Sweden-Number/dlls/d2d1/tests/d2d1.c

2221 lines
99 KiB
C

/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define COBJMACROS
#include <math.h>
#include "d2d1.h"
#include "wincrypt.h"
#include "wine/test.h"
#include "initguid.h"
#include "dwrite.h"
#include "wincodec.h"
struct figure
{
unsigned int *spans;
unsigned int spans_size;
unsigned int span_count;
};
static void set_point(D2D1_POINT_2F *point, float x, float y)
{
point->x = x;
point->y = y;
}
static void set_quadratic(D2D1_QUADRATIC_BEZIER_SEGMENT *quadratic, float x1, float y1, float x2, float y2)
{
quadratic->point1.x = x1;
quadratic->point1.y = y1;
quadratic->point2.x = x2;
quadratic->point2.y = y2;
}
static void set_rect(D2D1_RECT_F *rect, float left, float top, float right, float bottom)
{
rect->left = left;
rect->top = top;
rect->right = right;
rect->bottom = bottom;
}
static void set_rect_u(D2D1_RECT_U *rect, UINT32 left, UINT32 top, UINT32 right, UINT32 bottom)
{
rect->left = left;
rect->top = top;
rect->right = right;
rect->bottom = bottom;
}
static void set_color(D2D1_COLOR_F *color, float r, float g, float b, float a)
{
color->r = r;
color->g = g;
color->b = b;
color->a = a;
}
static void set_size_u(D2D1_SIZE_U *size, unsigned int w, unsigned int h)
{
size->width = w;
size->height = h;
}
static void set_matrix_identity(D2D1_MATRIX_3X2_F *matrix)
{
matrix->_11 = 1.0f;
matrix->_12 = 0.0f;
matrix->_21 = 0.0f;
matrix->_22 = 1.0f;
matrix->_31 = 0.0f;
matrix->_32 = 0.0f;
}
static void rotate_matrix(D2D1_MATRIX_3X2_F *matrix, float theta)
{
float sin_theta, cos_theta, tmp_11, tmp_12;
sin_theta = sinf(theta);
cos_theta = cosf(theta);
tmp_11 = matrix->_11;
tmp_12 = matrix->_12;
matrix->_11 = cos_theta * tmp_11 + sin_theta * matrix->_21;
matrix->_12 = cos_theta * tmp_12 + sin_theta * matrix->_22;
matrix->_21 = -sin_theta * tmp_11 + cos_theta * matrix->_21;
matrix->_22 = -sin_theta * tmp_12 + cos_theta * matrix->_22;
}
static void scale_matrix(D2D1_MATRIX_3X2_F *matrix, float x, float y)
{
matrix->_11 *= x;
matrix->_12 *= x;
matrix->_21 *= y;
matrix->_22 *= y;
}
static void translate_matrix(D2D1_MATRIX_3X2_F *matrix, float x, float y)
{
matrix->_31 += x * matrix->_11 + y * matrix->_21;
matrix->_32 += x * matrix->_12 + y * matrix->_22;
}
static BOOL compare_sha1(void *data, unsigned int pitch, unsigned int bpp,
unsigned int w, unsigned int h, const char *ref_sha1)
{
static const char hex_chars[] = "0123456789abcdef";
HCRYPTPROV provider;
BYTE hash_data[20];
HCRYPTHASH hash;
unsigned int i;
char sha1[41];
BOOL ret;
ret = CryptAcquireContextW(&provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
ok(ret, "Failed to acquire crypt context.\n");
ret = CryptCreateHash(provider, CALG_SHA1, 0, 0, &hash);
ok(ret, "Failed to create hash.\n");
for (i = 0; i < h; ++i)
{
if (!(ret = CryptHashData(hash, (BYTE *)data + pitch * i, w * bpp, 0)))
break;
}
ok(ret, "Failed to hash data.\n");
i = sizeof(hash_data);
ret = CryptGetHashParam(hash, HP_HASHVAL, hash_data, &i, 0);
ok(ret, "Failed to get hash value.\n");
ok(i == sizeof(hash_data), "Got unexpected hash size %u.\n", i);
ret = CryptDestroyHash(hash);
ok(ret, "Failed to destroy hash.\n");
ret = CryptReleaseContext(provider, 0);
ok(ret, "Failed to release crypt context.\n");
for (i = 0; i < 20; ++i)
{
sha1[i * 2] = hex_chars[hash_data[i] >> 4];
sha1[i * 2 + 1] = hex_chars[hash_data[i] & 0xf];
}
sha1[40] = 0;
return !strcmp(ref_sha1, (char *)sha1);
}
static BOOL compare_surface(IDXGISurface *surface, const char *ref_sha1)
{
D3D10_MAPPED_TEXTURE2D mapped_texture;
D3D10_TEXTURE2D_DESC texture_desc;
DXGI_SURFACE_DESC surface_desc;
ID3D10Resource *src_resource;
ID3D10Texture2D *texture;
ID3D10Device *device;
HRESULT hr;
BOOL ret;
hr = IDXGISurface_GetDevice(surface, &IID_ID3D10Device, (void **)&device);
ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr);
hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Resource, (void **)&src_resource);
ok(SUCCEEDED(hr), "Failed to query resource interface, hr %#x.\n", hr);
hr = IDXGISurface_GetDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
texture_desc.Width = surface_desc.Width;
texture_desc.Height = surface_desc.Height;
texture_desc.MipLevels = 1;
texture_desc.ArraySize = 1;
texture_desc.Format = surface_desc.Format;
texture_desc.SampleDesc = surface_desc.SampleDesc;
texture_desc.Usage = D3D10_USAGE_STAGING;
texture_desc.BindFlags = 0;
texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
texture_desc.MiscFlags = 0;
hr = ID3D10Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
ID3D10Device_CopyResource(device, (ID3D10Resource *)texture, src_resource);
hr = ID3D10Texture2D_Map(texture, 0, D3D10_MAP_READ, 0, &mapped_texture);
ok(SUCCEEDED(hr), "Failed to map texture, hr %#x.\n", hr);
ret = compare_sha1(mapped_texture.pData, mapped_texture.RowPitch, 4,
texture_desc.Width, texture_desc.Height, ref_sha1);
ID3D10Texture2D_Unmap(texture, 0);
ID3D10Texture2D_Release(texture);
ID3D10Resource_Release(src_resource);
ID3D10Device_Release(device);
return ret;
}
static void serialize_figure(struct figure *figure)
{
static const char lookup[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
unsigned int i, j, k, span;
char output[76];
char t[3];
char *p;
for (i = 0, j = 0, k = 0, p = output; i < figure->span_count; ++i)
{
span = figure->spans[i];
while (span)
{
t[j] = span & 0x7f;
if (span > 0x7f)
t[j] |= 0x80;
span >>= 7;
if (++j == 3)
{
p[0] = lookup[(t[0] & 0xfc) >> 2];
p[1] = lookup[((t[0] & 0x03) << 4) | ((t[1] & 0xf0) >> 4)];
p[2] = lookup[((t[1] & 0x0f) << 2) | ((t[2] & 0xc0) >> 6)];
p[3] = lookup[t[2] & 0x3f];
p += 4;
if (++k == 19)
{
trace("%.76s\n", output);
p = output;
k = 0;
}
j = 0;
}
}
}
if (j)
{
for (i = j; i < 3; ++i)
t[i] = 0;
p[0] = lookup[(t[0] & 0xfc) >> 2];
p[1] = lookup[((t[0] & 0x03) << 4) | ((t[1] & 0xf0) >> 4)];
p[2] = lookup[((t[1] & 0x0f) << 2) | ((t[2] & 0xc0) >> 6)];
p[3] = lookup[t[2] & 0x3f];
++k;
}
if (k)
trace("%.*s\n", k * 4, output);
}
static void figure_add_span(struct figure *figure, unsigned int span)
{
if (figure->span_count == figure->spans_size)
{
figure->spans_size *= 2;
figure->spans = HeapReAlloc(GetProcessHeap(), 0, figure->spans,
figure->spans_size * sizeof(*figure->spans));
}
figure->spans[figure->span_count++] = span;
}
static void deserialize_span(struct figure *figure, unsigned int *current, unsigned int *shift, unsigned int c)
{
*current |= (c & 0x7f) << *shift;
if (c & 0x80)
{
*shift += 7;
return;
}
if (*current)
figure_add_span(figure, *current);
*current = 0;
*shift = 0;
}
static void deserialize_figure(struct figure *figure, const BYTE *s)
{
static const BYTE lookup[] =
{
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3e, 0xff, 0xff, 0xff, 0x3f,
0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0xff, 0xff, 0xff, 0xff, 0xff,
};
unsigned int current = 0, shift = 0;
const BYTE *ptr;
BYTE x, y;
figure->span_count = 0;
figure->spans_size = 64;
figure->spans = HeapAlloc(GetProcessHeap(), 0, figure->spans_size * sizeof(*figure->spans));
for (ptr = s; *ptr; ptr += 4)
{
x = lookup[ptr[0]];
y = lookup[ptr[1]];
deserialize_span(figure, &current, &shift, ((x & 0x3f) << 2) | ((y & 0x3f) >> 4));
x = lookup[ptr[2]];
deserialize_span(figure, &current, &shift, ((y & 0x0f) << 4) | ((x & 0x3f) >> 2));
y = lookup[ptr[3]];
deserialize_span(figure, &current, &shift, ((x & 0x03) << 6) | (y & 0x3f));
}
}
