4530 lines
116 KiB
C
4530 lines
116 KiB
C
/*
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* Compound Storage (32 bit version)
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* Storage implementation
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*
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* This file contains the compound file implementation
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* of the storage interface.
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*
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* Copyright 1999 Francis Beaudet
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* Copyright 1999 Sylvain St-Germain
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* Copyright 1999 Thuy Nguyen
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "windows.h"
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#include "winerror.h"
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#include "file.h"
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#include "ole.h"
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#include "ole2.h"
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#include "objbase.h"
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#include "crtdll.h"
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#include "tchar.h"
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#include "heap.h"
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#include "winnt.h"
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#include "winbase.h"
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#include "debug.h"
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#include "storage32.h"
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#define FILE_BEGIN 0
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static const char rootPropertyName[] = "Root Entry";
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/***********************************************************************
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* Forward declaration of internal functions used by the method DestroyElement
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*/
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static HRESULT deleteStorageProperty(
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Storage32Impl *parentStorage,
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OLECHAR32 *propertyToDeleteName);
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static HRESULT deleteStreamProperty(
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Storage32Impl *parentStorage,
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ULONG foundPropertyIndexToDelete,
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StgProperty propertyToDelete);
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static HRESULT findPlaceholder(
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Storage32Impl *storage,
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ULONG propertyIndexToStore,
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ULONG storagePropertyIndex,
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INT32 typeOfRelation);
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static HRESULT adjustPropertyChain(
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Storage32Impl *This,
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StgProperty propertyToDelete,
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StgProperty parentProperty,
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ULONG parentPropertyId,
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INT32 typeOfRelation);
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/***********************************************************************
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* Declaration of the functions used to manipulate StgProperty
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*/
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static ULONG getFreeProperty(
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Storage32Impl *storage);
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static void updatePropertyChain(
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Storage32Impl *storage,
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ULONG newPropertyIndex,
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StgProperty newProperty);
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static LONG propertyNameCmp(
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OLECHAR32 *newProperty,
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OLECHAR32 *currentProperty);
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/*
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* Virtual function table for the IStorage32Impl class.
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*/
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static ICOM_VTABLE(IStorage32) Storage32Impl_VTable =
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{
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{
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VTABLE_FUNC(Storage32BaseImpl_QueryInterface),
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VTABLE_FUNC(Storage32BaseImpl_AddRef),
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VTABLE_FUNC(Storage32BaseImpl_Release)
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},
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VTABLE_FUNC(Storage32BaseImpl_CreateStream),
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VTABLE_FUNC(Storage32BaseImpl_OpenStream),
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VTABLE_FUNC(Storage32Impl_CreateStorage),
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VTABLE_FUNC(Storage32BaseImpl_OpenStorage),
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VTABLE_FUNC(Storage32Impl_CopyTo),
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VTABLE_FUNC(Storage32Impl_MoveElementTo),
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VTABLE_FUNC(Storage32Impl_Commit),
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VTABLE_FUNC(Storage32Impl_Revert),
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VTABLE_FUNC(Storage32BaseImpl_EnumElements),
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VTABLE_FUNC(Storage32Impl_DestroyElement),
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VTABLE_FUNC(Storage32BaseImpl_RenameElement),
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VTABLE_FUNC(Storage32Impl_SetElementTimes),
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VTABLE_FUNC(Storage32BaseImpl_SetClass),
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VTABLE_FUNC(Storage32Impl_SetStateBits),
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VTABLE_FUNC(Storage32BaseImpl_Stat)
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};
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/*
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* Virtual function table for the Storage32InternalImpl class.
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*/
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static ICOM_VTABLE(IStorage32) Storage32InternalImpl_VTable =
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{
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{
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VTABLE_FUNC(Storage32BaseImpl_QueryInterface),
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VTABLE_FUNC(Storage32BaseImpl_AddRef),
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VTABLE_FUNC(Storage32BaseImpl_Release)
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},
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VTABLE_FUNC(Storage32BaseImpl_CreateStream),
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VTABLE_FUNC(Storage32BaseImpl_OpenStream),
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VTABLE_FUNC(Storage32Impl_CreateStorage),
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VTABLE_FUNC(Storage32BaseImpl_OpenStorage),
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VTABLE_FUNC(Storage32Impl_CopyTo),
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VTABLE_FUNC(Storage32Impl_MoveElementTo),
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VTABLE_FUNC(Storage32InternalImpl_Commit),
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VTABLE_FUNC(Storage32InternalImpl_Revert),
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VTABLE_FUNC(Storage32BaseImpl_EnumElements),
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VTABLE_FUNC(Storage32Impl_DestroyElement),
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VTABLE_FUNC(Storage32BaseImpl_RenameElement),
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VTABLE_FUNC(Storage32Impl_SetElementTimes),
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VTABLE_FUNC(Storage32BaseImpl_SetClass),
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VTABLE_FUNC(Storage32Impl_SetStateBits),
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VTABLE_FUNC(Storage32BaseImpl_Stat)
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};
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/*
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* Virtual function table for the IEnumSTATSTGImpl class.
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*/
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static ICOM_VTABLE(IEnumSTATSTG) IEnumSTATSTGImpl_Vtbl =
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{
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{
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VTABLE_FUNC(IEnumSTATSTGImpl_QueryInterface),
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VTABLE_FUNC(IEnumSTATSTGImpl_AddRef),
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VTABLE_FUNC(IEnumSTATSTGImpl_Release)
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},
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VTABLE_FUNC(IEnumSTATSTGImpl_Next),
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VTABLE_FUNC(IEnumSTATSTGImpl_Skip),
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VTABLE_FUNC(IEnumSTATSTGImpl_Reset),
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VTABLE_FUNC(IEnumSTATSTGImpl_Clone)
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};
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/************************************************************************
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** Storage32BaseImpl implementatiion
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*/
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/************************************************************************
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* Storage32BaseImpl_QueryInterface (IUnknown)
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*
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* This method implements the common QueryInterface for all IStorage32
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* implementations contained in this file.
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*
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* See Windows documentation for more details on IUnknown methods.
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*/
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HRESULT WINAPI Storage32BaseImpl_QueryInterface(
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Storage32BaseImpl* This,
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REFIID riid,
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void** ppvObject)
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{
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/*
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* Perform a sanity check on the parameters.
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*/
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if ( (This==0) || (ppvObject==0) )
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return E_INVALIDARG;
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/*
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* Initialize the return parameter.
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*/
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*ppvObject = 0;
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/*
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* Compare the riid with the interface IDs implemented by this object.
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*/
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if (memcmp(&IID_IUnknown, riid, sizeof(IID_IUnknown)) == 0)
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{
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*ppvObject = (IStorage32*)This;
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}
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else if (memcmp(&IID_IStorage, riid, sizeof(IID_IStorage)) == 0)
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{
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*ppvObject = (IStorage32*)This;
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}
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/*
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* Check that we obtained an interface.
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*/
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if ((*ppvObject)==0)
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return E_NOINTERFACE;
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/*
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* Query Interface always increases the reference count by one when it is
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* successful
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*/
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Storage32BaseImpl_AddRef(This);
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return S_OK;;
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}
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/************************************************************************
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* Storage32BaseImpl_AddRef (IUnknown)
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*
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* This method implements the common AddRef for all IStorage32
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* implementations contained in this file.
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*
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* See Windows documentation for more details on IUnknown methods.
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*/
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ULONG WINAPI Storage32BaseImpl_AddRef(
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Storage32BaseImpl* This)
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{
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This->ref++;
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return This->ref;
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}
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/************************************************************************
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* Storage32BaseImpl_Release (IUnknown)
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*
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* This method implements the common Release for all IStorage32
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* implementations contained in this file.
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*
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* See Windows documentation for more details on IUnknown methods.
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*/
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ULONG WINAPI Storage32BaseImpl_Release(
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Storage32BaseImpl* This)
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{
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/*
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* Decrease the reference count on this object.
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*/
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This->ref--;
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/*
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* If the reference count goes down to 0, perform suicide.
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*/
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if (This->ref==0)
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{
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/*
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* Since we are using a system of base-classes, we want to call the
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* destructor of the appropriate derived class. To do this, we are
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* using virtual functions to implement the destructor.
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*/
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This->v_destructor(This);
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return 0;
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}
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return This->ref;
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}
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/************************************************************************
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* Storage32BaseImpl_OpenStream (IStorage)
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*
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* This method will open the specified stream object from the current storage.
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*
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* See Windows documentation for more details on IStorage methods.
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*/
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HRESULT WINAPI Storage32BaseImpl_OpenStream(
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Storage32BaseImpl* This,
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const OLECHAR32* pwcsName, /* [string][in] */
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void* reserved1, /* [unique][in] */
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DWORD grfMode, /* [in] */
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DWORD reserved2, /* [in] */
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IStream32** ppstm) /* [out] */
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{
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IEnumSTATSTGImpl* propertyEnumeration;
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StgStreamImpl* newStream;
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StgProperty currentProperty;
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ULONG foundPropertyIndex;
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/*
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* Perform a sanity check on the parameters.
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*/
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if ( (pwcsName==NULL) || (ppstm==0) )
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return E_INVALIDARG;
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/*
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* Initialize the out parameter
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*/
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*ppstm = 0;
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/*
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* Create a property enumeration to search the properties
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*/
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propertyEnumeration = IEnumSTATSTGImpl_Construct(
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This->ancestorStorage,
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This->rootPropertySetIndex);
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/*
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* Search the enumeration for the property with the given name
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*/
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(
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propertyEnumeration,
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pwcsName,
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¤tProperty);
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/*
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* Delete the property enumeration since we don't need it anymore
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*/
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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/*
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* If it was found, construct the stream object and return a pointer to it.
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*/
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if ( (foundPropertyIndex!=PROPERTY_NULL) &&
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(currentProperty.propertyType==PROPTYPE_STREAM) )
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{
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newStream = StgStreamImpl_Construct(This, foundPropertyIndex);
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if (newStream!=0)
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{
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/*
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* Since we are returning a pointer to the interface, we have to
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* nail down the reference.
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*/
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StgStreamImpl_AddRef(newStream);
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*ppstm = (IStream32*)newStream;
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return S_OK;
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}
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return E_OUTOFMEMORY;
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}
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return STG_E_FILENOTFOUND;
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}
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/************************************************************************
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* Storage32BaseImpl_OpenStorage (IStorage)
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*
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* This method will open a new storage object from the current storage.
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*
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* See Windows documentation for more details on IStorage methods.
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*/
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HRESULT WINAPI Storage32BaseImpl_OpenStorage(
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Storage32BaseImpl* This,
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const OLECHAR32* pwcsName, /* [string][unique][in] */
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IStorage32* pstgPriority, /* [unique][in] */
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DWORD grfMode, /* [in] */
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SNB32 snbExclude, /* [unique][in] */
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DWORD reserved, /* [in] */
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IStorage32** ppstg) /* [out] */
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{
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Storage32InternalImpl* newStorage;
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IEnumSTATSTGImpl* propertyEnumeration;
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StgProperty currentProperty;
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ULONG foundPropertyIndex;
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/*
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* Perform a sanity check on the parameters.
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*/
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if ( (This==0) || (pwcsName==NULL) || (ppstg==0) )
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return E_INVALIDARG;
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/*
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* Initialize the out parameter
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*/
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*ppstg = 0;
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/*
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* Create a property enumeration to search the properties
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*/
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propertyEnumeration = IEnumSTATSTGImpl_Construct(
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This->ancestorStorage,
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This->rootPropertySetIndex);
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/*
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* Search the enumeration for the property with the given name
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*/
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(
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propertyEnumeration,
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pwcsName,
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¤tProperty);
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/*
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* Delete the property enumeration since we don't need it anymore
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*/
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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/*
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* If it was found, construct the stream object and return a pointer to it.
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*/
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if ( (foundPropertyIndex!=PROPERTY_NULL) &&
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(currentProperty.propertyType==PROPTYPE_STORAGE) )
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{
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/*
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* Construct a new Storage object
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*/
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newStorage = Storage32InternalImpl_Construct(
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This->ancestorStorage,
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foundPropertyIndex);
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if (newStorage != 0)
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{
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/*
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* Since we are returning a pointer to the interface,
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* we have to nail down the reference.
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*/
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Storage32BaseImpl_AddRef((Storage32BaseImpl*)newStorage);
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*ppstg = (IStorage32*)newStorage;
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return S_OK;
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}
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return STG_E_INSUFFICIENTMEMORY;
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}
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return STG_E_FILENOTFOUND;
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}
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/************************************************************************
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* Storage32BaseImpl_EnumElements (IStorage)
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*
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* This method will create an enumerator object that can be used to
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* retrieve informatino about all the properties in the storage object.
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*
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* See Windows documentation for more details on IStorage methods.
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*/
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HRESULT WINAPI Storage32BaseImpl_EnumElements(
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Storage32BaseImpl* This,
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DWORD reserved1, /* [in] */
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void* reserved2, /* [size_is][unique][in] */
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DWORD reserved3, /* [in] */
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IEnumSTATSTG** ppenum) /* [out] */
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{
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IEnumSTATSTGImpl* newEnum;
|
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|
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/*
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* Perform a sanity check on the parameters.
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*/
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if ( (This==0) || (ppenum==0))
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return E_INVALIDARG;
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/*
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* Construct the enumerator.
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*/
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newEnum = IEnumSTATSTGImpl_Construct(
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This->ancestorStorage,
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This->rootPropertySetIndex);
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|
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if (newEnum!=0)
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{
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/*
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* Don't forget to nail down a reference to the new object before
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* returning it.
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*/
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IEnumSTATSTGImpl_AddRef(newEnum);
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*ppenum = (IEnumSTATSTG*)newEnum;
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return S_OK;
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}
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|
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return E_OUTOFMEMORY;
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}
|
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|
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/************************************************************************
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* Storage32BaseImpl_Stat (IStorage)
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*
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* This method will retrieve information about this storage object.
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*
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* See Windows documentation for more details on IStorage methods.
|
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*/
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HRESULT WINAPI Storage32BaseImpl_Stat(
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Storage32BaseImpl* This,
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STATSTG* pstatstg, /* [out] */
|
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DWORD grfStatFlag) /* [in] */
|
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{
|
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StgProperty curProperty;
|
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BOOL32 readSucessful;
|
|
|
|
/*
|
|
* Perform a sanity check on the parameters.
|
|
*/
|
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if ( (This==0) || (pstatstg==0))
|
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return E_INVALIDARG;
|
|
|
|
/*
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* Read the information from the property.
|
|
*/
|
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readSucessful = Storage32Impl_ReadProperty(
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This->ancestorStorage,
|
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This->rootPropertySetIndex,
|
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&curProperty);
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|
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if (readSucessful)
|
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{
|
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StorageUtl_CopyPropertyToSTATSTG(
|
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pstatstg,
|
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&curProperty,
|
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grfStatFlag);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
return E_FAIL;
|
|
}
|
|
|
|
/************************************************************************
|
|
* Storage32BaseImpl_RenameElement (IStorage)
|
|
*
|
|
* This method will rename the specified element.
|
|
*
|
|
* See Windows documentation for more details on IStorage methods.
|
|
*
|
|
* Implementation notes: The method used to rename consists of creating a clone
|
|
* of the deleted StgProperty object setting it with the new name and to
|
|
* perform a DestroyElement of the old StgProperty.
|
|
*/
|
|
HRESULT WINAPI Storage32BaseImpl_RenameElement(
|
|
Storage32BaseImpl* This,
|
|
const OLECHAR32* pwcsOldName, /* [in] */
|
|
const OLECHAR32* pwcsNewName) /* [in] */
|
|
{
|
|
IEnumSTATSTGImpl* propertyEnumeration;
|
|
StgProperty currentProperty;
|
|
ULONG foundPropertyIndex;
|
|
|
|
/*
|
|
* Create a property enumeration to search the properties
|
|
*/
|
|
propertyEnumeration = IEnumSTATSTGImpl_Construct(This->ancestorStorage,
|
|
This->rootPropertySetIndex);
|
|
|
|
/*
|
|
* Search the enumeration for the new property name
|
|
*/
|
|
foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
|
|
pwcsNewName,
|
|
¤tProperty);
|
|
|
|
if (foundPropertyIndex != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* There is already a property with the new name
|
|
*/
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration);
|
|
return STG_E_FILEALREADYEXISTS;
|
|
}
|
|
|
|
IEnumSTATSTGImpl_Reset(propertyEnumeration);
|
|
|
|
/*
|
|
* Search the enumeration for the old property name
|
|
*/
|
|
foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
|
|
pwcsOldName,
|
|
¤tProperty);
|
|
|
|
/*
|
|
* Delete the property enumeration since we don't need it anymore
|
|
*/
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration);
|
|
|
|
if (foundPropertyIndex != PROPERTY_NULL)
|
|
{
|
|
StgProperty renamedProperty;
|
|
ULONG renamedPropertyIndex;
|
|
|
|
/*
|
|
* Setup a new property for the renamed property
|
|
*/
|
|
renamedProperty.sizeOfNameString =
|
|
( lstrlen32W(pwcsNewName)+1 ) * sizeof(WCHAR);
|
|
|
|
if (renamedProperty.sizeOfNameString > PROPERTY_NAME_BUFFER_LEN)
|
|
return STG_E_INVALIDNAME;
|
|
|
|
lstrcpy32W(renamedProperty.name, pwcsNewName);
|
|
|
|
renamedProperty.propertyType = currentProperty.propertyType;
|
|
renamedProperty.startingBlock = currentProperty.startingBlock;
|
|
renamedProperty.size.LowPart = currentProperty.size.LowPart;
|
|
renamedProperty.size.HighPart = currentProperty.size.HighPart;
|
|
|
|
renamedProperty.previousProperty = PROPERTY_NULL;
|
|
renamedProperty.nextProperty = PROPERTY_NULL;
|
|
|
|
/*
|
|
* Bring the dirProperty link in case it is a storage and in which
|
|
* case the renamed storage elements don't require to be reorganized.
