502 lines
15 KiB
C
502 lines
15 KiB
C
/******************************************************************************
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*
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* tweak.c
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*
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* Windows 95 style interface tweaks.
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* Copyright (c) 1997 Dave Cuthbert.
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*
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* FIXME: This file is, unfortunately, aptly named: the method of
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* displaying Win95 style windows is a tweak. Lots of stuff does not yet
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* work -- and probably never will unless some of this code is
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* incorporated into the mainstream Wine code.
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*
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* DEVELOPERS, PLEASE NOTE: Before delving into the mainstream code and
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* altering it, consider how your changes will affect the Win3.1 interface
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* (which has taken a major effort to create!). After you make any sort of
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* non-trivial change, *test* the Wine code running in Win3.1 mode! The
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* object here is to make it so that the person who tests the latest version
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* of Wine without adding the tweaks into wine.conf notices nothing out of
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* the ordinary.
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*
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* Revision history
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* 03-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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#include <stdio.h>
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#include <malloc.h>
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#include <X11/Xlib.h>
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#include <string.h>
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#include "dc.h"
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#include "debug.h"
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#include "graphics.h"
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#include "options.h"
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#include "stackframe.h"
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#include "syscolor.h"
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#include "tweak.h"
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#include "windows.h"
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/* Parameters for windows/nonclient.c */
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extern int NC_CaptionLeftNudge;
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extern int NC_CaptionTopNudge;
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extern int NC_SysControlNudge;
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extern int NC_MaxControlNudge;
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extern int NC_MinControlNudge;
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extern UINT32 NC_CaptionTextFlags;
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extern HBRUSH32 NC_WinHighlight95;
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extern HBRUSH32 NC_WinShadow95;
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/* Parameters for controls/menu.c */
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extern UINT32 MENU_BarItemTopNudge;
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extern UINT32 MENU_BarItemLeftNudge;
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extern UINT32 MENU_ItemTopNudge;
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extern UINT32 MENU_ItemLeftNudge;
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extern UINT32 MENU_HighlightTopNudge;
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extern UINT32 MENU_HighlightLeftNudge;
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extern UINT32 MENU_HighlightBottomNudge;
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extern UINT32 MENU_HighlightRightNudge;
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/* General options */
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HPEN32 TWEAK_PenFF95;
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HPEN32 TWEAK_PenE095;
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HPEN32 TWEAK_PenC095;
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HPEN32 TWEAK_Pen8095;
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HPEN32 TWEAK_Pen0095;
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#if defined(WIN_95_LOOK)
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int TWEAK_Win95Look = 1;
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#else
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int TWEAK_Win95Look = 0;
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#endif
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int TWEAK_WineInitialized = 0;
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/******************************************************************************
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*
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* int TWEAK_MenuInit()
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*
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* Initializes the Win95 tweaks to the menu code. See controls/menu.c.
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* Return value indicates success (non-zero) or failure.
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*
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* Revision history
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* 06-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_MenuInit()
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{
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MENU_BarItemTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemTopNudge", 0);
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MENU_BarItemLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuBarItemLeftNudge", 0);
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MENU_ItemTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemTopNudge", 0);
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MENU_ItemLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuItemLeftNudge", 0);
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MENU_HighlightTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightTopNudge", 0);
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MENU_HighlightLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightLeftNudge", 0);
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MENU_HighlightBottomNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightBottomNudge", 0);
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MENU_HighlightRightNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MenuHighlightRightNudge", 0);
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_NonClientInit()
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*
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* Initializes the Win95 tweaks to the non-client drawing functions. See
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* windows/nonclient.c. Return value indicates success (non-zero) or
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* failure.
