MODULE = d3d11.dll
IMPORTLIB = d3d11
IMPORTS = dxguid uuid dxgi wined3d
EXTRADLLFLAGS = -mno-cygwin
C_SRCS = \
async.c \
buffer.c \
d3d11_main.c \
device.c \
inputlayout.c \
shader.c \
state.c \
texture.c \
utils.c \
view.c
RC_SRCS = version.rc