static BOOL compare_figure(IDXGISurface *surface, unsigned int x, unsigned int y,
unsigned int w, unsigned int h, DWORD prev, unsigned int max_diff, const char *ref)
{
D3D10_MAPPED_TEXTURE2D mapped_texture;
D3D10_TEXTURE2D_DESC texture_desc;
struct figure ref_figure, figure;
DXGI_SURFACE_DESC surface_desc;
unsigned int i, j, span, diff;
ID3D10Resource *src_resource;
ID3D10Texture2D *texture;
ID3D10Device *device;
HRESULT hr;
hr = IDXGISurface_GetDevice(surface, &IID_ID3D10Device, (void **)&device);
ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr);
hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Resource, (void **)&src_resource);
ok(SUCCEEDED(hr), "Failed to query resource interface, hr %#x.\n", hr);
hr = IDXGISurface_GetDesc(surface, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
texture_desc.Width = surface_desc.Width;
texture_desc.Height = surface_desc.Height;
texture_desc.MipLevels = 1;
texture_desc.ArraySize = 1;
texture_desc.Format = surface_desc.Format;
texture_desc.SampleDesc = surface_desc.SampleDesc;
texture_desc.Usage = D3D10_USAGE_STAGING;
texture_desc.BindFlags = 0;
texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
texture_desc.MiscFlags = 0;
hr = ID3D10Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
ID3D10Device_CopyResource(device, (ID3D10Resource *)texture, src_resource);
hr = ID3D10Texture2D_Map(texture, 0, D3D10_MAP_READ, 0, &mapped_texture);
ok(SUCCEEDED(hr), "Failed to map texture, hr %#x.\n", hr);
figure.span_count = 0;
figure.spans_size = 64;
figure.spans = HeapAlloc(GetProcessHeap(), 0, figure.spans_size * sizeof(*figure.spans));
for (i = 0, span = 0; i < h; ++i)
{
const DWORD *row = (DWORD *)((BYTE *)mapped_texture.pData + (y + i) * mapped_texture.RowPitch + x * 4);
for (j = 0; j < w; ++j, ++span)
{
if ((i || j) && prev != row[j])
{
figure_add_span(&figure, span);
prev = row[j];
span = 0;
}
}
}
if (span)
figure_add_span(&figure, span);
deserialize_figure(&ref_figure, (BYTE *)ref);
span = w * h;
for (i = 0; i < ref_figure.span_count; ++i)
{
span -= ref_figure.spans[i];
}
if (span)
figure_add_span(&ref_figure, span);
for (i = 0, j = 0, diff = 0; i < figure.span_count && j < ref_figure.span_count;)
{
if (figure.spans[i] == ref_figure.spans[j])
{
if ((i ^ j) & 1)
diff += ref_figure.spans[j];
++i;
++j;
}
else if (figure.spans[i] > ref_figure.spans[j])
{
if ((i ^ j) & 1)
diff += ref_figure.spans[j];
figure.spans[i] -= ref_figure.spans[j];
++j;
}
else
{
if ((i ^ j) & 1)
diff += figure.spans[i];
ref_figure.spans[j] -= figure.spans[i];
++i;
}
}
if (diff > max_diff)
serialize_figure(&figure);
HeapFree(GetProcessHeap(), 0, ref_figure.spans);
HeapFree(GetProcessHeap(), 0, figure.spans);
ID3D10Texture2D_Unmap(texture, 0);
ID3D10Texture2D_Release(texture);
ID3D10Resource_Release(src_resource);
ID3D10Device_Release(device);
return diff <= max_diff;
}
static ID3D10Device1 *create_device(void)
{
ID3D10Device1 *device;
if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL,
D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
return device;
if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_WARP, NULL,
D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
return device;
if (SUCCEEDED(D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL,
D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &device)))
return device;
return NULL;
}
static IDXGISwapChain *create_swapchain(ID3D10Device1 *device, HWND window, BOOL windowed)
{
IDXGISwapChain *swapchain;
DXGI_SWAP_CHAIN_DESC desc;
IDXGIDevice *dxgi_device;
IDXGIAdapter *adapter;
IDXGIFactory *factory;
HRESULT hr;
hr = ID3D10Device1_QueryInterface(device, &IID_IDXGIDevice, (void **)&dxgi_device);
ok(SUCCEEDED(hr), "Failed to get DXGI device, hr %#x.\n", hr);
hr = IDXGIDevice_GetAdapter(dxgi_device, &adapter);
ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr);
IDXGIDevice_Release(dxgi_device);
hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr);
IDXGIAdapter_Release(adapter);
desc.BufferDesc.Width = 640;
desc.BufferDesc.Height = 480;
desc.BufferDesc.RefreshRate.Numerator = 60;
desc.BufferDesc.RefreshRate.Denominator = 1;
desc.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
desc.BufferCount = 1;
desc.OutputWindow = window;
desc.Windowed = windowed;
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
desc.Flags = 0;
hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &desc, &swapchain);
ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr);
IDXGIFactory_Release(factory);
return swapchain;
}
static ID2D1RenderTarget *create_render_target_desc(IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc)
{
ID2D1RenderTarget *render_target;
ID2D1Factory *factory;
HRESULT hr;
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory, surface, desc, &render_target);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
ID2D1Factory_Release(factory);
return render_target;
}
static ID2D1RenderTarget *create_render_target(IDXGISurface *surface)
{
D2D1_RENDER_TARGET_PROPERTIES desc;
desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
desc.dpiX = 0.0f;
desc.dpiY = 0.0f;
desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
return create_render_target_desc(surface, &desc);
}
static void test_clip(void)
{
IDXGISwapChain *swapchain;
D2D1_MATRIX_3X2_F matrix;
D2D1_SIZE_U pixel_size;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
D2D1_POINT_2F point;
D2D1_COLOR_F color;
float dpi_x, dpi_y;
D2D1_RECT_F rect;
D2D1_SIZE_F size;
HWND window;
HRESULT hr;
BOOL match;
static const D2D1_MATRIX_3X2_F identity =
{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
ok(dpi_y == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
size = ID2D1RenderTarget_GetSize(rt);
ok(size.width == 640.0f, "Got unexpected width %.8e.\n", size.width);
ok(size.height == 480.0f, "Got unexpected height %.8e.\n", size.height);
pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);
ID2D1RenderTarget_GetTransform(rt, &matrix);
ok(!memcmp(&matrix, &identity, sizeof(matrix)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
matrix._11, matrix._12, matrix._21, matrix._22, matrix._31, matrix._32);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 1.0f, 1.0f, 0.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
ok(dpi_x == 48.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
ok(dpi_y == 192.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
size = ID2D1RenderTarget_GetSize(rt);
ok(size.width == 1280.0f, "Got unexpected width %.8e.\n", size.width);
ok(size.height == 240.0f, "Got unexpected height %.8e.\n", size.height);
pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);
/* The effective clip rect is the intersection of all currently pushed
* clip rects. Clip rects are in DIPs. */
set_rect(&rect, 0.0f, 0.0f, 1280.0f, 80.0f);
ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
set_rect(&rect, 0.0f, 0.0f, 426.0f, 240.0f);
ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
set_color(&color, 0.0f, 1.0f, 0.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_PopAxisAlignedClip(rt);
ID2D1RenderTarget_PopAxisAlignedClip(rt);
ID2D1RenderTarget_SetDpi(rt, 0.0f, 0.0f);
ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
ok(dpi_y == 96.0f, "Got unexpected dpi_y %.8e.\n", dpi_y);
/* Transformations apply to clip rects, the effective clip rect is the
* (axis-aligned) bounding box of the transformed clip rect. */
set_point(&point, 320.0f, 240.0f);
