_TEXTURE_FLOAT_R_NV;
|
|
break;
|
|
case GL_FLOAT_RG_NV:
|
|
*piValue = WGL_TEXTURE_FLOAT_RG_NV;
|
|
break;
|
|
case GL_FLOAT_RGB_NV:
|
|
*piValue = WGL_TEXTURE_FLOAT_RGB_NV;
|
|
break;
|
|
case GL_FLOAT_RGBA_NV:
|
|
*piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
|
|
break;
|
|
default:
|
|
ERR("Unknown texture format: %x\n", object->use_render_texture);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WGL_TEXTURE_TARGET_ARB:
|
|
if (!object->texture_target){
|
|
*piValue = WGL_NO_TEXTURE_ARB;
|
|
} else {
|
|
if (!use_render_texture_emulation) {
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
return GL_FALSE;
|
|
}
|
|
switch (object->texture_target) {
|
|
case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
|
|
case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
|
|
case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
|
|
case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case WGL_MIPMAP_TEXTURE_ARB:
|
|
*piValue = GL_FALSE; /** don't support that */
|
|
FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
|
|
break;
|
|
|
|
default:
|
|
FIXME("unexpected attribute %x\n", iAttribute);
|
|
break;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglReleasePbufferDCARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglReleasePbufferDCARB
|
|
*/
|
|
static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc )
|
|
{
|
|
TRACE("(%p, %p)\n", object, hdc);
|
|
return DeleteDC(hdc);
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglSetPbufferAttribARB
|
|
*
|
|
* WGL_ARB_pbuffer: wglSetPbufferAttribARB
|
|
*/
|
|
static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList )
|
|
{
|
|
GLboolean ret = GL_FALSE;
|
|
|
|
WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList);
|
|
|
|
if (!object->use_render_texture) {
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return GL_FALSE;
|
|
}
|
|
if (1 == use_render_texture_emulation) {
|
|
return GL_TRUE;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglChoosePixelFormatARB
|
|
*
|
|
* WGL_ARB_pixel_format: wglChoosePixelFormatARB
|
|
*/
|
|
static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList,
|
|
UINT nMaxFormats, int *piFormats, UINT *nNumFormats )
|
|
{
|
|
int attribs[256];
|
|
int nAttribs = 0;
|
|
GLXFBConfig* cfgs = NULL;
|
|
int nCfgs = 0;
|
|
int it;
|
|
int fmt_id;
|
|
int start, end;
|
|
UINT pfmt_it = 0;
|
|
int run;
|
|
int i;
|
|
DWORD dwFlags = 0;
|
|
|
|
TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
|
|
if (NULL != pfAttribFList) {
|
|
FIXME("unused pfAttribFList\n");
|
|
}
|
|
|
|
nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
|
|
if (-1 == nAttribs) {
|
|
WARN("Cannot convert WGL to GLX attributes\n");
|
|
return GL_FALSE;
|
|
}
|
|
PUSH1(attribs, None);
|
|
|
|
/* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
|
|
* Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the pixel format. We don't query these attributes
|
|
* using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on.
|
|
*/
|
|
for(i=0; piAttribIList[i] != 0; i+=2)
|
|
{
|
|
switch(piAttribIList[i])
|
|
{
|
|
case WGL_DRAW_TO_BITMAP_ARB:
|
|
if(piAttribIList[i+1])
|
|
dwFlags |= PFD_DRAW_TO_BITMAP;
|
|
break;
|
|
case WGL_ACCELERATION_ARB:
|
|
switch(piAttribIList[i+1])
|
|
{
|
|
case WGL_NO_ACCELERATION_ARB:
|
|
dwFlags |= PFD_GENERIC_FORMAT;
|
|
break;
|
|
case WGL_GENERIC_ACCELERATION_ARB:
|
|
dwFlags |= PFD_GENERIC_ACCELERATED;
|
|
break;
|
|
case WGL_FULL_ACCELERATION_ARB:
|
|
/* Nothing to do */
|
|
break;
|
|
}
|
|
break;
|
|
case WGL_SUPPORT_GDI_ARB:
|
|
if(piAttribIList[i+1])
|
|
dwFlags |= PFD_SUPPORT_GDI;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Search for FB configurations matching the requirements in attribs */
|
|
cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
|
|
if (NULL == cfgs) {
|
|
WARN("Compatible Pixel Format not found\n");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/* Loop through all matching formats and check if they are suitable.