|
|
*/
|
|
renamedProperty.dirProperty = currentProperty.dirProperty;
|
|
|
|
/* call CoFileTime to get the current time
|
|
renamedProperty.timeStampS1
|
|
renamedProperty.timeStampD1
|
|
renamedProperty.timeStampS2
|
|
renamedProperty.timeStampD2
|
|
renamedProperty.propertyUniqueID
|
|
*/
|
|
|
|
/*
|
|
* Obtain a free property in the property chain
|
|
*/
|
|
renamedPropertyIndex = getFreeProperty(This->ancestorStorage);
|
|
|
|
/*
|
|
* Save the new property into the new property spot
|
|
*/
|
|
Storage32Impl_WriteProperty(
|
|
This->ancestorStorage,
|
|
renamedPropertyIndex,
|
|
&renamedProperty);
|
|
|
|
/*
|
|
* Find a spot in the property chain for our newly created property.
|
|
*/
|
|
updatePropertyChain(
|
|
(Storage32Impl*)This,
|
|
renamedPropertyIndex,
|
|
renamedProperty);
|
|
|
|
/*
|
|
* At this point the renamed property has been inserted in the tree,
|
|
* now, before to Destroy the old property we must zeroed it's dirProperty
|
|
* otherwise the DestroyProperty below will zap it all and we do not want
|
|
* this to happen.
|
|
* Also, we fake that the old property is a storage so the DestroyProperty
|
|
* will not do a SetSize(0) on the stream data.
|
|
*
|
|
* This means that we need to tweek the StgProperty if it is a stream or a
|
|
* non empty storage.
|
|
*/
|
|
currentProperty.dirProperty = PROPERTY_NULL;
|
|
currentProperty.propertyType = PROPTYPE_STORAGE;
|
|
Storage32Impl_WriteProperty(
|
|
This->ancestorStorage,
|
|
foundPropertyIndex,
|
|
¤tProperty);
|
|
|
|
/*
|
|
* Invoke Destroy to get rid of the ole property and automatically redo
|
|
* the linking of it's previous and next members...
|
|
*/
|
|
Storage32Impl_DestroyElement(This->ancestorStorage, pwcsOldName);
|
|
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* There is no property with the old name
|
|
*/
|
|
return STG_E_FILENOTFOUND;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/************************************************************************
|
|
* Storage32BaseImpl_CreateStream (IStorage)
|
|
*
|
|
* This method will create a stream object within this storage
|
|
*
|
|
* See Windows documentation for more details on IStorage methods.
|
|
*/
|
|
HRESULT WINAPI Storage32BaseImpl_CreateStream(
|
|
Storage32BaseImpl* This,
|
|
const OLECHAR32* pwcsName, /* [string][in] */
|
|
DWORD grfMode, /* [in] */
|
|
DWORD reserved1, /* [in] */
|
|
DWORD reserved2, /* [in] */
|
|
IStream32** ppstm) /* [out] */
|
|
{
|
|
IEnumSTATSTGImpl* propertyEnumeration;
|
|
StgStreamImpl* newStream;
|
|
StgProperty currentProperty, newStreamProperty;
|
|
ULONG foundPropertyIndex, newPropertyIndex;
|
|
|
|
/*
|
|
* Validate parameters
|
|
*/
|
|
if (ppstm == 0)
|
|
return STG_E_INVALIDPOINTER;
|
|
|
|
if (pwcsName == 0)
|
|
return STG_E_INVALIDNAME;
|
|
|
|
/*
|
|
* Initialize the out parameter
|
|
*/
|
|
*ppstm = 0;
|
|
|
|
/*
|
|
* Create a property enumeration to search the properties
|
|
*/
|
|
propertyEnumeration = IEnumSTATSTGImpl_Construct(This->ancestorStorage,
|
|
This->rootPropertySetIndex);
|
|
|
|
foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
|
|
pwcsName,
|
|
¤tProperty);
|
|
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration);
|
|
|
|
if (foundPropertyIndex != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* An element with this name already exists
|
|
*/
|
|
if (grfMode & STGM_CREATE)
|
|
Storage32Impl_DestroyElement(This->ancestorStorage, pwcsName);
|
|
else
|
|
return STG_E_FILEALREADYEXISTS;
|
|
}
|
|
|
|
/*
|
|
* memset the empty property
|
|
*/
|
|
memset(&newStreamProperty, 0, sizeof(StgProperty));
|
|
|
|
newStreamProperty.sizeOfNameString =
|
|
( lstrlen32W(pwcsName)+1 ) * sizeof(WCHAR);
|
|
|
|
if (newStreamProperty.sizeOfNameString > PROPERTY_NAME_BUFFER_LEN)
|
|
return STG_E_INVALIDNAME;
|
|
|
|
lstrcpy32W(newStreamProperty.name, pwcsName);
|
|
|
|
newStreamProperty.propertyType = PROPTYPE_STREAM;
|
|
newStreamProperty.startingBlock = BLOCK_END_OF_CHAIN;
|
|
newStreamProperty.size.LowPart = 0;
|
|
newStreamProperty.size.HighPart = 0;
|
|
|
|
newStreamProperty.previousProperty = PROPERTY_NULL;
|
|
newStreamProperty.nextProperty = PROPERTY_NULL;
|
|
newStreamProperty.dirProperty = PROPERTY_NULL;
|
|
|
|
/* call CoFileTime to get the current time
|
|
newStreamProperty.timeStampS1
|
|
newStreamProperty.timeStampD1
|
|
newStreamProperty.timeStampS2
|
|
newStreamProperty.timeStampD2
|
|
*/
|
|
|
|
/* newStreamProperty.propertyUniqueID */
|
|
|
|
/*
|
|
* Get a free property or create a new one
|
|
*/
|
|
newPropertyIndex = getFreeProperty(This->ancestorStorage);
|
|
|
|
/*
|
|
* Save the new property into the new property spot
|
|
*/
|
|
Storage32Impl_WriteProperty(
|
|
This->ancestorStorage,
|
|
newPropertyIndex,
|
|
&newStreamProperty);
|
|
|
|
/*
|
|
* Find a spot in the property chain for our newly created property.
|
|
*/
|
|
updatePropertyChain(
|
|
(Storage32Impl*)This,
|
|
newPropertyIndex,
|
|
newStreamProperty);
|
|
|
|
/*
|
|
* Open the stream to return it.
|
|
*/
|
|
newStream = StgStreamImpl_Construct(This, newPropertyIndex);
|
|
|
|
if (newStream != 0)
|
|
{
|
|
/*
|
|
* Since we are returning a pointer to the interface, we have to nail down
|
|
* the reference.
|
|
*/
|
|
StgStreamImpl_AddRef(newStream);
|
|
|
|
*ppstm = (IStream32*)newStream;
|
|
}
|
|
else
|
|
{
|
|
return STG_E_INSUFFICIENTMEMORY;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/************************************************************************
|
|
* Storage32BaseImpl_SetClass (IStorage)
|
|
*
|
|
* This method will write the specified CLSID in the property of this
|
|
* storage.
|
|
*
|
|
* See Windows documentation for more details on IStorage methods.
|
|
*/
|
|
HRESULT WINAPI Storage32BaseImpl_SetClass(
|
|
Storage32BaseImpl* This,
|
|
REFCLSID clsid) /* [in] */
|
|
{
|
|
HRESULT hRes = E_FAIL;
|
|
StgProperty curProperty;
|
|
BOOL32 success;
|
|
|
|
success = Storage32Impl_ReadProperty(This->ancestorStorage,
|
|
This->rootPropertySetIndex,
|
|
&curProperty);
|
|
if (success)
|
|
{
|
|
curProperty.propertyUniqueID = *clsid;
|
|
|
|
success = Storage32Impl_WriteProperty(This->ancestorStorage,
|
|
This->rootPropertySetIndex,
|
|
&curProperty);
|
|
if (success)
|
|
hRes = S_OK;
|
|
}
|
|
|
|
return hRes;
|
|
}
|
|
|
|
/************************************************************************
|
|
** Storage32Impl implementation
|
|
*/
|
|
|
|
/************************************************************************
|
|
* Storage32Impl_CreateStorage
|
|
*
|
|
* This method will create the storage object within the provided storage.
|
|
*
|
|
* See Windows documentation for more details on IStorage methods.
|
|
*/
|
|
HRESULT WINAPI Storage32Impl_CreateStorage(
|
|
Storage32Impl *This,
|
|
const OLECHAR32 *pwcsName, /* [string][in] */
|
|
DWORD grfMode, /* [in] */
|
|
DWORD reserved1, /* [in] */
|
|
DWORD reserved2, /* [in] */
|
|
IStorage32 **ppstg) /* [out] */
|
|
{
|
|
IEnumSTATSTGImpl *propertyEnumeration;
|
|
StgProperty currentProperty;
|
|
StgProperty newProperty;
|
|
ULONG foundPropertyIndex;
|
|
ULONG newPropertyIndex;
|
|
HRESULT hr;
|
|
|
|
/*
|
|
* Validate parameters
|
|
*/
|
|
if (ppstg == 0)
|
|
return STG_E_INVALIDPOINTER;
|
|
|
|
if (pwcsName == 0)
|
|
return STG_E_INVALIDNAME;
|
|
|
|
/*
|
|
* Initialize the out parameter
|
|
*/
|
|
*ppstg = 0;
|
|
|
|
/*
|
|
* Create a property enumeration and search the properties
|
|
*/
|
|
propertyEnumeration = IEnumSTATSTGImpl_Construct( This->ancestorStorage,
|
|
This->rootPropertySetIndex);
|
|
|
|
foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
|
|
pwcsName,
|
|
¤tProperty);
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration);
|
|
|
|
if (foundPropertyIndex != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* An element with this name already exists
|
|
*/
|
|
if (grfMode & STGM_CREATE)
|
|
Storage32Impl_DestroyElement(This->ancestorStorage, pwcsName);
|
|
else
|
|
return STG_E_FILEALREADYEXISTS;
|
|
}
|
|
|
|
/*
|
|
* memset the empty property
|
|
*/
|
|
memset(&newProperty, 0, sizeof(StgProperty));
|
|
|
|
newProperty.sizeOfNameString = (lstrlen32W(pwcsName)+1)*sizeof(WCHAR);
|
|
|
|
if (newProperty.sizeOfNameString > PROPERTY_NAME_BUFFER_LEN)
|
|
return STG_E_INVALIDNAME;
|
|
|
|
lstrcpy32W(newProperty.name, pwcsName);
|
|
|
|
newProperty.propertyType = PROPTYPE_STORAGE;
|
|
newProperty.startingBlock = BLOCK_END_OF_CHAIN;
|
|
newProperty.size.LowPart = 0;
|
|
newProperty.size.HighPart = 0;
|
|
|
|
newProperty.previousProperty = PROPERTY_NULL;
|
|
newProperty.nextProperty = PROPERTY_NULL;
|
|
newProperty.dirProperty = PROPERTY_NULL;
|
|
|
|
/* call CoFileTime to get the current time
|
|
newProperty.timeStampS1
|
|
newProperty.timeStampD1
|
|
newProperty.timeStampS2
|
|
newProperty.timeStampD2
|
|
*/
|
|
|
|
/* newStorageProperty.propertyUniqueID */
|
|
|
|
/*
|
|
* Obtain a free property in the property chain
|
|
*/
|
|
newPropertyIndex = getFreeProperty(This->ancestorStorage);
|
|
|
|
/*
|
|
* Save the new property into the new property spot
|
|
*/
|
|
Storage32Impl_WriteProperty(
|
|
This->ancestorStorage,
|
|
newPropertyIndex,
|
|
&newProperty);
|
|
|
|
/*
|
|
* Find a spot in the property chain for our newly created property.
|
|
*/
|
|
updatePropertyChain(
|
|
This,
|
|
newPropertyIndex,
|
|
newProperty);
|
|
|
|
/*
|
|
* Open it to get a pointer to return.
|
|
*/
|
|
hr = Storage32BaseImpl_OpenStorage(
|
|
(Storage32BaseImpl*)This,
|
|
(OLECHAR32*)pwcsName,
|
|
0,
|
|
grfMode,
|
|
0,
|
|
0,
|
|
ppstg);
|
|
|
|
if( (hr != S_OK) || (*ppstg == NULL))
|
|
{
|
|
return hr;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
/***************************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Get a free property or create a new one.
|
|
*/
|
|
static ULONG getFreeProperty(
|
|
Storage32Impl *storage)
|
|
{
|
|
ULONG currentPropertyIndex = 0;
|
|
ULONG newPropertyIndex = PROPERTY_NULL;
|
|
BOOL32 readSucessful = TRUE;
|
|
StgProperty currentProperty;
|
|
|
|
do
|
|
{
|
|
/*
|
|
* Start by reading the root property
|
|
*/
|
|
readSucessful = Storage32Impl_ReadProperty(storage->ancestorStorage,
|
|
currentPropertyIndex,
|
|
¤tProperty);
|
|
if (readSucessful)
|
|
{
|
|
if (currentProperty.sizeOfNameString == 0)
|
|
{
|
|
/*
|
|
* The property existis and is available, we found it.
|
|
*/
|
|
newPropertyIndex = currentPropertyIndex;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* We exhausted the property list, we will create more space below
|
|
*/
|
|
newPropertyIndex = currentPropertyIndex;
|
|
}
|
|
currentPropertyIndex++;
|
|
|
|
} while (newPropertyIndex == PROPERTY_NULL);
|
|
|
|
/*
|
|
* grow the property chain
|
|
*/
|
|
if (! readSucessful)
|
|
{
|
|
StgProperty emptyProperty;
|
|
ULARGE_INTEGER newSize;
|
|
ULONG propertyIndex;
|
|
ULONG lastProperty = 0;
|
|
ULONG blockCount = 0;
|
|
|
|
/*
|
|
* obtain the new count of property blocks
|
|
*/
|
|
blockCount = BlockChainStream_GetCount(
|
|
storage->ancestorStorage->rootBlockChain)+1;
|
|
|
|
/*
|
|
* initialize the size used by the property stream
|
|
*/
|
|
newSize.HighPart = 0;
|
|
newSize.LowPart = storage->bigBlockSize * blockCount;
|
|
|
|
/*
|
|
* add a property block to the property chain
|
|
*/
|
|
BlockChainStream_SetSize(storage->ancestorStorage->rootBlockChain, newSize);
|
|
|
|
/*
|
|
* memset the empty property in order to initialize the unused newly
|
|
* created property
|
|
*/
|
|
memset(&emptyProperty, 0, sizeof(StgProperty));
|
|
|
|
/*
|
|
* initialize them
|
|
*/
|
|
lastProperty = storage->bigBlockSize / PROPSET_BLOCK_SIZE * blockCount;
|
|
|
|
for(
|
|
propertyIndex = newPropertyIndex;
|
|
propertyIndex < lastProperty;
|
|
propertyIndex++)
|
|
{
|
|
Storage32Impl_WriteProperty(
|
|
storage->ancestorStorage,
|
|
propertyIndex,
|
|
&emptyProperty);
|
|
}
|
|
}
|
|
|
|
return newPropertyIndex;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Case insensitive comparaison of StgProperty.name by first considering
|
|
* their size.
|
|
*
|
|
* Returns <0 when newPrpoerty < currentProperty
|
|
* >0 when newPrpoerty > currentProperty
|
|
* 0 when newPrpoerty == currentProperty
|
|
*/
|
|
static LONG propertyNameCmp(
|
|
OLECHAR32 *newProperty,
|
|
OLECHAR32 *currentProperty)
|
|
{
|
|
LONG sizeOfNew = (lstrlen32W(newProperty) +1) * sizeof(WCHAR);
|
|
LONG sizeOfCur = (lstrlen32W(currentProperty)+1) * sizeof(WCHAR);
|
|
LONG diff = sizeOfNew - sizeOfCur;
|
|
|
|
if (diff == 0)
|
|
{
|
|
/*
|
|
* We compare the string themselves only when they are of the same lenght
|
|
*/
|
|
WCHAR wsnew[PROPERTY_NAME_MAX_LEN];
|
|
WCHAR wscur[PROPERTY_NAME_MAX_LEN];
|
|
|
|
diff = lstrcmp32W( (LPCWSTR)CRTDLL__wcsupr(
|
|
lstrcpyn32W(wsnew, newProperty, sizeOfNew)),
|
|
(LPCWSTR)CRTDLL__wcsupr(
|
|
lstrcpyn32W(wscur, currentProperty, sizeOfCur)));
|
|
}
|
|
|
|
return diff;
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Properly link this new element in the property chain.
|
|
*/
|
|
static void updatePropertyChain(
|
|
Storage32Impl *storage,
|
|
ULONG newPropertyIndex,
|
|
StgProperty newProperty)
|
|
{
|
|
StgProperty currentProperty;
|
|
|
|
/*
|
|
* Read the root property
|
|
*/
|
|
Storage32Impl_ReadProperty(storage->ancestorStorage,
|
|
storage->rootPropertySetIndex,
|
|
¤tProperty);
|
|
|
|
if (currentProperty.dirProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* The root storage contains some element, therefore, start the research
|
|
* for the appropriate location.