D2D1MakeRotateMatrix(30.0f, point, &matrix);
ID2D1RenderTarget_SetTransform(rt, &matrix);
set_rect(&rect, 215.0f, 208.0f, 425.0f, 272.0f);
ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
set_color(&color, 1.0f, 1.0f, 1.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_PopAxisAlignedClip(rt);
/* Transformations are applied when pushing the clip rect, transformations
* set afterwards have no effect on the current clip rect. This includes
* SetDpi(). */
ID2D1RenderTarget_SetTransform(rt, &identity);
set_rect(&rect, 427.0f, 320.0f, 640.0f, 480.0f);
ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
ID2D1RenderTarget_SetTransform(rt, &matrix);
ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
set_color(&color, 1.0f, 0.0f, 0.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_PopAxisAlignedClip(rt);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "035a44d4198d6e422e9de6185b5b2c2bac5e33c9");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_state_block(void)
{
IDWriteRenderingParams *text_rendering_params1, *text_rendering_params2;
D2D1_DRAWING_STATE_DESCRIPTION drawing_state;
ID2D1DrawingStateBlock *state_block;
IDWriteFactory *dwrite_factory;
IDXGISwapChain *swapchain;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
ID2D1Factory *factory;
ULONG refcount;
HWND window;
HRESULT hr;
static const D2D1_MATRIX_3X2_F identity =
{
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, 0.0f,
};
static const D2D1_MATRIX_3X2_F transform1 =
{
1.0f, 2.0f,
3.0f, 4.0f,
5.0f, 6.0f,
};
static const D2D1_MATRIX_3X2_F transform2 =
{
7.0f, 8.0f,
9.0f, 10.0f,
11.0f, 12.0f,
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_GetFactory(rt, &factory);
hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory);
ok(SUCCEEDED(hr), "Failed to create dwrite factory, hr %#x.\n", hr);
hr = IDWriteFactory_CreateRenderingParams(dwrite_factory, &text_rendering_params1);
ok(SUCCEEDED(hr), "Failed to create dwrite rendering params, hr %#x.\n", hr);
IDWriteFactory_Release(dwrite_factory);
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
hr = ID2D1Factory_CreateDrawingStateBlock(factory, NULL, NULL, &state_block);
ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
ID2D1DrawingStateBlock_Release(state_block);
drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
drawing_state.tag1 = 0xdead;
drawing_state.tag2 = 0xbeef;
drawing_state.transform = transform1;
hr = ID2D1Factory_CreateDrawingStateBlock(factory, &drawing_state, text_rendering_params1, &state_block);
ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
text_rendering_params2, text_rendering_params1);
IDWriteRenderingParams_Release(text_rendering_params2);
ID2D1RenderTarget_RestoreDrawingState(rt, state_block);
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
text_rendering_params2, text_rendering_params1);
IDWriteRenderingParams_Release(text_rendering_params2);
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
ID2D1RenderTarget_SetTextAntialiasMode(rt, D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
ID2D1RenderTarget_SetTags(rt, 1, 2);
ID2D1RenderTarget_SetTransform(rt, &transform2);
ID2D1RenderTarget_SetTextRenderingParams(rt, NULL);
drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
ID2D1RenderTarget_SaveDrawingState(rt, state_block);
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
drawing_state.tag1 = 3;
drawing_state.tag2 = 4;
drawing_state.transform = transform1;
ID2D1DrawingStateBlock_SetDescription(state_block, &drawing_state);
ID2D1DrawingStateBlock_SetTextRenderingParams(state_block, text_rendering_params1);
ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
"Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE,
"Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
ok(drawing_state.tag1 == 3 && drawing_state.tag2 == 4, "Got unexpected tags %08x%08x:%08x%08x.\n",
(unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
(unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
text_rendering_params2, text_rendering_params1);
IDWriteRenderingParams_Release(text_rendering_params2);
ID2D1DrawingStateBlock_Release(state_block);
refcount = IDWriteRenderingParams_Release(text_rendering_params1);
ok(!refcount, "Rendering params %u references left.\n", refcount);
ID2D1Factory_Release(factory);
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_color_brush(void)
{
D2D1_MATRIX_3X2_F matrix, tmp_matrix;
D2D1_BRUSH_PROPERTIES brush_desc;
D2D1_COLOR_F color, tmp_color;
ID2D1SolidColorBrush *brush;
IDXGISwapChain *swapchain;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
D2D1_RECT_F rect;
float opacity;
HWND window;
HRESULT hr;
BOOL match;
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
opacity = ID2D1SolidColorBrush_GetOpacity(brush);
ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
set_matrix_identity(&matrix);
ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
tmp_color = ID2D1SolidColorBrush_GetColor(brush);
ok(!memcmp(&tmp_color, &color, sizeof(color)),
"Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);
ID2D1SolidColorBrush_Release(brush);
set_color(&color, 0.0f, 1.0f, 0.0f, 0.8f);
brush_desc.opacity = 0.3f;
set_matrix_identity(&matrix);
scale_matrix(&matrix, 2.0f, 2.0f);
brush_desc.transform = matrix;
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, &brush_desc, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
opacity = ID2D1SolidColorBrush_GetOpacity(brush);
ok(opacity == 0.3f, "Got unexpected opacity %.8e.\n", opacity);
ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
tmp_color = ID2D1SolidColorBrush_GetColor(brush);
ok(!memcmp(&tmp_color, &color, sizeof(color)),
"Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1SolidColorBrush_SetOpacity(brush, 1.0f);
set_rect(&rect, 40.0f, 120.0f, 120.0f, 360.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);
set_matrix_identity(&matrix);
scale_matrix(&matrix, 0.5f, 2.0f);
translate_matrix(&matrix, 320.0f, 240.0f);
rotate_matrix(&matrix, M_PI / 4.0f);
ID2D1RenderTarget_SetTransform(rt, &matrix);
set_color(&color, 1.0f, 0.0f, 0.0f, 0.625f);
ID2D1SolidColorBrush_SetColor(brush, &color);
ID2D1SolidColorBrush_SetOpacity(brush, 0.75f);
set_rect(&rect, -80.0f, -60.0f, 80.0f, 60.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "6d1218fca5e21fb7e287b3a439d60dbc251f5ceb");
ok(match, "Surface does not match.\n");
ID2D1SolidColorBrush_Release(brush);
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_bitmap_brush(void)
{
D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode;
D2D1_MATRIX_3X2_F matrix, tmp_matrix;
D2D1_BITMAP_PROPERTIES bitmap_desc;
ID2D1Bitmap *bitmap, *tmp_bitmap;
D2D1_RECT_F src_rect, dst_rect;
D2D1_EXTEND_MODE extend_mode;
IDXGISwapChain *swapchain;
ID2D1BitmapBrush *brush;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
D2D1_COLOR_F color;
D2D1_SIZE_U size;
unsigned int i;
ULONG refcount;
float opacity;
HWND window;
HRESULT hr;
BOOL match;
static const struct
{
D2D1_EXTEND_MODE extend_mode_x;
D2D1_EXTEND_MODE extend_mode_y;
float translate_x;
float translate_y;
D2D1_RECT_F rect;
}
extend_mode_tests[] =
{
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_MIRROR, -7.0f, 1.0f, {-4.0f, 0.0f, -8.0f, 4.0f}},
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_MIRROR, -3.0f, 1.0f, {-4.0f, 4.0f, 0.0f, 0.0f}},
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_MIRROR, 1.0f, 1.0f, { 4.0f, 0.0f, 0.0f, 4.0f}},