|
|
* Note that this function should at max return nMaxFormats different formats */
|
|
for(run=0; run < 2; run++)
|
|
{
|
|
for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
|
|
{
|
|
if (pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id))
|
|
{
|
|
ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
|
|
continue;
|
|
}
|
|
|
|
/* During the first run we only want onscreen formats and during the second only offscreen */
|
|
start = run == 1 ? nb_onscreen_formats : 0;
|
|
end = run == 1 ? nb_pixel_formats : nb_onscreen_formats;
|
|
|
|
for (i = start; i < end; i++)
|
|
{
|
|
if (pixel_formats[i].fmt_id == fmt_id && (pixel_formats[i].dwFlags & dwFlags) == dwFlags)
|
|
{
|
|
piFormats[pfmt_it++] = i + 1;
|
|
TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n",
|
|
it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
*nNumFormats = pfmt_it;
|
|
/** free list */
|
|
XFree(cfgs);
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetPixelFormatAttribivARB
|
|
*
|
|
* WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
|
|
*/
|
|
static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane,
|
|
UINT nAttributes, const int *piAttributes, int *piValues )
|
|
{
|
|
UINT i;
|
|
const struct wgl_pixel_format *fmt = NULL;
|
|
int hTest;
|
|
int tmp;
|
|
int curGLXAttr = 0;
|
|
|
|
TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
|
|
|
|
if (0 < iLayerPlane) {
|
|
FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
|
|
* We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
|
|
* the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
|
|
fmt = get_pixel_format(gdi_display, iPixelFormat, TRUE /* Offscreen */);
|
|
if(!fmt) {
|
|
WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
|
|
}
|
|
|
|
for (i = 0; i < nAttributes; ++i) {
|
|
const int curWGLAttr = piAttributes[i];
|
|
TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
|
|
|
|
switch (curWGLAttr) {
|
|
case WGL_NUMBER_PIXEL_FORMATS_ARB:
|
|
piValues[i] = nb_pixel_formats;
|
|
continue;
|
|
|
|
case WGL_SUPPORT_OPENGL_ARB:
|
|
piValues[i] = GL_TRUE;
|
|
continue;
|
|
|
|
case WGL_ACCELERATION_ARB:
|
|
curGLXAttr = GLX_CONFIG_CAVEAT;
|
|
if (!fmt) goto pix_error;
|
|
if(fmt->dwFlags & PFD_GENERIC_FORMAT)
|
|
piValues[i] = WGL_NO_ACCELERATION_ARB;
|
|
else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
|
|
piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
|
|
else
|
|
piValues[i] = WGL_FULL_ACCELERATION_ARB;
|
|
continue;
|
|
|
|
case WGL_TRANSPARENT_ARB:
|
|
curGLXAttr = GLX_TRANSPARENT_TYPE;
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] = GL_FALSE;
|
|
if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
|
|
continue;
|
|
|
|
case WGL_PIXEL_TYPE_ARB:
|
|
curGLXAttr = GLX_RENDER_TYPE;
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
|
|
if (hTest) goto get_error;
|
|
TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
|
|
if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
|
|
else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
|
|
else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
|
|
else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
|
|
else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
|
|
else {
|
|
ERR("unexpected RenderType(%x)\n", tmp);
|
|
piValues[i] = WGL_TYPE_RGBA_ARB;
|
|
}
|
|
continue;
|
|
|
|
case WGL_COLOR_BITS_ARB:
|
|
curGLXAttr = GLX_BUFFER_SIZE;
|
|
break;
|
|
|
|
case WGL_BIND_TO_TEXTURE_RGB_ARB:
|
|
case WGL_BIND_TO_TEXTURE_RGBA_ARB:
|
|
if (!use_render_texture_emulation) {
|
|
piValues[i] = GL_FALSE;
|
|
continue;
|
|
}
|
|
curGLXAttr = GLX_RENDER_TYPE;