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_NonClientInit()
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{
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char key_value[2];
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NC_CaptionLeftNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "CaptionLeftNudge", 0);
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NC_CaptionTopNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "CaptionTopNudge", 0);
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NC_SysControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "SysControlNudge", 0);
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NC_MaxControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MaxControlNudge", 0);
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NC_MinControlNudge =
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PROFILE_GetWineIniInt("Tweak.Layout", "MinControlNudge", 0);
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NC_WinHighlight95 = CreateSolidBrush32(RGB(0xc0, 0xc0, 0xc0));
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NC_WinShadow95 = CreateSolidBrush32(RGB(0x00, 0x00, 0x00));
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NC_CaptionTextFlags = DT_SINGLELINE | DT_VCENTER | DT_NOPREFIX;
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PROFILE_GetWineIniString("Tweak.Layout", "CaptionAlignment",
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TWEAK_Win95Look ? "l" : "c", key_value, 2);
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switch(key_value[0]) {
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case 'l':
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case 'L':
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NC_CaptionTextFlags |= DT_LEFT;
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break;
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case 'r':
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case 'R':
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NC_CaptionTextFlags |= DT_RIGHT;
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break;
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default:
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NC_CaptionTextFlags |= DT_CENTER;
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}
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_VarInit()
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*
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* Initializes the miscellaneous variables which are used in the tweak
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* routines. Return value is non-zero on success.
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*
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* Revision history
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* 07-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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static int TWEAK_VarInit()
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{
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TWEAK_Win95Look = PROFILE_GetWineIniBool("Tweak.Layout", "Win95Look", 0);
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/* FIXME: Each color should really occupy a single entry in the wine.conf
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file, but I couldn't settle on a good (intuitive!) format. */
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TWEAK_PenFF95 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Red", 0xff),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Grn", 0xff),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenFF95.Blu", 0xff)));
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TWEAK_PenE095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Red", 0xe0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Grn", 0xe0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenE095.Blu", 0xe0)));
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TWEAK_PenC095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Red", 0xc0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Grn", 0xc0),
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PROFILE_GetWineIniInt("Tweak.Colors", "PenC095.Blu", 0xc0)));
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TWEAK_Pen8095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Red", 0x80),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Grn", 0x80),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen8095.Blu", 0x80)));
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TWEAK_Pen0095 = CreatePen32(
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PS_SOLID, 1,
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RGB(PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Red", 0x00),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Grn", 0x00),
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PROFILE_GetWineIniInt("Tweak.Colors", "Pen0095.Blu", 0x00)));
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dprintf_tweak(stddeb, "TWEAK_VarInit: Using %s look and feel.\n",
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TWEAK_Win95Look ? "Win95" : "Win3.1");
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_Init()
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*
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* Does the full initialization of the Win95 tweak subsystem. Return value
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* indicates success. Called by loader/main.c's MAIN_Init().
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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int TWEAK_Init()
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{
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TWEAK_VarInit();
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TWEAK_NonClientInit();
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TWEAK_MenuInit();
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return 1;
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}
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/******************************************************************************
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*
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* int TWEAK_CheckConfiguration()
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*
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* Examines wine.conf for old/bad entries and recommends changes to the user.
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*
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* Revision history
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* 05-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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int TWEAK_CheckConfiguration()
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{
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return 1;
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}
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/******************************************************************************
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*
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* Tweak graphic subsystem.
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* void TWEAK_DrawReliefRect95(
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* HDC32 hdc, // Device context on which to draw
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* RECT32 const *rect ) // Rectangle to use
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*
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* Draws the double-bordered Win95-style relief rectangle.
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*
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* Bugs
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* There are some checks missing from this function. Perhaps the
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* SelectObject32 calls should be examined? Hasn't failed on me (yet).
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*
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* Should I really be calling X functions directly from here? It is
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* an optimization, but should I be optimizing alpha code? Probably
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* not.
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*
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* Revision history
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* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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void TWEAK_DrawReliefRect95(
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HDC32 hdc,
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RECT32 const *rect )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top/left lines first */
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prevpen = SelectObject32(hdc, TWEAK_PenE095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->right - 1, rect->top);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->left, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_PenFF95);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->right - 2, rect->top + 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->left + 1, rect->bottom - 2);
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/* Now the bottom/right lines */
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SelectObject32(hdc, TWEAK_Pen0095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
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rect->bottom - 1, rect->right - 1, rect->bottom - 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
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rect->top, rect->right - 1, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->bottom - 2, rect->right - 2, rect->bottom - 2);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
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rect->top + 1, rect->right - 2, rect->bottom - 2);
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SelectObject32(hdc, prevpen);
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}
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return;
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}
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/******************************************************************************
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*
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* void TWEAK_DrawRevReliefRect95(
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* HDC32 hdc, // Device context on which to draw
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* RECT32 const *rect ) // Rectangle to use
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*
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* Draws the double-bordered Win95-style relief rectangle.