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_WRAP, -7.0f, 5.0f, {-8.0f, 8.0f, -4.0f, 4.0f}},
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_WRAP, -3.0f, 5.0f, { 0.0f, 4.0f, -4.0f, 8.0f}},
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_WRAP, 1.0f, 5.0f, { 0.0f, 8.0f, 4.0f, 4.0f}},
{D2D1_EXTEND_MODE_MIRROR, D2D1_EXTEND_MODE_CLAMP, -7.0f, 9.0f, {-4.0f, 8.0f, -8.0f, 12.0f}},
{D2D1_EXTEND_MODE_WRAP, D2D1_EXTEND_MODE_CLAMP, -3.0f, 9.0f, {-4.0f, 12.0f, 0.0f, 8.0f}},
{D2D1_EXTEND_MODE_CLAMP, D2D1_EXTEND_MODE_CLAMP, 1.0f, 9.0f, { 4.0f, 8.0f, 0.0f, 12.0f}},
};
static const DWORD bitmap_data[] =
{
0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff,
0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f,
0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
0xffffffff, 0xff000000, 0xff000000, 0xff000000,
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
set_size_u(&size, 4, 4);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
bitmap_desc.dpiX = 96.0f;
bitmap_desc.dpiY = 96.0f;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
/* Creating a brush with a NULL bitmap crashes on Vista, but works fine on
* Windows 7+. */
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
ID2D1BitmapBrush_GetBitmap(brush, &tmp_bitmap);
ok(tmp_bitmap == bitmap, "Got unexpected bitmap %p, expected %p.\n", tmp_bitmap, bitmap);
ID2D1Bitmap_Release(tmp_bitmap);
opacity = ID2D1BitmapBrush_GetOpacity(brush);
ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
set_matrix_identity(&matrix);
ID2D1BitmapBrush_GetTransform(brush, &tmp_matrix);
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush);
ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush);
ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
interpolation_mode = ID2D1BitmapBrush_GetInterpolationMode(brush);
ok(interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
"Got unexpected interpolation mode %#x.\n", interpolation_mode);
ID2D1BitmapBrush_Release(brush);
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
set_matrix_identity(&matrix);
translate_matrix(&matrix, 40.0f, 120.0f);
scale_matrix(&matrix, 20.0f, 60.0f);
ID2D1BitmapBrush_SetTransform(brush, &matrix);
ID2D1BitmapBrush_SetInterpolationMode(brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
set_rect(&dst_rect, 40.0f, 120.0f, 120.0f, 360.0f);
ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);
set_matrix_identity(&matrix);
scale_matrix(&matrix, 0.5f, 2.0f);
translate_matrix(&matrix, 320.0f, 240.0f);
rotate_matrix(&matrix, M_PI / 4.0f);
ID2D1RenderTarget_SetTransform(rt, &matrix);
set_matrix_identity(&matrix);
translate_matrix(&matrix, -80.0f, -60.0f);
scale_matrix(&matrix, 40.0f, 30.0f);
ID2D1BitmapBrush_SetTransform(brush, &matrix);
ID2D1BitmapBrush_SetOpacity(brush, 0.75f);
set_rect(&dst_rect, -80.0f, -60.0f, 80.0f, 60.0f);
ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);
set_matrix_identity(&matrix);
translate_matrix(&matrix, 200.0f, 120.0f);
scale_matrix(&matrix, 20.0f, 60.0f);
ID2D1RenderTarget_SetTransform(rt, &matrix);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
set_rect(&dst_rect, -4.0f, 12.0f, -8.0f, 8.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 0.75f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
set_rect(&dst_rect, 0.0f, 8.0f, 4.0f, 12.0f);
set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1BitmapBrush_SetOpacity(brush, 1.0f);
for (i = 0; i < sizeof(extend_mode_tests) / sizeof(*extend_mode_tests); ++i)
{
ID2D1BitmapBrush_SetExtendModeX(brush, extend_mode_tests[i].extend_mode_x);
extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush);
ok(extend_mode == extend_mode_tests[i].extend_mode_x,
"Test %u: Got unexpected extend mode %#x, expected %#x.\n",
i, extend_mode, extend_mode_tests[i].extend_mode_x);
ID2D1BitmapBrush_SetExtendModeY(brush, extend_mode_tests[i].extend_mode_y);
extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush);
ok(extend_mode == extend_mode_tests[i].extend_mode_y,
"Test %u: Got unexpected extend mode %#x, expected %#x.\n",
i, extend_mode, extend_mode_tests[i].extend_mode_y);
set_matrix_identity(&matrix);
translate_matrix(&matrix, extend_mode_tests[i].translate_x, extend_mode_tests[i].translate_y);
scale_matrix(&matrix, 0.5f, 0.5f);
ID2D1BitmapBrush_SetTransform(brush, &matrix);
ID2D1RenderTarget_FillRectangle(rt, &extend_mode_tests[i].rect, (ID2D1Brush *)brush);
}
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "b4b775afecdae2d26642001f4faff73663bb8b31");
ok(match, "Surface does not match.\n");
ID2D1BitmapBrush_Release(brush);
refcount = ID2D1Bitmap_Release(bitmap);
ok(!refcount, "Bitmap has %u references left.\n", refcount);
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void fill_geometry_sink(ID2D1GeometrySink *sink)
{
D2D1_POINT_2F point;
set_point(&point, 15.0f, 20.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 55.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 55.0f, 220.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 25.0f, 220.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 25.0f, 100.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 75.0f, 100.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 75.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 5.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 5.0f, 60.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 45.0f, 60.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 45.0f, 180.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 35.0f, 180.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 35.0f, 140.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 65.0f, 140.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 65.0f, 260.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 15.0f, 260.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 155.0f, 300.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 155.0f, 160.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 85.0f, 160.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 85.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 120.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 120.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 155.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 155.0f, 160.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 85.0f, 160.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 85.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 120.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 120.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 165.0f, 20.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 165.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 235.0f, 300.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 235.0f, 20.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 225.0f, 60.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 225.0f, 260.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 175.0f, 260.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 175.0f, 60.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 215.0f, 220.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 185.0f, 220.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 185.0f, 100.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 215.0f, 100.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 195.0f, 180.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_point(&point, 205.0f, 180.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 205.0f, 140.0f);