|
|
*/
|
|
BOOL32 found = 0;
|
|
ULONG current, next, previous, currentPropertyId;
|
|
|
|
/*
|
|
* Keep the StgProperty sequence number of the storage first property
|
|
*/
|
|
currentPropertyId = currentProperty.dirProperty;
|
|
|
|
/*
|
|
* Read
|
|
*/
|
|
Storage32Impl_ReadProperty(storage->ancestorStorage,
|
|
currentProperty.dirProperty,
|
|
¤tProperty);
|
|
|
|
previous = currentProperty.previousProperty;
|
|
next = currentProperty.nextProperty;
|
|
current = currentPropertyId;
|
|
|
|
while (found == 0)
|
|
{
|
|
LONG diff = propertyNameCmp( newProperty.name, currentProperty.name);
|
|
|
|
if (diff < 0)
|
|
{
|
|
if (previous != PROPERTY_NULL)
|
|
{
|
|
Storage32Impl_ReadProperty(storage->ancestorStorage,
|
|
previous,
|
|
¤tProperty);
|
|
current = previous;
|
|
}
|
|
else
|
|
{
|
|
currentProperty.previousProperty = newPropertyIndex;
|
|
Storage32Impl_WriteProperty(storage->ancestorStorage,
|
|
current,
|
|
¤tProperty);
|
|
found = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (next != PROPERTY_NULL)
|
|
{
|
|
Storage32Impl_ReadProperty(storage->ancestorStorage,
|
|
next,
|
|
¤tProperty);
|
|
current = next;
|
|
}
|
|
else
|
|
{
|
|
currentProperty.nextProperty = newPropertyIndex;
|
|
Storage32Impl_WriteProperty(storage->ancestorStorage,
|
|
current,
|
|
¤tProperty);
|
|
found = 1;
|
|
}
|
|
}
|
|
|
|
previous = currentProperty.previousProperty;
|
|
next = currentProperty.nextProperty;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* The root storage is empty, link the new property to it's dir property
|
|
*/
|
|
currentProperty.dirProperty = newPropertyIndex;
|
|
Storage32Impl_WriteProperty(storage->ancestorStorage,
|
|
storage->rootPropertySetIndex,
|
|
¤tProperty);
|
|
}
|
|
}
|
|
|
|
|
|
HRESULT WINAPI Storage32Impl_CopyTo(
|
|
Storage32Impl *This,
|
|
DWORD ciidExclude, /* [in] */
|
|
const IID *rgiidExclude,/* [size_is][unique][in] */
|
|
SNB32 snbExclude, /* [unique][in] */
|
|
IStorage32 *pstgDest) /* [unique][in] */
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
HRESULT WINAPI Storage32Impl_MoveElementTo(
|
|
Storage32Impl *This,
|
|
const OLECHAR32 *pwcsName, /* [string][in] */
|
|
IStorage32 *pstgDest, /* [unique][in] */
|
|
const OLECHAR32 *pwcsNewName,/* [string][in] */
|
|
DWORD grfFlags) /* [in] */
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
HRESULT WINAPI Storage32Impl_Commit(
|
|
Storage32Impl *This,
|
|
DWORD grfCommitFlags)/* [in] */
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
HRESULT WINAPI Storage32Impl_Revert(
|
|
Storage32Impl* This)
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
/*************************************************************************
|
|
* DestroyElement.
|
|
*
|
|
* Stategy: This implementation is build this way for simplicity not for speed.
|
|
* I allways delete the top most element of the enumeration and adjust
|
|
* the deleted element pointer all the time. This takes longer to
|
|
* do but allow to reinvoke DestroyElement whenever we encounter a
|
|
* storage object. The optimisation reside in the usage of another
|
|
* enumeration stategy that would give all the leaves of a storage
|
|
* first. (postfix order)
|
|
*/
|
|
HRESULT WINAPI Storage32Impl_DestroyElement(
|
|
Storage32Impl *This,
|
|
const OLECHAR32 *pwcsName)/* [string][in] */
|
|
{
|
|
IEnumSTATSTGImpl* propertyEnumeration;
|
|
HRESULT hr = S_OK;
|
|
BOOL32 res;
|
|
StgProperty propertyToDelete;
|
|
StgProperty parentProperty;
|
|
ULONG foundPropertyIndexToDelete;
|
|
ULONG typeOfRelation;
|
|
ULONG parentPropertyId;
|
|
|
|
/*
|
|
* Perform a sanity check on the parameters.
|
|
*/
|
|
if (pwcsName==NULL)
|
|
return STG_E_INVALIDPOINTER;
|
|
|
|
/*
|
|
* Create a property enumeration to search the property with the given name
|
|
*/
|
|
propertyEnumeration = IEnumSTATSTGImpl_Construct(
|
|
This->ancestorStorage,
|
|
This->rootPropertySetIndex);
|
|
|
|
foundPropertyIndexToDelete = IEnumSTATSTGImpl_FindProperty(
|
|
propertyEnumeration,
|
|
pwcsName,
|
|
&propertyToDelete);
|
|
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration);
|
|
|
|
if ( foundPropertyIndexToDelete == PROPERTY_NULL )
|
|
{
|
|
return STG_E_FILENOTFOUND;
|
|
}
|
|
|
|
/*
|
|
* Find the parent property of the property to delete (the one that
|
|
* link to it). If This->dirProperty == foundPropertyIndexToDelete,
|
|
* the parent is This. Otherwise, the parent is one of it's sibling...
|
|
*/
|
|
|
|
/*
|
|
* First, read This's StgProperty..
|
|
*/
|
|
res = Storage32Impl_ReadProperty(
|
|
This->ancestorStorage,
|
|
This->rootPropertySetIndex,
|
|
&parentProperty);
|
|
|
|
assert(res==TRUE);
|
|
|
|
/*
|
|
* Second, check to see if by any chance the actual storage (This) is not
|
|
* the parent of the property to delete... We never know...
|
|
*/
|
|
if ( parentProperty.dirProperty == foundPropertyIndexToDelete )
|
|
{
|
|
/*
|
|
* Set data as it would have been done in the else part...
|
|
*/
|
|
typeOfRelation = PROPERTY_RELATION_DIR;
|
|
parentPropertyId = This->rootPropertySetIndex;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Create a property enumeration to search the parent properties, and
|
|
* delete it once done.
|
|
*/
|
|
IEnumSTATSTGImpl* propertyEnumeration2;
|
|
|
|
propertyEnumeration2 = IEnumSTATSTGImpl_Construct(
|
|
This->ancestorStorage,
|
|
This->rootPropertySetIndex);
|
|
|
|
typeOfRelation = IEnumSTATSTGImpl_FindParentProperty(
|
|
propertyEnumeration2,
|
|
foundPropertyIndexToDelete,
|
|
&parentProperty,
|
|
&parentPropertyId);
|
|
|
|
IEnumSTATSTGImpl_Destroy(propertyEnumeration2);
|
|
}
|
|
|
|
if ( propertyToDelete.propertyType == PROPTYPE_STORAGE )
|
|
{
|
|
hr = deleteStorageProperty(
|
|
This,
|
|
propertyToDelete.name);
|
|
}
|
|
else if ( propertyToDelete.propertyType == PROPTYPE_STREAM )
|
|
{
|
|
hr = deleteStreamProperty(
|
|
This,
|
|
foundPropertyIndexToDelete,
|
|
propertyToDelete);
|
|
}
|
|
|
|
if (hr!=S_OK)
|
|
return hr;
|
|
|
|
/*
|
|
* Adjust the property chain
|
|
*/
|
|
hr = adjustPropertyChain(
|
|
This,
|
|
propertyToDelete,
|
|
parentProperty,
|
|
parentPropertyId,
|
|
typeOfRelation);
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Perform the deletion of a complete storage node
|
|
*
|
|
*/
|
|
static HRESULT deleteStorageProperty(
|
|
Storage32Impl *parentStorage,
|
|
OLECHAR32 *propertyToDeleteName)
|
|
{
|
|
IEnumSTATSTG *elements = 0;
|
|
IStorage32 *childStorage = 0;
|
|
STATSTG currentElement;
|
|
HRESULT hr;
|
|
HRESULT destroyHr = S_OK;
|
|
|
|
/*
|
|
* Open the storage and enumerate it
|
|
*/
|
|
hr = Storage32BaseImpl_OpenStorage(
|
|
(Storage32BaseImpl*)parentStorage,
|
|
propertyToDeleteName,
|
|
0,
|
|
STGM_SHARE_EXCLUSIVE,
|
|
0,
|
|
0,
|
|
&childStorage);
|
|
|
|
if (hr != S_OK)
|
|
{
|
|
return hr;
|
|
}
|
|
|
|
/*
|
|
* Enumerate the elements
|
|
*/
|
|
IStorage32_EnumElements( childStorage, 0, 0, 0, &elements);
|
|
|
|
do
|
|
{
|
|
/*
|
|
* Obtain the next element
|
|
*/
|
|
hr = IEnumSTATSTG_Next(elements, 1, ¤tElement, NULL);
|
|
if (hr==S_OK)
|
|
{
|
|
destroyHr = Storage32Impl_DestroyElement(
|
|
(Storage32Impl*)childStorage,
|
|
(OLECHAR32*)currentElement.pwcsName);
|
|
|
|
CoTaskMemFree(currentElement.pwcsName);
|
|
}
|
|
|
|
/*
|
|
* We need to Reset the enumeration every time because we delete elements
|
|
* and the enumeration could be invalid
|
|
*/
|
|
IEnumSTATSTG_Reset(elements);
|
|
|
|
} while ((hr == S_OK) && (destroyHr == S_OK));
|
|
|
|
IStorage32_Release(childStorage);
|
|
IEnumSTATSTG_Release(elements);
|
|
|
|
return destroyHr;
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Perform the deletion of a stream node
|
|
*
|
|
*/
|
|
static HRESULT deleteStreamProperty(
|
|
Storage32Impl *parentStorage,
|
|
ULONG indexOfPropertyToDelete,
|
|
StgProperty propertyToDelete)
|
|
{
|
|
IStream32 *pis;
|
|
HRESULT hr;
|
|
ULARGE_INTEGER size;
|
|
|
|
size.HighPart = 0;
|
|
size.LowPart = 0;
|
|
|
|
hr = Storage32BaseImpl_OpenStream(
|
|
(Storage32BaseImpl*)parentStorage,
|
|
(OLECHAR32*)propertyToDelete.name,
|
|
NULL,
|
|
0,
|
|
0,
|
|
&pis);
|
|
|
|
if (hr!=S_OK)
|
|
{
|
|
return(hr);
|
|
}
|
|
|
|
/*
|
|
* Zap the stream
|
|
*/
|
|
hr = IStream32_SetSize(pis, size);
|
|
|
|
if(hr != S_OK)
|
|
{
|
|
return hr;
|
|
}
|
|
|
|
/*
|
|
* Invalidate the property by zeroing it's name member.
|
|
*/
|
|
propertyToDelete.sizeOfNameString = 0;
|
|
|
|
/*
|
|
* Here we should re-read the property so we get the updated pointer
|
|
* but since we are here to zap it, I don't do it...
|
|
*/
|
|
|
|
Storage32Impl_WriteProperty(
|
|
parentStorage->ancestorStorage,
|
|
indexOfPropertyToDelete,
|
|
&propertyToDelete);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* Finds a placeholder for the StgProperty within the Storage
|
|
*
|
|
*/
|
|
static HRESULT findPlaceholder(
|
|
Storage32Impl *storage,
|
|
ULONG propertyIndexToStore,
|
|
ULONG storePropertyIndex,
|
|
INT32 typeOfRelation)
|
|
{
|
|
StgProperty storeProperty;
|
|
HRESULT hr = S_OK;
|
|
BOOL32 res = TRUE;
|
|
|
|
/*
|
|
* Read the storage property
|
|
*/
|
|
res = Storage32Impl_ReadProperty(
|
|
storage->ancestorStorage,
|
|
storePropertyIndex,
|
|
&storeProperty);
|
|
|
|
if(! res)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
if (typeOfRelation == PROPERTY_RELATION_PREVIOUS)
|
|
{
|
|
if (storeProperty.previousProperty != PROPERTY_NULL)
|
|
{
|
|
return findPlaceholder(
|
|
storage,
|
|
propertyIndexToStore,
|
|
storeProperty.previousProperty,
|
|
typeOfRelation);
|
|
}
|
|
else
|
|
{
|
|
storeProperty.previousProperty = propertyIndexToStore;
|
|
}
|
|
}
|
|
else if (typeOfRelation == PROPERTY_RELATION_NEXT)
|
|
{
|
|
if (storeProperty.nextProperty != PROPERTY_NULL)
|
|
{
|
|
return findPlaceholder(
|
|
storage,
|
|
propertyIndexToStore,
|
|
storeProperty.nextProperty,
|
|
typeOfRelation);
|
|
}
|
|
else
|
|
{
|
|
storeProperty.nextProperty = propertyIndexToStore;
|
|
}
|
|
}
|
|
else if (typeOfRelation == PROPERTY_RELATION_DIR)
|
|
{
|
|
if (storeProperty.dirProperty != PROPERTY_NULL)
|
|
{
|
|
return findPlaceholder(
|
|
storage,
|
|
propertyIndexToStore,
|
|
storeProperty.dirProperty,
|
|
typeOfRelation);
|
|
}
|
|
else
|
|
{
|
|
storeProperty.dirProperty = propertyIndexToStore;
|
|
}
|
|
}
|
|
|
|
hr = Storage32Impl_WriteProperty(
|
|
storage->ancestorStorage,
|
|
storePropertyIndex,
|
|
&storeProperty);
|
|
|
|
if(! hr)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
/*************************************************************************
|
|
*
|
|
* Internal Method
|
|
*
|
|
* This method takes the previous and the next property link of a property
|
|
* to be deleted and find them a place in the Storage.
|
|
*/
|
|
static HRESULT adjustPropertyChain(
|
|
Storage32Impl *This,
|
|
StgProperty propertyToDelete,
|
|
StgProperty parentProperty,
|
|
ULONG parentPropertyId,
|
|
INT32 typeOfRelation)
|
|
{
|
|
ULONG newLinkProperty = PROPERTY_NULL;
|
|
BOOL32 needToFindAPlaceholder = FALSE;
|
|
ULONG storeNode = PROPERTY_NULL;
|
|
ULONG toStoreNode = PROPERTY_NULL;
|
|
INT32 relationType = 0;
|
|
HRESULT hr = S_OK;
|
|
BOOL32 res = TRUE;
|
|
|
|
if (typeOfRelation == PROPERTY_RELATION_PREVIOUS)
|
|
{
|
|
if (propertyToDelete.previousProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent previous to the property to delete previous
|
|
*/
|
|
newLinkProperty = propertyToDelete.previousProperty;
|
|
|
|
if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* We also need to find a storage for the other link, setup variables
|
|
* to do this at the end...
|
|
*/
|
|
needToFindAPlaceholder = TRUE;
|
|
storeNode = propertyToDelete.previousProperty;
|
|
toStoreNode = propertyToDelete.nextProperty;
|
|
relationType = PROPERTY_RELATION_NEXT;
|
|
}
|
|
}
|
|
else if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent previous to the property to delete next
|
|
*/
|
|
newLinkProperty = propertyToDelete.nextProperty;
|
|
}
|
|
|
|
/*
|
|
* Link it for real...
|
|
*/
|
|
parentProperty.previousProperty = newLinkProperty;
|
|
|
|
}
|
|
else if (typeOfRelation == PROPERTY_RELATION_NEXT)
|
|
{
|
|
if (propertyToDelete.previousProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent next to the property to delete next previous
|
|
*/
|
|
newLinkProperty = propertyToDelete.previousProperty;
|
|
|
|
if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* We also need to find a storage for the other link, setup variables
|
|
* to do this at the end...
|
|
*/
|
|
needToFindAPlaceholder = TRUE;
|
|
storeNode = propertyToDelete.previousProperty;
|
|
toStoreNode = propertyToDelete.nextProperty;
|
|
relationType = PROPERTY_RELATION_NEXT;
|
|
}
|
|
}
|
|
else if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent next to the property to delete next
|
|
*/
|
|
newLinkProperty = propertyToDelete.nextProperty;
|
|
}
|
|
|
|
/*
|
|
* Link it for real...
|
|
*/
|
|
parentProperty.nextProperty = newLinkProperty;
|
|
}
|
|
else /* (typeOfRelation == PROPERTY_RELATION_DIR) */
|
|
{
|
|
if (propertyToDelete.previousProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent dir to the property to delete previous
|
|
*/
|
|
newLinkProperty = propertyToDelete.previousProperty;
|
|
|
|
if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* We also need to find a storage for the other link, setup variables
|
|
* to do this at the end...
|
|
*/
|
|
needToFindAPlaceholder = TRUE;
|
|
storeNode = propertyToDelete.previousProperty;
|
|
toStoreNode = propertyToDelete.nextProperty;
|
|
relationType = PROPERTY_RELATION_NEXT;
|
|
}
|
|
}
|
|
else if (propertyToDelete.nextProperty != PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Set the parent dir to the property to delete next
|
|
*/
|
|
newLinkProperty = propertyToDelete.nextProperty;
|
|
}
|
|
|
|
/*
|
|
* Link it for real...
|
|
*/
|
|
parentProperty.dirProperty = newLinkProperty;
|
|
}
|
|
|
|
/*
|
|
* Write back the parent property
|
|
*/
|
|
res = Storage32Impl_WriteProperty(
|
|
This->ancestorStorage,
|
|
parentPropertyId,
|
|
&parentProperty);
|
|
if(! res)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
/*
|
|
* If a placeholder is required for the other link, then, find one and
|
|
* get out of here...
|
|
*/
|
|
if (needToFindAPlaceholder)
|
|
{
|
|
hr = findPlaceholder(
|
|
This,
|
|
toStoreNode,
|
|
storeNode,
|
|
relationType);
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
HRESULT WINAPI Storage32Impl_SetElementTimes(
|
|
Storage32Impl *This,
|
|
const OLECHAR32 *pwcsName,/* [string][in] */
|
|
const FILETIME *pctime, /* [in] */
|
|
const FILETIME *patime, /* [in] */
|
|
const FILETIME *pmtime) /* [in] */
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
HRESULT WINAPI Storage32Impl_SetStateBits(
|
|
Storage32Impl *This,
|
|
DWORD grfStateBits,/* [in] */
|
|
DWORD grfMask) /* [in] */
|
|
{
|
|
return E_NOTIMPL;
|
|
}
|
|
|
|
HRESULT Storage32Impl_Construct(
|
|
Storage32Impl* This,
|
|
HANDLE32 hFile,
|
|
DWORD openFlags)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
StgProperty currentProperty;
|
|
BOOL32 readSucessful;
|
|
ULONG currentPropertyIndex;
|
|
|
|
memset(This, 0, sizeof(Storage32Impl));
|
|
|
|
/*
|
|
* Initialize the virtual fgunction table.
