Sweden-Number/dlls/quartz
Anton Baskanov 9b30d09282 quartz/dsoundrender: Don't let writepos advance past playpos.
Fixes audio stuttering during video playback in multiple games (e.g.
Commandos 2, Alien Nations, Dino Crisis Demo).

Signed-off-by: Anton Baskanov <baskanov@gmail.com>
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-27 21:02:46 +02:00
..
tests quartz/dsoundrender: Don't let writepos advance past playpos. 2021-04-27 21:02:46 +02:00
Makefile.in quartz: Use nameless unions. 2021-03-24 20:46:24 +01:00
acmwrapper.c
avidec.c
control_tlb.idl
dsoundrender.c quartz/dsoundrender: Don't let writepos advance past playpos. 2021-04-27 21:02:46 +02:00
filesource.c
filtergraph.c quartz: Use a separate critical section for events. 2021-04-12 19:32:15 +02:00
filtermapper.c quartz: Use nameless unions. 2021-03-24 20:46:24 +01:00
main.c
memallocator.c
passthrough.c
quartz.rc
quartz.rgs
quartz.spec
quartz_private.h
quartz_strmif.idl
regsvr.c quartz: Use nameless unions. 2021-03-24 20:46:24 +01:00
systemclock.c
videorenderer.c strmbase: Rename pfnDoRenderSample to renderer_render. 2021-03-12 12:13:35 +01:00
vmr9.c strmbase: Return void from renderer_disconnect. 2021-03-12 12:13:52 +01:00
window.c