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
|
|
if (hTest) goto get_error;
|
|
if (GLX_COLOR_INDEX_BIT == tmp) {
|
|
piValues[i] = GL_FALSE;
|
|
continue;
|
|
}
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
|
|
continue;
|
|
|
|
case WGL_BLUE_BITS_ARB:
|
|
curGLXAttr = GLX_BLUE_SIZE;
|
|
break;
|
|
case WGL_RED_BITS_ARB:
|
|
curGLXAttr = GLX_RED_SIZE;
|
|
break;
|
|
case WGL_GREEN_BITS_ARB:
|
|
curGLXAttr = GLX_GREEN_SIZE;
|
|
break;
|
|
case WGL_ALPHA_BITS_ARB:
|
|
curGLXAttr = GLX_ALPHA_SIZE;
|
|
break;
|
|
case WGL_DEPTH_BITS_ARB:
|
|
curGLXAttr = GLX_DEPTH_SIZE;
|
|
break;
|
|
case WGL_STENCIL_BITS_ARB:
|
|
curGLXAttr = GLX_STENCIL_SIZE;
|
|
break;
|
|
case WGL_DOUBLE_BUFFER_ARB:
|
|
curGLXAttr = GLX_DOUBLEBUFFER;
|
|
break;
|
|
case WGL_STEREO_ARB:
|
|
curGLXAttr = GLX_STEREO;
|
|
break;
|
|
case WGL_AUX_BUFFERS_ARB:
|
|
curGLXAttr = GLX_AUX_BUFFERS;
|
|
break;
|
|
|
|
case WGL_SUPPORT_GDI_ARB:
|
|
if (!fmt) goto pix_error;
|
|
piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) != 0;
|
|
continue;
|
|
|
|
case WGL_DRAW_TO_BITMAP_ARB:
|
|
if (!fmt) goto pix_error;
|
|
piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) != 0;
|
|
continue;
|
|
|
|
case WGL_DRAW_TO_WINDOW_ARB:
|
|
case WGL_DRAW_TO_PBUFFER_ARB:
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
|
|
if (hTest) goto get_error;
|
|
if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
|
|
(curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
|
|
piValues[i] = GL_TRUE;
|
|
else
|
|
piValues[i] = GL_FALSE;
|
|
continue;
|
|
|
|
case WGL_SWAP_METHOD_ARB:
|
|
/* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
|
|
* Later on we can also use GLX_OML_swap_method on drivers which support this. At this
|
|
* point only ATI offers this.
|
|
*/
|
|
piValues[i] = WGL_SWAP_EXCHANGE_ARB;
|
|
break;
|
|
|
|
case WGL_PBUFFER_LARGEST_ARB:
|
|
curGLXAttr = GLX_LARGEST_PBUFFER;
|
|
break;
|
|
|
|
case WGL_SAMPLE_BUFFERS_ARB:
|
|
curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
|
|
break;
|
|
|
|
case WGL_SAMPLES_ARB:
|
|
curGLXAttr = GLX_SAMPLES_ARB;
|
|
break;
|
|
|
|
case WGL_FLOAT_COMPONENTS_NV:
|
|
curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
|
|
break;
|
|
|
|
case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
|
|
curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
|
|
break;
|
|
|
|
case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
|
|
curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
|
|
break;
|
|
|
|
case WGL_ACCUM_RED_BITS_ARB:
|
|
curGLXAttr = GLX_ACCUM_RED_SIZE;
|
|
break;
|
|
case WGL_ACCUM_GREEN_BITS_ARB:
|
|
curGLXAttr = GLX_ACCUM_GREEN_SIZE;
|
|
break;
|
|
case WGL_ACCUM_BLUE_BITS_ARB:
|
|
curGLXAttr = GLX_ACCUM_BLUE_SIZE;
|
|
break;
|
|
case WGL_ACCUM_ALPHA_BITS_ARB:
|
|
curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
|
|
break;
|
|
case WGL_ACCUM_BITS_ARB:
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] = tmp;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] += tmp;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] += tmp;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
|
|
if (hTest) goto get_error;
|
|
piValues[i] += tmp;
|
|
continue;
|
|
|
|
default:
|
|
FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
|
|
}
|
|
|
|
/* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
|
|
* iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
|
|
* sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
|
|
*
|
|
* TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
|
|
* and check which options can work using iPixelFormat=0 and which not.
