.. |
Makefile.in
|
wined3d: Introduce a SPIR-V shader backend for the Vulkan adapter.
|
2020-05-12 23:07:44 +02:00 |
adapter_gl.c
|
wined3d: Make the adapter responsible for draws.
|
2020-04-28 11:17:48 +02:00 |
adapter_vk.c
|
wined3d: Implement Vulkan constant buffer descriptors.
|
2020-05-12 23:07:44 +02:00 |
arb_program_shader.c
|
…
|
|
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Implement Vulkan constant buffer descriptors.
|
2020-05-12 23:07:44 +02:00 |
context.c
|
…
|
|
context_gl.c
|
wined3d: Check for a bound compute shader in wined3d_cs_exec_dispatch().
|
2020-05-12 23:07:44 +02:00 |
context_vk.c
|
wined3d: Implement Vulkan constant buffer descriptors.
|
2020-05-12 23:07:44 +02:00 |
cs.c
|
wined3d: Check for a bound compute shader in wined3d_cs_exec_dispatch().
|
2020-05-12 23:07:44 +02:00 |
device.c
|
wined3d: Move device window to the correct output when changing swapchain state to full screen.
|
2020-05-08 20:52:14 +02:00 |
directx.c
|
wined3d: Make the adapter responsible for draws.
|
2020-04-28 11:17:48 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
…
|
|
nvidia_texture_shader.c
|
…
|
|
palette.c
|
…
|
|
query.c
|
…
|
|
resource.c
|
…
|
|
sampler.c
|
wined3d: Create Vulkan samplers for samplers.
|
2020-05-01 21:51:31 +02:00 |
shader.c
|
wined3d: Implement adapter_vk_dispatch_compute().
|
2020-05-12 23:07:44 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
shader_spirv.c
|
wined3d: Implement Vulkan constant buffer descriptors.
|
2020-05-12 23:07:44 +02:00 |
state.c
|
…
|
|
stateblock.c
|
…
|
|
surface.c
|
…
|
|
swapchain.c
|
wined3d: Move device window to the correct output when changing swapchain state to full screen.
|
2020-05-08 20:52:14 +02:00 |
texture.c
|
wined3d: Add a swizzle to the Vulkan format information for WINED3DFMT_A8_UNORM.
|
2020-05-01 21:51:31 +02:00 |
utils.c
|
wined3d: Add Vulkan format information for WINED3DFMT_B8G8R8X8_UNORM_SRGB.
|
2020-05-01 21:51:31 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
wined3d: Create Vulkan buffer views for unordered access view counters.
|
2020-04-30 21:01:29 +02:00 |
wined3d.spec
|
…
|
|
wined3d_gl.h
|
…
|
|
wined3d_main.c
|
…
|
|
wined3d_private.h
|
wined3d: Implement Vulkan constant buffer descriptors.
|
2020-05-12 23:07:44 +02:00 |
wined3d_vk.h
|
…
|
|