Sweden-Number/dlls/rpcrt4/rpc_server.c

994 lines
29 KiB
C

/*
* RPC server API
*
* Copyright 2001 Ove Kåven, TransGaming Technologies
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* TODO:
* - a whole lot
*/
#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "winreg.h"
#include "ntstatus.h"
#include "rpc.h"
#include "excpt.h"
#include "wine/debug.h"
#include "wine/exception.h"
#include "rpc_server.h"
#include "rpc_misc.h"
#include "rpc_defs.h"
#define MAX_THREADS 128
WINE_DEFAULT_DEBUG_CHANNEL(ole);
typedef struct _RpcPacket
{
struct _RpcPacket* next;
struct _RpcConnection* conn;
RpcPktHdr hdr;
void* buf;
} RpcPacket;
typedef struct _RpcObjTypeMap
{
/* FIXME: a hash table would be better. */
struct _RpcObjTypeMap *next;
UUID Object;
UUID Type;
} RpcObjTypeMap;
static RpcObjTypeMap *RpcObjTypeMaps;
static RpcServerProtseq* protseqs;
static RpcServerInterface* ifs;
static CRITICAL_SECTION server_cs;
static CRITICAL_SECTION_DEBUG server_cs_debug =
{
0, 0, &server_cs,
{ &server_cs_debug.ProcessLocksList, &server_cs_debug.ProcessLocksList },
0, 0, { 0, (DWORD)(__FILE__ ": server_cs") }
};
static CRITICAL_SECTION server_cs = { &server_cs_debug, -1, 0, 0, 0, 0 };
static CRITICAL_SECTION listen_cs;
static CRITICAL_SECTION_DEBUG listen_cs_debug =
{
0, 0, &listen_cs,
{ &listen_cs_debug.ProcessLocksList, &listen_cs_debug.ProcessLocksList },
0, 0, { 0, (DWORD)(__FILE__ ": listen_cs") }
};
static CRITICAL_SECTION listen_cs = { &listen_cs_debug, -1, 0, 0, 0, 0 };
static BOOL std_listen;
static LONG listen_count = -1;
static HANDLE mgr_event, server_thread;
static CRITICAL_SECTION spacket_cs;
static CRITICAL_SECTION_DEBUG spacket_cs_debug =
{
0, 0, &spacket_cs,
{ &spacket_cs_debug.ProcessLocksList, &spacket_cs_debug.ProcessLocksList },
0, 0, { 0, (DWORD)(__FILE__ ": spacket_cs") }
};
static CRITICAL_SECTION spacket_cs = { &spacket_cs_debug, -1, 0, 0, 0, 0 };
static RpcPacket* spacket_head;
static RpcPacket* spacket_tail;
static HANDLE server_sem;
static DWORD worker_count, worker_free, worker_tls;
static UUID uuid_nil;
inline static RpcObjTypeMap *LookupObjTypeMap(UUID *ObjUuid)
{
RpcObjTypeMap *rslt = RpcObjTypeMaps;
RPC_STATUS dummy;
while (rslt) {
if (! UuidCompare(ObjUuid, &rslt->Object, &dummy)) break;
rslt = rslt->next;
}
return rslt;
}
inline static UUID *LookupObjType(UUID *ObjUuid)
{
RpcObjTypeMap *map = LookupObjTypeMap(ObjUuid);
if (map)
return &map->Type;
else
return &uuid_nil;
}
static RpcServerInterface* RPCRT4_find_interface(UUID* object, UUID* if_id)
{
UUID* MgrType = NULL;
RpcServerInterface* cif = NULL;
RPC_STATUS status;
MgrType = LookupObjType(object);
EnterCriticalSection(&server_cs);
cif = ifs;
while (cif) {
if (UuidEqual(if_id, &cif->If->InterfaceId.SyntaxGUID, &status) &&
UuidEqual(MgrType, &cif->MgrTypeUuid, &status) &&
(std_listen || (cif->Flags & RPC_IF_AUTOLISTEN))) break;
cif = cif->Next;
}
LeaveCriticalSection(&server_cs);
return cif;
}
static void RPCRT4_push_packet(RpcPacket* packet)
{
packet->next = NULL;
EnterCriticalSection(&spacket_cs);
if (spacket_tail) {
spacket_tail->next = packet;
spacket_tail = packet;
} else {
spacket_head = packet;
spacket_tail = packet;
}
LeaveCriticalSection(&spacket_cs);
}
static RpcPacket* RPCRT4_pop_packet(void)
{
RpcPacket* packet;
EnterCriticalSection(&spacket_cs);
packet = spacket_head;
if (packet) {
spacket_head = packet->next;
if (!spacket_head) spacket_tail = NULL;
}
LeaveCriticalSection(&spacket_cs);
if (packet) packet->next = NULL;
return packet;
}
typedef struct {
PRPC_MESSAGE msg;
void* buf;
} packet_state;