|
|
* A problem would be that this function is an extension. This would
|
|
* mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
|
|
*/
|
|
if (0 != curGLXAttr && iPixelFormat != 0) {
|
|
if (!fmt) goto pix_error;
|
|
hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
|
|
if (hTest) goto get_error;
|
|
curGLXAttr = 0;
|
|
} else {
|
|
piValues[i] = GL_FALSE;
|
|
}
|
|
}
|
|
return GL_TRUE;
|
|
|
|
get_error:
|
|
ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
|
|
return GL_FALSE;
|
|
|
|
pix_error:
|
|
ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nb_pixel_formats);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetPixelFormatAttribfvARB
|
|
*
|
|
* WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
|
|
*/
|
|
static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane,
|
|
UINT nAttributes, const int *piAttributes, FLOAT *pfValues )
|
|
{
|
|
int *attr;
|
|
int ret;
|
|
UINT i;
|
|
|
|
TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
|
|
|
|
/* Allocate a temporary array to store integer values */
|
|
attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
|
|
if (!attr) {
|
|
ERR("couldn't allocate %d array\n", nAttributes);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/* Piggy-back on wglGetPixelFormatAttribivARB */
|
|
ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
|
|
if (ret) {
|
|
/* Convert integer values to float. Should also check for attributes
|
|
that can give decimal values here */
|
|
for (i=0; i<nAttributes;i++) {
|
|
pfValues[i] = attr[i];
|
|
}
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, attr);
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglBindTexImageARB
|
|
*
|
|
* WGL_ARB_render_texture: wglBindTexImageARB
|
|
*/
|
|
static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer )
|
|
{
|
|
GLboolean ret = GL_FALSE;
|
|
|
|
TRACE("(%p, %d)\n", object, iBuffer);
|
|
|
|
if (!object->use_render_texture) {
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
if (1 == use_render_texture_emulation) {
|
|
static int init = 0;
|
|
int prev_binded_texture = 0;
|
|
GLXContext prev_context;
|
|
Drawable prev_drawable;
|
|
GLXContext tmp_context;
|
|
|
|
prev_context = pglXGetCurrentContext();
|
|
prev_drawable = pglXGetCurrentDrawable();
|
|
|
|
/* Our render_texture emulation is basic and lacks some features (1D/Cube support).
|
|
This is mostly due to lack of demos/games using them. Further the use of glReadPixels
|
|
isn't ideal performance wise but I wasn't able to get other ways working.
|
|
*/
|
|
if(!init) {
|
|
init = 1; /* Only show the FIXME once for performance reasons */
|
|
FIXME("partial stub!\n");
|
|
}
|
|
|
|
TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
|
|
tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
|
|
|
|
opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture);
|
|
|
|
/* Switch to our pbuffer */
|
|
pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
|
|
|
|
/* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
|
|
* After that upload the pbuffer texture data. */
|
|
opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture);
|
|
opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
|
|
|
|
/* Switch back to the original drawable and upload the pbuffer-texture */
|
|
pglXMakeCurrent(gdi_display, prev_drawable, prev_context);
|
|
pglXDestroyContext(gdi_display, tmp_context);
|
|
return GL_TRUE;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglReleaseTexImageARB
|
|
*
|
|
* WGL_ARB_render_texture: wglReleaseTexImageARB
|
|
*/
|
|
static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer )
|
|
{
|
|
GLboolean ret = GL_FALSE;
|
|
|
|
TRACE("(%p, %d)\n", object, iBuffer);
|
|
|
|
if (!object->use_render_texture) {
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return GL_FALSE;
|
|
}
|
|
if (1 == use_render_texture_emulation) {
|
|
return GL_TRUE;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetExtensionsStringEXT
|
|
*
|
|
* WGL_EXT_extensions_string: wglGetExtensionsStringEXT
|
|
*/
|
|
static const GLubyte *X11DRV_wglGetExtensionsStringEXT(void)
|
|
{
|
|
TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
|
|
return (const GLubyte *)WineGLInfo.wglExtensions;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglGetSwapIntervalEXT
|
|
*
|
|
* WGL_EXT_swap_control: wglGetSwapIntervalEXT
|
|
*/
|
|
static int X11DRV_wglGetSwapIntervalEXT(void)
|
|
{
|
|
/* GLX_SGI_swap_control doesn't have any provisions for getting the swap
|
|
* interval, so the swap interval has to be tracked. */
|
|
TRACE("()\n");
|
|
return swap_interval;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglSwapIntervalEXT
|
|
*
|
|
* WGL_EXT_swap_control: wglSwapIntervalEXT
|
|
*/
|
|
static BOOL X11DRV_wglSwapIntervalEXT(int interval)
|
|
{
|
|
BOOL ret = TRUE;
|
|
|
|
TRACE("(%d)\n", interval);
|
|
|
|
if (interval < 0)
|
|
{
|
|
SetLastError(ERROR_INVALID_DATA);
|
|
return FALSE;
|
|
}
|
|
else if (!has_swap_control && interval == 0)
|
|
{
|
|
/* wglSwapIntervalEXT considers an interval value of zero to mean that
|
|
* vsync should be disabled, but glXSwapIntervalSGI considers such a
|
|
* value to be an error. Just silently ignore the request for now. */
|
|
WARN("Request to disable vertical sync is not handled\n");
|
|
swap_interval = 0;
|
|
}
|
|
else
|
|
{
|
|
if (pglXSwapIntervalSGI)
|
|
ret = !pglXSwapIntervalSGI(interval);
|
|
else
|
|
WARN("GLX_SGI_swap_control extension is not available\n");
|
|
|
|
if (ret)
|
|
swap_interval = interval;
|
|
else
|
|
SetLastError(ERROR_DC_NOT_FOUND);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* X11DRV_wglSetPixelFormatWINE
|
|
*
|
|
* WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
|
|
* This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
|
|
*/
|
|
static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
|
|
{
|
|
const struct wgl_pixel_format *fmt;
|
|
int value;
|
|
HWND hwnd;
|
|
|
|
TRACE("(%p,%d)\n", hdc, format);
|
|
|
|
fmt = get_pixel_format(gdi_display, format, FALSE /* Offscreen */);
|
|
if (!fmt)
|
|
{
|
|
ERR( "Invalid format %d\n", format );
|
|
return FALSE;
|
|
}
|
|
|
|
hwnd = WindowFromDC( hdc );
|
|
if (!hwnd || hwnd == GetDesktopWindow())
|
|
{
|
|
ERR( "not a valid window DC %p\n", hdc );
|
|
return FALSE;
|
|
}
|
|
|
|
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
|
|
if (!(value & GLX_WINDOW_BIT))
|
|
{
|
|
WARN( "Pixel format %d is not compatible for window rendering\n", format );
|
|
return FALSE;
|
|
}
|
|
|
|
return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0);
|
|
/* DC pixel format will be set by the DCE update */
|
|
}
|
|
|
|
/**
|
|
* glxRequireVersion (internal)
|
|
*
|
|
* Check if the supported GLX version matches requiredVersion.
