Sweden-Number/dlls/d3d11/async.c

457 lines
14 KiB
C

/*
* Copyright 2009 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "d3d11_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
/* ID3D11Query methods */
static inline struct d3d_query *impl_from_ID3D11Query(ID3D11Query *iface)
{
return CONTAINING_RECORD(iface, struct d3d_query, ID3D11Query_iface);
}
static HRESULT STDMETHODCALLTYPE d3d11_query_QueryInterface(ID3D11Query *iface, REFIID riid, void **object)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
if ((IsEqualGUID(riid, &IID_ID3D11Predicate) && query->predicate)
|| IsEqualGUID(riid, &IID_ID3D11Query)
|| IsEqualGUID(riid, &IID_ID3D11Asynchronous)
|| IsEqualGUID(riid, &IID_ID3D11DeviceChild)
|| IsEqualGUID(riid, &IID_IUnknown))
{
ID3D11Query_AddRef(iface);
*object = iface;
return S_OK;
}
if ((IsEqualGUID(riid, &IID_ID3D10Predicate) && query->predicate)
|| IsEqualGUID(riid, &IID_ID3D10Query)
|| IsEqualGUID(riid, &IID_ID3D10Asynchronous)
|| IsEqualGUID(riid, &IID_ID3D10DeviceChild))
{
ID3D10Query_AddRef(&query->ID3D10Query_iface);
*object = &query->ID3D10Query_iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d11_query_AddRef(ID3D11Query *iface)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
ULONG refcount = InterlockedIncrement(&query->refcount);
TRACE("%p increasing refcount to %u.\n", query, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d11_query_Release(ID3D11Query *iface)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
ULONG refcount = InterlockedDecrement(&query->refcount);
TRACE("%p decreasing refcount to %u.\n", query, refcount);
if (!refcount)
{
ID3D11Device_Release(query->device);
wined3d_mutex_lock();
wined3d_query_decref(query->wined3d_query);
wined3d_private_store_cleanup(&query->private_store);
wined3d_mutex_unlock();
HeapFree(GetProcessHeap(), 0, query);
}
return refcount;
}
static void STDMETHODCALLTYPE d3d11_query_GetDevice(ID3D11Query *iface, ID3D11Device **device)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
TRACE("iface %p, device %p.\n", iface, device);
*device = query->device;
ID3D11Device_AddRef(*device);
}
static HRESULT STDMETHODCALLTYPE d3d11_query_GetPrivateData(ID3D11Query *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return d3d_get_private_data(&query->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_query_SetPrivateData(ID3D11Query *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return d3d_set_private_data(&query->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d11_query_SetPrivateDataInterface(ID3D11Query *iface,
REFGUID guid, const IUnknown *data)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return d3d_set_private_data_interface(&query->private_store, guid, data);
}
static UINT STDMETHODCALLTYPE d3d11_query_GetDataSize(ID3D11Query *iface)
{
struct d3d_query *query = impl_from_ID3D11Query(iface);
unsigned int data_size;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
data_size = wined3d_query_get_data_size(query->wined3d_query);
wined3d_mutex_unlock();
return data_size;
}
static void STDMETHODCALLTYPE d3d11_query_GetDesc(ID3D11Query *iface, D3D11_QUERY_DESC *desc)
{
FIXME("iface %p, desc %p stub!\n", iface, desc);
}
static const struct ID3D11QueryVtbl d3d11_query_vtbl =
{
/* IUnknown methods */
d3d11_query_QueryInterface,
d3d11_query_AddRef,
d3d11_query_Release,
/* ID3D11DeviceChild methods */
d3d11_query_GetDevice,
d3d11_query_GetPrivateData,
d3d11_query_SetPrivateData,
d3d11_query_SetPrivateDataInterface,
/* ID3D11Asynchronous methods */
d3d11_query_GetDataSize,
/* ID3D11Query methods */
