Sweden-Number/dlls/d3dx9_36/main.c

39 lines
1.2 KiB
C

/*
* Direct3D X 9 main file
*
* Copyright (C) 2007 David Adam
* Copyright (C) 2008 Tony Wasserka
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "initguid.h"
#include "d3dx9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
BOOL WINAPI D3DXCheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver)
{
return d3d_sdk_ver == D3D_SDK_VERSION && d3dx_sdk_ver == D3DX_SDK_VERSION;
}
DWORD WINAPI D3DXCpuOptimizations(BOOL enable)
{
FIXME("%#x - stub\n", enable);
return 0;
}