|
|
*/
|
|
static BOOL glxRequireVersion(int requiredVersion)
|
|
{
|
|
/* Both requiredVersion and glXVersion[1] contains the minor GLX version */
|
|
if(requiredVersion <= WineGLInfo.glxVersion[1])
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void register_extension(const char *ext)
|
|
{
|
|
if (WineGLInfo.wglExtensions[0])
|
|
strcat(WineGLInfo.wglExtensions, " ");
|
|
strcat(WineGLInfo.wglExtensions, ext);
|
|
|
|
TRACE("'%s'\n", ext);
|
|
}
|
|
|
|
/**
|
|
* X11DRV_WineGL_LoadExtensions
|
|
*/
|
|
static void X11DRV_WineGL_LoadExtensions(void)
|
|
{
|
|
WineGLInfo.wglExtensions[0] = 0;
|
|
|
|
/* ARB Extensions */
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context"))
|
|
{
|
|
register_extension( "WGL_ARB_create_context" );
|
|
opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB;
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile"))
|
|
register_extension("WGL_ARB_create_context_profile");
|
|
}
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float"))
|
|
{
|
|
register_extension("WGL_ARB_pixel_format_float");
|
|
register_extension("WGL_ATI_pixel_format_float");
|
|
}
|
|
|
|
register_extension( "WGL_ARB_extensions_string" );
|
|
opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB;
|
|
|
|
if (glxRequireVersion(3))
|
|
{
|
|
register_extension( "WGL_ARB_make_current_read" );
|
|
opengl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
|
|
opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB;
|
|
}
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
|
|
|
|
/* In general pbuffer functionality requires support in the X-server. The functionality is
|
|
* available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
|
|
*/
|
|
if ( glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") )
|
|
{
|
|
register_extension( "WGL_ARB_pbuffer" );
|
|
opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB;
|
|
opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB;
|
|
opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB;
|
|
opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB;
|
|
opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB;
|
|
opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB;
|
|
}
|
|
|
|
register_extension( "WGL_ARB_pixel_format" );
|
|
opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB;
|
|
opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB;
|
|
opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB;
|
|
|
|
/* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") ||
|
|
(glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") && use_render_texture_emulation))
|
|
{
|
|
register_extension( "WGL_ARB_render_texture" );
|
|
opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB;
|
|
opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB;
|
|
|
|
/* The WGL version of GLX_NV_float_buffer requires render_texture */
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer"))
|
|
register_extension("WGL_NV_float_buffer");
|
|
|
|
/* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
|
|
if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle"))
|
|
register_extension("WGL_NV_texture_rectangle");
|
|
}
|
|
|
|
/* EXT Extensions */
|
|
|
|
register_extension( "WGL_EXT_extensions_string" );
|
|
opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT;
|
|
|
|
/* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
|
|
* Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
|
|
register_extension( "WGL_EXT_swap_control" );
|
|
opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT;
|
|
opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT;
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB"))
|
|
register_extension("WGL_EXT_framebuffer_sRGB");
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float"))