|
|
*/
|
|
This->lpvtbl = &Storage32Impl_VTable;
|
|
This->v_destructor = &Storage32Impl_Destroy;
|
|
|
|
/*
|
|
* This is the top-level storage so initialize the ancester pointer
|
|
* to this.
|
|
*/
|
|
This->ancestorStorage = This;
|
|
|
|
/*
|
|
* Initialize the physical support of the storage.
|
|
*/
|
|
This->hFile = hFile;
|
|
|
|
/*
|
|
* Initialize the big block cache.
|
|
*/
|
|
This->bigBlockSize = DEF_BIG_BLOCK_SIZE;
|
|
This->smallBlockSize = DEF_SMALL_BLOCK_SIZE;
|
|
This->bigBlockFile = BIGBLOCKFILE_Construct(hFile, This->bigBlockSize);
|
|
|
|
if (openFlags & STGM_CREATE)
|
|
{
|
|
ULARGE_INTEGER size;
|
|
BYTE* bigBlockBuffer;
|
|
|
|
/*
|
|
* Initialize all header variables:
|
|
* - The big block depot consists of one block and it is at block 0
|
|
* - The properties start at block 1
|
|
* - There is no small block depot
|
|
*/
|
|
memset( This->bigBlockDepotStart,
|
|
BLOCK_UNUSED,
|
|
sizeof(This->bigBlockDepotStart));
|
|
|
|
This->bigBlockDepotCount = 1;
|
|
This->bigBlockDepotStart[0] = 0;
|
|
This->rootStartBlock = 1;
|
|
This->smallBlockDepotStart = BLOCK_END_OF_CHAIN;
|
|
This->bigBlockSizeBits = DEF_BIG_BLOCK_SIZE_BITS;
|
|
This->smallBlockSizeBits = DEF_SMALL_BLOCK_SIZE_BITS;
|
|
This->extBigBlockDepotStart = BLOCK_END_OF_CHAIN;
|
|
This->extBigBlockDepotCount = 0;
|
|
|
|
Storage32Impl_SaveFileHeader(This);
|
|
|
|
/*
|
|
* Add one block for the big block depot and one block for the properties
|
|
*/
|
|
size.HighPart = 0;
|
|
size.LowPart = This->bigBlockSize * 3;
|
|
BIGBLOCKFILE_SetSize(This->bigBlockFile, size);
|
|
|
|
/*
|
|
* Initialize the big block depot
|
|
*/
|
|
bigBlockBuffer = Storage32Impl_GetBigBlock(This, 0);
|
|
memset(bigBlockBuffer, BLOCK_UNUSED, This->bigBlockSize);
|
|
StorageUtl_WriteDWord(bigBlockBuffer, 0, BLOCK_SPECIAL);
|
|
StorageUtl_WriteDWord(bigBlockBuffer, sizeof(ULONG), BLOCK_END_OF_CHAIN);
|
|
Storage32Impl_ReleaseBigBlock(This, bigBlockBuffer);
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Load the header for the file.
|
|
*/
|
|
Storage32Impl_LoadFileHeader(This);
|
|
}
|
|
|
|
/*
|
|
* Create the block chain abstractions.
|
|
*/
|
|
This->rootBlockChain =
|
|
BlockChainStream_Construct(This, &This->rootStartBlock, PROPERTY_NULL);
|
|
|
|
This->smallBlockDepotChain = BlockChainStream_Construct(
|
|
This,
|
|
&This->smallBlockDepotStart,
|
|
PROPERTY_NULL);
|
|
|
|
/*
|
|
* Write the root property
|
|
*/
|
|
if (openFlags & STGM_CREATE)
|
|
{
|
|
StgProperty rootProp;
|
|
/*
|
|
* Initialize the property chain
|
|
*/
|
|
memset(&rootProp, 0, sizeof(rootProp));
|
|
lstrcpyAtoW(rootProp.name, rootPropertyName);
|
|
|
|
rootProp.sizeOfNameString = (lstrlen32W(rootProp.name)+1) * sizeof(WCHAR);
|
|
rootProp.blockType = BIG_BLOCK_TYPE;
|
|
rootProp.propertyType = PROPTYPE_ROOT;
|
|
rootProp.previousProperty = PROPERTY_NULL;
|
|
rootProp.nextProperty = PROPERTY_NULL;
|
|
rootProp.dirProperty = PROPERTY_NULL;
|
|
rootProp.startingBlock = BLOCK_END_OF_CHAIN;
|
|
rootProp.size.HighPart = 0;
|
|
rootProp.size.LowPart = 0;
|
|
|
|
Storage32Impl_WriteProperty(This, 0, &rootProp);
|
|
}
|
|
|
|
/*
|
|
* Find the ID of the root int he property sets.
|
|
*/
|
|
currentPropertyIndex = 0;
|
|
|
|
do
|
|
{
|
|
readSucessful = Storage32Impl_ReadProperty(
|
|
This,
|
|
currentPropertyIndex,
|
|
¤tProperty);
|
|
|
|
if (readSucessful)
|
|
{
|
|
if ( (currentProperty.sizeOfNameString != 0 ) &&
|
|
(currentProperty.propertyType == PROPTYPE_ROOT) )
|
|
{
|
|
This->rootPropertySetIndex = currentPropertyIndex;
|
|
}
|
|
}
|
|
|
|
currentPropertyIndex++;
|
|
|
|
} while (readSucessful && (This->rootPropertySetIndex == PROPERTY_NULL) );
|
|
|
|
if (!readSucessful)
|
|
{
|
|
/* TODO CLEANUP */
|
|
return E_FAIL;
|
|
}
|
|
|
|
/*
|
|
* Create the block chain abstraction for the small block root chain.
|
|
*/
|
|
This->smallBlockRootChain = BlockChainStream_Construct(
|
|
This,
|
|
NULL,
|
|
This->rootPropertySetIndex);
|
|
|
|
return hr;
|
|
}
|
|
|
|
void Storage32Impl_Destroy(
|
|
Storage32Impl* This)
|
|
{
|
|
BlockChainStream_Destroy(This->smallBlockRootChain);
|
|
BlockChainStream_Destroy(This->rootBlockChain);
|
|
BlockChainStream_Destroy(This->smallBlockDepotChain);
|
|
|
|
BIGBLOCKFILE_Destructor(This->bigBlockFile);
|
|
return;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_GetNextFreeBigBlock
|
|
*
|
|
* Returns the index of the next free big block.
|
|
* If the big block depot is filled, this method will enlarge it.
|
|
*
|
|
* TODO: Handle the case when the big block depot becomes bigger
|
|
* than COUNT_BBDEPOTINHEADER.
|
|
*/
|
|
ULONG Storage32Impl_GetNextFreeBigBlock(
|
|
Storage32Impl* This)
|
|
{
|
|
ULONG depotBlockIndexPos;
|
|
void *depotBuffer;
|
|
ULONG depotBlockOffset;
|
|
ULONG blocksPerDepot = This->bigBlockSize / sizeof(ULONG);
|
|
ULONG nextBlockIndex = BLOCK_SPECIAL;
|
|
int depotIndex = 0;
|
|
ULONG blockNoInSequence = 0;
|
|
|
|
/*
|
|
* Scan the entire big block depot until we find a block marked free
|
|
*/
|
|
while ( (depotIndex < COUNT_BBDEPOTINHEADER) &&
|
|
(nextBlockIndex != BLOCK_UNUSED))
|
|
{
|
|
depotBlockIndexPos = This->bigBlockDepotStart[depotIndex];
|
|
|
|
if (depotBlockIndexPos == BLOCK_UNUSED)
|
|
{
|
|
/*
|
|
* No more space in the big block depot, we have to enlarge it
|
|
*/
|
|
depotBlockIndexPos = depotIndex*blocksPerDepot;
|
|
depotBuffer = Storage32Impl_GetBigBlock(This, depotBlockIndexPos);
|
|
|
|
depotBlockOffset = 0;
|
|
|
|
/* mark this block as being part of the big block depot
|
|
*/
|
|
StorageUtl_WriteDWord(depotBuffer, depotBlockOffset, BLOCK_SPECIAL);
|
|
depotBlockOffset += sizeof(ULONG);
|
|
|
|
/* initialize blocks as free
|
|
*/
|
|
while ((depotBlockOffset < blocksPerDepot))
|
|
{
|
|
StorageUtl_WriteDWord(depotBuffer, depotBlockOffset, BLOCK_UNUSED);
|
|
depotBlockOffset += sizeof(ULONG);
|
|
}
|
|
|
|
Storage32Impl_ReleaseBigBlock(This, depotBuffer);
|
|
|
|
/* Save the information to the file header
|
|
*/
|
|
This->bigBlockDepotStart[depotIndex] = depotBlockIndexPos;
|
|
This->bigBlockDepotCount++;
|
|
Storage32Impl_SaveFileHeader(This);
|
|
}
|
|
|
|
depotBuffer = Storage32Impl_GetROBigBlock(This, depotBlockIndexPos);
|
|
|
|
if (depotBuffer != 0)
|
|
{
|
|
depotBlockOffset = 0;
|
|
|
|
while ( ( (depotBlockOffset/sizeof(ULONG) ) < blocksPerDepot) &&
|
|
( nextBlockIndex != BLOCK_UNUSED))
|
|
{
|
|
StorageUtl_ReadDWord(depotBuffer, depotBlockOffset, &nextBlockIndex);
|
|
|
|
if (nextBlockIndex != BLOCK_UNUSED)
|
|
blockNoInSequence++;
|
|
|
|
depotBlockOffset += sizeof(ULONG);
|
|
}
|
|
|
|
Storage32Impl_ReleaseBigBlock(This, depotBuffer);
|
|
}
|
|
|
|
depotIndex++;
|
|
}
|
|
|
|
return blockNoInSequence;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_FreeBigBlock
|
|
*
|
|
* This method will flag the specified block as free in the big block depot.
|
|
*/
|
|
void Storage32Impl_FreeBigBlock(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex)
|
|
{
|
|
Storage32Impl_SetNextBlockInChain(This, blockIndex, BLOCK_UNUSED);
|
|
}
|
|
|
|
/************************************************************************
|
|
* Storage32Impl_GetNextBlockInChain
|
|
*
|
|
* This method will retrieve the block index of the next big block in
|
|
* in the chain.
|
|
*
|
|
* Params: This - Pointer to the Storage object.
|
|
* blockIndex - Index of the block to retrieve the chain
|
|
* for.
|
|
*
|
|
* Returns: This method returns the index of the next block in the chain.
|
|
* It will return the constants:
|
|
* BLOCK_SPECIAL - If the block given was not part of a
|
|
* chain.
|
|
* BLOCK_END_OF_CHAIN - If the block given was the last in
|
|
* a chain.
|
|
* BLOCK_UNUSED - If the block given was not past of a chain
|
|
* and is available.
|
|
*
|
|
* See Windows documentation for more details on IStorage methods.
|
|
*/
|
|
ULONG Storage32Impl_GetNextBlockInChain(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex)
|
|
{
|
|
ULONG offsetInDepot = blockIndex * sizeof (ULONG);
|
|
ULONG depotBlockCount = offsetInDepot / This->bigBlockSize;
|
|
ULONG depotBlockOffset = offsetInDepot % This->bigBlockSize;
|
|
ULONG nextBlockIndex = BLOCK_SPECIAL;
|
|
void* depotBuffer;
|
|
ULONG depotBlockIndexPos;
|
|
|
|
assert(depotBlockCount < This->bigBlockDepotCount);
|
|
assert(depotBlockCount < COUNT_BBDEPOTINHEADER);
|
|
|
|
depotBlockIndexPos = This->bigBlockDepotStart[depotBlockCount];
|
|
|
|
depotBuffer = Storage32Impl_GetROBigBlock(This, depotBlockIndexPos);
|
|
|
|
if (depotBuffer!=0)
|
|
{
|
|
StorageUtl_ReadDWord(depotBuffer, depotBlockOffset, &nextBlockIndex);
|
|
|
|
Storage32Impl_ReleaseBigBlock(This, depotBuffer);
|
|
}
|
|
|
|
return nextBlockIndex;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_SetNextBlockInChain
|
|
*
|
|
* This method will write the index of the specified block's next block
|
|
* in the big block depot.
|
|
*
|
|
* For example: to create the chain 3 -> 1 -> 7 -> End of Chain
|
|
* do the following
|
|
*
|
|
* Storage32Impl_SetNextBlockInChain(This, 3, 1);
|
|
* Storage32Impl_SetNextBlockInChain(This, 1, 7);
|
|
* Storage32Impl_SetNextBlockInChain(This, 7, BLOCK_END_OF_CHAIN);
|
|
*
|
|
*/
|
|
void Storage32Impl_SetNextBlockInChain(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex,
|
|
ULONG nextBlock)
|
|
{
|
|
ULONG offsetInDepot = blockIndex * sizeof (ULONG);
|
|
ULONG depotBlockCount = offsetInDepot / This->bigBlockSize;
|
|
ULONG depotBlockOffset = offsetInDepot % This->bigBlockSize;
|
|
ULONG depotBlockIndexPos;
|
|
void* depotBuffer;
|
|
|
|
assert(depotBlockCount < This->bigBlockDepotCount);
|
|
assert(depotBlockCount < COUNT_BBDEPOTINHEADER);
|
|
|
|
depotBlockIndexPos = This->bigBlockDepotStart[depotBlockCount];
|
|
|
|
depotBuffer = Storage32Impl_GetBigBlock(This, depotBlockIndexPos);
|
|
|
|
if (depotBuffer!=0)
|
|
{
|
|
StorageUtl_WriteDWord(depotBuffer, depotBlockOffset, nextBlock);
|
|
Storage32Impl_ReleaseBigBlock(This, depotBuffer);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_LoadFileHeader
|
|
*
|
|
* This method will read in the file header, i.e. big block index -1.
|
|
*/
|
|
HRESULT Storage32Impl_LoadFileHeader(
|
|
Storage32Impl* This)
|
|
{
|
|
HRESULT hr = STG_E_FILENOTFOUND;
|
|
void* headerBigBlock = NULL;
|
|
int index;
|
|
|
|
/*
|
|
* Get a pointer to the big block of data containing the header.
|
|
*/
|
|
headerBigBlock = Storage32Impl_GetROBigBlock(This, -1);
|
|
|
|
/*
|
|
* Extract the information from the header.
|
|
*/
|
|
if (headerBigBlock!=0)
|
|
{
|
|
/*
|
|
* Check for the "magic number" signature and return an error if it is not
|
|
* found.
|
|
*/
|
|
if (memcmp(headerBigBlock, STORAGE_oldmagic, sizeof(STORAGE_oldmagic))==0)
|
|
{
|
|
Storage32Impl_ReleaseBigBlock(This, headerBigBlock);
|
|
return STG_E_OLDFORMAT;
|
|
}
|
|
|
|
if (memcmp(headerBigBlock, STORAGE_magic, sizeof(STORAGE_magic))!=0)
|
|
{
|
|
Storage32Impl_ReleaseBigBlock(This, headerBigBlock);
|
|
return STG_E_INVALIDHEADER;
|
|
}
|
|
|
|
StorageUtl_ReadWord(
|
|
headerBigBlock,
|
|
OFFSET_BIGBLOCKSIZEBITS,
|
|
&This->bigBlockSizeBits);
|
|
|
|
StorageUtl_ReadWord(
|
|
headerBigBlock,
|
|
OFFSET_SMALLBLOCKSIZEBITS,
|
|
&This->smallBlockSizeBits);
|
|
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_BBDEPOTCOUNT,
|
|
&This->bigBlockDepotCount);
|
|
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_ROOTSTARTBLOCK,
|
|
&This->rootStartBlock);
|
|
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_SBDEPOTSTART,
|
|
&This->smallBlockDepotStart);
|
|
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_EXTBBDEPOTSTART,
|
|
&This->extBigBlockDepotStart);
|
|
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_EXTBBDEPOTCOUNT,
|
|
&This->extBigBlockDepotCount);
|
|
|
|
for (index = 0; index < COUNT_BBDEPOTINHEADER; index ++)
|
|
{
|
|
StorageUtl_ReadDWord(
|
|
headerBigBlock,
|
|
OFFSET_BBDEPOTSTART + (sizeof(ULONG)*index),
|
|
&(This->bigBlockDepotStart[index]));
|
|
}
|
|
|
|
/*
|
|
* Make the bitwise arithmetic to get the size of the blocks in bytes.
|
|
*/
|
|
if ((1 << 2) == 4)
|
|
{
|
|
This->bigBlockSize = 0x000000001 << (DWORD)This->bigBlockSizeBits;
|
|
This->smallBlockSize = 0x000000001 << (DWORD)This->smallBlockSizeBits;
|
|
}
|
|
else
|
|
{
|
|
This->bigBlockSize = 0x000000001 >> (DWORD)This->bigBlockSizeBits;
|
|
This->smallBlockSize = 0x000000001 >> (DWORD)This->smallBlockSizeBits;
|
|
}
|
|
|
|
/*
|
|
* Right now, the code is making some assumptions about the size of the
|
|
* blocks, just make sure they are what we're expecting.
|
|
*/
|
|
assert( (This->bigBlockSize==DEF_BIG_BLOCK_SIZE) &&
|
|
(This->smallBlockSize==DEF_SMALL_BLOCK_SIZE));
|
|
|
|
/*
|
|
* Release the block.
|
|
*/
|
|
Storage32Impl_ReleaseBigBlock(This, headerBigBlock);
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_SaveFileHeader
|
|
*
|
|
* This method will save to the file the header, i.e. big block -1.
