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tests
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wined3d: Handle degenerate viewport Z ranges.
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2019-11-20 23:03:21 +01:00 |
Makefile.in
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
clipper.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
ddraw.c
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ddraw: Track the primary stateblock state locally.
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2019-10-23 21:03:49 +02:00 |
ddraw.spec
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ddraw: Implement GetSurfaceFromDC().
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2017-02-10 21:29:40 +01:00 |
ddraw_classes.idl
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…
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ddraw_private.h
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ddraw: Track the primary stateblock state locally.
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2019-10-23 21:03:49 +02:00 |
device.c
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ddraw: Track WINED3D_RS_ZENABLE in the primary stateblock.
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2019-11-18 19:12:14 +01:00 |
executebuffer.c
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ddraw: Fix vertex buffer offset in d3d_execute_buffer_execute().
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2019-10-31 00:33:46 +01:00 |
light.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
main.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
material.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
palette.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
surface.c
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ddraw: Track WINED3D_RS_ZENABLE in the primary stateblock.
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2019-11-18 19:12:14 +01:00 |
utils.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
version.rc
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…
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vertexbuffer.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |
viewport.c
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ddraw: Build with msvcrt.
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2019-07-02 10:00:29 +02:00 |