|
|
register_extension("WGL_EXT_pixel_format_packed_float");
|
|
|
|
if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control"))
|
|
has_swap_control = TRUE;
|
|
|
|
/* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
|
|
if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range"))
|
|
{
|
|
register_extension( "WGL_NV_vertex_array_range" );
|
|
opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
|
|
opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV;
|
|
}
|
|
|
|
/* WINE-specific WGL Extensions */
|
|
|
|
/* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
|
|
* The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
|
|
*/
|
|
register_extension( "WGL_WINE_pixel_format_passthrough" );
|
|
opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE;
|
|
}
|
|
|
|
|
|
BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
|
|
{
|
|
pglXDestroyGLXPixmap(display, glxpixmap);
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* glxdrv_SwapBuffers
|
|
*
|
|
* Swap the buffers of this DC
|
|
*/
|
|
static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
|
|
{
|
|
struct glx_physdev *physdev = get_glxdrv_dev( dev );
|
|
struct wgl_context *ctx = NtCurrentTeb()->glContext;
|
|
|
|
TRACE("(%p)\n", dev->hdc);
|
|
|
|
if (!ctx)
|
|
{
|
|
WARN("Using a NULL context, skipping\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!physdev->drawable)
|
|
{
|
|
WARN("Using an invalid drawable, skipping\n");
|
|
SetLastError(ERROR_INVALID_HANDLE);
|
|
return FALSE;
|
|
}
|
|
|
|
sync_context(ctx);
|
|
switch (physdev->type)
|
|
{
|
|
case DC_GL_PIXMAP_WIN:
|
|
if(pglXCopySubBufferMESA) {
|
|
int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
|
|
int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
|
|
|
|
/* (glX)SwapBuffers has an implicit glFlush effect, however
|
|
* GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
|
|
* copying */
|
|
pglFlush();
|
|
if(w > 0 && h > 0)
|
|
pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
|
|
break;
|
|
}
|
|
/* fall through */
|
|
default:
|
|
pglXSwapBuffers(gdi_display, physdev->drawable);
|
|
break;
|
|
}
|
|
|
|
flush_gl_drawable( physdev );
|
|
|
|
/* FPS support */
|
|
if (TRACE_ON(fps))
|
|
{
|
|
static long prev_time, start_time;
|
|
static unsigned long frames, frames_total;
|
|
|
|
DWORD time = GetTickCount();
|
|
frames++;
|
|
frames_total++;
|
|
/* every 1.5 seconds */
|
|
if (time - prev_time > 1500) {
|
|
TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
|
|
1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
|
|
prev_time = time;
|
|
frames = 0;
|
|
if(start_time == 0) start_time = time;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
|
|
{
|
|
int format = pixelformat_from_fbconfig_id( fbconfig_id );
|
|
|
|
if (!format) return NULL;
|
|
return pglXGetVisualFromFBConfig(gdi_display, pixel_formats[format - 1].fbconfig);
|
|
}
|
|
|
|
static BOOL create_glx_dc( PHYSDEV *pdev )
|
|
{
|
|
/* assume that only the main x11 device implements GetDeviceCaps */
|
|
X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
|
|
struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
|
|
|
|
if (!physdev) return FALSE;
|
|
physdev->x11dev = x11dev;
|
|
push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
|
|
return TRUE;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* glxdrv_CreateDC
|
|
*/
|
|
static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
|
|
LPCWSTR output, const DEVMODEW* initData )
|
|
{
|
|
return create_glx_dc( pdev );
|
|
}
|
|
|
|
/**********************************************************************
|
|
* glxdrv_CreateCompatibleDC
|
|
*/
|
|
static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
|
|
{
|
|
if (orig) /* chain to next driver first */
