Sweden-Number/library
Alexandre Julliard e2bfa4c722 Release 960516
Thu May 16 13:35:31 1996  Alexandre Julliard  <julliard@lrc.epfl.ch>

	* [*/*.c]
	Renamed RECT, POINT and SIZE structures to RECT16, POINT16 and
	SIZE16. Implemented Win32 version of most functions that take
	these types as parameters.

	* [configure]
	Patched autoconf to attempt to correctly detect -lnsl and
	-lsocket. Please check this out.
	
	* [controls/button.c]
	Added support for Win32 BM_* messages.

	* [controls/menu.c]
	Avoid sending extra WM_MENUSELECT messages. This avoids crashes
	with Excel.

	* [memory.heap.c] [include/heap.h]
	Added support for SEGPTRs in Win32 heaps. Added a few macros to
 	make using SEGPTRs easier. They are a bit slower than MAKE_SEGPTR,
 	but they work with Win32.

	* [memory/atom.c]
	Implemented Win32 atom functions.

	* [memory/local.c]
	Fixed LocalReAlloc() changes to avoid copying the whole block twice.

	* [win32/memory.c]
	Use /dev/zero instead of MAP_ANON for VirtualAlloc().

	* [windows/class.c]
	Properly implemented the Win32 class functions.

	* [windows/winproc.c] (New file)
	New file handling the message translation between Win16 and Win32.

Mon May 13 18:00:00 1996 Alex Korobka <alex@phm30.pharm.sunysb.edu>

	* [windows/mdi.c] [windows/menu.c]
	Improved WM_MDICREATE and WM_MDICASCADE handling.

	* [windows/event.c] [objects/bitblt.c]
	Handle GraphicsExpose event for BitBlt from screen to screen.

	* [windows/event.c] [windows/win.c] [windows/nonclient.c]
	Bunch of fixes for problems with -managed.

	* [windows/win.c] [windows/winpos.c]
	Changed conditions for WM_SIZE, WM_MOVE, and WM_GETMINMAXINFO
	in CreateWindow.

	* [windows/win.c] [windows/queue.c] [misc/user.c]
	Do not send WM_PARENTNOTIFY when in AppExit and call WH_SHELL
	on window creation/destruction.

	* [objects/palette.c]
	Crude RealizePalette(). At least something is visible in LviewPro.

Sun May 12 02:05:00 1996  Thomas Sandford <t.d.g.sandford@prds-grn.demon.co.uk>

	* [if1632/gdi32.spec]
	Added Rectangle (use win16 version).

	* [if1632/kernel32.spec]
	Added GetWindowsDirectoryA (use win16 GetWindowsDirectory).

	* [if1632/user32.spec]
	Added GetSubMenu, MoveWindow, SetScrollPos, SetScrollRange (use win16
	versions).
	Added SetWindowsHookExA (empty stub for now).

	* [include/handle32.h]
	Changed #include <malloc.h> to #include <stdlib.h> to prevent
	hate message from FreeBSD compiler.

	* [win32/newfns.c]
	Added new function SetWindowsHookEx32A (empty stub for now).

	* [win32/user32.c]
	Removed redundant debugging printf statement.

Sun May 12 01:24:57 1996  Huw D. M. Davies <h.davies1@physics.oxford.ac.uk>

	* [memory/local.c]
	Avoid creating adjacent free blocks.
	Free the block in LocalReAlloc() before allocating a new one.
	Fixed LocalReAlloc() for discarded blocks.
	
Fri May 10 23:05:12 1996  Jukka Iivonen <iivonen@cc.helsinki.fi>

	* [resources/sysres_Fi.rc]
	ChooseFont and ChooseColor dialogs updated.

Fri May 10 17:19:33 1996  Marcus Meissner <msmeissn@cip.informatik.uni-erlangen.de>

	* [files/drive.c,if1632/kernel.spec]
	GetCurrentDirectory(),SetCurrentDirectory() implemented.

	* [if1632/advapi32.spec] [if1632/kernel.spec] [if1632/shell.spec]
	  [include/windows.h] [include/winreg.h] [loader/main.c]
	  [misc/main.c] [misc/shell.c] [misc/registry.c]
	Registry fixes:
	- loads win95 registry databases,
	- save only updated keys on default,
	- now adhers to the new function naming standard,
	- minor cleanups.