|
|
*/
|
|
void Storage32Impl_SaveFileHeader(
|
|
Storage32Impl* This)
|
|
{
|
|
BYTE headerBigBlock[BIG_BLOCK_SIZE];
|
|
int index;
|
|
BOOL32 success;
|
|
|
|
/*
|
|
* Get a pointer to the big block of data containing the header.
|
|
*/
|
|
success = Storage32Impl_ReadBigBlock(This, -1, headerBigBlock);
|
|
|
|
/*
|
|
* If the block read failed, the file is probably new.
|
|
*/
|
|
if (!success)
|
|
{
|
|
/*
|
|
* Initialize for all unknown fields.
|
|
*/
|
|
memset(headerBigBlock, 0, BIG_BLOCK_SIZE);
|
|
|
|
/*
|
|
* Initialize the magic number.
|
|
*/
|
|
memcpy(headerBigBlock, STORAGE_magic, sizeof(STORAGE_magic));
|
|
|
|
/*
|
|
* And a bunch of things we don't know what they mean
|
|
*/
|
|
StorageUtl_WriteWord(headerBigBlock, 0x18, 0x3b);
|
|
StorageUtl_WriteWord(headerBigBlock, 0x1a, 0x3);
|
|
StorageUtl_WriteWord(headerBigBlock, 0x1c, (WORD)-2);
|
|
StorageUtl_WriteDWord(headerBigBlock, 0x38, (DWORD)0x1000);
|
|
StorageUtl_WriteDWord(headerBigBlock, 0x40, (DWORD)0x0001);
|
|
}
|
|
|
|
/*
|
|
* Write the information to the header.
|
|
*/
|
|
if (headerBigBlock!=0)
|
|
{
|
|
StorageUtl_WriteWord(
|
|
headerBigBlock,
|
|
OFFSET_BIGBLOCKSIZEBITS,
|
|
This->bigBlockSizeBits);
|
|
|
|
StorageUtl_WriteWord(
|
|
headerBigBlock,
|
|
OFFSET_SMALLBLOCKSIZEBITS,
|
|
This->smallBlockSizeBits);
|
|
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_BBDEPOTCOUNT,
|
|
This->bigBlockDepotCount);
|
|
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_ROOTSTARTBLOCK,
|
|
This->rootStartBlock);
|
|
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_SBDEPOTSTART,
|
|
This->smallBlockDepotStart);
|
|
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_EXTBBDEPOTSTART,
|
|
This->extBigBlockDepotStart);
|
|
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_EXTBBDEPOTCOUNT,
|
|
This->extBigBlockDepotCount);
|
|
|
|
for (index = 0; index < COUNT_BBDEPOTINHEADER; index ++)
|
|
{
|
|
StorageUtl_WriteDWord(
|
|
headerBigBlock,
|
|
OFFSET_BBDEPOTSTART + (sizeof(ULONG)*index),
|
|
(This->bigBlockDepotStart[index]));
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Write the big block back to the file.
|
|
*/
|
|
Storage32Impl_WriteBigBlock(This, -1, headerBigBlock);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Storage32Impl_ReadProperty
|
|
*
|
|
* This method will read the specified property from the property chain.
|
|
*/
|
|
BOOL32 Storage32Impl_ReadProperty(
|
|
Storage32Impl* This,
|
|
ULONG index,
|
|
StgProperty* buffer)
|
|
{
|
|
BYTE currentProperty[PROPSET_BLOCK_SIZE];
|
|
ULARGE_INTEGER offsetInPropSet;
|
|
BOOL32 readSucessful;
|
|
ULONG bytesRead;
|
|
|
|
offsetInPropSet.HighPart = 0;
|
|
offsetInPropSet.LowPart = index * PROPSET_BLOCK_SIZE;
|
|
|
|
readSucessful = BlockChainStream_ReadAt(
|
|
This->rootBlockChain,
|
|
offsetInPropSet,
|
|
PROPSET_BLOCK_SIZE,
|
|
currentProperty,
|
|
&bytesRead);
|
|
|
|
if (readSucessful)
|
|
{
|
|
memset(buffer->name, 0, sizeof(buffer->name));
|
|
memcpy(
|
|
buffer->name,
|
|
currentProperty+OFFSET_PS_NAME,
|
|
PROPERTY_NAME_BUFFER_LEN );
|
|
|
|
memcpy(&buffer->propertyType, currentProperty + OFFSET_PS_PROPERTYTYPE, 1);
|
|
memcpy(&buffer->blockType, currentProperty + OFFSET_PS_BLOCKTYPE, 1);
|
|
|
|
StorageUtl_ReadWord(
|
|
currentProperty,
|
|
OFFSET_PS_NAMELENGTH,
|
|
&buffer->sizeOfNameString);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_PREVIOUSPROP,
|
|
&buffer->previousProperty);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_NEXTPROP,
|
|
&buffer->nextProperty);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_DIRPROP,
|
|
&buffer->dirProperty);
|
|
|
|
StorageUtl_ReadGUID(
|
|
currentProperty,
|
|
OFFSET_PS_GUID,
|
|
&buffer->propertyUniqueID);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSS1,
|
|
&buffer->timeStampS1);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSD1,
|
|
&buffer->timeStampD1);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSS2,
|
|
&buffer->timeStampS2);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSD2,
|
|
&buffer->timeStampD2);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_STARTBLOCK,
|
|
&buffer->startingBlock);
|
|
|
|
StorageUtl_ReadDWord(
|
|
currentProperty,
|
|
OFFSET_PS_SIZE,
|
|
&buffer->size.LowPart);
|
|
|
|
buffer->size.HighPart = 0;
|
|
}
|
|
|
|
return readSucessful;
|
|
}
|
|
|
|
/*********************************************************************
|
|
* Write the specified property into the property chain
|
|
*/
|
|
BOOL32 Storage32Impl_WriteProperty(
|
|
Storage32Impl* This,
|
|
ULONG index,
|
|
StgProperty* buffer)
|
|
{
|
|
BYTE currentProperty[PROPSET_BLOCK_SIZE];
|
|
ULARGE_INTEGER offsetInPropSet;
|
|
BOOL32 writeSucessful;
|
|
ULONG bytesWritten;
|
|
|
|
offsetInPropSet.HighPart = 0;
|
|
offsetInPropSet.LowPart = index * PROPSET_BLOCK_SIZE;
|
|
|
|
memset(currentProperty, 0, PROPSET_BLOCK_SIZE);
|
|
|
|
memcpy(
|
|
currentProperty + OFFSET_PS_NAME,
|
|
buffer->name,
|
|
PROPERTY_NAME_BUFFER_LEN );
|
|
|
|
memcpy(currentProperty + OFFSET_PS_PROPERTYTYPE, &buffer->propertyType, 1);
|
|
memcpy(currentProperty + OFFSET_PS_BLOCKTYPE, &buffer->blockType, 1);
|
|
|
|
/*
|
|
* Reassign the size in case of mistake....
|
|
*/
|
|
buffer->sizeOfNameString = (lstrlen32W(buffer->name)+1) * sizeof(WCHAR);
|
|
|
|
StorageUtl_WriteWord(
|
|
currentProperty,
|
|
OFFSET_PS_NAMELENGTH,
|
|
buffer->sizeOfNameString);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_PREVIOUSPROP,
|
|
buffer->previousProperty);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_NEXTPROP,
|
|
buffer->nextProperty);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_DIRPROP,
|
|
buffer->dirProperty);
|
|
|
|
StorageUtl_WriteGUID(
|
|
currentProperty,
|
|
OFFSET_PS_GUID,
|
|
&buffer->propertyUniqueID);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSS1,
|
|
buffer->timeStampS1);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSD1,
|
|
buffer->timeStampD1);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSS2,
|
|
buffer->timeStampS2);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_TSD2,
|
|
buffer->timeStampD2);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_STARTBLOCK,
|
|
buffer->startingBlock);
|
|
|
|
StorageUtl_WriteDWord(
|
|
currentProperty,
|
|
OFFSET_PS_SIZE,
|
|
buffer->size.LowPart);
|
|
|
|
writeSucessful = BlockChainStream_WriteAt(This->rootBlockChain,
|
|
offsetInPropSet,
|
|
PROPSET_BLOCK_SIZE,
|
|
currentProperty,
|
|
&bytesWritten);
|
|
return writeSucessful;
|
|
}
|
|
|
|
BOOL32 Storage32Impl_ReadBigBlock(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex,
|
|
void* buffer)
|
|
{
|
|
void* bigBlockBuffer;
|
|
|
|
bigBlockBuffer = Storage32Impl_GetROBigBlock(This, blockIndex);
|
|
|
|
if (bigBlockBuffer!=0)
|
|
{
|
|
memcpy(buffer, bigBlockBuffer, This->bigBlockSize);
|
|
|
|
Storage32Impl_ReleaseBigBlock(This, bigBlockBuffer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL32 Storage32Impl_WriteBigBlock(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex,
|
|
void* buffer)
|
|
{
|
|
void* bigBlockBuffer;
|
|
|
|
bigBlockBuffer = Storage32Impl_GetBigBlock(This, blockIndex);
|
|
|
|
if (bigBlockBuffer!=0)
|
|
{
|
|
memcpy(bigBlockBuffer, buffer, This->bigBlockSize);
|
|
|
|
Storage32Impl_ReleaseBigBlock(This, bigBlockBuffer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void* Storage32Impl_GetROBigBlock(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex)
|
|
{
|
|
return BIGBLOCKFILE_GetROBigBlock(This->bigBlockFile, blockIndex);
|
|
}
|
|
|
|
void* Storage32Impl_GetBigBlock(
|
|
Storage32Impl* This,
|
|
ULONG blockIndex)
|
|
{
|
|
return BIGBLOCKFILE_GetBigBlock(This->bigBlockFile, blockIndex);
|
|
}
|
|
|
|
void Storage32Impl_ReleaseBigBlock(
|
|
Storage32Impl* This,
|
|
void* pBigBlock)
|
|
{
|
|
BIGBLOCKFILE_ReleaseBigBlock(This->bigBlockFile, pBigBlock);
|
|
}
|
|
|
|
/******************************************************************************
|
|
** Storage32InternalImpl implementation
|
|
*/
|
|
|
|
Storage32InternalImpl* Storage32InternalImpl_Construct(
|
|
Storage32Impl* ancestorStorage,
|
|
ULONG rootPropertyIndex)
|
|
{
|
|
Storage32InternalImpl* newStorage;
|
|
|
|
/*
|
|
* Allocate space for the new storage object
|
|
*/
|
|
newStorage = HeapAlloc(GetProcessHeap(), 0, sizeof(Storage32InternalImpl));
|
|
|
|
if (newStorage!=0)
|
|
{
|
|
memset(newStorage, 0, sizeof(Storage32InternalImpl));
|
|
|
|
/*
|
|
* Initialize the virtual function table.
|
|
*/
|
|
newStorage->lpvtbl = &Storage32InternalImpl_VTable;
|
|
newStorage->v_destructor = &Storage32InternalImpl_Destroy;
|
|
|
|
/*
|
|
* Keep the ancestor storage pointer and nail a reference to it.
|
|
*/
|
|
newStorage->ancestorStorage = ancestorStorage;
|
|
Storage32BaseImpl_AddRef((Storage32BaseImpl*)(newStorage->ancestorStorage));
|
|
|
|
/*
|
|
* Keep the index of the root property set for this storage,
|
|
*/
|
|
newStorage->rootPropertySetIndex = rootPropertyIndex;
|
|
|
|
return newStorage;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Storage32InternalImpl_Destroy(
|
|
Storage32InternalImpl* This)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
/******************************************************************************
|
|
**
|
|
** Storage32InternalImpl_Commit
|
|
**
|
|
** The non-root storages cannot be opened in transacted mode thus this function
|
|
** does nothing.
|
|
*/
|
|
HRESULT WINAPI Storage32InternalImpl_Commit(
|
|
Storage32InternalImpl* This,
|
|
DWORD grfCommitFlags) /* [in] */
|
|
{
|
|
return S_OK;
|
|
}
|
|
|
|
/******************************************************************************
|
|
**
|
|
** Storage32InternalImpl_Revert
|
|
**
|
|
** The non-root storages cannot be opened in transacted mode thus this function
|
|
** does nothing.
|
|
*/
|
|
HRESULT WINAPI Storage32InternalImpl_Revert(
|
|
Storage32InternalImpl* This)
|
|
{
|
|
return S_OK;
|
|
}
|
|
|
|
/******************************************************************************
|
|
** IEnumSTATSTGImpl implementation
|
|
*/
|
|
|
|
IEnumSTATSTGImpl* IEnumSTATSTGImpl_Construct(
|
|
Storage32Impl* parentStorage,
|
|
ULONG firstPropertyNode)
|
|
{
|
|
IEnumSTATSTGImpl* newEnumeration;
|
|
|
|
newEnumeration = HeapAlloc(GetProcessHeap(), 0, sizeof(IEnumSTATSTGImpl));
|
|
|
|
if (newEnumeration!=0)
|
|
{
|
|
/*
|
|
* Set-up the virtual function table and reference count.
|
|
*/
|
|
newEnumeration->lpvtbl = &IEnumSTATSTGImpl_Vtbl;
|
|
newEnumeration->ref = 0;
|
|
|
|
/*
|
|
* We want to nail-down the reference to the storage in case the
|
|
* enumeration out-lives the storage in the client application.
|
|
*/
|
|
newEnumeration->parentStorage = parentStorage;
|
|
IStorage32_AddRef(newEnumeration->parentStorage);
|
|
|
|
newEnumeration->firstPropertyNode = firstPropertyNode;
|
|
|
|
/*
|
|
* Initialize the search stack
|
|
*/
|
|
newEnumeration->stackSize = 0;
|
|
newEnumeration->stackMaxSize = ENUMSTATSGT_SIZE_INCREMENT;
|
|
newEnumeration->stackToVisit =
|
|
HeapAlloc(GetProcessHeap(), 0, sizeof(ULONG)*ENUMSTATSGT_SIZE_INCREMENT);
|
|
|
|
/*
|
|
* Make sure the current node of the iterator is the first one.
|
|
*/
|
|
IEnumSTATSTGImpl_Reset(newEnumeration);
|
|
}
|
|
|
|
return newEnumeration;
|
|
}
|
|
|
|
void IEnumSTATSTGImpl_Destroy(IEnumSTATSTGImpl* This)
|
|
{
|
|
IStorage32_Release(This->parentStorage);
|
|
HeapFree(GetProcessHeap(), 0, This->stackToVisit);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
HRESULT WINAPI IEnumSTATSTGImpl_QueryInterface(
|
|
IEnumSTATSTGImpl* This,
|
|
REFIID riid,
|
|
void** ppvObject)
|
|
{
|
|
/*
|
|
* Perform a sanity check on the parameters.
|
|
*/
|
|
if (ppvObject==0)
|
|
return E_INVALIDARG;
|
|
|
|
/*
|
|
* Initialize the return parameter.
|
|
*/
|
|
*ppvObject = 0;
|
|
|
|
/*
|
|
* Compare the riid with the interface IDs implemented by this object.
|
|
*/
|
|
if (memcmp(&IID_IUnknown, riid, sizeof(IID_IUnknown)) == 0)
|
|
{
|
|
*ppvObject = (IEnumSTATSTG*)This;
|
|
}
|
|
else if (memcmp(&IID_IStorage, riid, sizeof(IID_IEnumSTATSTG)) == 0)
|
|
{
|
|
*ppvObject = (IEnumSTATSTG*)This;
|
|
}
|
|
|
|
/*
|
|
* Check that we obtained an interface.
|
|
*/
|
|
if ((*ppvObject)==0)
|
|
return E_NOINTERFACE;
|
|
|
|
/*
|
|
* Query Interface always increases the reference count by one when it is
|
|
* successful
|
|
*/
|
|
IEnumSTATSTGImpl_AddRef(This);
|
|
|
|
return S_OK;;
|
|
}
|
|
|
|
ULONG WINAPI IEnumSTATSTGImpl_AddRef(
|
|
IEnumSTATSTGImpl* This)
|
|
{
|
|
This->ref++;
|
|
return This->ref;
|
|
}
|
|
|
|
ULONG WINAPI IEnumSTATSTGImpl_Release(
|
|
IEnumSTATSTGImpl* This)
|
|
{
|
|
ULONG newRef;
|
|
|
|
This->ref--;
|
|
newRef = This->ref;
|
|
|
|
/*
|
|
* If the reference count goes down to 0, perform suicide.
|
|
*/
|
|
if (newRef==0)
|
|
{
|
|
IEnumSTATSTGImpl_Destroy(This);
|
|
}
|
|
|
|
return newRef;;
|
|
}
|
|
|
|
HRESULT WINAPI IEnumSTATSTGImpl_Next(
|
|
IEnumSTATSTGImpl* This,
|
|
ULONG celt,
|
|
STATSTG* rgelt,
|
|
ULONG* pceltFetched)
|
|
{
|
|
StgProperty currentProperty;
|
|
STATSTG* currentReturnStruct = rgelt;
|
|
ULONG objectFetched = 0;
|
|
ULONG currentSearchNode;
|
|
|
|
/*
|
|
* Perform a sanity check on the parameters.
|
|
*/
|
|
if ( (rgelt==0) || ( (celt!=1) && (pceltFetched==0) ) )
|
|
return E_INVALIDARG;
|
|
|
|
/*
|
|
* To avoid the special case, get another pointer to a ULONG value if
|
|
* the caller didn't supply one.
|
|
*/
|
|
if (pceltFetched==0)
|
|
pceltFetched = &objectFetched;
|
|
|
|
/*
|
|
* Start the iteration, we will iterate until we hit the end of the
|
|
* linked list or until we hit the number of items to iterate through
|
|
*/
|
|
*pceltFetched = 0;
|
|
|
|
/*
|
|
* Start with the node at the top of the stack.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
|
|
while ( ( *pceltFetched < celt) &&
|
|
( currentSearchNode!=PROPERTY_NULL) )
|
|
{
|
|
/*
|
|
* Remove the top node from the stack
|
|
*/
|
|
IEnumSTATSTGImpl_PopSearchNode(This, TRUE);
|
|
|
|
/*
|
|
* Read the property from the storage.