static WINE_EXCEPTION_FILTER(rpc_filter)
{
packet_state* state;
PRPC_MESSAGE msg;
state = TlsGetValue(worker_tls);
msg = state->msg;
if (msg->Buffer != state->buf) I_RpcFreeBuffer(msg);
msg->RpcFlags |= WINE_RPCFLAG_EXCEPTION;
msg->BufferLength = sizeof(DWORD);
I_RpcGetBuffer(msg);
*(DWORD*)msg->Buffer = GetExceptionCode();
return EXCEPTION_EXECUTE_HANDLER;
}
static void RPCRT4_process_packet(RpcConnection* conn, RpcPktHdr* hdr, void* buf)
{
RpcBinding* pbind;
RPC_MESSAGE msg;
RpcServerInterface* sif;
RPC_DISPATCH_FUNCTION func;
packet_state state;
state.msg = &msg;
state.buf = buf;
TlsSetValue(worker_tls, &state);
memset(&msg, 0, sizeof(msg));
msg.BufferLength = hdr->len;
msg.Buffer = buf;
sif = RPCRT4_find_interface(&hdr->object, &hdr->if_id);
if (sif) {
TRACE("packet received for interface %s\n", debugstr_guid(&hdr->if_id));
msg.RpcInterfaceInformation = sif->If;
/* copy the endpoint vector from sif to msg so that midl-generated code will use it */
msg.ManagerEpv = sif->MgrEpv;
/* create temporary binding for dispatch */
RPCRT4_MakeBinding(&pbind, conn);
RPCRT4_SetBindingObject(pbind, &hdr->object);
msg.Handle = (RPC_BINDING_HANDLE)pbind;
/* process packet */
switch (hdr->ptype) {
case PKT_REQUEST:
/* find dispatch function */
msg.ProcNum = hdr->opnum;
if (sif->Flags & RPC_IF_OLE) {
/* native ole32 always gives us a dispatch table with a single entry
* (I assume that's a wrapper for IRpcStubBuffer::Invoke) */
func = *sif->If->DispatchTable->DispatchTable;
} else {
if (msg.ProcNum >= sif->If->DispatchTable->DispatchTableCount) {
ERR("invalid procnum\n");
func = NULL;
}
func = sif->If->DispatchTable->DispatchTable[msg.ProcNum];
}
/* put in the drep. FIXME: is this more universally applicable?
perhaps we should move this outward... */
msg.DataRepresentation =
MAKELONG( MAKEWORD(hdr->drep[0], hdr->drep[1]),
MAKEWORD(hdr->drep[2], 0));
/* dispatch */
__TRY {
if (func) func(&msg);
} __EXCEPT(rpc_filter) {
/* failure packet was created in rpc_filter */
TRACE("exception caught, returning failure packet\n");
} __ENDTRY
/* send response packet */
I_RpcSend(&msg);
break;
default:
ERR("unknown packet type\n");
break;
}
RPCRT4_DestroyBinding(pbind);
msg.Handle = 0;
msg.RpcInterfaceInformation = NULL;
}
else {
ERR("got RPC packet to unregistered interface %s\n", debugstr_guid(&hdr->if_id));
}
/* clean up */
if (msg.Buffer == buf) msg.Buffer = NULL;
TRACE("freeing Buffer=%p\n", buf);
HeapFree(GetProcessHeap(), 0, buf);
I_RpcFreeBuffer(&msg);
msg.Buffer = NULL;
TlsSetValue(worker_tls, NULL);
}
static DWORD CALLBACK RPCRT4_worker_thread(LPVOID the_arg)
{
DWORD obj;
RpcPacket* pkt;
for (;;) {
/* idle timeout after 5s */
obj = WaitForSingleObject(server_sem, 5000);
if (obj == WAIT_TIMEOUT) {
/* if another idle thread exist, self-destruct */
if (worker_free > 1) break;
continue;
}
pkt = RPCRT4_pop_packet();
if (!pkt) continue;
InterlockedDecrement(&worker_free);
for (;;) {
RPCRT4_process_packet(pkt->conn, &pkt->hdr, pkt->buf);
HeapFree(GetProcessHeap(), 0, pkt);
/* try to grab another packet here without waiting
* on the semaphore, in case it hits max */
pkt = RPCRT4_pop_packet();
if (!pkt) break;
/* decrement semaphore */
WaitForSingleObject(server_sem, 0);
}
InterlockedIncrement(&worker_free);
}
InterlockedDecrement(&worker_free);
InterlockedDecrement(&worker_count);
return 0;
}
static void RPCRT4_create_worker_if_needed(void)
{
if (!worker_free && worker_count < MAX_THREADS) {
HANDLE thread;
InterlockedIncrement(&worker_count);
InterlockedIncrement(&worker_free);
thread = CreateThread(NULL, 0, RPCRT4_worker_thread, NULL, 0, NULL);