Tue May 7 22:36:13 1996  Albrecht Kleine  <kleine@ak.sax.de>

	* [combo.c]
	Added WM_COMMAND-handling for interaction between EDIT and COMBOLBOX
        and synchronized mine with Greg Kreider's works.

	* [commdlg.c]
	Bugfix in ChooseFont: font size handling.
1996-05-16 18:21:06 +00:00
..
Makefile.in Release 960516 1996-05-16 18:21:06 +00:00
README.resources Release 951226 1995-12-26 15:05:24 +00:00
arch.c Release 951226 1995-12-26 15:05:24 +00:00
libres.c Release 960324 1996-03-24 16:20:51 +00:00
miscstubs.c Release 960516 1996-05-16 18:21:06 +00:00
sup.c Release 960516 1996-05-16 18:21:06 +00:00
winestub.c Release 960131 1996-01-31 19:02:28 +00:00
winmain.c Release 960506 1996-05-06 16:06:24 +00:00

README.resources

This is a short discussion of resources in WineLib.

Introduction
Resources are used to store dialogs, menus, bitmaps, icons, 
version information, strings, fonts, and accelerators.
In a Win3.1 programming environment, there are three file formats for 
resources:
- the RC script, which is human-readable and can be processed by a resource
compiler
- the .RES file, which is the output of the resource compiler
- the .EXE and .DLL files, which store resources as a part of the NE
file format
For WineLib, only a part of this is supported. In particular, there is no
.RES file, the executable is not a NE file (as it is a native Unix executable),
and some resource types are not implemented: icons, version information,
strings, and fonts.

Building a WineLib application
The build process assumes that the C source files and the resource script
is available. At the moment, a single resource script is recommended.
This script is processed by winerc:
1) the preprocessor is used to resolve symbolic style name (LBS_STANDARD, ...)
into numbers. This involves processing windows.h
2) the unused parts of windows.h (type definitions) are removed. This would
not be necessary if Wine's windows.h would use the RC_INVOKED macro.
3) winerc is invoked to create a binary representation of the resources.
This representation is stored as C source code (arrays).
4) gcc is used to compile the generated C code.
Now, each resource is available as a C array to the application. As the 
executable is not in the NE format, it is not possible to retrieve resource
locations in the executable via name. Instead, the resources have to be
referenced with their generated C array names. The linker then resolves
these names in the compiled resource file.
5) The program sources are compiled and linked with the output of step 4.
A sample build process is in toolkit/Makefile:hello3.

Required changes to the program sources
Because loading the resources from an instance handle is not possible,
the *Indirect functions have to be used to load a resource. The C arrays
can be directly passed to the *Indirect functions. So, instead of writing

	hMenu=LoadMenu(hInstance,"MAIN");

write

	hMenu=LoadMenuIndirect(hello3_MENU_MAIN.bytes);

Fortunately, the Windows API has the following functions available:
DialogBoxIndirect
CreateDialogIndirect
DialogBoxIndirectParam
CreateDialogIndirectParam

LoadMenuIndirect
SetDIBitsToDevice

Sample code is available in hello3.c. hello3res.c contains the corresponding
resources.

Keeping a common source
Clearly, changing the sources is not very desirable, and suggestions how
to reduce the amount of work are welcome. In the meantime, two approaches
allow at least to remain a common source between the Win3.1 code and the
WineLib code:
1) conditional compiles:
When compiling a WineLib application, WINELIB is defined. This can be used
to select Wine-specific code.
2) usage of winerc for Windows: The *Indirect functions are available on
plain Win3.1, and the resource format is fully compatible. Thus, recompiling
sources modified for WineLib on Win3.1 is possible and known to work.

Open problems
1) Icons and cursors: For these resources, there is no *Indirect function
documented. In addition, both are implemented by a set of two resources.
This is the reason why they are not supported by winerc.
2) Accelerators: Although winerc supports accelerators, there is no 
LoadAcceleratorIndirect function. A work-around would be to define one.
3) Fonts: Font resources are not supported by Wine at all.
4) String tables: Although string tables are not supported by winerc, there
is no reason not to add such support. Again, some indirect loading would
be necessary.
5) API requires loading by name: At some places, the name of a resource
is passed instead of a handle. The WNDCLASS structure contains the name
of a menu resource, and the icon in a dialog box is referenced by its name.
(Are there some more places?)
Clearly, loading the resource by name would be highly desirable. The
resource compiler currently creates a structure containing all resources
defined in an RC file. However, it is not clear how WINELIB could find the
location of this structure, especially, when there is more than one RC file.