|
|
*/
|
|
Storage32Impl_ReadProperty(This->parentStorage,
|
|
currentSearchNode,
|
|
¤tProperty);
|
|
|
|
/*
|
|
* Copy the information to the return buffer.
|
|
*/
|
|
StorageUtl_CopyPropertyToSTATSTG(currentReturnStruct,
|
|
¤tProperty,
|
|
STATFLAG_DEFAULT);
|
|
|
|
/*
|
|
* Step to the next item in the iteration
|
|
*/
|
|
(*pceltFetched)++;
|
|
currentReturnStruct++;
|
|
|
|
/*
|
|
* Push the next search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, currentProperty.nextProperty);
|
|
|
|
/*
|
|
* continue the iteration.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
}
|
|
|
|
if (*pceltFetched == celt)
|
|
return S_OK;
|
|
|
|
return S_FALSE;
|
|
}
|
|
|
|
|
|
HRESULT WINAPI IEnumSTATSTGImpl_Skip(
|
|
IEnumSTATSTGImpl* This,
|
|
ULONG celt)
|
|
{
|
|
StgProperty currentProperty;
|
|
ULONG objectFetched = 0;
|
|
ULONG currentSearchNode;
|
|
|
|
/*
|
|
* Start with the node at the top of the stack.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
|
|
while ( (objectFetched < celt) &&
|
|
(currentSearchNode!=PROPERTY_NULL) )
|
|
{
|
|
/*
|
|
* Remove the top node from the stack
|
|
*/
|
|
IEnumSTATSTGImpl_PopSearchNode(This, TRUE);
|
|
|
|
/*
|
|
* Read the property from the storage.
|
|
*/
|
|
Storage32Impl_ReadProperty(This->parentStorage,
|
|
currentSearchNode,
|
|
¤tProperty);
|
|
|
|
/*
|
|
* Step to the next item in the iteration
|
|
*/
|
|
objectFetched++;
|
|
|
|
/*
|
|
* Push the next search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, currentProperty.nextProperty);
|
|
|
|
/*
|
|
* continue the iteration.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
}
|
|
|
|
if (objectFetched == celt)
|
|
return S_OK;
|
|
|
|
return S_FALSE;
|
|
}
|
|
|
|
HRESULT WINAPI IEnumSTATSTGImpl_Reset(
|
|
IEnumSTATSTGImpl* This)
|
|
{
|
|
StgProperty rootProperty;
|
|
BOOL32 readSucessful;
|
|
|
|
/*
|
|
* Re-initialize the search stack to an empty stack
|
|
*/
|
|
This->stackSize = 0;
|
|
|
|
/*
|
|
* Read the root property from the storage.
|
|
*/
|
|
readSucessful = Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->firstPropertyNode,
|
|
&rootProperty);
|
|
|
|
if (readSucessful)
|
|
{
|
|
assert(rootProperty.sizeOfNameString!=0);
|
|
|
|
/*
|
|
* Push the search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, rootProperty.dirProperty);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
HRESULT WINAPI IEnumSTATSTGImpl_Clone(
|
|
IEnumSTATSTGImpl* This,
|
|
IEnumSTATSTG** ppenum)
|
|
{
|
|
IEnumSTATSTGImpl* newClone;
|
|
|
|
/*
|
|
* Perform a sanity check on the parameters.
|
|
*/
|
|
if (ppenum==0)
|
|
return E_INVALIDARG;
|
|
|
|
newClone = IEnumSTATSTGImpl_Construct(This->parentStorage,
|
|
This->firstPropertyNode);
|
|
|
|
|
|
/*
|
|
* The new clone enumeration must point to the same current node as
|
|
* the ole one.
|
|
*/
|
|
newClone->stackSize = This->stackSize ;
|
|
newClone->stackMaxSize = This->stackMaxSize ;
|
|
newClone->stackToVisit =
|
|
HeapAlloc(GetProcessHeap(), 0, sizeof(ULONG) * newClone->stackMaxSize);
|
|
|
|
memcpy(
|
|
newClone->stackToVisit,
|
|
This->stackToVisit,
|
|
sizeof(ULONG) * newClone->stackSize);
|
|
|
|
/*
|
|
* Don't forget to nail down a reference to the clone before
|
|
* returning it.
|
|
*/
|
|
IEnumSTATSTGImpl_AddRef(newClone);
|
|
|
|
*ppenum = (IEnumSTATSTG*)newClone;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
INT32 IEnumSTATSTGImpl_FindParentProperty(
|
|
IEnumSTATSTGImpl *This,
|
|
ULONG childProperty,
|
|
StgProperty *currentProperty,
|
|
ULONG *thisNodeId)
|
|
{
|
|
ULONG currentSearchNode;
|
|
ULONG foundNode;
|
|
|
|
/*
|
|
* To avoid the special case, get another pointer to a ULONG value if
|
|
* the caller didn't supply one.
|
|
*/
|
|
if (thisNodeId==0)
|
|
thisNodeId = &foundNode;
|
|
|
|
/*
|
|
* Start with the node at the top of the stack.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
|
|
|
|
while (currentSearchNode!=PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Store the current node in the returned parameters
|
|
*/
|
|
*thisNodeId = currentSearchNode;
|
|
|
|
/*
|
|
* Remove the top node from the stack
|
|
*/
|
|
IEnumSTATSTGImpl_PopSearchNode(This, TRUE);
|
|
|
|
/*
|
|
* Read the property from the storage.
|
|
*/
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
currentSearchNode,
|
|
currentProperty);
|
|
|
|
if (currentProperty->previousProperty == childProperty)
|
|
return PROPERTY_RELATION_PREVIOUS;
|
|
|
|
else if (currentProperty->nextProperty == childProperty)
|
|
return PROPERTY_RELATION_NEXT;
|
|
|
|
else if (currentProperty->dirProperty == childProperty)
|
|
return PROPERTY_RELATION_DIR;
|
|
|
|
/*
|
|
* Push the next search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, currentProperty->nextProperty);
|
|
|
|
/*
|
|
* continue the iteration.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
}
|
|
|
|
return PROPERTY_NULL;
|
|
}
|
|
|
|
ULONG IEnumSTATSTGImpl_FindProperty(
|
|
IEnumSTATSTGImpl* This,
|
|
const OLECHAR32* lpszPropName,
|
|
StgProperty* currentProperty)
|
|
{
|
|
ULONG currentSearchNode;
|
|
|
|
/*
|
|
* Start with the node at the top of the stack.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
|
|
while (currentSearchNode!=PROPERTY_NULL)
|
|
{
|
|
/*
|
|
* Remove the top node from the stack
|
|
*/
|
|
IEnumSTATSTGImpl_PopSearchNode(This, TRUE);
|
|
|
|
/*
|
|
* Read the property from the storage.
|
|
*/
|
|
Storage32Impl_ReadProperty(This->parentStorage,
|
|
currentSearchNode,
|
|
currentProperty);
|
|
|
|
if ( propertyNameCmp(
|
|
(OLECHAR32*)currentProperty->name,
|
|
(OLECHAR32*)lpszPropName) == 0)
|
|
return currentSearchNode;
|
|
|
|
/*
|
|
* Push the next search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, currentProperty->nextProperty);
|
|
|
|
/*
|
|
* continue the iteration.
|
|
*/
|
|
currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
|
|
}
|
|
|
|
return PROPERTY_NULL;
|
|
}
|
|
|
|
void IEnumSTATSTGImpl_PushSearchNode(
|
|
IEnumSTATSTGImpl* This,
|
|
ULONG nodeToPush)
|
|
{
|
|
StgProperty rootProperty;
|
|
BOOL32 readSucessful;
|
|
|
|
/*
|
|
* First, make sure we're not trying to push an unexisting node.
|
|
*/
|
|
if (nodeToPush==PROPERTY_NULL)
|
|
return;
|
|
|
|
/*
|
|
* First push the node to the stack
|
|
*/
|
|
if (This->stackSize == This->stackMaxSize)
|
|
{
|
|
This->stackMaxSize += ENUMSTATSGT_SIZE_INCREMENT;
|
|
|
|
This->stackToVisit = HeapReAlloc(
|
|
GetProcessHeap(),
|
|
0,
|
|
This->stackToVisit,
|
|
sizeof(ULONG) * This->stackMaxSize);
|
|
}
|
|
|
|
This->stackToVisit[This->stackSize] = nodeToPush;
|
|
This->stackSize++;
|
|
|
|
/*
|
|
* Read the root property from the storage.
|
|
*/
|
|
readSucessful = Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
nodeToPush,
|
|
&rootProperty);
|
|
|
|
if (readSucessful)
|
|
{
|
|
assert(rootProperty.sizeOfNameString!=0);
|
|
|
|
/*
|
|
* Push the previous search node in the search stack.
|
|
*/
|
|
IEnumSTATSTGImpl_PushSearchNode(This, rootProperty.previousProperty);
|
|
}
|
|
}
|
|
|
|
ULONG IEnumSTATSTGImpl_PopSearchNode(
|
|
IEnumSTATSTGImpl* This,
|
|
BOOL32 remove)
|
|
{
|
|
ULONG topNode;
|
|
|
|
if (This->stackSize == 0)
|
|
return PROPERTY_NULL;
|
|
|
|
topNode = This->stackToVisit[This->stackSize-1];
|
|
|
|
if (remove)
|
|
This->stackSize--;
|
|
|
|
return topNode;
|
|
}
|
|
|
|
/******************************************************************************
|
|
** StorageUtl implementation
|
|
*/
|
|
|
|
void StorageUtl_ReadWord(void* buffer, ULONG offset, WORD* value)
|
|
{
|
|
memcpy(value, (BYTE*)buffer+offset, sizeof(WORD));
|
|
}
|
|
|
|
void StorageUtl_WriteWord(void* buffer, ULONG offset, WORD value)
|
|
{
|
|
memcpy((BYTE*)buffer+offset, &value, sizeof(WORD));
|
|
}
|
|
|
|
void StorageUtl_ReadDWord(void* buffer, ULONG offset, DWORD* value)
|
|
{
|
|
memcpy(value, (BYTE*)buffer+offset, sizeof(DWORD));
|
|
}
|
|
|
|
void StorageUtl_WriteDWord(void* buffer, ULONG offset, DWORD value)
|
|
{
|
|
memcpy((BYTE*)buffer+offset, &value, sizeof(DWORD));
|
|
}
|
|
|
|
void StorageUtl_ReadGUID(void* buffer, ULONG offset, GUID* value)
|
|
{
|
|
StorageUtl_ReadDWord(buffer, offset, &(value->Data1));
|
|
StorageUtl_ReadWord(buffer, offset+4, &(value->Data2));
|
|
StorageUtl_ReadWord(buffer, offset+6, &(value->Data3));
|
|
|
|
memcpy(value->Data4, (BYTE*)buffer+offset+8, sizeof(value->Data4));
|
|
}
|
|
|
|
void StorageUtl_WriteGUID(void* buffer, ULONG offset, GUID* value)
|
|
{
|
|
StorageUtl_WriteDWord(buffer, offset, value->Data1);
|
|
StorageUtl_WriteWord(buffer, offset+4, value->Data2);
|
|
StorageUtl_WriteWord(buffer, offset+6, value->Data3);
|
|
|
|
memcpy((BYTE*)buffer+offset+8, value->Data4, sizeof(value->Data4));
|
|
}
|
|
|
|
void StorageUtl_CopyPropertyToSTATSTG(
|
|
STATSTG* destination,
|
|
StgProperty* source,
|
|
int statFlags)
|
|
{
|
|
/*
|
|
* The copy of the string occurs only when the flag is not set
|
|
*/
|
|
if ((statFlags & STATFLAG_NONAME) != 0)
|
|
{
|
|
destination->pwcsName = 0;
|
|
}
|
|
else
|
|
{
|
|
destination->pwcsName =
|
|
CoTaskMemAlloc((lstrlen32W(source->name)+1)*sizeof(WCHAR));
|
|
|
|
lstrcpy32W((LPWSTR)destination->pwcsName, source->name);
|
|
}
|
|
|
|
switch (source->propertyType)
|
|
{
|
|
case PROPTYPE_STORAGE:
|
|
case PROPTYPE_ROOT:
|
|
destination->type = STGTY_STORAGE;
|
|
break;
|
|
case PROPTYPE_STREAM:
|
|
destination->type = STGTY_STREAM;
|
|
break;
|
|
default:
|
|
destination->type = STGTY_STREAM;
|
|
break;
|
|
}
|
|
|
|
destination->cbSize = source->size;
|
|
/*
|
|
currentReturnStruct->mtime = {0}; TODO
|
|
currentReturnStruct->ctime = {0};
|
|
currentReturnStruct->atime = {0};
|
|
*/
|
|
destination->grfMode = 0;
|
|
destination->grfLocksSupported = 0;
|
|
destination->clsid = source->propertyUniqueID;
|
|
destination->grfStateBits = 0;
|
|
destination->reserved = 0;
|
|
}
|
|
|
|
/******************************************************************************
|
|
** BlockChainStream implementation
|
|
*/
|
|
|
|
BlockChainStream* BlockChainStream_Construct(
|
|
Storage32Impl* parentStorage,
|
|
ULONG* headOfStreamPlaceHolder,
|
|
ULONG propertyIndex)
|
|
{
|
|
BlockChainStream* newStream;
|
|
|
|
newStream = HeapAlloc(GetProcessHeap(), 0, sizeof(BlockChainStream));
|
|
|
|
newStream->parentStorage = parentStorage;
|
|
newStream->headOfStreamPlaceHolder = headOfStreamPlaceHolder;
|
|
newStream->ownerPropertyIndex = propertyIndex;
|
|
|
|
return newStream;
|
|
}
|
|
|
|
void BlockChainStream_Destroy(BlockChainStream* This)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_GetHeadOfChain
|
|
*
|
|
* Returns the head of this stream chain.
|
|
* Some special chains don't have properties, their heads are kept in
|
|
* This->headOfStreamPlaceHolder.
|
|
*
|
|
*/
|
|
ULONG BlockChainStream_GetHeadOfChain(BlockChainStream* This)
|
|
{
|
|
StgProperty chainProperty;
|
|
BOOL32 readSucessful;
|
|
|
|
if (This->headOfStreamPlaceHolder != 0)
|
|
return *(This->headOfStreamPlaceHolder);
|
|
|
|
if (This->ownerPropertyIndex != PROPERTY_NULL)
|
|
{
|
|
readSucessful = Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProperty);
|
|
|
|
if (readSucessful)
|
|
{
|
|
return chainProperty.startingBlock;
|
|
}
|
|
}
|
|
|
|
return BLOCK_END_OF_CHAIN;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_GetCount
|
|
*
|
|
* Returns the number of blocks that comprises this chain.
|
|
* This is not the size of the stream as the last block may not be full!
|
|
*
|
|
*/
|
|
ULONG BlockChainStream_GetCount(BlockChainStream* This)
|
|
{
|
|
ULONG blockIndex;
|
|
ULONG count = 0;
|
|
|
|
blockIndex = BlockChainStream_GetHeadOfChain(This);
|
|
|
|
while (blockIndex != BLOCK_END_OF_CHAIN)
|
|
{
|
|
count++;
|
|
|
|
blockIndex = Storage32Impl_GetNextBlockInChain(
|
|
This->parentStorage,
|
|
blockIndex);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_ReadAt
|
|
*
|
|
* Reads a specified number of bytes from this chain at the specified offset.
|
|
* bytesRead may be NULL.
|
|
* Failure will be returned if the specified number of bytes has not been read.
|
|
*/
|
|
BOOL32 BlockChainStream_ReadAt(BlockChainStream* This,
|
|
ULARGE_INTEGER offset,
|
|
ULONG size,
|
|
void* buffer,
|
|
ULONG* bytesRead)
|
|
{
|
|
ULONG blockNoInSequence = offset.LowPart / This->parentStorage->bigBlockSize;
|
|
ULONG offsetInBlock = offset.LowPart % This->parentStorage->bigBlockSize;
|
|
ULONG bytesToReadInBuffer;
|
|
ULONG blockIndex;
|
|
BYTE* bufferWalker;
|
|
BYTE* bigBlockBuffer;
|
|
|
|
/*
|
|
* Find the first block in the stream that contains part of the buffer.
|
|
*/
|
|
blockIndex = BlockChainStream_GetHeadOfChain(This);
|
|
|
|
while ( (blockNoInSequence > 0) && (blockIndex != BLOCK_END_OF_CHAIN))
|
|
{
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
blockNoInSequence--;
|
|
}
|
|
|
|
/*
|
|
* Start reading the buffer.
|
|
*/
|
|
*bytesRead = 0;
|
|
bufferWalker = buffer;
|
|
|
|
while ( (size > 0) && (blockIndex != BLOCK_END_OF_CHAIN) )
|
|
{
|
|
/*
|
|
* Calculate how many bytes we can copy from this big block.
|
|
*/
|
|
bytesToReadInBuffer =
|
|
MIN(This->parentStorage->bigBlockSize - offsetInBlock, size);
|
|
|
|
/*
|
|
* Copy those bytes to the buffer
|
|
*/
|
|
bigBlockBuffer =
|
|
Storage32Impl_GetROBigBlock(This->parentStorage, blockIndex);
|
|
|
|
memcpy(bufferWalker, bigBlockBuffer + offsetInBlock, bytesToReadInBuffer);
|
|
|
|
Storage32Impl_ReleaseBigBlock(This->parentStorage, bigBlockBuffer);
|
|
|
|
/*
|
|
* Step to the next big block.
