Sweden-Number/dlls/wined3d
Józef Kucia ddb4466d14 wined3d: Recognize vThreadIDInGroup register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:57 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
cs.c wined3d: Send shader resource view destruction through the command stream. 2016-06-22 00:58:55 +09:00
device.c wined3d: Resolve "load_base_vertex_index" in wined3d_cs_exec_draw(). 2016-06-22 00:58:55 +09:00
directx.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
drawprim.c wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW. 2016-06-22 00:58:55 +09:00
gl_compat.c
glsl_shader.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Recognize vThreadIDInGroup register. 2016-06-22 00:58:57 +09:00
shader_sm1.c
shader_sm4.c wined3d: Recognize vThreadIDInGroup register. 2016-06-22 00:58:57 +09:00
state.c
stateblock.c wined3d: Implement index buffer offset. 2016-06-03 00:10:49 +09:00
surface.c
swapchain.c
texture.c
utils.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
version.rc
vertexdeclaration.c
view.c wined3d: Send rendertarget view destruction through the command stream. 2016-06-22 00:58:55 +09:00
volume.c
wined3d.spec wined3d: Introduce wined3d_shader_create_cs(). 2016-06-22 00:58:56 +09:00
wined3d_gl.h wined3d: Add ARB_texture_view extension. 2016-06-07 22:06:19 +09:00
wined3d_main.c wined3d: Add compute shader type. 2016-06-22 00:58:56 +09:00
wined3d_private.h wined3d: Recognize vThreadIDInGroup register. 2016-06-22 00:58:57 +09:00