Sweden-Number/win32/console.c

1129 lines
31 KiB
C

/*
* Win32 kernel functions
*
* Copyright 1995 Martin von Loewis and Cameron Heide
* Copyright 1997 Karl Garrison
* Copyright 1998 John Richardson
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <signal.h>
#include <assert.h>
#include "windows.h"
#include "k32obj.h"
#include "file.h"
#include "process.h"
#include "winerror.h"
#include "wincon.h"
#include "heap.h"
#include "debug.h"
static CONSOLE_SCREEN_BUFFER_INFO dummyinfo =
{
{80, 24},
{0, 0},
0,
{0, 0, 79, 23},
{80, 24}
};
/* The console -- I chose to keep the master and slave
* (UNIX) file descriptors around in case they are needed for
* ioctls later. The pid is needed to destroy the xterm on close
*/
typedef struct _CONSOLE {
K32OBJ header;
int master; /* xterm side of pty */
int slave; /* wine side of pty */
int pid; /* xterm's pid, -1 if no xterm */
LPSTR title; /* title of console */
} CONSOLE;
/* This probably belongs somewhere else */
typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
BOOL32 bVisible; /* Visibility of cursor */
} CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
static void CONSOLE_Destroy( K32OBJ *obj );
static BOOL32 CONSOLE_Write(K32OBJ *ptr, LPCVOID lpBuffer,
DWORD nNumberOfChars, LPDWORD lpNumberOfChars,
LPOVERLAPPED lpOverlapped);
static BOOL32 CONSOLE_Read(K32OBJ *ptr, LPVOID lpBuffer,
DWORD nNumberOfChars, LPDWORD lpNumberOfChars,
LPOVERLAPPED lpOverlapped);
static int wine_openpty(int *master, int *slave, char *name,
struct termios *term, struct winsize *winsize);
static BOOL32 wine_createConsole(int *master, int *slave, int *pid);
const K32OBJ_OPS CONSOLE_Ops =
{
NULL, /* signaled */
NULL, /* satisfied */
NULL, /* add_wait */
NULL, /* remove_wait */
CONSOLE_Read, /* read */
CONSOLE_Write, /* write */
CONSOLE_Destroy /* destroy */
};
/***********************************************************************
* CONSOLE_Destroy
*/
static void CONSOLE_Destroy(K32OBJ *obj)
{
CONSOLE *console = (CONSOLE *)obj;
assert(obj->type == K32OBJ_CONSOLE);
obj->type = K32OBJ_UNKNOWN;
if (console->title)
HeapFree( SystemHeap, 0, console->title );
console->title = NULL;
/* make sure a xterm exists to kill */
if (console->pid != -1) {
kill(console->pid, SIGTERM);
}
HeapFree(SystemHeap, 0, console);
}
/***********************************************************************
* CONSOLE_Read
*
* NOTES
* lpOverlapped is ignored
*/
static BOOL32 CONSOLE_Read(K32OBJ *ptr, LPVOID lpBuffer, DWORD nNumberOfChars,
LPDWORD lpNumberOfChars, LPOVERLAPPED lpOverlapped)
{
CONSOLE *console = (CONSOLE *)ptr;
int result;
TRACE(console, "%p %p %ld\n", ptr, lpBuffer,
nNumberOfChars);
*lpNumberOfChars = 0;
if ((result = read(console->slave, lpBuffer, nNumberOfChars)) == -1) {
FILE_SetDosError();
return FALSE;
}
*lpNumberOfChars = result;
return TRUE;
}
/***********************************************************************
* CONSOLE_Write
*
* NOTES
* lpOverlapped is ignored
*/
static BOOL32 CONSOLE_Write(K32OBJ *ptr, LPCVOID lpBuffer,
DWORD nNumberOfChars,
LPDWORD lpNumberOfChars, LPOVERLAPPED lpOverlapped)
{
CONSOLE *console = (CONSOLE *)ptr;
int result;