|
|
{
|
|
orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
|
|
if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
|
|
}
|
|
/* otherwise we have been called by x11drv */
|
|
return create_glx_dc( pdev );
|
|
}
|
|
|
|
/**********************************************************************
|
|
* glxdrv_DeleteDC
|
|
*/
|
|
static BOOL glxdrv_DeleteDC( PHYSDEV dev )
|
|
{
|
|
struct glx_physdev *physdev = get_glxdrv_dev( dev );
|
|
HeapFree( GetProcessHeap(), 0, physdev );
|
|
return TRUE;
|
|
}
|
|
|
|
/**********************************************************************
|
|
* glxdrv_ExtEscape
|
|
*/
|
|
static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
|
|
INT out_count, LPVOID out_data )
|
|
{
|
|
struct glx_physdev *physdev = get_glxdrv_dev( dev );
|
|
|
|
dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
|
|
|
|
if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
|
|
{
|
|
switch (*(const enum x11drv_escape_codes *)in_data)
|
|
{
|
|
case X11DRV_SET_DRAWABLE:
|
|
if (in_count >= sizeof(struct x11drv_escape_set_drawable))
|
|
{
|
|
const struct x11drv_escape_set_drawable *data = in_data;
|
|
physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
|
|
physdev->type = data->gl_type;
|
|
physdev->drawable = data->gl_drawable;
|
|
physdev->pixmap = data->pixmap;
|
|
TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
|
|
dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
|
|
}
|
|
break;
|
|
case X11DRV_GET_DRAWABLE:
|
|
if (out_count >= sizeof(struct x11drv_escape_get_drawable))
|
|
{
|
|
struct x11drv_escape_get_drawable *data = out_data;
|
|
data->pixel_format = physdev->pixel_format;
|
|
data->gl_type = physdev->type;
|
|
data->gl_drawable = physdev->drawable;
|
|
data->pixmap = physdev->pixmap;
|
|
}
|
|
break;
|
|
case X11DRV_FLUSH_GL_DRAWABLE:
|
|
flush_gl_drawable( physdev );
|
|
return TRUE;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
|
|
}
|
|
|
|
/**********************************************************************
|
|
* glxdrv_wine_get_wgl_driver
|
|
*/
|
|
static struct opengl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version )
|
|
{
|
|
if (version != WINE_WGL_DRIVER_VERSION)
|
|
{
|
|
ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
|
|
return NULL;
|
|
}
|
|
|
|
if (has_opengl()) return &opengl_funcs;
|
|
|
|
dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver );
|
|
return dev->funcs->wine_get_wgl_driver( dev, version );
|
|
}
|
|
|
|
static const struct gdi_dc_funcs glxdrv_funcs =
|
|
{
|
|
NULL, /* pAbortDoc */
|
|
NULL, /* pAbortPath */
|
|
NULL, /* pAlphaBlend */
|
|
NULL, /* pAngleArc */
|
|
NULL, /* pArc */
|
|
NULL, /* pArcTo */
|
|
NULL, /* pBeginPath */
|
|
NULL, /* pBlendImage */
|
|
NULL, /* pChord */
|
|
NULL, /* pCloseFigure */
|
|
glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
|
|
glxdrv_CreateDC, /* pCreateDC */
|
|
glxdrv_DeleteDC, /* pDeleteDC */
|
|
NULL, /* pDeleteObject */
|
|
NULL, /* pDeviceCapabilities */
|
|
NULL, /* pEllipse */
|
|
NULL, /* pEndDoc */
|
|
NULL, /* pEndPage */
|
|
NULL, /* pEndPath */
|
|
NULL, /* pEnumFonts */
|
|
NULL, /* pEnumICMProfiles */
|
|
NULL, /* pExcludeClipRect */
|
|
NULL, /* pExtDeviceMode */
|
|
glxdrv_ExtEscape, /* pExtEscape */
|
|
NULL, /* pExtFloodFill */
|
|
NULL, /* pExtSelectClipRgn */
|
|
NULL, /* pExtTextOut */
|
|
NULL, /* pFillPath */
|
|
NULL, /* pFillRgn */
|
|
NULL, /* pFlattenPath */
|
|
NULL, /* pFontIsLinked */
|
|
NULL, /* pFrameRgn */
|
|
NULL, /* pGdiComment */
|
|
NULL, /* pGdiRealizationInfo */
|
|
NULL, /* pGetBoundsRect */
|
|
NULL, /* pGetCharABCWidths */
|
|
NULL, /* pGetCharABCWidthsI */
|
|
NULL, /* pGetCharWidth */
|
|
NULL, /* pGetDeviceCaps */
|
|
NULL, /* pGetDeviceGammaRamp */
|
|
NULL, /* pGetFontData */