|
|
*/
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
bufferWalker += bytesToReadInBuffer;
|
|
size -= bytesToReadInBuffer;
|
|
*bytesRead += bytesToReadInBuffer;
|
|
offsetInBlock = 0; /* There is no offset on the next block */
|
|
|
|
}
|
|
|
|
return (size == 0);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_WriteAt
|
|
*
|
|
* Writes the specified number of bytes to this chain at the specified offset.
|
|
* bytesWritten may be NULL.
|
|
* Will fail if not all specified number of bytes have been written.
|
|
*/
|
|
BOOL32 BlockChainStream_WriteAt(BlockChainStream* This,
|
|
ULARGE_INTEGER offset,
|
|
ULONG size,
|
|
const void* buffer,
|
|
ULONG* bytesWritten)
|
|
{
|
|
ULONG blockNoInSequence = offset.LowPart / This->parentStorage->bigBlockSize;
|
|
ULONG offsetInBlock = offset.LowPart % This->parentStorage->bigBlockSize;
|
|
ULONG bytesToWrite;
|
|
ULONG blockIndex;
|
|
BYTE* bufferWalker;
|
|
BYTE* bigBlockBuffer;
|
|
|
|
/*
|
|
* Find the first block in the stream that contains part of the buffer.
|
|
*/
|
|
blockIndex = BlockChainStream_GetHeadOfChain(This);
|
|
|
|
while ( (blockNoInSequence > 0) && (blockIndex != BLOCK_END_OF_CHAIN))
|
|
{
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
blockNoInSequence--;
|
|
}
|
|
|
|
/*
|
|
* Here, I'm casting away the constness on the buffer variable
|
|
* This is OK since we don't intend to modify that buffer.
|
|
*/
|
|
*bytesWritten = 0;
|
|
bufferWalker = (BYTE*)buffer;
|
|
|
|
while ( (size > 0) && (blockIndex != BLOCK_END_OF_CHAIN) )
|
|
{
|
|
/*
|
|
* Calculate how many bytes we can copy from this big block.
|
|
*/
|
|
bytesToWrite =
|
|
MIN(This->parentStorage->bigBlockSize - offsetInBlock, size);
|
|
|
|
/*
|
|
* Copy those bytes to the buffer
|
|
*/
|
|
bigBlockBuffer = Storage32Impl_GetBigBlock(This->parentStorage, blockIndex);
|
|
|
|
memcpy(bigBlockBuffer + offsetInBlock, bufferWalker, bytesToWrite);
|
|
|
|
Storage32Impl_ReleaseBigBlock(This->parentStorage, bigBlockBuffer);
|
|
|
|
/*
|
|
* Step to the next big block.
|
|
*/
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
bufferWalker += bytesToWrite;
|
|
size -= bytesToWrite;
|
|
*bytesWritten += bytesToWrite;
|
|
offsetInBlock = 0; /* There is no offset on the next block */
|
|
}
|
|
|
|
return (size == 0);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_Shrink
|
|
*
|
|
* Shrinks this chain in the big block depot.
|
|
*/
|
|
BOOL32 BlockChainStream_Shrink(BlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULONG blockIndex, extraBlock;
|
|
ULONG numBlocks;
|
|
ULONG count = 1;
|
|
|
|
/*
|
|
* Figure out how many blocks are needed to contain the new size
|
|
*/
|
|
numBlocks = newSize.LowPart / This->parentStorage->bigBlockSize;
|
|
|
|
if ((newSize.LowPart % This->parentStorage->bigBlockSize) != 0)
|
|
numBlocks++;
|
|
|
|
blockIndex = BlockChainStream_GetHeadOfChain(This);
|
|
|
|
/*
|
|
* Go to the new end of chain
|
|
*/
|
|
while (count < numBlocks)
|
|
{
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
count++;
|
|
}
|
|
|
|
/* Get the next block before marking the new end */
|
|
extraBlock =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, blockIndex);
|
|
|
|
/* Mark the new end of chain */
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
/*
|
|
* Mark the extra blocks as free
|
|
*/
|
|
while (extraBlock != BLOCK_END_OF_CHAIN)
|
|
{
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, extraBlock);
|
|
|
|
Storage32Impl_FreeBigBlock(This->parentStorage, extraBlock);
|
|
extraBlock = blockIndex;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_Enlarge
|
|
*
|
|
* Grows this chain in the big block depot.
|
|
*/
|
|
BOOL32 BlockChainStream_Enlarge(BlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULONG blockIndex, currentBlock;
|
|
ULONG newNumBlocks;
|
|
ULONG oldNumBlocks = 0;
|
|
|
|
blockIndex = BlockChainStream_GetHeadOfChain(This);
|
|
|
|
/*
|
|
* Empty chain
|
|
*/
|
|
if (blockIndex == BLOCK_END_OF_CHAIN)
|
|
{
|
|
StgProperty chainProp;
|
|
assert(This->ownerPropertyIndex != PROPERTY_NULL);
|
|
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProp);
|
|
|
|
chainProp.startingBlock = Storage32Impl_GetNextFreeBigBlock(
|
|
This->parentStorage);
|
|
|
|
blockIndex = chainProp.startingBlock;
|
|
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
Storage32Impl_WriteProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProp);
|
|
}
|
|
|
|
currentBlock = blockIndex;
|
|
|
|
/*
|
|
* Figure out how many blocks are needed to contain this stream
|
|
*/
|
|
newNumBlocks = newSize.LowPart / This->parentStorage->bigBlockSize;
|
|
|
|
if ((newSize.LowPart % This->parentStorage->bigBlockSize) != 0)
|
|
newNumBlocks++;
|
|
|
|
/*
|
|
* Go to the current end of chain
|
|
*/
|
|
while (blockIndex != BLOCK_END_OF_CHAIN)
|
|
{
|
|
oldNumBlocks++;
|
|
currentBlock = blockIndex;
|
|
|
|
blockIndex =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, currentBlock);
|
|
}
|
|
|
|
/*
|
|
* Add new blocks to the chain
|
|
*/
|
|
while (oldNumBlocks < newNumBlocks)
|
|
{
|
|
blockIndex = Storage32Impl_GetNextFreeBigBlock(This->parentStorage);
|
|
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
currentBlock,
|
|
blockIndex);
|
|
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
currentBlock = blockIndex;
|
|
oldNumBlocks++;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_SetSize
|
|
*
|
|
* Sets the size of this stream. The big block depot will be updated.
|
|
* The file will grow if we grow the chain.
|
|
*
|
|
* TODO: Free the actual blocks in the file when we shrink the chain.
|
|
* Currently, the blocks are still in the file. So the file size
|
|
* doesn't shrink even if we shrink streams.
|
|
*/
|
|
BOOL32 BlockChainStream_SetSize(
|
|
BlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULARGE_INTEGER size = BlockChainStream_GetSize(This);
|
|
|
|
if (newSize.LowPart == size.LowPart)
|
|
return TRUE;
|
|
|
|
if (newSize.LowPart < size.LowPart)
|
|
{
|
|
BlockChainStream_Shrink(This, newSize);
|
|
}
|
|
else
|
|
{
|
|
ULARGE_INTEGER fileSize =
|
|
BIGBLOCKFILE_GetSize(This->parentStorage->bigBlockFile);
|
|
|
|
ULONG diff = newSize.LowPart - size.LowPart;
|
|
|
|
/*
|
|
* Make sure the file stays a multiple of blocksize
|
|
*/
|
|
if ((diff % This->parentStorage->bigBlockSize) != 0)
|
|
diff += (This->parentStorage->bigBlockSize -
|
|
(diff % This->parentStorage->bigBlockSize) );
|
|
|
|
fileSize.LowPart += diff;
|
|
BIGBLOCKFILE_SetSize(This->parentStorage->bigBlockFile, fileSize);
|
|
|
|
BlockChainStream_Enlarge(This, newSize);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* BlockChainStream_GetSize
|
|
*
|
|
* Returns the size of this chain.
|
|
* Will return the block count if this chain doesn't have a property.
|
|
*/
|
|
ULARGE_INTEGER BlockChainStream_GetSize(BlockChainStream* This)
|
|
{
|
|
StgProperty chainProperty;
|
|
|
|
if(This->headOfStreamPlaceHolder == NULL)
|
|
{
|
|
/*
|
|
* This chain is a data stream read the property and return
|
|
* the appropriate size
|
|
*/
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProperty);
|
|
|
|
return chainProperty.size;
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* this chain is a chain that does not have a property, figure out the
|
|
* size by making the product number of used blocks times the
|
|
* size of them
|
|
*/
|
|
ULARGE_INTEGER result;
|
|
result.HighPart = 0;
|
|
|
|
result.LowPart =
|
|
BlockChainStream_GetCount(This) *
|
|
This->parentStorage->bigBlockSize;
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/******************************************************************************
|
|
** SmallBlockChainStream implementation
|
|
*/
|
|
|
|
SmallBlockChainStream* SmallBlockChainStream_Construct(
|
|
Storage32Impl* parentStorage,
|
|
ULONG propertyIndex)
|
|
{
|
|
SmallBlockChainStream* newStream;
|
|
|
|
newStream = HeapAlloc(GetProcessHeap(), 0, sizeof(SmallBlockChainStream));
|
|
|
|
newStream->parentStorage = parentStorage;
|
|
newStream->ownerPropertyIndex = propertyIndex;
|
|
|
|
return newStream;
|
|
}
|
|
|
|
void SmallBlockChainStream_Destroy(
|
|
SmallBlockChainStream* This)
|
|
{
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_GetHeadOfChain
|
|
*
|
|
* Returns the head of this chain of small blocks.
|
|
*/
|
|
ULONG SmallBlockChainStream_GetHeadOfChain(
|
|
SmallBlockChainStream* This)
|
|
{
|
|
StgProperty chainProperty;
|
|
BOOL32 readSucessful;
|
|
|
|
if (This->ownerPropertyIndex)
|
|
{
|
|
readSucessful = Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProperty);
|
|
|
|
if (readSucessful)
|
|
{
|
|
return chainProperty.startingBlock;
|
|
}
|
|
|
|
}
|
|
|
|
return BLOCK_END_OF_CHAIN;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_GetNextBlockInChain
|
|
*
|
|
* Returns the index of the next small block in this chain.
|
|
*
|
|
* Return Values:
|
|
* - BLOCK_END_OF_CHAIN: end of this chain
|
|
* - BLOCK_UNUSED: small block 'blockIndex' is free
|
|
*/
|
|
ULONG SmallBlockChainStream_GetNextBlockInChain(
|
|
SmallBlockChainStream* This,
|
|
ULONG blockIndex)
|
|
{
|
|
ULARGE_INTEGER offsetOfBlockInDepot;
|
|
DWORD buffer;
|
|
ULONG nextBlockInChain = BLOCK_END_OF_CHAIN;
|
|
ULONG bytesRead;
|
|
BOOL32 success;
|
|
|
|
offsetOfBlockInDepot.HighPart = 0;
|
|
offsetOfBlockInDepot.LowPart = blockIndex * sizeof(ULONG);
|
|
|
|
/*
|
|
* Read those bytes in the buffer from the small block file.
|
|
*/
|
|
success = BlockChainStream_ReadAt(
|
|
This->parentStorage->smallBlockDepotChain,
|
|
offsetOfBlockInDepot,
|
|
sizeof(DWORD),
|
|
&buffer,
|
|
&bytesRead);
|
|
|
|
if (success)
|
|
{
|
|
StorageUtl_ReadDWord(&buffer, 0, &nextBlockInChain);
|
|
}
|
|
|
|
return nextBlockInChain;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_SetNextBlockInChain
|
|
*
|
|
* Writes the index of the next block of the specified block in the small
|
|
* block depot.
|
|
* To set the end of chain use BLOCK_END_OF_CHAIN as nextBlock.
|
|
* To flag a block as free use BLOCK_UNUSED as nextBlock.
|
|
*/
|
|
void SmallBlockChainStream_SetNextBlockInChain(
|
|
SmallBlockChainStream* This,
|
|
ULONG blockIndex,
|
|
ULONG nextBlock)
|
|
{
|
|
ULARGE_INTEGER offsetOfBlockInDepot;
|
|
DWORD buffer;
|
|
ULONG bytesWritten;
|
|
|
|
offsetOfBlockInDepot.HighPart = 0;
|
|
offsetOfBlockInDepot.LowPart = blockIndex * sizeof(ULONG);
|
|
|
|
StorageUtl_WriteDWord(&buffer, 0, nextBlock);
|
|
|
|
/*
|
|
* Read those bytes in the buffer from the small block file.
|
|
*/
|
|
BlockChainStream_WriteAt(
|
|
This->parentStorage->smallBlockDepotChain,
|
|
offsetOfBlockInDepot,
|
|
sizeof(DWORD),
|
|
&buffer,
|
|
&bytesWritten);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_FreeBlock
|
|
*
|
|
* Flag small block 'blockIndex' as free in the small block depot.
|
|
*/
|
|
void SmallBlockChainStream_FreeBlock(
|
|
SmallBlockChainStream* This,
|
|
ULONG blockIndex)
|
|
{
|
|
SmallBlockChainStream_SetNextBlockInChain(This, blockIndex, BLOCK_UNUSED);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_GetNextFreeBlock
|
|
*
|
|
* Returns the index of a free small block. The small block depot will be
|
|
* enlarged if necessary. The small block chain will also be enlarged if
|
|
* necessary.
|
|
*/
|
|
ULONG SmallBlockChainStream_GetNextFreeBlock(
|
|
SmallBlockChainStream* This)
|
|
{
|
|
ULARGE_INTEGER offsetOfBlockInDepot;
|
|
DWORD buffer;
|
|
ULONG bytesRead;
|
|
ULONG blockIndex = 0;
|
|
ULONG nextBlockIndex = BLOCK_END_OF_CHAIN;
|
|
BOOL32 success = TRUE;
|
|
ULONG smallBlocksPerBigBlock;
|
|
|
|
offsetOfBlockInDepot.HighPart = 0;
|
|
|
|
/*
|
|
* Scan the small block depot for a free block
|
|
*/
|
|
while (nextBlockIndex != BLOCK_UNUSED)
|
|
{
|
|
offsetOfBlockInDepot.LowPart = blockIndex * sizeof(ULONG);
|
|
|
|
success = BlockChainStream_ReadAt(
|
|
This->parentStorage->smallBlockDepotChain,
|
|
offsetOfBlockInDepot,
|
|
sizeof(DWORD),
|
|
&buffer,
|
|
&bytesRead);
|
|
|
|
/*
|
|
* If we run out of space for the small block depot, enlarge it
|
|
*/
|
|
if (success)
|
|
{
|
|
StorageUtl_ReadDWord(&buffer, 0, &nextBlockIndex);
|
|
|
|
if (nextBlockIndex != BLOCK_UNUSED)
|
|
blockIndex++;
|
|
}
|
|
else
|
|
{
|
|
ULONG count =
|
|
BlockChainStream_GetCount(This->parentStorage->smallBlockDepotChain);
|
|
|
|
ULONG sbdIndex = This->parentStorage->smallBlockDepotStart;
|
|
ULONG nextBlock, newsbdIndex;
|
|
BYTE* smallBlockDepot;
|
|
|
|
nextBlock = sbdIndex;
|
|
while (nextBlock != BLOCK_END_OF_CHAIN)
|
|
{
|
|
sbdIndex = nextBlock;
|
|
nextBlock =
|
|
Storage32Impl_GetNextBlockInChain(This->parentStorage, sbdIndex);
|
|
}
|
|
|
|
newsbdIndex = Storage32Impl_GetNextFreeBigBlock(This->parentStorage);
|
|
if (sbdIndex != BLOCK_END_OF_CHAIN)
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
sbdIndex,
|
|
newsbdIndex);
|
|
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
newsbdIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
/*
|
|
* Initialize all the small blocks to free
|
|
*/
|
|
smallBlockDepot =
|
|
Storage32Impl_GetBigBlock(This->parentStorage, newsbdIndex);
|
|
|
|
memset(smallBlockDepot, BLOCK_UNUSED, This->parentStorage->bigBlockSize);
|
|
Storage32Impl_ReleaseBigBlock(This->parentStorage, smallBlockDepot);
|
|
|
|
if (count == 0)
|
|
{
|
|
/*
|
|
* We have just created the small block depot.
|
|
*/
|
|
StgProperty rootProp;
|
|
ULONG sbStartIndex;
|
|
|
|
/*
|
|
* Save it in the header
|
|
*/
|
|
This->parentStorage->smallBlockDepotStart = newsbdIndex;
|
|
Storage32Impl_SaveFileHeader(This->parentStorage);
|
|
|
|
/*
|
|
* And allocate the first big block that will contain small blocks
|
|
*/
|
|
sbStartIndex =
|
|
Storage32Impl_GetNextFreeBigBlock(This->parentStorage);
|
|
|
|
Storage32Impl_SetNextBlockInChain(
|
|
This->parentStorage,
|
|
sbStartIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->parentStorage->rootPropertySetIndex,
|
|
&rootProp);
|
|
|
|
rootProp.startingBlock = sbStartIndex;
|
|
rootProp.size.HighPart = 0;
|
|
rootProp.size.LowPart = This->parentStorage->bigBlockSize;
|
|
|
|
Storage32Impl_WriteProperty(
|
|
This->parentStorage,
|
|
This->parentStorage->rootPropertySetIndex,
|
|
&rootProp);
|
|
}
|
|
}
|
|
}
|
|
|
|
smallBlocksPerBigBlock =
|
|
This->parentStorage->bigBlockSize / This->parentStorage->smallBlockSize;
|
|
|
|
/*
|
|
* Verify if we have to allocate big blocks to contain small blocks
|
|
*/
|
|
if (blockIndex % smallBlocksPerBigBlock == 0)
|
|
{
|
|
StgProperty rootProp;
|
|
ULONG blocksRequired = (blockIndex / smallBlocksPerBigBlock) + 1;
|
|
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->parentStorage->rootPropertySetIndex,
|
|
&rootProp);
|
|
|
|
if (rootProp.size.LowPart <
|
|
(blocksRequired * This->parentStorage->bigBlockSize))
|
|
{
|
|
rootProp.size.LowPart += This->parentStorage->bigBlockSize;
|
|
|
|
BlockChainStream_SetSize(
|
|
This->parentStorage->smallBlockRootChain,
|
|
rootProp.size);
|
|
|
|
Storage32Impl_WriteProperty(
|
|
This->parentStorage,
|
|
This->parentStorage->rootPropertySetIndex,
|
|
&rootProp);
|
|
}
|
|
}
|
|
|
|
return blockIndex;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_ReadAt
|
|
*
|
|
* Reads a specified number of bytes from this chain at the specified offset.