TRACE(console, "%p %p %ld\n", ptr, lpBuffer,
nNumberOfChars);
*lpNumberOfChars = 0;
/*
* I assume this loop around EAGAIN is here because
* win32 doesn't have interrupted system calls
*/
for (;;)
{
result = write(console->slave, lpBuffer, nNumberOfChars);
if (result != -1) {
*lpNumberOfChars = result;
return TRUE;
}
if (errno != EINTR) {
FILE_SetDosError();
return FALSE;
}
}
}
/******************************************************************************
* SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
*
* PARAMS
* func [I] Address of handler function
* add [I] Handler to add or remove
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL32 add )
{
FIXME(console, "(%p,%i): stub\n",func,add);
return TRUE;
}
/******************************************************************************
* CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
*
* PARAMS
* dwDesiredAccess [I] Access flag
* dwShareMode [I] Buffer share mode
* sa [I] Security attributes
* dwFlags [I] Type of buffer to create
* lpScreenBufferData [I] Reserved
*
* NOTES
* Should call SetLastError
*
* RETURNS
* Success: Handle to new console screen buffer
* Failure: INVALID_HANDLE_VALUE
*/
HANDLE32 WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
DWORD dwFlags, LPVOID lpScreenBufferData )
{
FIXME(console, "(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
dwShareMode, sa, dwFlags, lpScreenBufferData);
return 1;
}
/***********************************************************************
* GetConsoleScreenBufferInfo (KERNEL32.190)
*/
BOOL32 WINAPI GetConsoleScreenBufferInfo( HANDLE32 hConsoleOutput,
LPCONSOLE_SCREEN_BUFFER_INFO csbi )
{
csbi->dwSize.x = 80;
csbi->dwSize.y = 24;
csbi->dwCursorPosition.x = 0;
csbi->dwCursorPosition.y = 0;
csbi->wAttributes = 0;
csbi->srWindow.Left = 0;
csbi->srWindow.Right = 79;
csbi->srWindow.Top = 0;
csbi->srWindow.Bottom = 23;
csbi->dwMaximumWindowSize.x = 80;
csbi->dwMaximumWindowSize.y = 24;
return TRUE;
}
/******************************************************************************
* SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleActiveScreenBuffer(
HANDLE32 hConsoleOutput) /* [in] Handle to console screen buffer */
{
FIXME(console, "(%x): stub\n", hConsoleOutput);
return FALSE;
}
/***********************************************************************
* GetLargestConsoleWindowSize (KERNEL32.226)
*/
DWORD WINAPI GetLargestConsoleWindowSize( HANDLE32 hConsoleOutput )
{
return (DWORD)MAKELONG(dummyinfo.dwMaximumWindowSize.x,dummyinfo.dwMaximumWindowSize.y);
}
/***********************************************************************
* FreeConsole (KERNEL32.267)
*/
BOOL32 WINAPI FreeConsole(VOID)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
SYSTEM_LOCK();
console = (CONSOLE *)pdb->console;
if (console == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
HANDLE_CloseAll( pdb, &console->header );
K32OBJ_DecCount( &console->header );
pdb->console = NULL;
SYSTEM_UNLOCK();
return TRUE;
}
/**
* It looks like the openpty that comes with glibc in RedHat 5.0
* is buggy (second call returns what looks like a dup of 0 and 1
* instead of a new pty), this is a generic replacement.