d3d11_query_GetDesc,
};
struct d3d_query *unsafe_impl_from_ID3D11Query(ID3D11Query *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3d11_query_vtbl);
return CONTAINING_RECORD(iface, struct d3d_query, ID3D11Query_iface);
}
struct d3d_query *unsafe_impl_from_ID3D11Asynchronous(ID3D11Asynchronous *iface)
{
return unsafe_impl_from_ID3D11Query((ID3D11Query *)iface);
}
/* ID3D10Query methods */
static inline struct d3d_query *impl_from_ID3D10Query(ID3D10Query *iface)
{
return CONTAINING_RECORD(iface, struct d3d_query, ID3D10Query_iface);
}
/* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_query_QueryInterface(ID3D10Query *iface, REFIID riid, void **object)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return d3d11_query_QueryInterface(&query->ID3D11Query_iface, riid, object);
}
static ULONG STDMETHODCALLTYPE d3d10_query_AddRef(ID3D10Query *iface)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p.\n", iface);
return d3d11_query_AddRef(&query->ID3D11Query_iface);
}
static ULONG STDMETHODCALLTYPE d3d10_query_Release(ID3D10Query *iface)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p.\n", iface);
return d3d11_query_Release(&query->ID3D11Query_iface);
}
/* ID3D10DeviceChild methods */
static void STDMETHODCALLTYPE d3d10_query_GetDevice(ID3D10Query *iface, ID3D10Device **device)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p, device %p.\n", iface, device);
ID3D11Device_QueryInterface(query->device, &IID_ID3D10Device, (void **)device);
}
static HRESULT STDMETHODCALLTYPE d3d10_query_GetPrivateData(ID3D10Query *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n",
iface, debugstr_guid(guid), data_size, data);
return d3d_get_private_data(&query->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateData(ID3D10Query *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n",
iface, debugstr_guid(guid), data_size, data);
return d3d_set_private_data(&query->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateDataInterface(ID3D10Query *iface,
REFGUID guid, const IUnknown *data)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return d3d_set_private_data_interface(&query->private_store, guid, data);
}
/* ID3D10Asynchronous methods */
static void STDMETHODCALLTYPE d3d10_query_Begin(ID3D10Query *iface)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_BEGIN)))
ERR("Failed to issue query, hr %#x.\n", hr);
wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d10_query_End(ID3D10Query *iface)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
HRESULT hr;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
if (FAILED(hr = wined3d_query_issue(query->wined3d_query, WINED3DISSUE_END)))
ERR("Failed to issue query, hr %#x.\n", hr);
wined3d_mutex_unlock();
}
static HRESULT STDMETHODCALLTYPE d3d10_query_GetData(ID3D10Query *iface, void *data, UINT data_size, UINT flags)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
unsigned int wined3d_flags;
HRESULT hr;
TRACE("iface %p, data %p, data_size %u, flags %#x.\n", iface, data, data_size, flags);
wined3d_flags = wined3d_getdata_flags_from_d3d11_async_getdata_flags(flags);
wined3d_mutex_lock();
if (!data_size || wined3d_query_get_data_size(query->wined3d_query) == data_size)
{
hr = wined3d_query_get_data(query->wined3d_query, data, data_size, wined3d_flags);
}
else
{
WARN("Invalid data size %u.\n", data_size);
hr = E_INVALIDARG;
}
wined3d_mutex_unlock();
return hr;
}
static UINT STDMETHODCALLTYPE d3d10_query_GetDataSize(ID3D10Query *iface)
{
struct d3d_query *query = impl_from_ID3D10Query(iface);
unsigned int data_size;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
