Sweden-Number/dlls/wined3d
Henri Verbeet e46b69475b wined3d: Make the adapter responsible for compute dispatch.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-28 11:17:40 +02:00
..
Makefile.in wined3d: Move OpenGL specific context functions to context_gl.c. 2020-04-17 19:58:10 +02:00
adapter_gl.c wined3d: Make the adapter responsible for compute dispatch. 2020-04-28 11:17:40 +02:00
adapter_vk.c wined3d: Make the adapter responsible for compute dispatch. 2020-04-28 11:17:40 +02:00
arb_program_shader.c wined3d: Use GL_APPLE_rgb_422 for UYVY and YUY2 surfaces. 2020-04-17 19:58:11 +02:00
ati_fragment_shader.c
buffer.c wined3d: Drop the bind flag parameters to wined3d_adapter_ops.adapter_copy_bo_address(). 2020-04-23 09:12:12 +02:00
context.c wined3d: Move OpenGL specific context functions to context_gl.c. 2020-04-17 19:58:10 +02:00
context_gl.c wined3d: Use the bo binding in wined3d_context_gl_unmap_bo_address(). 2020-04-22 16:47:41 +02:00
context_vk.c wined3d: Implement depth/stencil clears in the Vulkan blitter. 2020-04-28 11:17:37 +02:00
cs.c wined3d: Make the adapter responsible for compute dispatch. 2020-04-28 11:17:40 +02:00
device.c wined3d: Move device_clear_render_targets() to texture.c. 2020-04-27 19:11:12 +02:00
directx.c wined3d: Make the adapter responsible for compute dispatch. 2020-04-28 11:17:40 +02:00
gl_compat.c
glsl_shader.c wined3d: Fix uninitialised variable warnings. 2020-04-21 21:51:05 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Add a miscellaneous state template for the Vulkan adapter. 2020-04-23 09:12:15 +02:00
stateblock.c wined3d: Remove WINED3D_RS_EDGEANTIALIAS. 2020-04-17 19:40:26 +02:00
surface.c wined3d: Move the raw blitter to texture.c. 2020-04-23 09:12:25 +02:00
swapchain.c wined3d: Do not clip the cursor after changing display modes. 2020-04-09 21:04:04 +02:00
texture.c wined3d: Implement depth/stencil clears in the Vulkan blitter. 2020-04-28 11:17:37 +02:00
utils.c wined3d: Fix uninitialised variable warnings. 2020-04-21 21:51:05 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Implement clears in the Vulkan blitter. 2020-04-27 19:30:38 +02:00
wined3d.spec
wined3d_gl.h wined3d: Use GL_APPLE_flush_render and GL_APPLE_rgb_422 to detect Apple OpenGL. 2020-04-10 19:09:37 +02:00
wined3d_main.c
wined3d_private.h wined3d: Make the adapter responsible for compute dispatch. 2020-04-28 11:17:40 +02:00
wined3d_vk.h