*/
static int wine_openpty(int *master, int *slave, char *name,
struct termios *term, struct winsize *winsize)
{
int fdm, fds;
char *ptr1, *ptr2;
char pts_name[512];
strcpy (pts_name, "/dev/ptyXY");
for (ptr1 = "pqrstuvwxyzPQRST"; *ptr1 != 0; ptr1++) {
pts_name[8] = *ptr1;
for (ptr2 = "0123456789abcdef"; *ptr2 != 0; ptr2++) {
pts_name[9] = *ptr2;
if ((fdm = open(pts_name, O_RDWR)) < 0) {
if (errno == ENOENT)
return -1;
else
continue;
}
pts_name[5] = 't';
if ((fds = open(pts_name, O_RDWR)) < 0) {
pts_name[5] = 'p';
continue;
}
*master = fdm;
*slave = fds;
if (term != NULL)
tcsetattr(*slave, TCSANOW, term);
if (winsize != NULL)
ioctl(*slave, TIOCSWINSZ, winsize);
if (name != NULL)
strcpy(name, pts_name);
return fds;
}
}
return -1;
}
static BOOL32 wine_createConsole(int *master, int *slave, int *pid)
{
struct termios term;
char buf[1024];
char c = '\0';
int status = 0;
int i;
if (tcgetattr(0, &term) < 0) return FALSE;
term.c_lflag |= ICANON;
term.c_lflag &= ~ECHO;
if (wine_openpty(master, slave, NULL, &term, NULL) < 0) return FALSE;
if ((*pid=fork()) == 0) {
tcsetattr(*slave, TCSADRAIN, &term);
sprintf(buf, "-Sxx%d", *master);
execlp("xterm", "xterm", buf, NULL);
ERR(console, "error creating AllocConsole xterm\n");
exit(1);
}
/* most xterms like to print their window ID when used with -S;
* read it and continue before the user has a chance...
* NOTE: this is the reason we started xterm with ECHO off,
* we'll turn it back on below
*/
for (i=0; c!='\n'; (status=read(*slave, &c, 1)), i++) {
if (status == -1 && c == '\0') {
/* wait for xterm to be created */
usleep(100);
}
if (i > 10000) {
WARN(console, "can't read xterm WID\n");
kill(*pid, SIGKILL);
return FALSE;
}
}
term.c_lflag |= ECHO;
tcsetattr(*master, TCSADRAIN, &term);
return TRUE;
}
/***********************************************************************
* CONSOLE_GetConsoleHandle
* returns a 16-bit style console handle
* note: only called from _lopen
*/
HFILE32 CONSOLE_GetConsoleHandle(VOID)
{
PDB32 *pdb = PROCESS_Current();
HFILE32 handle = HFILE_ERROR32;
SYSTEM_LOCK();
if (pdb->console != NULL) {
CONSOLE *console = (CONSOLE *)pdb->console;
handle = (HFILE32)HANDLE_Alloc(pdb, &console->header, 0, TRUE);
}
SYSTEM_UNLOCK();
return handle;
}
/***********************************************************************
* AllocConsole (KERNEL32.103)
*
* creates an xterm with a pty to our program
*/
BOOL32 WINAPI AllocConsole(VOID)
{
int master;
int slave;
int pid;
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
HANDLE32 hIn, hOut, hErr;
SYSTEM_LOCK(); /* FIXME: really only need to lock the process */
SetLastError(ERROR_CANNOT_MAKE); /* this might not be the right
error, but it's a good guess :) */
console = (CONSOLE *)pdb->console;
/* don't create a console if we already have one */
if (console != NULL) {
SetLastError(ERROR_ACCESS_DENIED);
SYSTEM_UNLOCK();
return FALSE;
}
if (!(console = (CONSOLE*)HeapAlloc( SystemHeap, 0, sizeof(*console))))
{
SYSTEM_UNLOCK();
return FALSE;
}
console->header.type = K32OBJ_CONSOLE;
console->header.refcount = 1;
console->pid = -1;
console->title = NULL;
if (wine_createConsole(&master, &slave, &pid) == FALSE) {
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
/* save the pid and other info for future use */
console->master = master;
console->slave = slave;
console->pid = pid;
if ((hIn = HANDLE_Alloc(pdb,&console->header, 0, TRUE)) == INVALID_HANDLE_VALUE32)
{
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
if ((hOut = HANDLE_Alloc(pdb,&console->header, 0, TRUE)) == INVALID_HANDLE_VALUE32)
{
CloseHandle(hIn);
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
if ((hErr = HANDLE_Alloc(pdb,&console->header, 0, TRUE)) == INVALID_HANDLE_VALUE32)
