377 lines
11 KiB
C
377 lines
11 KiB
C
/*
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* Win32 threads
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*
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* Copyright 1996 Alexandre Julliard
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include <assert.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#ifdef HAVE_SYS_TIMES_H
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#include <sys/times.h>
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#endif
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#include "winbase.h"
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#include "winerror.h"
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#include "winnls.h"
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#include "thread.h"
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#include "wine/server.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(thread);
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/***********************************************************************
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* SetThreadContext [KERNEL32.@] Sets context of thread.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI SetThreadContext( HANDLE handle, /* [in] Handle to thread with context */
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const CONTEXT *context ) /* [in] Address of context structure */
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{
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NTSTATUS status = NtSetContextThread( handle, context );
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if (status) SetLastError( RtlNtStatusToDosError(status) );
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return !status;
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}
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/***********************************************************************
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* GetThreadContext [KERNEL32.@] Retrieves context of thread.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI GetThreadContext( HANDLE handle, /* [in] Handle to thread with context */
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CONTEXT *context ) /* [out] Address of context structure */
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{
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NTSTATUS status = NtGetContextThread( handle, context );
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if (status) SetLastError( RtlNtStatusToDosError(status) );
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return !status;
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}
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/**********************************************************************
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* SuspendThread [KERNEL32.@] Suspends a thread.
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*
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* RETURNS
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* Success: Previous suspend count
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* Failure: 0xFFFFFFFF
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*/
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DWORD WINAPI SuspendThread( HANDLE hthread ) /* [in] Handle to the thread */
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{
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DWORD ret;
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NTSTATUS status = NtSuspendThread( hthread, &ret );
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if (status)
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{
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ret = ~0U;
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SetLastError( RtlNtStatusToDosError(status) );
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}
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return ret;
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}
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/**********************************************************************
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* ResumeThread [KERNEL32.@] Resumes a thread.
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*
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* Decrements a thread's suspend count. When count is zero, the
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* execution of the thread is resumed.
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*
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* RETURNS
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* Success: Previous suspend count
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* Failure: 0xFFFFFFFF
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* Already running: 0
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*/
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DWORD WINAPI ResumeThread( HANDLE hthread ) /* [in] Identifies thread to restart */
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{
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DWORD ret;
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NTSTATUS status = NtResumeThread( hthread, &ret );
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if (status)
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{
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ret = ~0U;
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SetLastError( RtlNtStatusToDosError(status) );
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}
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return ret;
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}
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/**********************************************************************
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* GetThreadPriority [KERNEL32.@] Returns priority for thread.
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*
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* RETURNS
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* Success: Thread's priority level.
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* Failure: THREAD_PRIORITY_ERROR_RETURN
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*/
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INT WINAPI GetThreadPriority(
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HANDLE hthread) /* [in] Handle to thread */
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{
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INT ret = THREAD_PRIORITY_ERROR_RETURN;
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SERVER_START_REQ( get_thread_info )
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{
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req->handle = hthread;
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req->tid_in = 0;
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if (!wine_server_call_err( req )) ret = reply->priority;
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* SetThreadPriority [KERNEL32.@] Sets priority for thread.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI SetThreadPriority(
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HANDLE hthread, /* [in] Handle to thread */
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INT priority) /* [in] Thread priority level */
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{
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BOOL ret;
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SERVER_START_REQ( set_thread_info )
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{
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req->handle = hthread;
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req->priority = priority;
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req->mask = SET_THREAD_INFO_PRIORITY;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* GetThreadPriorityBoost [KERNEL32.@] Returns priority boost for thread.
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*
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* Always reports that priority boost is disabled.
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*
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* RETURNS
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* Success: TRUE.
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* Failure: FALSE
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*/
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BOOL WINAPI GetThreadPriorityBoost(
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HANDLE hthread, /* [in] Handle to thread */
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PBOOL pstate) /* [out] pointer to var that receives the boost state */
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{
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if (pstate) *pstate = FALSE;
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return NO_ERROR;
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}
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/**********************************************************************
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* SetThreadPriorityBoost [KERNEL32.@] Sets priority boost for thread.
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*
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* Priority boost is not implemented. Thsi function always returns
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* FALSE and sets last error to ERROR_CALL_NOT_IMPLEMENTED
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*
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* RETURNS
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* Always returns FALSE to indicate a failure
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*/
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BOOL WINAPI SetThreadPriorityBoost(
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HANDLE hthread, /* [in] Handle to thread */
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BOOL disable) /* [in] TRUE to disable priority boost */
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{
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return FALSE;
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}
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/**********************************************************************
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* SetThreadAffinityMask (KERNEL32.@)
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*/
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DWORD WINAPI SetThreadAffinityMask( HANDLE hThread, DWORD dwThreadAffinityMask )
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{
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DWORD ret;
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SERVER_START_REQ( set_thread_info )
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{
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req->handle = hThread;
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req->affinity = dwThreadAffinityMask;
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req->mask = SET_THREAD_INFO_AFFINITY;
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ret = !wine_server_call_err( req );
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/* FIXME: should return previous value */
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* SetThreadIdealProcessor [KERNEL32.@] Obtains timing information.