ID2D1GeometrySink_AddLine(sink, point);
set_point(&point, 195.0f, 140.0f);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
}
static void fill_geometry_sink_bezier(ID2D1GeometrySink *sink)
{
D2D1_QUADRATIC_BEZIER_SEGMENT quadratic;
D2D1_POINT_2F point;
set_point(&point, 5.0f, 160.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_quadratic(&quadratic, 40.0f, 160.0f, 40.0f, 20.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 40.0f, 160.0f, 75.0f, 160.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 40.0f, 160.0f, 40.0f, 300.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 40.0f, 160.0f, 5.0f, 160.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
set_point(&point, 20.0f, 160.0f);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
set_quadratic(&quadratic, 20.0f, 80.0f, 40.0f, 80.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 60.0f, 80.0f, 60.0f, 160.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 60.0f, 240.0f, 40.0f, 240.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
set_quadratic(&quadratic, 20.0f, 240.0f, 20.0f, 160.0f);
ID2D1GeometrySink_AddQuadraticBezier(sink, &quadratic);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
}
static void test_path_geometry(void)
{
ID2D1TransformedGeometry *transformed_geometry;
D2D1_MATRIX_3X2_F matrix, tmp_matrix;
ID2D1GeometrySink *sink, *tmp_sink;
D2D1_POINT_2F point = {0.0f, 0.0f};
ID2D1SolidColorBrush *brush;
ID2D1PathGeometry *geometry;
ID2D1Geometry *tmp_geometry;
IDXGISwapChain *swapchain;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
ID2D1Factory *factory;
D2D1_COLOR_F color;
ULONG refcount;
UINT32 count;
HWND window;
HRESULT hr;
BOOL match;
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_GetFactory(rt, &factory);
ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
set_color(&color, 0.890f, 0.851f, 0.600f, 1.0f);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
/* Close() when closed. */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(!count, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(!count, "Got unexpected segment count %u.\n", count);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(!count, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(!count, "Got unexpected segment count %u.\n", count);
ID2D1PathGeometry_Release(geometry);
/* Open() when closed. */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(!count, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(!count, "Got unexpected segment count %u.\n", count);
ID2D1PathGeometry_Release(geometry);
/* Open() when open. */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &tmp_sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(!count, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(!count, "Got unexpected segment count %u.\n", count);
ID2D1PathGeometry_Release(geometry);
/* BeginFigure() without EndFigure(). */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1PathGeometry_Release(geometry);
/* EndFigure() without BeginFigure(). */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1PathGeometry_Release(geometry);
/* BeginFigure()/EndFigure() mismatch. */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
ID2D1PathGeometry_Release(geometry);
/* AddLine() outside BeginFigure()/EndFigure(). */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_AddLine(sink, point);
hr = ID2D1GeometrySink_Close(sink);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1GeometrySink_AddLine(sink, point);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(hr == D2DERR_WRONG_STATE, "Got unexpected hr %#x.\n", hr);
ID2D1PathGeometry_Release(geometry);
/* Empty figure. */
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_BeginFigure(sink, point, D2D1_FIGURE_BEGIN_FILLED);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_CLOSED);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
ID2D1GeometrySink_Release(sink);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(count == 1, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(count == 1, "Got unexpected segment count %u.\n", count);
ID2D1PathGeometry_Release(geometry);
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
/* The fillmode that's used is the last one set before the sink is closed. */
ID2D1GeometrySink_SetFillMode(sink, D2D1_FILL_MODE_WINDING);
fill_geometry_sink(sink);
ID2D1GeometrySink_SetFillMode(sink, D2D1_FILL_MODE_ALTERNATE);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(count == 6, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
/* Intersections don't create extra segments. */
ok(count == 44, "Got unexpected segment count %u.\n", count);
ID2D1GeometrySink_SetFillMode(sink, D2D1_FILL_MODE_WINDING);
ID2D1GeometrySink_Release(sink);
set_matrix_identity(&matrix);
translate_matrix(&matrix, 80.0f, 640.0f);
scale_matrix(&matrix, 1.0f, -1.0f);
hr = ID2D1Factory_CreateTransformedGeometry(factory, (ID2D1Geometry *)geometry, &matrix, &transformed_geometry);
ok(SUCCEEDED(hr), "Failed to create transformed geometry, hr %#x.\n", hr);
ID2D1TransformedGeometry_GetSourceGeometry(transformed_geometry, &tmp_geometry);
ok(tmp_geometry == (ID2D1Geometry *)geometry,
"Got unexpected source geometry %p, expected %p.\n", tmp_geometry, geometry);
ID2D1Geometry_Release(tmp_geometry);
ID2D1TransformedGeometry_GetTransform(transformed_geometry, &tmp_matrix);
ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
"Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.396f, 0.180f, 0.537f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)geometry, (ID2D1Brush *)brush, NULL);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)transformed_geometry, (ID2D1Brush *)brush, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "3aace1b22aae111cb577614fed16e4eb1650dba5");
ok(match, "Surface does not match.\n");
ID2D1TransformedGeometry_Release(transformed_geometry);
ID2D1PathGeometry_Release(geometry);
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
fill_geometry_sink(sink);
ID2D1GeometrySink_SetFillMode(sink, D2D1_FILL_MODE_WINDING);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(count == 6, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(count == 44, "Got unexpected segment count %u.\n", count);
ID2D1GeometrySink_Release(sink);
set_matrix_identity(&matrix);
translate_matrix(&matrix, 320.0f, 320.0f);
scale_matrix(&matrix, -1.0f, 1.0f);
hr = ID2D1Factory_CreateTransformedGeometry(factory, (ID2D1Geometry *)geometry, &matrix, &transformed_geometry);
ok(SUCCEEDED(hr), "Failed to create transformed geometry, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)geometry, (ID2D1Brush *)brush, NULL);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)transformed_geometry, (ID2D1Brush *)brush, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "bfb40a1f007694fa07dbd3b854f3f5d9c3e1d76b");
ok(match, "Surface does not match.\n");
ID2D1TransformedGeometry_Release(transformed_geometry);
ID2D1PathGeometry_Release(geometry);
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
fill_geometry_sink_bezier(sink);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(count == 2, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(count == 10, "Got unexpected segment count %u.\n", count);
ID2D1GeometrySink_Release(sink);