if (thread) CloseHandle(thread);
else {
InterlockedDecrement(&worker_free);
InterlockedDecrement(&worker_count);
}
}
}
static DWORD CALLBACK RPCRT4_io_thread(LPVOID the_arg)
{
RpcConnection* conn = (RpcConnection*)the_arg;
RpcPktHdr hdr;
DWORD dwRead;
void* buf = NULL;
RpcPacket* packet;
TRACE("(%p)\n", conn);
for (;;) {
/* read packet header */
#ifdef OVERLAPPED_WORKS
if (!ReadFile(conn->conn, &hdr, sizeof(hdr), &dwRead, &conn->ovl)) {
DWORD err = GetLastError();
if (err != ERROR_IO_PENDING) {
TRACE("connection lost, error=%08lx\n", err);
break;
}
if (!GetOverlappedResult(conn->conn, &conn->ovl, &dwRead, TRUE)) break;
}
#else
if (!ReadFile(conn->conn, &hdr, sizeof(hdr), &dwRead, NULL)) {
TRACE("connection lost, error=%08lx\n", GetLastError());
break;
}
#endif
if (dwRead != sizeof(hdr)) {
if (dwRead) TRACE("protocol error: <hdrsz == %d, dwRead == %lu>\n", sizeof(hdr), dwRead);
break;
}
/* read packet body */
buf = HeapAlloc(GetProcessHeap(), 0, hdr.len);
TRACE("receiving payload=%d\n", hdr.len);
if (!hdr.len) dwRead = 0; else
#ifdef OVERLAPPED_WORKS
if (!ReadFile(conn->conn, buf, hdr.len, &dwRead, &conn->ovl)) {
DWORD err = GetLastError();
if (err != ERROR_IO_PENDING) {
TRACE("connection lost, error=%08lx\n", err);
break;
}
if (!GetOverlappedResult(conn->conn, &conn->ovl, &dwRead, TRUE)) break;
}
#else
if (!ReadFile(conn->conn, buf, hdr.len, &dwRead, NULL)) {
TRACE("connection lost, error=%08lx\n", GetLastError());
break;
}
#endif
if (dwRead != hdr.len) {
TRACE("protocol error: <bodylen == %d, dwRead == %lu>\n", hdr.len, dwRead);
break;
}
#if 0
RPCRT4_process_packet(conn, &hdr, buf);
#else
packet = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcPacket));
packet->conn = conn;
packet->hdr = hdr;
packet->buf = buf;
RPCRT4_create_worker_if_needed();
RPCRT4_push_packet(packet);
ReleaseSemaphore(server_sem, 1, NULL);
#endif
buf = NULL;
}
if (buf) HeapFree(GetProcessHeap(), 0, buf);
RPCRT4_DestroyConnection(conn);
return 0;
}
static void RPCRT4_new_client(RpcConnection* conn)
{
HANDLE thread = CreateThread(NULL, 0, RPCRT4_io_thread, conn, 0, NULL);
if (!thread) {
DWORD err = GetLastError();
ERR("failed to create thread, error=%08lx\n", err);
RPCRT4_DestroyConnection(conn);
}
/* we could set conn->thread, but then we'd have to make the io_thread wait
* for that, otherwise the thread might finish, destroy the connection, and
* free the memory we'd write to before we did, causing crashes and stuff -
* so let's implement that later, when we really need conn->thread */
CloseHandle( thread );
}
static DWORD CALLBACK RPCRT4_server_thread(LPVOID the_arg)
{
HANDLE m_event = mgr_event, b_handle;
HANDLE *objs = NULL;
DWORD count, res;
RpcServerProtseq* cps;
RpcConnection* conn;
RpcConnection* cconn;
TRACE("(the_arg == ^%p)\n", the_arg);
for (;;) {
EnterCriticalSection(&server_cs);
/* open and count connections */
count = 1;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
RPCRT4_OpenConnection(conn);
if (conn->ovl.hEvent) count++;
conn = conn->Next;
}
cps = cps->Next;
}
/* make array of connections */
if (objs)
objs = HeapReAlloc(GetProcessHeap(), 0, objs, count*sizeof(HANDLE));
else
objs = HeapAlloc(GetProcessHeap(), 0, count*sizeof(HANDLE));
objs[0] = m_event;
count = 1;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
if (conn->ovl.hEvent) objs[count++] = conn->ovl.hEvent;
conn = conn->Next;
}
cps = cps->Next;
}
LeaveCriticalSection(&server_cs);
/* start waiting */
res = WaitForMultipleObjects(count, objs, FALSE, INFINITE);
if (res == WAIT_OBJECT_0) {
ResetEvent(m_event);
