Sweden-Number/dlls/d3d8
Raphael Junqueira e4882b1548 - cleaning of volume.c/volumetexture.c as done previously for
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
  used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
  extension on fillcaps)
2003-06-04 23:05:46 +00:00
..
.cvsignore Added version info. 2003-04-03 23:55:27 +00:00
Makefile.in - implemented render to surfaces (and render to new rendertargets) 2003-06-04 21:55:29 +00:00
basetexture.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
cubetexture.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
d3d8.spec - pixel shader program dump code 2003-06-04 22:45:57 +00:00
d3d8_main.c - pixel shader program dump code 2003-06-04 22:45:57 +00:00
d3d8_private.h - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
d3dcore_gl.h - add a new private header d3dcore_gl.h that declares needed opengl 2003-06-04 23:01:49 +00:00
device.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
directx.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
indexbuffer.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
resource.c - implemented render to surfaces (and render to new rendertargets) 2003-06-04 21:55:29 +00:00
shader.c - pixel shader program dump code 2003-06-04 22:45:57 +00:00
stateblock.c Avoid the use of glGet when we know the information locally. 2003-06-04 22:02:06 +00:00
surface.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
swapchain.c - some cleanup and warning fixes 2003-06-04 22:55:19 +00:00
texture.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
utils.c Add support for a lot of the remaining texture ops, move code into the 2003-06-04 22:20:47 +00:00
version.rc Added version info. 2003-04-03 23:55:27 +00:00
vertexbuffer.c - minor COM fixes (fixes some crashes on stupid games) 2003-05-11 03:35:27 +00:00
volume.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
volumetexture.c - cleaning of volume.c/volumetexture.c as done previously for 2003-06-04 23:05:46 +00:00
vshaderdeclaration.c - mor usefull debug functions debug_d3dusage and debug_d3ddevicetype 2003-05-17 18:33:02 +00:00