Sweden-Number/dlls/d3d9/query.c

187 lines
5.2 KiB
C

/*
* IDirect3DQuery9 implementation
*
* Copyright 2002-2003 Raphael Junqueira
* Copyright 2002-2003 Jason Edmeades
* Copyright 2005 Oliver Stieber
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
static inline IDirect3DQuery9Impl *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface)
{
return CONTAINING_RECORD(iface, IDirect3DQuery9Impl, IDirect3DQuery9_iface);
}
static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(IDirect3DQuery9 *iface, REFIID riid,
void **ppobj)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
IDirect3DQuery9_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
*ppobj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DQuery9Impl_AddRef(IDirect3DQuery9 *iface)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("%p increasing refcount to %u.\n", iface, ref);
return ref;
}
static ULONG WINAPI IDirect3DQuery9Impl_Release(IDirect3DQuery9 *iface)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("%p decreasing refcount to %u.\n", iface, ref);
if (ref == 0) {
wined3d_mutex_lock();
wined3d_query_decref(This->wineD3DQuery);
wined3d_mutex_unlock();
IDirect3DDevice9Ex_Release(This->parentDevice);
HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface,
IDirect3DDevice9 **device)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
TRACE("iface %p, device %p.\n", iface, device);
*device = (IDirect3DDevice9 *)This->parentDevice;
IDirect3DDevice9_AddRef(*device);
TRACE("Returning device %p.\n", *device);
return D3D_OK;
}
static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(IDirect3DQuery9 *iface)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
D3DQUERYTYPE type;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
type = wined3d_query_get_type(This->wineD3DQuery);
wined3d_mutex_unlock();
return type;
}
static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(IDirect3DQuery9 *iface)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
DWORD ret;
TRACE("iface %p.\n", iface);
wined3d_mutex_lock();
ret = wined3d_query_get_data_size(This->wineD3DQuery);
wined3d_mutex_unlock();
return ret;
}
static HRESULT WINAPI IDirect3DQuery9Impl_Issue(IDirect3DQuery9 *iface, DWORD dwIssueFlags)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
HRESULT hr;
TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);
wined3d_mutex_lock();
hr = wined3d_query_issue(This->wineD3DQuery, dwIssueFlags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DQuery9Impl_GetData(IDirect3DQuery9 *iface, void *pData,
DWORD dwSize, DWORD dwGetDataFlags)
{
IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface);
HRESULT hr;
TRACE("iface %p, data %p, size %u, flags %#x.\n",
iface, pData, dwSize, dwGetDataFlags);
wined3d_mutex_lock();
hr = wined3d_query_get_data(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
wined3d_mutex_unlock();
return hr;
}
static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
{
IDirect3DQuery9Impl_QueryInterface,
IDirect3DQuery9Impl_AddRef,
IDirect3DQuery9Impl_Release,
IDirect3DQuery9Impl_GetDevice,
IDirect3DQuery9Impl_GetType,
IDirect3DQuery9Impl_GetDataSize,
IDirect3DQuery9Impl_Issue,
IDirect3DQuery9Impl_GetData
};
HRESULT query_init(IDirect3DQuery9Impl *query, IDirect3DDevice9Impl *device, D3DQUERYTYPE type)
{
HRESULT hr;
query->IDirect3DQuery9_iface.lpVtbl = &Direct3DQuery9_Vtbl;
query->ref = 1;
wined3d_mutex_lock();
hr = wined3d_query_create(device->WineD3DDevice, type, &query->wineD3DQuery);
wined3d_mutex_unlock();
if (FAILED(hr))
{
WARN("Failed to create wined3d query, hr %#x.\n", hr);
return hr;
}
query->parentDevice = &device->IDirect3DDevice9Ex_iface;
IDirect3DDevice9Ex_AddRef(query->parentDevice);
return D3D_OK;
}