{
CloseHandle(hIn);
CloseHandle(hOut);
K32OBJ_DecCount(&console->header);
SYSTEM_UNLOCK();
return FALSE;
}
/* associate this console with the process */
if (pdb->console) K32OBJ_DecCount( pdb->console );
pdb->console = (K32OBJ *)console;
/* NT resets the STD_*_HANDLEs on console alloc */
SetStdHandle(STD_INPUT_HANDLE, hIn);
SetStdHandle(STD_OUTPUT_HANDLE, hOut);
SetStdHandle(STD_ERROR_HANDLE, hErr);
SetLastError(ERROR_SUCCESS);
SYSTEM_UNLOCK();
SetConsoleTitle32A("Wine Console");
return TRUE;
}
/******************************************************************************
* GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
*
* RETURNS
* Code page code
*/
UINT32 WINAPI GetConsoleCP(VOID)
{
return GetACP();
}
/***********************************************************************
* GetConsoleOutputCP (KERNEL32.189)
*/
UINT32 WINAPI GetConsoleOutputCP(VOID)
{
return GetConsoleCP();
}
/***********************************************************************
* GetConsoleMode (KERNEL32.188)
*/
BOOL32 WINAPI GetConsoleMode(HANDLE32 hcon,LPDWORD mode)
{
*mode = ENABLE_PROCESSED_INPUT |
ENABLE_LINE_INPUT |
ENABLE_ECHO_INPUT;
return TRUE;
}
/******************************************************************************
* SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
*
* PARAMS
* hcon [I] Handle to console input or screen buffer
* mode [I] Input or output mode to set
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleMode( HANDLE32 hcon, DWORD mode )
{
FIXME(console,"(%08x,%08lx): stub\n",hcon,mode);
return TRUE;
}
/***********************************************************************
* GetConsoleTitleA (KERNEL32.191)
*/
DWORD WINAPI GetConsoleTitle32A(LPSTR title,DWORD size)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console= (CONSOLE *)pdb->console;
if(console && console->title)
{
lstrcpyn32A(title,console->title,size);
return strlen(title);
}
return 0;
}
/******************************************************************************
* GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
*
* PARAMS
* title [O] Address of buffer for title
* size [I] Size of buffer
*
* RETURNS
* Success: Length of string copied
* Failure: 0
*/
DWORD WINAPI GetConsoleTitle32W( LPWSTR title, DWORD size )
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console= (CONSOLE *)pdb->console;
if(console && console->title)
{
lstrcpynAtoW(title,console->title,size);
return (lstrlen32W(title));
}
return 0;
}
/***********************************************************************
* WriteConsoleA (KERNEL32.729)
*/
BOOL32 WINAPI WriteConsole32A( HANDLE32 hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
/* FIXME: should I check if this is a console handle? */
return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, NULL);
}
/***********************************************************************
* WriteConsoleOutputA (KERNEL32.732)
*/
BOOL32 WINAPI WriteConsoleOutput32A( HANDLE32 hConsoleOutput,
LPCHAR_INFO lpBuffer,
COORD dwBufferSize,
COORD dwBufferCoord,
LPSMALL_RECT lpWriteRegion)
{
FIXME(console, "(...):stub\n");
return FALSE;
}
/***********************************************************************
* WriteConsoleW (KERNEL32.577)
*/
BOOL32 WINAPI WriteConsole32W( HANDLE32 hConsoleOutput,
LPCVOID lpBuffer,
DWORD nNumberOfCharsToWrite,
LPDWORD lpNumberOfCharsWritten,
LPVOID lpReserved )
{
BOOL32 ret;
LPSTR xstring=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite );
lstrcpynWtoA( xstring, lpBuffer,nNumberOfCharsToWrite);
/* FIXME: should I check if this is a console handle? */
ret= WriteFile(hConsoleOutput, xstring, nNumberOfCharsToWrite,
lpNumberOfCharsWritten, NULL);
HeapFree( GetProcessHeap(), 0, xstring );