if (!std_listen) break;
}
else if (res == WAIT_FAILED) {
ERR("wait failed\n");
}
else {
b_handle = objs[res - WAIT_OBJECT_0];
/* find which connection got a RPC */
EnterCriticalSection(&server_cs);
conn = NULL;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
if (conn->ovl.hEvent == b_handle) break;
conn = conn->Next;
}
if (conn) break;
cps = cps->Next;
}
cconn = NULL;
if (conn) RPCRT4_SpawnConnection(&cconn, conn);
LeaveCriticalSection(&server_cs);
if (!conn) {
ERR("failed to locate connection for handle %p\n", b_handle);
}
if (cconn) RPCRT4_new_client(cconn);
}
}
HeapFree(GetProcessHeap(), 0, objs);
EnterCriticalSection(&server_cs);
/* close connections */
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
RPCRT4_CloseConnection(conn);
conn = conn->Next;
}
cps = cps->Next;
}
LeaveCriticalSection(&server_cs);
return 0;
}
static void RPCRT4_start_listen(void)
{
TRACE("\n");
EnterCriticalSection(&listen_cs);
if (! ++listen_count) {
if (!mgr_event) mgr_event = CreateEventA(NULL, TRUE, FALSE, NULL);
if (!server_sem) server_sem = CreateSemaphoreA(NULL, 0, MAX_THREADS, NULL);
if (!worker_tls) worker_tls = TlsAlloc();
std_listen = TRUE;
server_thread = CreateThread(NULL, 0, RPCRT4_server_thread, NULL, 0, NULL);
LeaveCriticalSection(&listen_cs);
} else {
LeaveCriticalSection(&listen_cs);
SetEvent(mgr_event);
}
}
static void RPCRT4_stop_listen(void)
{
EnterCriticalSection(&listen_cs);
if (listen_count == -1)
LeaveCriticalSection(&listen_cs);
else if (--listen_count == -1) {
std_listen = FALSE;
LeaveCriticalSection(&listen_cs);
SetEvent(mgr_event);
} else
LeaveCriticalSection(&listen_cs);
assert(listen_count > -2);
}
static RPC_STATUS RPCRT4_use_protseq(RpcServerProtseq* ps)
{
RPCRT4_CreateConnection(&ps->conn, TRUE, ps->Protseq, NULL, ps->Endpoint, NULL, NULL);
EnterCriticalSection(&server_cs);
ps->Next = protseqs;
protseqs = ps;
LeaveCriticalSection(&server_cs);
if (std_listen) SetEvent(mgr_event);
return RPC_S_OK;
}
/***********************************************************************
* RpcServerInqBindings (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerInqBindings( RPC_BINDING_VECTOR** BindingVector )
{
RPC_STATUS status;
DWORD count;
RpcServerProtseq* ps;
RpcConnection* conn;
if (BindingVector)
TRACE("(*BindingVector == ^%p)\n", *BindingVector);
else
ERR("(BindingVector == NULL!!?)\n");
EnterCriticalSection(&server_cs);
/* count connections */
count = 0;
ps = protseqs;
while (ps) {
conn = ps->conn;
while (conn) {
count++;
conn = conn->Next;
}
ps = ps->Next;
}
if (count) {
/* export bindings */
*BindingVector = HeapAlloc(GetProcessHeap(), 0,
sizeof(RPC_BINDING_VECTOR) +
sizeof(RPC_BINDING_HANDLE)*(count-1));
(*BindingVector)->Count = count;
count = 0;
ps = protseqs;
while (ps) {
conn = ps->conn;
while (conn) {
RPCRT4_MakeBinding((RpcBinding**)&(*BindingVector)->BindingH[count],
conn);
count++;
conn = conn->Next;
}
ps = ps->Next;
}
status = RPC_S_OK;
} else {
*BindingVector = NULL;
status = RPC_S_NO_BINDINGS;
}
LeaveCriticalSection(&server_cs);
return status;
}
/***********************************************************************
* RpcServerUseProtseqEpA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpA( LPSTR Protseq, UINT MaxCalls, LPSTR Endpoint, LPVOID SecurityDescriptor )
{
RPC_POLICY policy;
TRACE( "(%s,%u,%s,%p)\n", Protseq, MaxCalls, Endpoint, SecurityDescriptor );
/* This should provide the default behaviour */
policy.Length = sizeof( policy );
policy.EndpointFlags = 0;
policy.NICFlags = 0;
return RpcServerUseProtseqEpExA( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy );
