245 lines
8.4 KiB
Plaintext
245 lines
8.4 KiB
Plaintext
Copyright Robert J. Amstadt, 1993. All code is provided without
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warranty. It is my intent to cover this code with the Gnu Public
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License.
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INSTALLATION:
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Linux:
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Uncompress and untar this archive into the directory of your
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choice. This release requires a Linux version 0.99 pl13 kernel
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or above.
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NetBSD:
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If you use BSD make rather than GNU make, you must apply the patches
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in the file "bsdmake.patch". This release requires NetBSD-current.
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All:
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To build Wine, first do a "make depend" and then a "make". The
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executable "wine" will be built. "wine" will load and run Windows'
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executables. You must specify the entire path to the executable,
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have the executable in the current directory, or specify a load
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path with environment variable WINEPATH.
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For example, to run Windows' solitaire:
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export WINEPATH=/dos/windows;/dos/windows/system
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wine sol
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Have a nice game of solitaire, but be careful. Emulation isn't perfect.
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So, occassionally it will crash.
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WHAT'S NEW with version 0.4.10: (see ChangeLog for details)
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- Bug fixes
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- More scroll bar functions
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- More icon and cursor handling
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WHAT'S NEW with version 0.4.9: (see ChangeLog for details)
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- Bug fixes
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- real MessageBox()
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- New resource functions
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- Icon functions
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- Selector manipulation functions
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- Catch()/Throw()
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WHAT'S NEW with version 0.4.7: (see ChangeLog for details)
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- More dialog box functions
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- More DOS interrupts
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- NetBSD compatibility patches
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WHAT'S NEW with version 0.4.5: (see ChangeLog for details)
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- Bug fixes
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- focus routines
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- dialog box functions
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- improvements to control windows
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WHAT'S NEW with version 0.4.4: (see ChangeLog for details)
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- Bug fixes
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- New static control class
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- Preliminary listbox, combobox and scrollbar controls
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- System initialization file is now called "wine.ini", and
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may be located in the user's current directory, the
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user's home directory or any directory specified by
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the WINEPATH environment variable.
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- The loader now searches the directories specified by the
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WINEPATH environment variable for programs and DLLs.
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- Internal debugger now works on 386BSD.
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WHAT'S NEW with version 0.4.3: (see ChangeLog for details)
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- Bug fixes
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- Resource loading now able to load DLL resources
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- Button control now based on GDI calls
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- Preliminary system color support
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- Miscellaneous window functions
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- Limited debugging facility (sometimes hangs)
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WHAT'S NEW with version 0.4.2: (see ChangeLog for details)
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- Bug fixes
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- 32-bit callback functions allowed
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- .INI file handling
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- lstr* functions and ANSI<->OEM conversion functions.
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WHAT'S NEW with version 0.4.1: (see ChangeLog for details)
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- Bug fixes
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- Memory usage changes.
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WHAT'S NEW with version 0.4.0: (see ChangeLog for details)
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- Wine now compiles and runs under NetBSD. Patches are
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required for NetBSD.
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- Wine stat patches included. Add "-DWINESTAT" to the definition
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of COPTS in the main Makefile to activate.
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- Preliminary keyboard handling.
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- Button control window implemented.
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- many other new functions added.
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WHAT'S NEW with version 0.3.1: (see ChangeLog for details)
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- LineDDA() completed
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- numerous bug fixes
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- INT 1Ah implemented
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- SOUND DLL implemented
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- More of WIN87EM DLL implemented
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- OpenFile() and friends implemented
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WHAT'S NEW with version 0.3.0: (see ChangeLog for details)
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- Mouse capture
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- Text justification and underlining
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- Clipping
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- LoadBitmap() completed
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- Code generated by the Borland compiler should now work
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WHAT'S NEW with version 0.2.8: (see ChangeLog for details)
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- Text functions from Alexandre
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- INT 21h from Eric
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- Menu improvements from David
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- Bug fixes and GetProcAddress() stub from me
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WHAT'S NEW with version 0.2.7: (see ChangeLog for details)
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- sol.exe gets further. I did some debugging and now solitaire
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stops when it tries to call GetTextExtent(). Any volunteers?
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- Many DC updates from Alexandre.
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- Menu updates to support underlining characters from David Metcalfe.