return ret;
}
/***********************************************************************
* ReadConsoleA (KERNEL32.419)
*/
BOOL32 WINAPI ReadConsole32A( HANDLE32 hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
return ReadFile(hConsoleInput, lpBuffer, nNumberOfCharsToRead,
lpNumberOfCharsRead, NULL);
#ifdef OLD
fgets(lpBuffer,nNumberOfCharsToRead, CONSOLE_console.conIO);
if (ferror(CONSOLE_console.conIO) {
clearerr();
return FALSE;
}
*lpNumberOfCharsRead = strlen(lpBuffer);
return TRUE;
#endif
}
/***********************************************************************
* ReadConsoleW (KERNEL32.427)
*/
BOOL32 WINAPI ReadConsole32W( HANDLE32 hConsoleInput,
LPVOID lpBuffer,
DWORD nNumberOfCharsToRead,
LPDWORD lpNumberOfCharsRead,
LPVOID lpReserved )
{
BOOL32 ret;
LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0,
nNumberOfCharsToRead);
ret = ReadFile(hConsoleInput, buf, nNumberOfCharsToRead,
lpNumberOfCharsRead, NULL);
lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
*lpNumberOfCharsRead = strlen(buf);
HeapFree( GetProcessHeap(), 0, buf );
return ret;
#ifdef OLD
LPSTR buf = (LPSTR)HEAP_xalloc(GetProcessHeap(), 0,
nNumberOfCharsToRead);
fgets(buf, nNumberOfCharsToRead, CONSOLE_console.conIO);
if (ferror(CONSOLE_console.conIO) {
HeapFree( GetProcessHeap(), 0, buf );
clearerr();
return FALSE;
}
lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
*lpNumberOfCharsRead = strlen(buf);
HeapFree( GetProcessHeap(), 0, buf );
return TRUE;
#endif
}
/******************************************************************************
* ReadConsoleInputA [KERNEL32.569] Reads data from a console
*
* PARAMS
* hConsoleInput [I] Handle to console input buffer
* lpBuffer [O] Address of buffer for read data
* nLength [I] Number of records to read
* lpNumberOfEventsRead [O] Address of number of records read
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI ReadConsoleInputA( HANDLE32 hConsoleInput,
LPINPUT_RECORD lpBuffer,
DWORD nLength, LPDWORD lpNumberOfEventsRead)
{
FIXME(console, "(%d,%p,%ld,%p): stub\n",hConsoleInput, lpBuffer, nLength,
lpNumberOfEventsRead);
return ReadConsole32A(hConsoleInput, lpBuffer, nLength,
lpNumberOfEventsRead, 0);
}
/***********************************************************************
* SetConsoleTitle32A (KERNEL32.476)
*/
BOOL32 WINAPI SetConsoleTitle32A(LPCSTR title)
{
PDB32 *pdb = PROCESS_Current();
CONSOLE *console;
DWORD written;
char titleformat[]="\033]2;%s\a"; /*this should work for xterms*/
LPSTR titlestring;
BOOL32 ret=FALSE;
TRACE(console,"(%s)\n",title);
console = (CONSOLE *)pdb->console;
if (!console)
return FALSE;
if(console->title) /* Free old title, if there is one */
HeapFree( SystemHeap, 0, console->title );
console->title = (LPSTR)HeapAlloc(SystemHeap, 0,strlen(title)+1);
if(console->title) strcpy(console->title,title);
titlestring = HeapAlloc(GetProcessHeap(), 0,strlen(title)+strlen(titleformat)+1);
if (!titlestring)
return FALSE;
sprintf(titlestring,titleformat,title);
/* Ugly casting */
CONSOLE_Write((K32OBJ *)console,titlestring,strlen(titlestring),&written,NULL);
if (written == strlen(titlestring))
ret =TRUE;
HeapFree( GetProcessHeap(), 0, titlestring );
return ret;
}
/******************************************************************************
* SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
*
* PARAMS
* title [I] Address of new title
*
* NOTES
* This should not be calling the A version
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleTitle32W( LPCWSTR title )
{
BOOL32 ret;
LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
ret = SetConsoleTitle32A(titleA);
HeapFree( GetProcessHeap(), 0, titleA );
return ret;
}
/***********************************************************************