}
/***********************************************************************
* RpcServerUseProtseqEpW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpW( LPWSTR Protseq, UINT MaxCalls, LPWSTR Endpoint, LPVOID SecurityDescriptor )
{
RPC_POLICY policy;
TRACE( "(%s,%u,%s,%p)\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor );
/* This should provide the default behaviour */
policy.Length = sizeof( policy );
policy.EndpointFlags = 0;
policy.NICFlags = 0;
return RpcServerUseProtseqEpExW( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy );
}
/***********************************************************************
* RpcServerUseProtseqEpExA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpExA( LPSTR Protseq, UINT MaxCalls, LPSTR Endpoint, LPVOID SecurityDescriptor,
PRPC_POLICY lpPolicy )
{
RpcServerProtseq* ps;
TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_a( Protseq ), MaxCalls,
debugstr_a( Endpoint ), SecurityDescriptor,
lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags );
ps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerProtseq));
ps->MaxCalls = MaxCalls;
ps->Protseq = RPCRT4_strdupA(Protseq);
ps->Endpoint = RPCRT4_strdupA(Endpoint);
return RPCRT4_use_protseq(ps);
}
/***********************************************************************
* RpcServerUseProtseqEpExW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpExW( LPWSTR Protseq, UINT MaxCalls, LPWSTR Endpoint, LPVOID SecurityDescriptor,
PRPC_POLICY lpPolicy )
{
RpcServerProtseq* ps;
TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_w( Protseq ), MaxCalls,
debugstr_w( Endpoint ), SecurityDescriptor,
lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags );
ps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerProtseq));
ps->MaxCalls = MaxCalls;
ps->Protseq = RPCRT4_strdupWtoA(Protseq);
ps->Endpoint = RPCRT4_strdupWtoA(Endpoint);
return RPCRT4_use_protseq(ps);
}
/***********************************************************************
* RpcServerUseProtseqA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqA(LPSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor)
{
TRACE("(Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)", debugstr_a(Protseq), MaxCalls, SecurityDescriptor);
return RpcServerUseProtseqEpA(Protseq, MaxCalls, NULL, SecurityDescriptor);
}
/***********************************************************************
* RpcServerUseProtseqW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqW(LPWSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor)
{
TRACE("Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)", debugstr_w(Protseq), MaxCalls, SecurityDescriptor);
return RpcServerUseProtseqEpW(Protseq, MaxCalls, NULL, SecurityDescriptor);
}
/***********************************************************************
* RpcServerRegisterIf (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv )
{
TRACE("(%p,%s,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv);
return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, 0, RPC_C_LISTEN_MAX_CALLS_DEFAULT, (UINT)-1, NULL );
}
/***********************************************************************
* RpcServerRegisterIfEx (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv,
UINT Flags, UINT MaxCalls, RPC_IF_CALLBACK_FN* IfCallbackFn )
{
TRACE("(%p,%s,%p,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, IfCallbackFn);
return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, Flags, MaxCalls, (UINT)-1, IfCallbackFn );
}
/***********************************************************************