set_matrix_identity(&matrix);
scale_matrix(&matrix, 0.5f, 2.0f);
translate_matrix(&matrix, 240.0f, -33.0f);
rotate_matrix(&matrix, M_PI / 4.0f);
scale_matrix(&matrix, 2.0f, 0.5f);
hr = ID2D1Factory_CreateTransformedGeometry(factory, (ID2D1Geometry *)geometry, &matrix, &transformed_geometry);
ok(SUCCEEDED(hr), "Failed to create transformed geometry, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)geometry, (ID2D1Brush *)brush, NULL);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)transformed_geometry, (ID2D1Brush *)brush, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_figure(surface, 0, 0, 160, 160, 0xff652e89, 64,
"7xoCngECngECngECngECngECngECngECnQEEnAEEnAEEnAEEnAEEmwEGmgEGmgEGmgEGmQEImAEI"
"lAEECASLAQgKCIEBDQoMew8KD3YQDBByEgwSbhMOEmwUDhRpFBAUZxUQFWUVEhVjFhIWYRYUFl8X"
"FBddFxYWXRYYFlsXGBdaFhoWWRYcFlgVHhVXFSAVVhQiFFUUIxRVEyYTVBIoElQRKhFUECwQUxAu"
"EFIOMg5SDTQNUgs4C1IJPAlRCEAIUAZEBlAESARQAU4BTgJQAkgGUAY/C1ALMhNQEyoTUBMyC1AL"
"PwZQBkgCUAJOAU4BUARIBFAGRAZQCEAIUQk8CVILOAtSDTQNUg4yDlIQLhBTECwQVBEqEVQSKBJU"
"EyYTVBQjFFYUIhRWFSAVVxUeFVgWHBZZFhoWWhcYF1sWGBZcFxYWXhcUF18WFBZhFhIWYxUSFWUV"
"EBVnFBAUaRQOFGsTDhJvEgwSchAMEHYPCg96DQoMggEICgiLAQQIBJQBCJgBCJkBBpoBBpoBBpoB"
"BpsBBJwBBJwBBJwBBJwBBJ0BAp4BAp4BAp4BAp4BAp4BAp4BAp4BAgAA");
todo_wine ok(match, "Figure does not match.\n");
match = compare_figure(surface, 160, 0, 320, 160, 0xff652e89, 64,
"4VIBwAIBWgHlAQFYAecBAVYB6QEBVAHrAQEjDCMB7AECHhQeAu0BAxoYGgPvAQMWHhYD8QEDFCAU"
"A/MBBBAkEAT0AQUOJw0F9QEGCioKBvcBBggsCAb4AQgFLgUI+QEJATIBCfsBCAIwAgj8AQcFLAUH"
"/QEFCCgIBf4BBAwiDAT/AQIQHBAClwISlwIBPgGAAgI8Av8BAzwD/QEEPAT7AQY6BvkBBzoH+AEI"
"OAj3AQk4CfYBCTgK9AELNgvzAQw2DPIBDDYM8QEONA7wAQ40DvABDjQO7wEPNA/uAQ80D+4BEDIQ"
"7QERMhHsAREyEewBETIR7AERMhHsAREyEewBETIR7AERMhHsAREyEewBETIR7AERMhHsAREyEewB"
"ETIR7AERMhHsAREyEe0BEDIQ7gEQMw/uAQ80D+4BDzQP7wEONA7wAQ40DvEBDDYM8gEMNgzzAQs2"
"C/QBCzcK9QEJOAn3AQg4CfcBBzoH+QEGOgb7AQU6BfwBBDwE/QEDPAP/AQE+AZkCDpkCAhIYEgKA"
"AgMNIA0D/wEFCSYJBf4BBgYqBgf8AQgDLgMI+wFG+gEIAzADCPkBBwYuBgf3AQYKKgoG9gEFDCgM"
"BfUBBBAlDwTzAQQSIhIE8QEDFh4WA/ABAhkaGQLvAQIcFhwC7QECIBAgAusBASgEKAHpAQFWAecB"
"AVgB5QEBWgHAAgEA");
todo_wine ok(match, "Figure does not match.\n");
ID2D1TransformedGeometry_Release(transformed_geometry);
ID2D1PathGeometry_Release(geometry);
hr = ID2D1Factory_CreatePathGeometry(factory, &geometry);
ok(SUCCEEDED(hr), "Failed to create path geometry, hr %#x.\n", hr);
hr = ID2D1PathGeometry_Open(geometry, &sink);
ok(SUCCEEDED(hr), "Failed to open geometry sink, hr %#x.\n", hr);
fill_geometry_sink_bezier(sink);
ID2D1GeometrySink_SetFillMode(sink, D2D1_FILL_MODE_WINDING);
hr = ID2D1GeometrySink_Close(sink);
ok(SUCCEEDED(hr), "Failed to close geometry sink, hr %#x.\n", hr);
hr = ID2D1PathGeometry_GetFigureCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get figure count, hr %#x.\n", hr);
ok(count == 2, "Got unexpected figure count %u.\n", count);
hr = ID2D1PathGeometry_GetSegmentCount(geometry, &count);
ok(SUCCEEDED(hr), "Failed to get segment count, hr %#x.\n", hr);
ok(count == 10, "Got unexpected segment count %u.\n", count);
ID2D1GeometrySink_Release(sink);
set_matrix_identity(&matrix);
scale_matrix(&matrix, 0.5f, 2.0f);
translate_matrix(&matrix, 127.0f, 80.0f);
rotate_matrix(&matrix, M_PI / -4.0f);
scale_matrix(&matrix, 2.0f, 0.5f);
hr = ID2D1Factory_CreateTransformedGeometry(factory, (ID2D1Geometry *)geometry, &matrix, &transformed_geometry);
ok(SUCCEEDED(hr), "Failed to create transformed geometry, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, &color);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)geometry, (ID2D1Brush *)brush, NULL);
ID2D1RenderTarget_FillGeometry(rt, (ID2D1Geometry *)transformed_geometry, (ID2D1Brush *)brush, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_figure(surface, 0, 0, 160, 160, 0xff652e89, 64,
"7xoCngECngECngECngECngECngECngECnQEEnAEEnAEEnAEEnAEEmwEGmgEGmgEGmgEGmQEImAEI"
"lAEQiwEagQEjeyh2LHIwbjNsNmk4ZzplPGM+YUBfQl1DXURbRlpGWUhYSFdKVkpVS1VMVExUTFRM"
"U05STlJOUk5STlFQUFBQUFBQTlRIXD9mMnYqdjJmP1xIVE5QUFBQUFBQUU5STlJOUk5STlNMVExU"
"TFRMVEtWSlZKV0hYSFlGWkZbRFxDXkJfQGE+YzxlOmc4aTZrM28wcix2KHojggEaiwEQlAEImAEI"
"mQEGmgEGmgEGmgEGmwEEnAEEnAEEnAEEnAEEnQECngECngECngECngECngECngECngEC");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 160, 0, 320, 160, 0xff652e89, 64,
"4VIBwAIBWgHlAQFYAecBAVYB6QEBVAHrAQIhDiIB7QECHRUdAu4BAhkaGQPvAQMWHhYD8QEEEyET"
"A/MBBBAkEAT1AQUMKA0F9QEGCioKBvcBBwctBwb5AQgELwQI+QEJATIBCfsBRP0BQ/0BQv8BQf8B"
"QIECP4ACQIACQf4BQ/wBRPsBRvoBR/gBSPcBSvYBS/QBTPMBTvIBTvIBT/ABUPABUe4BUu4BUu4B"
"U+0BU+wBVOwBVOwBVOwBVOwBVesBVesBVesBVesBVOwBVOwBVOwBVO0BU+0BU+0BUu4BUu8BUe8B"
"UPEBT/EBTvIBTvMBTPUBS/UBSvcBSfcBSPkBRvsBRP0BQ/4BQf8BQIECP4ACQIACQf4BQv4BQ/wB"
"RPsBCQEyAQn6AQgELwQI+AEHBy0GB/cBBgoqCgb2AQUMKA0F9AEEECUPBPMBBBIiEwPxAQMWHhYD"
"8AECGRoZA+4BAh0VHQLsAQIhDiIB6wEBVAHpAQFWAecBAVgB5QEBWgHAAgEA");
ok(match, "Figure does not match.\n");
ID2D1TransformedGeometry_Release(transformed_geometry);
ID2D1PathGeometry_Release(geometry);
ID2D1SolidColorBrush_Release(brush);
ID2D1RenderTarget_Release(rt);
refcount = ID2D1Factory_Release(factory);
ok(!refcount, "Factory has %u references left.\n", refcount);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_bitmap_formats(void)
{
D2D1_BITMAP_PROPERTIES bitmap_desc;
IDXGISwapChain *swapchain;
D2D1_SIZE_U size = {4, 4};
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
ID2D1Bitmap *bitmap;
unsigned int i, j;
HWND window;
HRESULT hr;
static const struct
{
DXGI_FORMAT format;
DWORD mask;
}
bitmap_formats[] =
{
{DXGI_FORMAT_R32G32B32A32_FLOAT, 0x8a},
{DXGI_FORMAT_R16G16B16A16_FLOAT, 0x8a},
{DXGI_FORMAT_R16G16B16A16_UNORM, 0x8a},
{DXGI_FORMAT_R8G8B8A8_TYPELESS, 0x00},
{DXGI_FORMAT_R8G8B8A8_UNORM, 0x0a},
{DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0x8a},
{DXGI_FORMAT_R8G8B8A8_UINT, 0x00},
{DXGI_FORMAT_R8G8B8A8_SNORM, 0x00},
{DXGI_FORMAT_R8G8B8A8_SINT, 0x00},
{DXGI_FORMAT_A8_UNORM, 0x06},
{DXGI_FORMAT_B8G8R8A8_UNORM, 0x0a},
{DXGI_FORMAT_B8G8R8X8_UNORM, 0x88},
{DXGI_FORMAT_B8G8R8A8_TYPELESS, 0x00},
{DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, 0x8a},
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
bitmap_desc.dpiX = 96.0f;
bitmap_desc.dpiY = 96.0f;
for (i = 0; i < sizeof(bitmap_formats) / sizeof(*bitmap_formats); ++i)
{
for (j = 0; j < 4; ++j)
{
if ((bitmap_formats[i].mask & (0x80 | (1u << j))) == (0x80 | (1u << j)))
continue;
bitmap_desc.pixelFormat.format = bitmap_formats[i].format;
bitmap_desc.pixelFormat.alphaMode = j;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, NULL, 0, &bitmap_desc, &bitmap);
if (bitmap_formats[i].mask & (1u << j))
ok(hr == S_OK, "Got unexpected hr %#x, for format %#x/%#x.\n",
hr, bitmap_formats[i].format, j);
else
ok(hr == D2DERR_UNSUPPORTED_PIXEL_FORMAT, "Got unexpected hr %#x, for format %#x/%#x.\n",
hr, bitmap_formats[i].format, j);
if (SUCCEEDED(hr))
ID2D1Bitmap_Release(bitmap);
}
}
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_alpha_mode(void)
{
D2D1_RENDER_TARGET_PROPERTIES rt_desc;
D2D1_BITMAP_PROPERTIES bitmap_desc;
ID2D1SolidColorBrush *color_brush;
ID2D1BitmapBrush *bitmap_brush;
IDXGISwapChain *swapchain;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
ID2D1Bitmap *bitmap;
D2D1_COLOR_F color;
D2D1_RECT_F rect;
D2D1_SIZE_U size;
ULONG refcount;
HWND window;
HRESULT hr;
BOOL match;
static const DWORD bitmap_data[] =
{
0x7f7f0000, 0x7f7f7f00, 0x7f007f00, 0x7f007f7f,
0x7f00007f, 0x7f7f007f, 0x7f000000, 0x7f404040,