* FlushConsoleInputBuffer (KERNEL32.132)
*/
BOOL32 WINAPI FlushConsoleInputBuffer(HANDLE32 hConsoleInput)
{
FIXME(console,"(%d): stub\n",hConsoleInput);
return TRUE;
}
/******************************************************************************
* SetConsoleCursorPosition [KERNEL32.627]
* Sets the cursor position in console
*
* PARAMS
* hConsoleOutput [I] Handle of console screen buffer
* dwCursorPosition [I] New cursor position coordinates
*
* RETURNS STD
*/
BOOL32 WINAPI SetConsoleCursorPosition( HANDLE32 hConsoleOutput,
COORD dwCursorPosition )
{
TRACE(console, "%d (%d x %d)\n", hConsoleOutput, dwCursorPosition.x,
dwCursorPosition.y);
/* x are columns, y rows */
fprintf(stderr,"\r");
/* note: 0x1B == ESC */
fprintf(stdout,"%c[%d;%dH", 0x1B, dwCursorPosition.y, dwCursorPosition.x);
return TRUE;
}
/***********************************************************************
* GetNumberOfConsoleInputEvents (KERNEL32.246)
*/
BOOL32 WINAPI GetNumberOfConsoleInputEvents(HANDLE32 hcon,LPDWORD nrofevents)
{
*nrofevents = 0;
FIXME(console,"(%x): stub\n", hcon);
return TRUE;
}
/***********************************************************************
* GetNumberOfConsoleMouseButtons (KERNEL32.358)
*/
BOOL32 WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
{
FIXME(console,"(%p): stub\n", nrofbuttons);
*nrofbuttons = 2;
return TRUE;
}
/***********************************************************************
* PeekConsoleInputA (KERNEL32.550)
*/
BOOL32 WINAPI PeekConsoleInput32A(HANDLE32 hConsoleInput,
LPINPUT_RECORD pirBuffer,
DWORD cInRecords,
LPDWORD lpcRead)
{
pirBuffer = NULL;
cInRecords = 0;
*lpcRead = 0;
FIXME(console,"(%d,%p,%ld,%p): stub\n",hConsoleInput, pirBuffer,
cInRecords, lpcRead);
return TRUE;
}
/***********************************************************************
* PeekConsoleInputW (KERNEL32.551)
*/
BOOL32 WINAPI PeekConsoleInput32W(HANDLE32 hConsoleInput,
LPINPUT_RECORD pirBuffer,
DWORD cInRecords,
LPDWORD lpcRead)
{
pirBuffer = NULL;
cInRecords = 0;
*lpcRead = 0;
FIXME(console,"(%d,%p,%ld,%p): stub\n", hConsoleInput, pirBuffer,
cInRecords, lpcRead);
return TRUE;
}
/******************************************************************************
* GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
*
* PARAMS
* hcon [I] Handle to console screen buffer
* cinfo [O] Address of cursor information
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI GetConsoleCursorInfo32( HANDLE32 hcon,
LPCONSOLE_CURSOR_INFO cinfo )
{
FIXME(console, "(%x,%p): stub\n", hcon, cinfo);
if (!cinfo) return FALSE;
cinfo->dwSize = 10; /* 10% of character box is cursor. */
cinfo->bVisible = TRUE; /* Cursor is visible. */
return TRUE;
}
/******************************************************************************
* SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleCursorInfo32(
HANDLE32 hcon, /* [in] Handle to console screen buffer */
LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
{
FIXME(console, "(%x,%ld,%i): stub\n", hcon,cinfo->dwSize,cinfo->bVisible);
return TRUE;
}
/******************************************************************************
* SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleWindowInfo(
HANDLE32 hcon, /* [in] Handle to console screen buffer */
BOOL32 bAbsolute, /* [in] Coordinate type flag */
LPSMALL_RECT window) /* [in] Address of new window rectangle */
{
FIXME(console, "(%x,%d,%p): stub\n", hcon, bAbsolute, window);
return TRUE;
}
/******************************************************************************
* SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
*
* Sets the foreground and background color attributes of characters
* written to the screen buffer.