* RpcServerRegisterIf2 (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIf2( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv,
UINT Flags, UINT MaxCalls, UINT MaxRpcSize, RPC_IF_CALLBACK_FN* IfCallbackFn )
{
PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec;
RpcServerInterface* sif;
int i;
TRACE("(%p,%s,%p,%u,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls,
MaxRpcSize, IfCallbackFn);
TRACE(" interface id: %s %d.%d\n", debugstr_guid(&If->InterfaceId.SyntaxGUID),
If->InterfaceId.SyntaxVersion.MajorVersion,
If->InterfaceId.SyntaxVersion.MinorVersion);
TRACE(" transfer syntax: %s %d.%d\n", debugstr_guid(&If->TransferSyntax.SyntaxGUID),
If->TransferSyntax.SyntaxVersion.MajorVersion,
If->TransferSyntax.SyntaxVersion.MinorVersion);
TRACE(" dispatch table: %p\n", If->DispatchTable);
if (If->DispatchTable) {
TRACE(" dispatch table count: %d\n", If->DispatchTable->DispatchTableCount);
for (i=0; i<If->DispatchTable->DispatchTableCount; i++) {
TRACE(" entry %d: %p\n", i, If->DispatchTable->DispatchTable[i]);
}
TRACE(" reserved: %ld\n", If->DispatchTable->Reserved);
}
TRACE(" protseq endpoint count: %d\n", If->RpcProtseqEndpointCount);
TRACE(" default manager epv: %p\n", If->DefaultManagerEpv);
TRACE(" interpreter info: %p\n", If->InterpreterInfo);
TRACE(" flags: %08x\n", If->Flags);
sif = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerInterface));
sif->If = If;
if (MgrTypeUuid) {
memcpy(&sif->MgrTypeUuid, MgrTypeUuid, sizeof(UUID));
sif->MgrEpv = MgrEpv;
} else {
memset(&sif->MgrTypeUuid, 0, sizeof(UUID));
sif->MgrEpv = If->DefaultManagerEpv;
}
sif->Flags = Flags;
sif->MaxCalls = MaxCalls;
sif->MaxRpcSize = MaxRpcSize;
sif->IfCallbackFn = IfCallbackFn;
EnterCriticalSection(&server_cs);
sif->Next = ifs;
ifs = sif;
LeaveCriticalSection(&server_cs);
if (sif->Flags & RPC_IF_AUTOLISTEN) {
/* well, start listening, I think... */
RPCRT4_start_listen();
}
return RPC_S_OK;
}
/***********************************************************************
* RpcServerUnregisterIf (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUnregisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, UINT WaitForCallsToComplete )
{
FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, WaitForCallsToComplete == %u): stub\n",
IfSpec, debugstr_guid(MgrTypeUuid), WaitForCallsToComplete);
return RPC_S_OK;
}
/***********************************************************************
* RpcServerUnregisterIfEx (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUnregisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, int RundownContextHandles )
{
FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, RundownContextHandles == %d): stub\n",
IfSpec, debugstr_guid(MgrTypeUuid), RundownContextHandles);
return RPC_S_OK;
}
/***********************************************************************
* RpcObjectSetType (RPCRT4.@)
*
* PARAMS
* ObjUuid [I] "Object" UUID
* TypeUuid [I] "Type" UUID
*
* RETURNS
* RPC_S_OK The call succeeded
* RPC_S_INVALID_OBJECT The provided object (nil) is not valid
* RPC_S_ALREADY_REGISTERED The provided object is already registered
*
* Maps "Object" UUIDs to "Type" UUID's. Passing the nil UUID as the type
* resets the mapping for the specified object UUID to nil (the default).
* The nil object is always associated with the nil type and cannot be
* reassigned. Servers can support multiple implementations on the same
* interface by registering different end-point vectors for the different
* types. There's no need to call this if a server only supports the nil
* type, as is typical.