|
|
NULL, /* pGetFontUnicodeRanges */
|
|
NULL, /* pGetGlyphIndices */
|
|
NULL, /* pGetGlyphOutline */
|
|
NULL, /* pGetICMProfile */
|
|
NULL, /* pGetImage */
|
|
NULL, /* pGetKerningPairs */
|
|
NULL, /* pGetNearestColor */
|
|
NULL, /* pGetOutlineTextMetrics */
|
|
NULL, /* pGetPixel */
|
|
NULL, /* pGetSystemPaletteEntries */
|
|
NULL, /* pGetTextCharsetInfo */
|
|
NULL, /* pGetTextExtentExPoint */
|
|
NULL, /* pGetTextExtentExPointI */
|
|
NULL, /* pGetTextFace */
|
|
NULL, /* pGetTextMetrics */
|
|
NULL, /* pGradientFill */
|
|
NULL, /* pIntersectClipRect */
|
|
NULL, /* pInvertRgn */
|
|
NULL, /* pLineTo */
|
|
NULL, /* pModifyWorldTransform */
|
|
NULL, /* pMoveTo */
|
|
NULL, /* pOffsetClipRgn */
|
|
NULL, /* pOffsetViewportOrg */
|
|
NULL, /* pOffsetWindowOrg */
|
|
NULL, /* pPaintRgn */
|
|
NULL, /* pPatBlt */
|
|
NULL, /* pPie */
|
|
NULL, /* pPolyBezier */
|
|
NULL, /* pPolyBezierTo */
|
|
NULL, /* pPolyDraw */
|
|
NULL, /* pPolyPolygon */
|
|
NULL, /* pPolyPolyline */
|
|
NULL, /* pPolygon */
|
|
NULL, /* pPolyline */
|
|
NULL, /* pPolylineTo */
|
|
NULL, /* pPutImage */
|
|
NULL, /* pRealizeDefaultPalette */
|
|
NULL, /* pRealizePalette */
|
|
NULL, /* pRectangle */
|
|
NULL, /* pResetDC */
|
|
NULL, /* pRestoreDC */
|
|
NULL, /* pRoundRect */
|
|
NULL, /* pSaveDC */
|
|
NULL, /* pScaleViewportExt */
|
|
NULL, /* pScaleWindowExt */
|
|
NULL, /* pSelectBitmap */
|
|
NULL, /* pSelectBrush */
|
|
NULL, /* pSelectClipPath */
|
|
NULL, /* pSelectFont */
|
|
NULL, /* pSelectPalette */
|
|
NULL, /* pSelectPen */
|
|
NULL, /* pSetArcDirection */
|
|
NULL, /* pSetBkColor */
|
|
NULL, /* pSetBkMode */
|
|
NULL, /* pSetBoundsRect */
|
|
NULL, /* pSetDCBrushColor */
|
|
NULL, /* pSetDCPenColor */
|
|
NULL, /* pSetDIBitsToDevice */
|
|
NULL, /* pSetDeviceClipping */
|
|
NULL, /* pSetDeviceGammaRamp */
|
|
NULL, /* pSetLayout */
|
|
NULL, /* pSetMapMode */
|
|
NULL, /* pSetMapperFlags */
|
|
NULL, /* pSetPixel */
|
|
NULL, /* pSetPolyFillMode */
|
|
NULL, /* pSetROP2 */
|
|
NULL, /* pSetRelAbs */
|
|
NULL, /* pSetStretchBltMode */
|
|
NULL, /* pSetTextAlign */
|
|
NULL, /* pSetTextCharacterExtra */
|
|
NULL, /* pSetTextColor */
|
|
NULL, /* pSetTextJustification */
|
|
NULL, /* pSetViewportExt */
|
|
NULL, /* pSetViewportOrg */
|
|
NULL, /* pSetWindowExt */
|
|
NULL, /* pSetWindowOrg */
|
|
NULL, /* pSetWorldTransform */
|
|
NULL, /* pStartDoc */
|
|
NULL, /* pStartPage */
|
|
NULL, /* pStretchBlt */
|
|
NULL, /* pStretchDIBits */
|
|
NULL, /* pStrokeAndFillPath */
|
|
NULL, /* pStrokePath */
|
|
glxdrv_SwapBuffers, /* pSwapBuffers */
|
|
NULL, /* pUnrealizePalette */
|
|
NULL, /* pWidenPath */
|
|
glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
|
|
GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
|
|
};
|
|
|
|
static struct opengl_funcs opengl_funcs =
|
|
{
|
|
{
|
|
glxdrv_wglCopyContext, /* p_wglCopyContext */
|
|
glxdrv_wglCreateContext, /* p_wglCreateContext */
|
|
glxdrv_wglDeleteContext, /* p_wglDeleteContext */
|
|
glxdrv_wglDescribePixelFormat, /* p_wglDescribePixelFormat */
|
|
glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */
|
|
glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
|
|
glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
|
|
glxdrv_wglSetPixelFormat, /* p_wglSetPixelFormat */
|
|
glxdrv_wglShareLists, /* p_wglShareLists */
|
|
}
|
|
};
|
|
|
|
const struct gdi_dc_funcs *get_glx_driver(void)
|
|
{
|
|
return &glxdrv_funcs;
|
|
}
|
|
|
|
#else /* no OpenGL includes */
|
|
|
|
const struct gdi_dc_funcs *get_glx_driver(void)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void mark_drawable_dirty(Drawable old, Drawable new)
|
|
{
|
|
}
|
|
|
|
Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* defined(SONAME_LIBGL) */
|