|
|
* bytesRead may be NULL.
|
|
* Failure will be returned if the specified number of bytes has not been read.
|
|
*/
|
|
BOOL32 SmallBlockChainStream_ReadAt(
|
|
SmallBlockChainStream* This,
|
|
ULARGE_INTEGER offset,
|
|
ULONG size,
|
|
void* buffer,
|
|
ULONG* bytesRead)
|
|
{
|
|
ULARGE_INTEGER offsetInBigBlockFile;
|
|
ULONG blockNoInSequence =
|
|
offset.LowPart / This->parentStorage->smallBlockSize;
|
|
|
|
ULONG offsetInBlock = offset.LowPart % This->parentStorage->smallBlockSize;
|
|
ULONG bytesToReadInBuffer;
|
|
ULONG blockIndex;
|
|
ULONG bytesReadFromBigBlockFile;
|
|
BYTE* bufferWalker;
|
|
|
|
/*
|
|
* This should never happen on a small block file.
|
|
*/
|
|
assert(offset.HighPart==0);
|
|
|
|
/*
|
|
* Find the first block in the stream that contains part of the buffer.
|
|
*/
|
|
blockIndex = SmallBlockChainStream_GetHeadOfChain(This);
|
|
|
|
while ( (blockNoInSequence > 0) && (blockIndex != BLOCK_END_OF_CHAIN))
|
|
{
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
|
|
blockNoInSequence--;
|
|
}
|
|
|
|
/*
|
|
* Start reading the buffer.
|
|
*/
|
|
*bytesRead = 0;
|
|
bufferWalker = buffer;
|
|
|
|
while ( (size > 0) && (blockIndex != BLOCK_END_OF_CHAIN) )
|
|
{
|
|
/*
|
|
* Calculate how many bytes we can copy from this small block.
|
|
*/
|
|
bytesToReadInBuffer =
|
|
MIN(This->parentStorage->smallBlockSize - offsetInBlock, size);
|
|
|
|
/*
|
|
* Calculate the offset of the small block in the small block file.
|
|
*/
|
|
offsetInBigBlockFile.HighPart = 0;
|
|
offsetInBigBlockFile.LowPart =
|
|
blockIndex * This->parentStorage->smallBlockSize;
|
|
|
|
offsetInBigBlockFile.LowPart += offsetInBlock;
|
|
|
|
/*
|
|
* Read those bytes in the buffer from the small block file.
|
|
*/
|
|
BlockChainStream_ReadAt(This->parentStorage->smallBlockRootChain,
|
|
offsetInBigBlockFile,
|
|
bytesToReadInBuffer,
|
|
bufferWalker,
|
|
&bytesReadFromBigBlockFile);
|
|
|
|
assert(bytesReadFromBigBlockFile == bytesToReadInBuffer);
|
|
|
|
/*
|
|
* Step to the next big block.
|
|
*/
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
bufferWalker += bytesToReadInBuffer;
|
|
size -= bytesToReadInBuffer;
|
|
*bytesRead += bytesToReadInBuffer;
|
|
offsetInBlock = 0; /* There is no offset on the next block */
|
|
}
|
|
|
|
return (size == 0);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_WriteAt
|
|
*
|
|
* Writes the specified number of bytes to this chain at the specified offset.
|
|
* bytesWritten may be NULL.
|
|
* Will fail if not all specified number of bytes have been written.
|
|
*/
|
|
BOOL32 SmallBlockChainStream_WriteAt(
|
|
SmallBlockChainStream* This,
|
|
ULARGE_INTEGER offset,
|
|
ULONG size,
|
|
const void* buffer,
|
|
ULONG* bytesWritten)
|
|
{
|
|
ULARGE_INTEGER offsetInBigBlockFile;
|
|
ULONG blockNoInSequence =
|
|
offset.LowPart / This->parentStorage->smallBlockSize;
|
|
|
|
ULONG offsetInBlock = offset.LowPart % This->parentStorage->smallBlockSize;
|
|
ULONG bytesToWriteInBuffer;
|
|
ULONG blockIndex;
|
|
ULONG bytesWrittenFromBigBlockFile;
|
|
BYTE* bufferWalker;
|
|
|
|
/*
|
|
* This should never happen on a small block file.
|
|
*/
|
|
assert(offset.HighPart==0);
|
|
|
|
/*
|
|
* Find the first block in the stream that contains part of the buffer.
|
|
*/
|
|
blockIndex = SmallBlockChainStream_GetHeadOfChain(This);
|
|
|
|
while ( (blockNoInSequence > 0) && (blockIndex != BLOCK_END_OF_CHAIN))
|
|
{
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
|
|
blockNoInSequence--;
|
|
}
|
|
|
|
/*
|
|
* Start writing the buffer.
|
|
*
|
|
* Here, I'm casting away the constness on the buffer variable
|
|
* This is OK since we don't intend to modify that buffer.
|
|
*/
|
|
*bytesWritten = 0;
|
|
bufferWalker = (BYTE*)buffer;
|
|
while ( (size > 0) && (blockIndex != BLOCK_END_OF_CHAIN) )
|
|
{
|
|
/*
|
|
* Calculate how many bytes we can copy to this small block.
|
|
*/
|
|
bytesToWriteInBuffer =
|
|
MIN(This->parentStorage->smallBlockSize - offsetInBlock, size);
|
|
|
|
/*
|
|
* Calculate the offset of the small block in the small block file.
|
|
*/
|
|
offsetInBigBlockFile.HighPart = 0;
|
|
offsetInBigBlockFile.LowPart =
|
|
blockIndex * This->parentStorage->smallBlockSize;
|
|
|
|
offsetInBigBlockFile.LowPart += offsetInBlock;
|
|
|
|
/*
|
|
* Write those bytes in the buffer to the small block file.
|
|
*/
|
|
BlockChainStream_WriteAt(This->parentStorage->smallBlockRootChain,
|
|
offsetInBigBlockFile,
|
|
bytesToWriteInBuffer,
|
|
bufferWalker,
|
|
&bytesWrittenFromBigBlockFile);
|
|
|
|
assert(bytesWrittenFromBigBlockFile == bytesToWriteInBuffer);
|
|
|
|
/*
|
|
* Step to the next big block.
|
|
*/
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
bufferWalker += bytesToWriteInBuffer;
|
|
size -= bytesToWriteInBuffer;
|
|
*bytesWritten += bytesToWriteInBuffer;
|
|
offsetInBlock = 0; /* There is no offset on the next block */
|
|
}
|
|
|
|
return (size == 0);
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_Shrink
|
|
*
|
|
* Shrinks this chain in the small block depot.
|
|
*/
|
|
BOOL32 SmallBlockChainStream_Shrink(
|
|
SmallBlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULONG blockIndex, extraBlock;
|
|
ULONG numBlocks;
|
|
ULONG count = 1;
|
|
|
|
numBlocks = newSize.LowPart / This->parentStorage->smallBlockSize;
|
|
|
|
if ((newSize.LowPart % This->parentStorage->smallBlockSize) != 0)
|
|
numBlocks++;
|
|
|
|
blockIndex = SmallBlockChainStream_GetHeadOfChain(This);
|
|
|
|
/*
|
|
* Go to the new end of chain
|
|
*/
|
|
while (count < numBlocks)
|
|
{
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
count++;
|
|
}
|
|
|
|
/* Get the next block before marking the new end */
|
|
extraBlock = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
|
|
/* Mark the new end of chain */
|
|
SmallBlockChainStream_SetNextBlockInChain(
|
|
This,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
/*
|
|
* Mark the extra blocks as free
|
|
*/
|
|
while (extraBlock != BLOCK_END_OF_CHAIN)
|
|
{
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, extraBlock);
|
|
SmallBlockChainStream_FreeBlock(This, extraBlock);
|
|
extraBlock = blockIndex;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_Enlarge
|
|
*
|
|
* Grows this chain in the small block depot.
|
|
*/
|
|
BOOL32 SmallBlockChainStream_Enlarge(
|
|
SmallBlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULONG blockIndex, currentBlock;
|
|
ULONG newNumBlocks;
|
|
ULONG oldNumBlocks = 0;
|
|
|
|
blockIndex = SmallBlockChainStream_GetHeadOfChain(This);
|
|
|
|
/*
|
|
* Empty chain
|
|
*/
|
|
if (blockIndex == BLOCK_END_OF_CHAIN)
|
|
{
|
|
StgProperty chainProp;
|
|
|
|
Storage32Impl_ReadProperty(This->parentStorage, This->ownerPropertyIndex,
|
|
&chainProp);
|
|
|
|
chainProp.startingBlock = SmallBlockChainStream_GetNextFreeBlock(This);
|
|
|
|
Storage32Impl_WriteProperty(This->parentStorage, This->ownerPropertyIndex,
|
|
&chainProp);
|
|
|
|
blockIndex = chainProp.startingBlock;
|
|
SmallBlockChainStream_SetNextBlockInChain(
|
|
This,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
}
|
|
|
|
currentBlock = blockIndex;
|
|
|
|
/*
|
|
* Figure out how many blocks are needed to contain this stream
|
|
*/
|
|
newNumBlocks = newSize.LowPart / This->parentStorage->smallBlockSize;
|
|
|
|
if ((newSize.LowPart % This->parentStorage->smallBlockSize) != 0)
|
|
newNumBlocks++;
|
|
|
|
/*
|
|
* Go to the current end of chain
|
|
*/
|
|
while (blockIndex != BLOCK_END_OF_CHAIN)
|
|
{
|
|
oldNumBlocks++;
|
|
currentBlock = blockIndex;
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, currentBlock);
|
|
}
|
|
|
|
/*
|
|
* Add new blocks to the chain
|
|
*/
|
|
while (oldNumBlocks < newNumBlocks)
|
|
{
|
|
blockIndex = SmallBlockChainStream_GetNextFreeBlock(This);
|
|
SmallBlockChainStream_SetNextBlockInChain(This, currentBlock, blockIndex);
|
|
|
|
SmallBlockChainStream_SetNextBlockInChain(
|
|
This,
|
|
blockIndex,
|
|
BLOCK_END_OF_CHAIN);
|
|
|
|
currentBlock = blockIndex;
|
|
oldNumBlocks++;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_GetCount
|
|
*
|
|
* Returns the number of blocks that comprises this chain.
|
|
* This is not the size of this chain as the last block may not be full!
|
|
*/
|
|
ULONG SmallBlockChainStream_GetCount(SmallBlockChainStream* This)
|
|
{
|
|
ULONG blockIndex;
|
|
ULONG count = 0;
|
|
|
|
blockIndex = SmallBlockChainStream_GetHeadOfChain(This);
|
|
|
|
while (blockIndex != BLOCK_END_OF_CHAIN)
|
|
{
|
|
count++;
|
|
|
|
blockIndex = SmallBlockChainStream_GetNextBlockInChain(This, blockIndex);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_SetSize
|
|
*
|
|
* Sets the size of this stream.
|
|
* The file will grow if we grow the chain.
|
|
*
|
|
* TODO: Free the actual blocks in the file when we shrink the chain.
|
|
* Currently, the blocks are still in the file. So the file size
|
|
* doesn't shrink even if we shrink streams.
|
|
*/
|
|
BOOL32 SmallBlockChainStream_SetSize(
|
|
SmallBlockChainStream* This,
|
|
ULARGE_INTEGER newSize)
|
|
{
|
|
ULARGE_INTEGER size = SmallBlockChainStream_GetSize(This);
|
|
|
|
if (newSize.LowPart == size.LowPart)
|
|
return TRUE;
|
|
|
|
if (newSize.LowPart < size.LowPart)
|
|
{
|
|
SmallBlockChainStream_Shrink(This, newSize);
|
|
}
|
|
else
|
|
{
|
|
ULARGE_INTEGER fileSize =
|
|
BIGBLOCKFILE_GetSize(This->parentStorage->bigBlockFile);
|
|
|
|
ULONG diff = newSize.LowPart - size.LowPart;
|
|
|
|
/*
|
|
* Make sure the file stays a multiple of blocksize
|
|
*/
|
|
if ((diff % This->parentStorage->bigBlockSize) != 0)
|
|
diff += (This->parentStorage->bigBlockSize -
|
|
(diff % This->parentStorage->bigBlockSize));
|
|
|
|
fileSize.LowPart += diff;
|
|
BIGBLOCKFILE_SetSize(This->parentStorage->bigBlockFile, fileSize);
|
|
|
|
SmallBlockChainStream_Enlarge(This, newSize);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* SmallBlockChainStream_GetSize
|
|
*
|
|
* Returns the size of this chain.
|
|
*/
|
|
ULARGE_INTEGER SmallBlockChainStream_GetSize(SmallBlockChainStream* This)
|
|
{
|
|
StgProperty chainProperty;
|
|
|
|
Storage32Impl_ReadProperty(
|
|
This->parentStorage,
|
|
This->ownerPropertyIndex,
|
|
&chainProperty);
|
|
|
|
return chainProperty.size;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* StgCreateDocfile32 [OLE32.144]
|
|
* TODO Validate grfMode (STGM)
|
|
*/
|
|
HRESULT WINAPI StgCreateDocfile32(
|
|
LPCOLESTR32 pwcsName,
|
|
DWORD grfMode,
|
|
DWORD reserved,
|
|
IStorage32 **ppstgOpen)
|
|
{
|
|
Storage32Impl* newStorage = 0;
|
|
HANDLE32 hFile = INVALID_HANDLE_VALUE32;
|
|
HRESULT hr = S_OK;
|
|
|
|
if ((ppstgOpen == 0) || (pwcsName == 0))
|
|
return STG_E_INVALIDPOINTER;
|
|
|
|
/*
|
|
* Initialize the "out" parameter.
|
|
*/
|
|
*ppstgOpen = 0;
|
|
|
|
hFile = CreateFile32W(pwcsName,
|
|
GENERIC_READ | GENERIC_WRITE,
|
|
0, /*FILE_SHARE_READ,*/
|
|
NULL,
|
|
CREATE_NEW,
|
|
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
|
|
0);
|
|
|
|
if (hFile == INVALID_HANDLE_VALUE32)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
/*
|
|
* Allocate and initialize the new IStorage32object.
|
|
*/
|
|
newStorage = HeapAlloc(GetProcessHeap(), 0, sizeof(Storage32Impl));
|
|
|
|
if (newStorage == 0)
|
|
return STG_E_INSUFFICIENTMEMORY;
|
|
|
|
hr = Storage32Impl_Construct(
|
|
newStorage,
|
|
hFile,
|
|
grfMode);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
/*
|
|
* Get an "out" pointer for the caller.
|
|
*/
|
|
hr = Storage32BaseImpl_QueryInterface(
|
|
(Storage32BaseImpl*)newStorage,
|
|
&IID_IStorage,
|
|
(void**)ppstgOpen);
|
|
|
|
return hr;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* StgOpenStorage32 [OLE32.148]
|
|
*/
|
|
HRESULT WINAPI StgOpenStorage32(
|
|
const OLECHAR32 *pwcsName,
|
|
IStorage32 *pstgPriority,
|
|
DWORD grfMode,
|
|
SNB32 snbExclude,
|
|
DWORD reserved,
|
|
IStorage32 **ppstgOpen)
|
|
{
|
|
Storage32Impl* newStorage = 0;
|
|
HRESULT hr = S_OK;
|
|
HANDLE32 hFile = 0;
|
|
|
|
/*
|
|
* Perform a sanity check
|
|
*/
|
|
if (( pwcsName == 0) || (ppstgOpen == 0) )
|
|
return STG_E_INVALIDPOINTER;
|
|
|
|
/*
|
|
* Initialize the "out" parameter.
|
|
*/
|
|
*ppstgOpen = 0;
|
|
|
|
hFile = CreateFile32W( pwcsName,
|
|
GENERIC_READ | GENERIC_WRITE,
|
|
0, /*FILE_SHARE_READ,*/
|
|
NULL,
|
|
OPEN_EXISTING,
|
|
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
|
|
0);
|
|
|
|
|
|
if (hFile==INVALID_HANDLE_VALUE32)
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
/*
|
|
* Allocate and initialize the new IStorage32object.
|
|
*/
|
|
newStorage = HeapAlloc(GetProcessHeap(), 0, sizeof(Storage32Impl));
|
|
|
|
if (newStorage == 0)
|
|
return STG_E_INSUFFICIENTMEMORY;
|
|
|
|
hr = Storage32Impl_Construct(
|
|
newStorage,
|
|
hFile,
|
|
grfMode);
|
|
|
|
if (FAILED(hr))
|
|
return hr;
|
|
|
|
/*
|
|
* Get an "out" pointer for the caller.
|
|
*/
|
|
hr = Storage32BaseImpl_QueryInterface(
|
|
(Storage32BaseImpl*)newStorage,
|
|
&IID_IStorage,
|
|
(void**)ppstgOpen);
|
|
|
|
return hr;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* WriteClassStg32 [OLE32.148]
|
|
*
|
|
* This method will store the specified CLSID in the specified storage object
|
|
*/
|
|
HRESULT WINAPI WriteClassStg32(IStorage32* pStg, REFCLSID rclsid)
|
|
{
|
|
HRESULT hRes;
|
|
|
|
assert(pStg != 0);
|
|
|
|
hRes = IStorage32_SetClass(pStg, rclsid);
|
|
|
|
return hRes;
|
|
}
|
|
|
|
|