*/
RPC_STATUS WINAPI RpcObjectSetType( UUID* ObjUuid, UUID* TypeUuid )
{
RpcObjTypeMap *map = RpcObjTypeMaps, *prev = NULL;
RPC_STATUS dummy;
TRACE("(ObjUUID == %s, TypeUuid == %s).\n", debugstr_guid(ObjUuid), debugstr_guid(TypeUuid));
if ((! ObjUuid) || UuidIsNil(ObjUuid, &dummy)) {
/* nil uuid cannot be remapped */
return RPC_S_INVALID_OBJECT;
}
/* find the mapping for this object if there is one ... */
while (map) {
if (! UuidCompare(ObjUuid, &map->Object, &dummy)) break;
prev = map;
map = map->next;
}
if ((! TypeUuid) || UuidIsNil(TypeUuid, &dummy)) {
/* ... and drop it from the list */
if (map) {
if (prev)
prev->next = map->next;
else
RpcObjTypeMaps = map->next;
HeapFree(GetProcessHeap(), 0, map);
}
} else {
/* ... , fail if we found it ... */
if (map)
return RPC_S_ALREADY_REGISTERED;
/* ... otherwise create a new one and add it in. */
map = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcObjTypeMap));
memcpy(&map->Object, ObjUuid, sizeof(UUID));
memcpy(&map->Type, TypeUuid, sizeof(UUID));
map->next = NULL;
if (prev)
prev->next = map; /* prev is the last map in the linklist */
else
RpcObjTypeMaps = map;
}
return RPC_S_OK;
}
/***********************************************************************
* RpcServerRegisterAuthInfoA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterAuthInfoA( LPSTR ServerPrincName, ULONG AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn,
LPVOID Arg )
{
FIXME( "(%s,%lu,%p,%p): stub\n", ServerPrincName, AuthnSvc, GetKeyFn, Arg );
return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */
}
/***********************************************************************
* RpcServerRegisterAuthInfoW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterAuthInfoW( LPWSTR ServerPrincName, ULONG AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn,
LPVOID Arg )
{
FIXME( "(%s,%lu,%p,%p): stub\n", debugstr_w( ServerPrincName ), AuthnSvc, GetKeyFn, Arg );
return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */
}
/***********************************************************************
* RpcServerListen (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerListen( UINT MinimumCallThreads, UINT MaxCalls, UINT DontWait )
{
TRACE("(%u,%u,%u)\n", MinimumCallThreads, MaxCalls, DontWait);
if (!protseqs)
return RPC_S_NO_PROTSEQS_REGISTERED;
EnterCriticalSection(&listen_cs);
if (std_listen) {
LeaveCriticalSection(&listen_cs);
return RPC_S_ALREADY_LISTENING;
}
RPCRT4_start_listen();
LeaveCriticalSection(&listen_cs);
if (DontWait) return RPC_S_OK;
return RpcMgmtWaitServerListen();
}
/***********************************************************************
* RpcMgmtServerWaitListen (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtWaitServerListen( void )
{
RPC_STATUS rslt = RPC_S_OK;
TRACE("\n");
EnterCriticalSection(&listen_cs);
if (!std_listen)
if ( (rslt = RpcServerListen(1, 0, TRUE)) != RPC_S_OK ) {
LeaveCriticalSection(&listen_cs);
return rslt;
}
LeaveCriticalSection(&listen_cs);
while (std_listen) {
WaitForSingleObject(mgr_event, INFINITE);
if (!std_listen) {
Sleep(100); /* don't spin violently */
TRACE("spinning.\n");
}
}
return rslt;
}
/***********************************************************************
* RpcMgmtStopServerListening (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtStopServerListening ( RPC_BINDING_HANDLE Binding )
{
TRACE("(Binding == (RPC_BINDING_HANDLE)^%p)\n", Binding);
if (Binding) {
FIXME("client-side invocation not implemented.\n");
return RPC_S_WRONG_KIND_OF_BINDING;
}
/* hmm... */
EnterCriticalSection(&listen_cs);
while (std_listen)
RPCRT4_stop_listen();
LeaveCriticalSection(&listen_cs);
return RPC_S_OK;
}
/***********************************************************************
* I_RpcServerStartListening (RPCRT4.@)
*/
RPC_STATUS WINAPI I_RpcServerStartListening( void* hWnd )
{
FIXME( "(%p): stub\n", hWnd );
return RPC_S_OK;
}
/***********************************************************************
* I_RpcServerStopListening (RPCRT4.@)
*/
RPC_STATUS WINAPI I_RpcServerStopListening( void )
{
FIXME( "(): stub\n" );
return RPC_S_OK;
}
/***********************************************************************
* I_RpcWindowProc (RPCRT4.@)
*/
UINT WINAPI I_RpcWindowProc( void *hWnd, UINT Message, UINT wParam, ULONG lParam )
{
FIXME( "(%p,%08x,%08x,%08lx): stub\n", hWnd, Message, wParam, lParam );
return 0;
}