Sweden-Number/dlls/wined3d
Zebediah Figura ee9bcbb9f9 wined3d: Do not use vkCmdClearColorImage() to clear compressed images.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52922
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-02 22:43:53 +02:00
..
Makefile.in
adapter_gl.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
adapter_vk.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
arb_program_shader.c wined3d: Factor out context_gl_apply_texture_draw_state(). 2022-04-20 17:49:27 +02:00
ati_fragment_shader.c
buffer.c
context.c
context_gl.c wined3d: Don't use fences on GL context cleanup when they are not supported. 2022-04-27 21:47:43 +02:00
context_vk.c wined3d: Don't explicitly clear the draw location before starting a renderpass. 2022-04-25 20:32:28 +02:00
cs.c wined3d: Disable CSMT when fences are not supported. 2022-04-27 21:47:43 +02:00
device.c wined3d: Don't use fences on GL context cleanup when they are not supported. 2022-04-27 21:47:43 +02:00
directx.c wined3d: Pass "quality_levels" as an unsigned int pointer to wined3d_check_device_multisample_type(). 2022-04-25 20:35:23 +02:00
gl_compat.c
glsl_shader.c wined3d: Factor out context_gl_apply_texture_draw_state(). 2022-04-20 17:49:27 +02:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
resource.c wined3d: Rename resource_acquire to resource_reference. 2022-03-11 19:23:28 +01:00
sampler.c
shader.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
shader_sm1.c
shader_sm4.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Refuse blits between height-scaled formats in the CPU blitter. 2022-04-28 19:17:25 +02:00
swapchain.c wined3d: Don't submit fences when the GL context doesn't support them. 2022-04-27 21:47:43 +02:00
texture.c wined3d: Do not use vkCmdClearColorImage() to clear compressed images. 2022-05-02 22:43:53 +02:00
utils.c
version.rc
vertexdeclaration.c
view.c wined3d: Tell Vulkan about discarded and cleared framebuffer attachments. 2022-04-25 20:32:25 +02:00
wined3d.spec
wined3d_gl.h
wined3d_main.c wined3d: Avoid calling _strnicmp() with limit -1. 2022-03-29 20:53:50 +02:00
wined3d_private.h wined3d: Check BO existence before trying to update its fence counter. 2022-04-27 21:47:43 +02:00
wined3d_shaders.h
wined3d_vk.h