0x7f7f7f7f, 0x7f7f7f7f, 0x7f7f7f7f, 0x7f000000,
0x7f7f7f7f, 0x7f000000, 0x7f000000, 0x7f000000,
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
set_size_u(&size, 4, 4);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
bitmap_desc.dpiX = 96.0f / 40.0f;
bitmap_desc.dpiY = 96.0f / 30.0f;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &bitmap_brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
ID2D1BitmapBrush_SetInterpolationMode(bitmap_brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
ID2D1BitmapBrush_SetExtendModeX(bitmap_brush, D2D1_EXTEND_MODE_WRAP);
ID2D1BitmapBrush_SetExtendModeY(bitmap_brush, D2D1_EXTEND_MODE_WRAP);
set_color(&color, 0.0f, 1.0f, 0.0f, 0.75f);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &color_brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "48c41aff3a130a17ee210866b2ab7d36763934d5");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 1.0f, 0.0f, 0.0f, 0.25f);
ID2D1RenderTarget_Clear(rt, &color);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "6487e683730fb5a77c1911388d00b04664c5c4e4");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 0.75f);
ID2D1RenderTarget_Clear(rt, &color);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "7a35ba09e43cbaf591388ff1ef8de56157630c98");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_rect(&rect, 0.0f, 0.0f, 160.0f, 120.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 160.0f, 0.0f, 320.0f, 120.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 320.0f, 0.0f, 480.0f, 120.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
ID2D1Bitmap_Release(bitmap);
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
ID2D1BitmapBrush_SetBitmap(bitmap_brush, bitmap);
set_rect(&rect, 0.0f, 120.0f, 160.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 1.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 160.0f, 120.0f, 320.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 320.0f, 120.0f, 480.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 0.0f, 240.0f, 160.0f, 360.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
set_rect(&rect, 160.0f, 240.0f, 320.0f, 360.0f);
ID2D1SolidColorBrush_SetOpacity(color_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
set_rect(&rect, 320.0f, 240.0f, 480.0f, 360.0f);
ID2D1SolidColorBrush_SetOpacity(color_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "14f8ac64b70966c7c3c6281c59aaecdb17c3b16a");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_Release(rt);
rt_desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
rt_desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
rt_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
rt_desc.dpiX = 0.0f;
rt_desc.dpiY = 0.0f;
rt_desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
rt_desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
rt = create_render_target_desc(surface, &rt_desc);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
ID2D1Bitmap_Release(bitmap);
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
ID2D1BitmapBrush_SetBitmap(bitmap_brush, bitmap);
ID2D1BitmapBrush_Release(bitmap_brush);
hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &bitmap_brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
ID2D1BitmapBrush_SetInterpolationMode(bitmap_brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);
ID2D1BitmapBrush_SetExtendModeX(bitmap_brush, D2D1_EXTEND_MODE_WRAP);
ID2D1BitmapBrush_SetExtendModeY(bitmap_brush, D2D1_EXTEND_MODE_WRAP);
ID2D1SolidColorBrush_Release(color_brush);
set_color(&color, 0.0f, 1.0f, 0.0f, 0.75f);
hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &color_brush);
ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
ID2D1RenderTarget_BeginDraw(rt);
ID2D1RenderTarget_Clear(rt, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "b44510bf2d2e61a8d7c0ad862de49a471f1fd13f");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 1.0f, 0.0f, 0.0f, 0.25f);
ID2D1RenderTarget_Clear(rt, &color);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "2184f4a9198fc1de09ac85301b7a03eebadd9b81");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 0.75f);
ID2D1RenderTarget_Clear(rt, &color);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "6527ec83b4039c895b50f9b3e144fe0cf90d1889");
ok(match, "Surface does not match.\n");
ID2D1RenderTarget_BeginDraw(rt);
set_rect(&rect, 0.0f, 0.0f, 160.0f, 120.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 160.0f, 0.0f, 320.0f, 120.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 320.0f, 0.0f, 480.0f, 120.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
ID2D1Bitmap_Release(bitmap);
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
ID2D1BitmapBrush_SetBitmap(bitmap_brush, bitmap);
set_rect(&rect, 0.0f, 120.0f, 160.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 1.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 160.0f, 120.0f, 320.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 320.0f, 120.0f, 480.0f, 240.0f);
ID2D1BitmapBrush_SetOpacity(bitmap_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)bitmap_brush);
set_rect(&rect, 0.0f, 240.0f, 160.0f, 360.0f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
set_rect(&rect, 160.0f, 240.0f, 320.0f, 360.0f);
ID2D1SolidColorBrush_SetOpacity(color_brush, 0.75f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
set_rect(&rect, 320.0f, 240.0f, 480.0f, 360.0f);
ID2D1SolidColorBrush_SetOpacity(color_brush, 0.25f);
ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)color_brush);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "465f5a3190d7bde408b3206b4be939fb22f8a3d6");
ok(match, "Surface does not match.\n");
refcount = ID2D1Bitmap_Release(bitmap);
ok(refcount == 1, "Bitmap has %u references left.\n", refcount);
ID2D1SolidColorBrush_Release(color_brush);
ID2D1BitmapBrush_Release(bitmap_brush);
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
static void test_shared_bitmap(void)
{
IDXGISwapChain *swapchain1, *swapchain2;
IWICBitmap *wic_bitmap1, *wic_bitmap2;
D2D1_RENDER_TARGET_PROPERTIES desc;
D2D1_BITMAP_PROPERTIES bitmap_desc;
IDXGISurface *surface1, *surface2;
ID2D1Factory *factory1, *factory2;
ID3D10Device1 *device1, *device2;
IWICImagingFactory *wic_factory;
ID2D1Bitmap *bitmap1, *bitmap2;
ID2D1RenderTarget *rt1, *rt2;
D2D1_SIZE_U size = {4, 4};
HWND window1, window2;
HRESULT hr;
if (!(device1 = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window1 = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
window2 = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain1 = create_swapchain(device1, window1, TRUE);
swapchain2 = create_swapchain(device1, window2, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain1, 0, &IID_IDXGISurface, (void **)&surface1);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
hr = IDXGISwapChain_GetBuffer(swapchain2, 0, &IID_IDXGISurface, (void **)&surface2);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER,
&IID_IWICImagingFactory, (void **)&wic_factory);
ok(SUCCEEDED(hr), "Failed to create WIC imaging factory, hr %#x.\n", hr);
hr = IWICImagingFactory_CreateBitmap(wic_factory, 640, 480,
&GUID_WICPixelFormat32bppPBGRA, WICBitmapCacheOnDemand, &wic_bitmap1);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = IWICImagingFactory_CreateBitmap(wic_factory, 640, 480,
&GUID_WICPixelFormat32bppPBGRA, WICBitmapCacheOnDemand, &wic_bitmap2);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
