66 lines
2.2 KiB
C
66 lines
2.2 KiB
C
/*
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* Win32u kernel interface
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*
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* Copyright 2021 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "ntgdi.h"
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#include "win32u_private.h"
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#include "wine/unixlib.h"
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extern void *__wine_syscall_dispatcher DECLSPEC_HIDDEN;
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static unixlib_handle_t win32u_handle;
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void __cdecl __wine_spec_unimplemented_stub( const char *module, const char *function )
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{
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EXCEPTION_RECORD record;
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record.ExceptionCode = EXCEPTION_WINE_STUB;
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record.ExceptionFlags = EH_NONCONTINUABLE;
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record.ExceptionRecord = NULL;
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record.ExceptionAddress = __wine_spec_unimplemented_stub;
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record.NumberParameters = 2;
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record.ExceptionInformation[0] = (ULONG_PTR)module;
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record.ExceptionInformation[1] = (ULONG_PTR)function;
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for (;;) RtlRaiseException( &record );
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}
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BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, void *reserved )
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{
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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LdrDisableThreadCalloutsForDll( inst );
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if (__wine_syscall_dispatcher) break; /* already set through Wow64Transition */
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if (!NtQueryVirtualMemory( GetCurrentProcess(), inst, MemoryWineUnixFuncs,
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&win32u_handle, sizeof(win32u_handle), NULL ))
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{
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__wine_unix_call( win32u_handle, 0, &__wine_syscall_dispatcher );
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wrappers_init( win32u_handle );
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}
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break;
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}
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return TRUE;
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}
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