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleTextAttribute32(HANDLE32 hConsoleOutput,WORD wAttr)
{
int forecolor = 0;
int backcolor = 0;
int boldtext = 0;
unsigned int attrib;
attrib = wAttr;
if( attrib >= BACKGROUND_INTENSITY )
attrib -= BACKGROUND_INTENSITY; /* Background intensity is ignored */
if( attrib >= BACKGROUND_RED )
{
attrib -= BACKGROUND_RED;
if( attrib >= BACKGROUND_GREEN )
{
attrib -= BACKGROUND_GREEN;
if( attrib >= BACKGROUND_BLUE )
{
attrib -= BACKGROUND_BLUE;
backcolor = 47; /* White background */
}
else
backcolor = 43; /* Yellow background */
}
else if( attrib >= BACKGROUND_BLUE )
{
attrib -= BACKGROUND_BLUE;
backcolor = 45; /* Magenta background */
}
else
backcolor = 41; /* Red Background */
}
else if( attrib >= BACKGROUND_GREEN )
{
attrib -= BACKGROUND_GREEN;
if( attrib >= BACKGROUND_BLUE )
{
attrib -= BACKGROUND_BLUE;
backcolor = 46; /* Cyan background */
}
else
backcolor = 42; /* Green background */
}
else if( attrib >= BACKGROUND_BLUE )
{
attrib -= BACKGROUND_BLUE;
backcolor = 44; /* Blue background */
}
else
backcolor = 40; /* Black background */
if( attrib >= FOREGROUND_INTENSITY )
{
attrib -= FOREGROUND_INTENSITY;
boldtext = 1; /* Bold attribute is on */
}
if( attrib >= FOREGROUND_RED )
{
attrib -= FOREGROUND_RED;
if( attrib >= FOREGROUND_GREEN )
{
attrib -= FOREGROUND_GREEN;
if( attrib >= FOREGROUND_BLUE )
{
attrib -= FOREGROUND_BLUE;
forecolor = 37; /* White foreground */
}
else
forecolor = 33; /* Yellow foreground */
}
else if( attrib >= FOREGROUND_BLUE )
{
attrib -= FOREGROUND_BLUE;
forecolor = 35; /* Magenta foreground */
}
else
forecolor = 31; /* Red foreground */
}
else if( attrib >= FOREGROUND_GREEN )
{
attrib -= FOREGROUND_GREEN;
if( attrib >= FOREGROUND_BLUE )
{
attrib -= FOREGROUND_BLUE;
forecolor = 36; /* Cyan foreground */
}
else
forecolor = 32; /* Green foreground */
}
else if( attrib >= FOREGROUND_BLUE )
{
attrib -= FOREGROUND_BLUE;
forecolor = 34; /* Blue foreground */
}
else
forecolor = 30; /* Black foreground */
fprintf(stdout,"%c[%d;%d;%dm",0x1B,boldtext,forecolor,backcolor);
return TRUE;
}
/******************************************************************************
* SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
*
* PARAMS
* hConsoleOutput [I] Handle to console screen buffer
* dwSize [I] New size in character rows and cols
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI SetConsoleScreenBufferSize( HANDLE32 hConsoleOutput,
COORD dwSize )
{
FIXME(console, "(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterA [KERNEL32.242]
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputCharacterA(
HANDLE32 hConsoleOutput,
BYTE cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
long count;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
for(count=0;count<nLength;count++)
putc(cCharacter,stdout);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* cCharacter [I] Character to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumCharsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputCharacterW(HANDLE32 hConsoleOutput,
WCHAR cCharacter,
DWORD nLength,
COORD dwCoord,
LPDWORD lpNumCharsWritten)
{
long count;
SetConsoleCursorPosition(hConsoleOutput,dwCoord);
for(count=0;count<nLength;count++)
putc(cCharacter,stdout);
*lpNumCharsWritten = nLength;
return TRUE;
}
/******************************************************************************
* FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
*
* PARAMS
* hConsoleOutput [I] Handle to screen buffer
* wAttribute [I] Color attribute to write
* nLength [I] Number of cells to write to
* dwCoord [I] Coords of first cell
* lpNumAttrsWritten [O] Pointer to number of cells written
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL32 WINAPI FillConsoleOutputAttribute( HANDLE32 hConsoleOutput,
WORD wAttribute, DWORD nLength, COORD dwCoord,
LPDWORD lpNumAttrsWritten)
{
FIXME(console, "(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
*lpNumAttrsWritten = nLength;
return TRUE;
}