IWICImagingFactory_Release(wic_factory);
desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
desc.dpiX = 0.0f;
desc.dpiY = 0.0f;
desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
bitmap_desc.dpiX = 96.0f;
bitmap_desc.dpiY = 96.0f;
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory1);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory, NULL, (void **)&factory2);
ok(SUCCEEDED(hr), "Failed to create factory, hr %#x.\n", hr);
/* DXGI surface render targets with the same device and factory. */
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory1, surface1, &desc, &rt1);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateBitmap(rt1, size, NULL, 0, &bitmap_desc, &bitmap1);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory1, surface2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
ID2D1Bitmap_Release(bitmap2);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_IUnknown, bitmap1, NULL, &bitmap2);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* DXGI surface render targets with the same device but different factories. */
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory2, surface2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(hr == D2DERR_WRONG_FACTORY, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* DXGI surface render targets with different devices but the same factory. */
IDXGISurface_Release(surface2);
IDXGISwapChain_Release(swapchain2);
device2 = create_device();
ok(!!device2, "Failed to create device.\n");
swapchain2 = create_swapchain(device2, window2, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain2, 0, &IID_IDXGISurface, (void **)&surface2);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory1, surface2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(hr == D2DERR_UNSUPPORTED_OPERATION, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* DXGI surface render targets with different devices and different factories. */
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory2, surface2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(hr == D2DERR_WRONG_FACTORY, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* DXGI surface render target and WIC bitmap render target, same factory. */
hr = ID2D1Factory_CreateWicBitmapRenderTarget(factory1, wic_bitmap2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(hr == D2DERR_UNSUPPORTED_OPERATION, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* WIC bitmap render targets on different D2D factories. */
ID2D1Bitmap_Release(bitmap1);
ID2D1RenderTarget_Release(rt1);
hr = ID2D1Factory_CreateWicBitmapRenderTarget(factory1, wic_bitmap1, &desc, &rt1);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateBitmap(rt1, size, NULL, 0, &bitmap_desc, &bitmap1);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1Factory_CreateWicBitmapRenderTarget(factory2, wic_bitmap2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(hr == D2DERR_WRONG_FACTORY, "Got unexpected hr %#x.\n", hr);
ID2D1RenderTarget_Release(rt2);
/* WIC bitmap render targets on the same D2D factory. */
hr = ID2D1Factory_CreateWicBitmapRenderTarget(factory1, wic_bitmap2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
ID2D1Bitmap_Release(bitmap2);
ID2D1RenderTarget_Release(rt2);
ID2D1Bitmap_Release(bitmap1);
ID2D1RenderTarget_Release(rt1);
ID2D1Factory_Release(factory2);
ID2D1Factory_Release(factory1);
IWICBitmap_Release(wic_bitmap2);
IWICBitmap_Release(wic_bitmap1);
IDXGISurface_Release(surface2);
IDXGISurface_Release(surface1);
IDXGISwapChain_Release(swapchain2);
IDXGISwapChain_Release(swapchain1);
ID3D10Device1_Release(device2);
ID3D10Device1_Release(device1);
DestroyWindow(window2);
DestroyWindow(window1);
CoUninitialize();
}
static void test_bitmap_updates(void)
{
D2D1_BITMAP_PROPERTIES bitmap_desc;
IDXGISwapChain *swapchain;
ID2D1RenderTarget *rt;
ID3D10Device1 *device;
IDXGISurface *surface;
D2D1_RECT_U dst_rect;
ID2D1Bitmap *bitmap;
D2D1_COLOR_F color;
D2D1_RECT_F rect;
D2D1_SIZE_U size;
HWND window;
HRESULT hr;
BOOL match;
static const DWORD bitmap_data[] =
{
0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff,
0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f,
0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
0xffffffff, 0xff000000, 0xff000000, 0xff000000,
};
if (!(device = create_device()))
{
skip("Failed to create device, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
swapchain = create_swapchain(device, window, TRUE);
hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
rt = create_render_target(surface);
ok(!!rt, "Failed to create render target.\n");
ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);
ID2D1RenderTarget_BeginDraw(rt);
set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
ID2D1RenderTarget_Clear(rt, &color);
set_size_u(&size, 4, 4);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
bitmap_desc.dpiX = 96.0f;
bitmap_desc.dpiY = 96.0f;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, NULL, 0, &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
set_rect(&rect, 0.0f, 0.0f, 320.0f, 240.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &rect, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
ID2D1Bitmap_Release(bitmap);
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
hr = ID2D1RenderTarget_CreateBitmap(rt, size, NULL, 0, &bitmap_desc, &bitmap);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
set_rect(&rect, 0.0f, 240.0f, 320.0f, 480.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &rect, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
set_rect_u(&dst_rect, 1, 1, 3, 3);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, &dst_rect, bitmap_data, 4 * sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect_u(&dst_rect, 0, 3, 3, 4);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, &dst_rect, &bitmap_data[6], 4 * sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect_u(&dst_rect, 0, 0, 4, 1);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, &dst_rect, &bitmap_data[10], 4 * sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect_u(&dst_rect, 0, 1, 1, 3);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, &dst_rect, &bitmap_data[2], sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect_u(&dst_rect, 4, 4, 3, 1);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, &dst_rect, bitmap_data, sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect(&rect, 320.0f, 240.0f, 640.0f, 480.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &rect, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
hr = ID2D1Bitmap_CopyFromMemory(bitmap, NULL, bitmap_data, 4 * sizeof(*bitmap_data));
ok(SUCCEEDED(hr), "Failed to update bitmap, hr %#x.\n", hr);
set_rect(&rect, 320.0f, 0.0f, 640.0f, 240.0f);
ID2D1RenderTarget_DrawBitmap(rt, bitmap, &rect, 1.0f,
D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
match = compare_surface(surface, "cb8136c91fbbdc76bb83b8c09edc1907b0a5d0a6");
ok(match, "Surface does not match.\n");
ID2D1Bitmap_Release(bitmap);
ID2D1RenderTarget_Release(rt);
IDXGISurface_Release(surface);
IDXGISwapChain_Release(swapchain);
ID3D10Device1_Release(device);
DestroyWindow(window);
}
START_TEST(d2d1)
{
test_clip();
test_state_block();
test_color_brush();
test_bitmap_brush();
test_path_geometry();
test_bitmap_formats();
test_alpha_mode();
test_shared_bitmap();
test_bitmap_updates();
}