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*
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* RETURNS
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* Success: Value of last call to SetThreadIdealProcessor
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* Failure: -1
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*/
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DWORD WINAPI SetThreadIdealProcessor(
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HANDLE hThread, /* [in] Specifies the thread of interest */
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DWORD dwIdealProcessor) /* [in] Specifies the new preferred processor */
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{
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FIXME("(%p): stub\n",hThread);
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return -1L;
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}
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/***********************************************************************
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* SetThreadExecutionState (KERNEL32.@)
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*
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* Informs the system that activity is taking place for
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* power management purposes.
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*/
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EXECUTION_STATE WINAPI SetThreadExecutionState(EXECUTION_STATE flags)
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{
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static EXECUTION_STATE current =
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ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED|ES_USER_PRESENT;
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EXECUTION_STATE old = current;
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if (!(current & ES_CONTINUOUS) || (flags & ES_CONTINUOUS))
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current = flags;
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FIXME("(0x%lx): stub, harmless (power management).\n", flags);
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return old;
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}
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/* callback for QueueUserAPC */
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static void CALLBACK call_user_apc( ULONG_PTR arg1, ULONG_PTR arg2, ULONG_PTR arg3 )
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{
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PAPCFUNC func = (PAPCFUNC)arg1;
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func( arg2 );
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}
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/***********************************************************************
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* QueueUserAPC (KERNEL32.@)
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*/
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DWORD WINAPI QueueUserAPC( PAPCFUNC func, HANDLE hthread, ULONG_PTR data )
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{
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NTSTATUS status = NtQueueApcThread( hthread, call_user_apc, (ULONG_PTR)func, data, 0 );
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if (status) SetLastError( RtlNtStatusToDosError(status) );
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return !status;
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}
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/**********************************************************************
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* GetThreadTimes [KERNEL32.@] Obtains timing information.
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*
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* RETURNS
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* Success: TRUE
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* Failure: FALSE
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*/
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BOOL WINAPI GetThreadTimes(
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HANDLE thread, /* [in] Specifies the thread of interest */
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LPFILETIME creationtime, /* [out] When the thread was created */
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LPFILETIME exittime, /* [out] When the thread was destroyed */
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LPFILETIME kerneltime, /* [out] Time thread spent in kernel mode */
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LPFILETIME usertime) /* [out] Time thread spent in user mode */
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{
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BOOL ret = TRUE;
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if (creationtime || exittime)
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{
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/* We need to do a server call to get the creation time or exit time */
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/* This works on any thread */
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SERVER_START_REQ( get_thread_info )
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{
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req->handle = thread;
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req->tid_in = 0;
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if ((ret = !wine_server_call_err( req )))
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{
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if (creationtime)
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RtlSecondsSince1970ToTime( reply->creation_time, (LARGE_INTEGER*)creationtime );
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if (exittime)
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RtlSecondsSince1970ToTime( reply->exit_time, (LARGE_INTEGER*)exittime );
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}
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}
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SERVER_END_REQ;
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}
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if (ret && (kerneltime || usertime))
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{
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/* We call times(2) for kernel time or user time */
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/* We can only (portably) do this for the current thread */
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if (thread == GetCurrentThread())
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{
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ULONGLONG time;
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struct tms time_buf;
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long clocks_per_sec = sysconf(_SC_CLK_TCK);
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times(&time_buf);
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if (kerneltime)
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{
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time = (ULONGLONG)time_buf.tms_stime * 10000000 / clocks_per_sec;
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kerneltime->dwHighDateTime = time >> 32;
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kerneltime->dwLowDateTime = (DWORD)time;
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}
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if (usertime)
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{
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time = (ULONGLONG)time_buf.tms_utime * 10000000 / clocks_per_sec;
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usertime->dwHighDateTime = time >> 32;
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usertime->dwLowDateTime = (DWORD)time;
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}
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}
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else
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{
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if (kerneltime) kerneltime->dwHighDateTime = kerneltime->dwLowDateTime = 0;
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if (usertime) usertime->dwHighDateTime = usertime->dwLowDateTime = 0;
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FIXME("Cannot get kerneltime or usertime of other threads\n");
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}
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}
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return ret;
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}
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/**********************************************************************
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* VWin32_BoostThreadGroup [KERNEL.535]
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*/
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VOID WINAPI VWin32_BoostThreadGroup( DWORD threadId, INT boost )
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{
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FIXME("(0x%08lx,%d): stub\n", threadId, boost);
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}
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/**********************************************************************
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* VWin32_BoostThreadStatic [KERNEL.536]
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*/
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VOID WINAPI VWin32_BoostThreadStatic( DWORD threadId, INT boost )
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{
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FIXME("(0x%08lx,%d): stub\n", threadId, boost);
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}
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/***********************************************************************
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* GetCurrentThread [KERNEL32.@] Gets pseudohandle for current thread
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*
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* RETURNS
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* Pseudohandle for the current thread
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*/
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#undef GetCurrentThread
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HANDLE WINAPI GetCurrentThread(void)
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{
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return (HANDLE)0xfffffffe;
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}
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