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*
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* Bugs
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* There are some checks missing from this function. Perhaps the
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* SelectObject32 calls should be examined? Hasn't failed on me (yet).
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*
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* Should I really be calling X functions directly from here? It is
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* an optimization, but should I be optimizing alpha code? Probably
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* not.
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*
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* Revision history
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* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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void TWEAK_DrawRevReliefRect95(
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HDC32 hdc,
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RECT32 const *rect )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top/left lines first */
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prevpen = SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->right - 1, rect->top);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left, rect->top,
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rect->left, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_Pen0095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->right - 2, rect->top + 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->top + 1, rect->left + 1, rect->bottom - 2);
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/* Now the bottom/right lines */
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SelectObject32(hdc, TWEAK_PenFF95);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left,
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rect->bottom - 1, rect->right - 1, rect->bottom - 1);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 1,
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rect->top, rect->right - 1, rect->bottom - 1);
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SelectObject32(hdc, TWEAK_PenE095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->left + 1,
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rect->bottom - 2, rect->right - 2, rect->bottom - 2);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, rect->right - 2,
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rect->top + 1, rect->right - 2, rect->bottom - 2);
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SelectObject32(hdc, prevpen);
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}
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return;
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}
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/******************************************************************************
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*
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* void TWEAK_DrawMenuSeparatorHoriz95(
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* HDC32 hdc, // Device context on which to draw
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* UINT32 xc1, // Left x-coordinate
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* UINT32 yc, // Y-coordinate of the LOWER line
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* UINT32 xc2 ) // Right x-coordinate
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*
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* Draws a horizontal menu separator bar Win 95 style.
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*
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* Bugs
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* Same as those for DrawReliefRect95.
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*
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* Revision history
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* 08-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Changed name from DrawMenuSeparator95
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*
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*****************************************************************************/
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void TWEAK_DrawMenuSeparatorHoriz95(
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HDC32 hdc,
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UINT32 xc1,
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UINT32 yc,
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UINT32 xc2 )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top line */
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prevpen = SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc - 1, xc2,
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yc - 1);
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/* And the bottom line */
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SelectObject32(hdc, TWEAK_PenFF95);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc1, yc, xc2, yc);
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SelectObject32(hdc, prevpen);
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}
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return;
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}
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/******************************************************************************
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*
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* void TWEAK_DrawMenuSeparatorVert95(
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* HDC32 hdc, // Device context on which to draw
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* UINT32 xc, // X-coordinate of the RIGHT line
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* UINT32 yc1, // top Y-coordinate
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* UINT32 yc2 ) // bottom Y-coordinate
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*
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* Draws a vertical menu separator bar Win 95 style.
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*
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* Bugs
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* Same as those for DrawReliefRect95.
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*
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* Revision history
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* 11-Jul-1997 Dave Cuthbert (dacut@ece.cmu.edu)
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* Original implementation.
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*
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*****************************************************************************/
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void TWEAK_DrawMenuSeparatorVert95(
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HDC32 hdc,
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UINT32 xc,
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UINT32 yc1,
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UINT32 yc2 )
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{
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DC *dc;
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HPEN32 prevpen;
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if((dc = (DC *)GDI_GetObjPtr(hdc, DC_MAGIC))) {
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/* Draw the top line */
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prevpen = SelectObject32(hdc, TWEAK_Pen8095);
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DC_SetupGCForPen(dc);
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XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc, yc1, xc,
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yc2);
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/* And the bottom line */
|
|
SelectObject32(hdc, TWEAK_PenFF95);
|
|
DC_SetupGCForPen(dc);
|
|
XDrawLine(display, dc->u.x.drawable, dc->u.x.gc, xc + 1, yc1, xc + 1,
|
|
yc2);
|
|
|
|
SelectObject32(hdc, prevpen);
|
|
}
|
|
|
|
return;
|
|
}
|