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WHAT'S NEW with version 0.2.6: (see ChangeLog for details)
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- More region updates from Alexandre
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WHAT'S NEW with version 0.2.5: (see ChangeLog for details)
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- Regions implemented by Alexandre
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- More menuing code from me
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WHAT'S NEW with version 0.2.4: (see ChangeLog for details)
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- Many improvements to GDI from Alexandre
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- Many improvements to menu handling by me.
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WHAT'S NEW with version 0.2.3: (see ChangeLog for details)
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- Bug fixes with SendMessage() and PostMessage()
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- Preliminary menu support
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WHAT'S NEW with version 0.2.2: (see ChangeLog for details)
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- Misc bug fixes
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- More bitmap code
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- Timers
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- Memory DC's
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WHAT'S NEW with version 0.2.1:
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- I have placed things into sub-directories. The organization is
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not finalized. I imagine that the directory structure will
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change as is necessary. Files in the ./misc directory need
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to be split apart and placed in apropriate directories.
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- Tons of code from Alexandre. He has constructed the framework
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for handling GDI objects. He has also provided code for DCEs.
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- Local heap functions have been completed.
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- Bug fixes in global.c and win.c
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- New function GlobalQuickAlloc() combines GlobalAlloc() and
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GlobalLock() into a single function call.
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- New patch kit for Linux 0.99 pl11 kernel. Thanks to Linus
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who has graciously included our patches into the ALPHA patch
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release cycle.
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WHAT'S NEW with version 0.2.0:
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- Alexandre Julliard has provided a replacement for the Tcl code.
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The new code uses Xlib and Xt directly with no intervening
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interpretted language. This should reduce the learning
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curve for casual hackers.
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- I changed all GLOBAL_ names to Global.
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WHAT'S NEW with version 0.1.1:
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- I have completed global memory allocation, but I don't like it.
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It is not 100% compatible with Windows. I need some more kernel
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modifications for 100% compatibility.
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- Alexandre Julliard has provided written better emulation for
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the Windows message queue.
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WHAT'S NEW with version 0.1.0:
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- Latest patches from Alexandre Julliard.
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- minor bug fix in if1632.S
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WHAT'S NEW with version 0.0.5:
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- Patches from Alexandre Julliard. Some integration with Tcl.
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- Generic interface for callback procedures. This will allow
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callbacks into DLLs.
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- MakeProcInstance() has been implemented but untested.
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WHAT'S NEW with version 0.0.4:
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- Eric Youngdale modified wine.c and selector.c to allow loading
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of Windows DLLs.
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- Added global memory allocation routines (GlobalAlloc, GlobalFree,
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and GlobalLock)
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- Bitmap resource loading into global memory.
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WHAT'S NEW with version 0.0.3:
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- Fixed bug with sector sizes.
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- Registers at program startup are now set correctly.
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- Segment fixups for relocatable-segment internal entry points.
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- Fixed bug in DOS PSP structure.
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- Some resource loading is done.
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- Added "return" ordinal type to build program.
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- Added comment capability to build program.
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WHAT'S NEW with version 0.0.2:
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- Again thanks to Eric Youngdale for some very useful comments.
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- The Windows startup code created by Micrsoft C 7.0 now runs
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to completion.
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- Added a new patch to the kernel to increase the usable size of
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the ldt to the full 32 entries currently allowed.
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- Imported name relocations are now supported.
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- Source code for my infamous test program is now included.
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- A handful of basic Windows functions are now emulated. See
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"kernel.spec" for examples of how to use the build program.
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WHAT'S NEW with version 0.0.1:
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- Eric Youngdale contributed countless improvements in memory
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efficiency, bug fixes, and relocation.
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- The build program has been completed. It now lets you specify
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how the main DLL entry point should interface to your emulation
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library routines. A brief description of how to build these
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specifications is included in the file "build-spec.txt".
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- The code to dispatch builtin DLL calls is complete, but untested.
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TODO:
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- Segment fixup code completion.
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- Trap and handle DOS and DPMI calls.
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- GlobalAlloc of code segments.
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- Rewrite global memory support including kernel mods to allow
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application to mess with page map.
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- Handle self-loading applications.
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- Resource loading
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- Lots and lots of API fiunctions.
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BUILD:
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The documentation for the build program is in the file build-spec.txt
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FINALE:
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Good luck,
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If you successfully add anything, please send me a copy.
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Bob Amstadt
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bob@amscons.com
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