data_size = wined3d_query_get_data_size(query->wined3d_query);
wined3d_mutex_unlock();
return data_size;
}
/* ID3D10Query methods */
static void STDMETHODCALLTYPE d3d10_query_GetDesc(ID3D10Query *iface, D3D10_QUERY_DESC *desc)
{
FIXME("iface %p, desc %p stub!\n", iface, desc);
}
static const struct ID3D10QueryVtbl d3d10_query_vtbl =
{
/* IUnknown methods */
d3d10_query_QueryInterface,
d3d10_query_AddRef,
d3d10_query_Release,
/* ID3D10DeviceChild methods */
d3d10_query_GetDevice,
d3d10_query_GetPrivateData,
d3d10_query_SetPrivateData,
d3d10_query_SetPrivateDataInterface,
/* ID3D10Asynchronous methods */
d3d10_query_Begin,
d3d10_query_End,
d3d10_query_GetData,
d3d10_query_GetDataSize,
/* ID3D10Query methods */
d3d10_query_GetDesc,
};
struct d3d_query *unsafe_impl_from_ID3D10Query(ID3D10Query *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3d10_query_vtbl);
return CONTAINING_RECORD(iface, struct d3d_query, ID3D10Query_iface);
}
static HRESULT d3d_query_init(struct d3d_query *query, struct d3d_device *device,
const D3D11_QUERY_DESC *desc, BOOL predicate)
{
HRESULT hr;
static const enum wined3d_query_type query_type_map[] =
{
/* D3D11_QUERY_EVENT */ WINED3D_QUERY_TYPE_EVENT,
/* D3D11_QUERY_OCCLUSION */ WINED3D_QUERY_TYPE_OCCLUSION,
/* D3D11_QUERY_TIMESTAMP */ WINED3D_QUERY_TYPE_TIMESTAMP,
/* D3D11_QUERY_TIMESTAMP_DISJOINT */ WINED3D_QUERY_TYPE_TIMESTAMP_DISJOINT,
/* D3D11_QUERY_PIPELINE_STATISTICS */ WINED3D_QUERY_TYPE_PIPELINE_STATISTICS,
/* D3D11_QUERY_OCCLUSION_PREDICATE */ WINED3D_QUERY_TYPE_OCCLUSION,
/* D3D11_QUERY_SO_STATISTICS */ WINED3D_QUERY_TYPE_SO_STATISTICS,
/* D3D11_QUERY_SO_OVERFLOW_PREDICATE */ WINED3D_QUERY_TYPE_SO_OVERFLOW,
};
if (desc->Query >= sizeof(query_type_map) / sizeof(*query_type_map))
{
FIXME("Unhandled query type %#x.\n", desc->Query);
return E_INVALIDARG;
}
if (desc->MiscFlags)
FIXME("Ignoring MiscFlags %#x.\n", desc->MiscFlags);
query->ID3D11Query_iface.lpVtbl = &d3d11_query_vtbl;
query->ID3D10Query_iface.lpVtbl = &d3d10_query_vtbl;
query->refcount = 1;
wined3d_mutex_lock();
wined3d_private_store_init(&query->private_store);
if (FAILED(hr = wined3d_query_create(device->wined3d_device,
query_type_map[desc->Query], query, &query->wined3d_query)))
{
WARN("Failed to create wined3d query, hr %#x.\n", hr);
wined3d_private_store_cleanup(&query->private_store);
wined3d_mutex_unlock();
return hr;
}
wined3d_mutex_unlock();
query->predicate = predicate;
query->device = &device->ID3D11Device_iface;
ID3D11Device_AddRef(query->device);
return S_OK;
}
HRESULT d3d_query_create(struct d3d_device *device, const D3D11_QUERY_DESC *desc, BOOL predicate,
struct d3d_query **query)
{
struct d3d_query *object;
BOOL is_predicate_type;
HRESULT hr;
if (!desc)
return E_INVALIDARG;
is_predicate_type = desc->Query == D3D11_QUERY_OCCLUSION_PREDICATE
|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE
|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0
|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1
|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2
|| desc->Query == D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3;
if (!is_predicate_type && predicate)
{
WARN("Query type %u is not a predicate.\n", desc->Query);
return E_INVALIDARG;
}
if (is_predicate_type)
predicate = TRUE;
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = d3d_query_init(object, device, desc, predicate)))
{
WARN("Failed to initialize predicate, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
TRACE("Created predicate %p.\n", object);
*query = object;
return S_OK;
}